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How To Build A PARK Crane For Scrapyard - Space Engineers Tutorial

Have you started playing Splitsie's Scrapyard? Need help setting a crane for bringing home your new loot?
This video explains how to design and configure a fairly simple crane using the PARK script.
Workshop Link:
Spawn Rover w/ Crane Example: steamcommunity.com/sharedfile...
Scripts Used:
PARK by Merri and Treki: steamcommunity.com/sharedfile...
Mods Used:
Scrapyard Scenario by Splitsie: steamcommunity.com/sharedfile...
Music Used:
Tracks from KZread Studio
Tracks from Space Engineers OST
"Beauty Flow" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
creativecommons.org/licenses/b...
Timestamps:
0:00 Intro
0:38 Starter Rover
1:17 Assembling The Crane
2:41 Naming The Parts
3:42 Rotor And Hinge Settings
6:35 Installing PARK
7:09 Script Setup
11:31 Toolbar Commands
12:54 Testing
13:49 Down Rigger
15:01 Conclusion

Пікірлер: 22

  • @dham99
    @dham992 ай бұрын

    Very nice, thanks for taking the time to put this out! I have been playing on the Scrapyard scenario for a few weeks now, I love it. Its such a nice, raw experience that requires you to actually use some thinking skills (Engineering sklls? XD) to add bits to your rover/base, access certain things without ruining them, and the player economy is big because parts are only available in some cases if they've been collected and stored. I love building trailers and hauling parts around, and having to modulate my rover to add power or storage. it gives you a very 'mechanic' feel to the game

  • @vandalvanda

    @vandalvanda

    2 ай бұрын

    Glad you liked it! Totally agree on the mechanic feel from trailers etc. It feels like a completely different game from the normal asteroid mining.

  • @truevulgarian
    @truevulgarian4 ай бұрын

    Great tutorial. I'll be putting this to use. Thank-you.

  • @vandalvanda

    @vandalvanda

    4 ай бұрын

    Thanks! Glad to be of help!

  • @Sheersanctity
    @Sheersanctity4 ай бұрын

    very useful tutorial thank you, i didnt consider using this mod for the cranes since i was using a different mod but seeing how much you can do with this, i now am using this instead.

  • @vandalvanda

    @vandalvanda

    4 ай бұрын

    Glad I could help! It's got a lot of flexibility, pretty impressive script.

  • @AndrewSmith-kq6pp
    @AndrewSmith-kq6pp4 ай бұрын

    My first crane. Thank you so much for making it simple

  • @vandalvanda

    @vandalvanda

    4 ай бұрын

    That’s awesome to hear, thank you!

  • @novoca1n3
    @novoca1n32 ай бұрын

    Great video. Cheers

  • @vandalvanda

    @vandalvanda

    2 ай бұрын

    Thanks!

  • @minikhy7835
    @minikhy783519 күн бұрын

    I managed to make it to the point where it compiles successfully but i am not seeing where to add in the custom groups under main. when i pull that up it's blank. Any help would be appreciated because when i add in main arm and wrist it throws an error code when i compile it. NVM figured it out you have to have the keyboard selected instead of the LCD

  • @sorrowandsufferin924
    @sorrowandsufferin9243 ай бұрын

    The same kind of crane (maybe with some slight tweaks to prevent it hitting the rover whilst turning) could probably be utilised to make a mobile (surface) drilling rig, right?

  • @vandalvanda

    @vandalvanda

    2 ай бұрын

    Absolutely! I've actually added a drill to mine for light ground mining. It's a little tricky to use, though...

  • @maxmuller8756
    @maxmuller8756Ай бұрын

    A verry nice made video but a bit to fast for me i'm still a starter player and can't understand things that fast i spend now like 25mins for the piston and it still doens't work, i would like to have more explanation for that, imma ask the dc again bc i can't figure this out myself

  • @CanadianWookie1972
    @CanadianWookie19722 ай бұрын

    I would like to play scrapyard and subscribed to it on steam. When I play I seem to never find abandoned buildings or vehicles. Am I missing something?

  • @WDMtea
    @WDMtea2 ай бұрын

    I was able to recreate this without issues yesterday, work perfectly. But today "Disable" Doesn't disable the crane functions. And is seems that when in ARM or Wrist mode, the Boom still tries to extend and retract. I've redid all the programing, labeling, and and speeds, sill same thing. The only thing that changes from yesterday was a restart. Anyone hear of this, I really don't want to grind down the whole crane only to find out the grid itself is glitched. Clang is annoying as hell sometimes

  • @brhsfnladvis
    @brhsfnladvis5 ай бұрын

    That's a pretty cool building! Did you add that scaffolding ? I haven't been able to find any hangars like that yet.

  • @vandalvanda

    @vandalvanda

    5 ай бұрын

    Yep! I've extended the hangar, and added a bunch of catwalks for storage shelves.

  • @truevulgarian
    @truevulgarian4 ай бұрын

    Is it just me or is the elbow conveyor joint upside down? This way I can't get the crane to stow properly.

  • @vandalvanda

    @vandalvanda

    4 ай бұрын

    You may have something turned around. My goal with this is to tuck the arm down under the base. If you're still having trouble let me know.

  • @cxtremecunha8777
    @cxtremecunha87773 ай бұрын

    i keep gettin PB not part of a faction could someone explain cause i cant find any solutions online

  • @vandalvanda

    @vandalvanda

    3 ай бұрын

    Make sure you have created / joined a faction, and make sure you own all of the blocks. CTR+A, transfer to->me.