How Helldivers 2 lost 90% of its players..
Ойындар
by @YongYea • Helldivers 2 has lost ...
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Пікірлер: 6 300
People came for democracy. The game just ran out of oil.
@josec9968
Ай бұрын
Haha nice one
@mynameisstarlord1226
Ай бұрын
Like pal developer said: go play other games.
@thedeceptivekhan
Ай бұрын
ran out of Element 710*
@Wandering_Joe
Ай бұрын
That and both Sony and the Arrowhead community managers (excluding twinbeard) killed the vibe
@iplyrunescape305
Ай бұрын
"I've come here to take oil and spread democracy.... and I'm all out of oil..."
1. Blocking a portion of your player base due to greed 2. Shitty woke community managers 3. Lack of substantial content. 4. Nerfing the player experience This is what killed helldivers for me
@ZeroDim
Ай бұрын
you do realize that they went back and rebalanced everything removing most of the nerfs right That isn't greed it's just classic sony stubbornness they didn't get what they wanted so they said F you Lack of substantial content is valid Woke community managers are annoying but just ignore them
@kevina6416
Ай бұрын
@ZeroDim I haven't touched the game since the winter themed warbond. It's greed deny it all you want. I have morals and I won't feed my enemies. The wokies need to be expunged and gatekept out of gaming or the industry will never recover and we'll keep getting shit games
@SolazLive
Ай бұрын
Dont forget the Glacial speed of fixing major bugs
@carljohnson3434
Ай бұрын
@@SolazLive lol "Glacial Speed" Too true.
@cylindericalpotato8312
Ай бұрын
@@kevina6416this is parody right?
- Over 100 countries banned - Unprofessional community managers - Ridiculous nerfs to players fun - Lack of progression - Game breaking bugs every update These all combined are really ruining this game. Hope they get on the right track. It had a lot of promise.
@k_balu-8104
Ай бұрын
They still can correct the mistakes and turn the game back into THE game that made hundred thousands fall in love with the title "Helldivers", the question is...are they willing though? My honest opinion? No.....they are not sadly.
@Romuluz369
29 күн бұрын
All they would need to do is revert the game to its condition at launch and refund all the resources spent on stuff that came out after launch.
@anhduc0913
28 күн бұрын
@@k_balu-8104they are solving the balancing problem, recently with a sweeping buff to almost every weapons. But no changes to the psn and geo blocking yet, which was the main reason why so many people left
@TrixyTrixter
27 күн бұрын
@@k_balu-8104 They have had 2 months to revert the mistakes man. They are not doing anything to fix the things people hate.
@Enju23
27 күн бұрын
They made ridiculous nerfs to "meta players fun" they didn't nerf the fun of the entire game, you just need to stop being a meta nerd that came over from Warzone who wants the most powerful gun, and just use the wide selection and learn what else is viable, which there's a lot you can use to suit your playstyle now
You missed the biggest point. The game was killed by balance. I used to play this game a lot but every update my favorite guns were nerfed and the enemies were buffed. On top of that bugs were game breaking and it was the same missions to play every time. The game used to be difficult but enjoyable, but it quickly became from every update a frustrating player experience. It’s not the lack of progression that killed it, it was the game balance and punishing gameplay.
@1SquidBoy
Ай бұрын
I found that playing on some of the higher difficulties was tons of fun, then suddenly it stopped. Higher difficulties gave me lots of enemy variety and tons of action, it was always like I was in a movie. Then they started nerfing shit and buffing enemies, and I had to start hopping down in difficulties to have the same balance of sweat/chill that I was having fun with before. But then I started losing some of the fun enemy variety I was enjoying.... and yeah it kept going downhill for me from there. It's more fun to have tons of different enemies that are less powerful than fewer enemies that are more powerful, or just more enemies that are more powerful that totally change the way you have to play into a less fun run and gun type thing.
@squilliamfancyson5313
Ай бұрын
Pretty much. I thought the point of fighting a war was to give your soldiers better weapons and having technology evolve beyond your enemies. Nothing like using an energy launcher that needs 4 seconds to cool down and then next week, having to wait nearly 10 seconds to fire again.
@Jkev24
Ай бұрын
Going to disagree with people leaving due to balancing issues. The reason being is the drop off has only come fairly recently and was not at the peak of gun balancing issues. I stopped playing just because I kind of got bored and wanted to wait for them to add new big content releases before I went back
@ravenmcclaw1725
Ай бұрын
The game was not killed in any attempt by the devs, Jesus. the people are now bored and playing newer or others games simply as that, it is happening to any other games as well, look at Palworld, playerbase dropped to 80% and now 360% increase because of a new major update. This will happen to Helldivers, when a new update hits, it will rise again, simple as that.😊
@stringedmermaid
Ай бұрын
Ntm the "buff" patch came with a bunch of worthless changed and game breaking optimization glitches that made the game borderline unplayable. People citing it wasn't balance because people didn't return after this are wrong because the patch didn't do shit
They balanced and treated it like a ranked game. The game was supposed to be about having fun not sweating your ass off to complete a basic mission.
@bobshanery5152
Ай бұрын
Exactly. I dont think most people knew or cared about the PSN thing. The game was losing players regardless. Problem was how this game was treated. You only had a few weapons that worked at high levels and that was it. Repetition is awful. Sure you could use something else but then you are just artificially making the game harder. Running away, waiting on stratagems is not fun. Nothing really requires team work in this game. Its actually better if you have people running around solo. The missions need far more depth. "Go here hit button" is nearly every mission. After the "big update/balance" My son and I jumped in again and found ourselves using the same dam weapons for stronger enemies. Why can't I kill the dam flying patrols with the rail gun??? Honestly.. Why not? Granted that patch was an improvement.. However I do not understand why they can't just focus on fun. If they are worried about it being too easy then add better missions, add new enemies, etc.
@LeaderofThree
Ай бұрын
Fucking WELL SAID. MORE FUN NEEDED
@andrzejwysocki609
Ай бұрын
when they nerfed the eruptor into the ground i quit
@sephiroth8377
Ай бұрын
I enjoy sweating my ass off, it's like the Dark Souls of FPS I wish they'd release another 6 or so level difficulties
@ZombieOfun
Ай бұрын
I distinctly remember after launch when they made a patch that nerfed almost everything and made the game way harder. A lot of people defended that decision, but honestly it ended up just being a lot less fun for my friends and I.
Dead game after they banned over 60% of it's playerbase
@naomikirisaki
Ай бұрын
😂😂😂
@Karv3r
Ай бұрын
What do you mean "banned"? Those who bought it can still play, it's just not purchasable in many countries anymore.
@key2shawn154
Ай бұрын
Dead game means no players or little players it’s not a dead game 45 thousand on steam and more than that on PlayStation that’s still good unlike star field
@rudesport3647
Ай бұрын
@@kidanhone6048 china has a lot of people in it lol but pretty sure china just banned a bunch of more games recently.
@frosthound_8594
Ай бұрын
@@kidanhone6048being in a third world country doesn't mean you can't afford a video game
Caught lightning in a bottle, they couldn't handle it, the glass shattered and exploded in their eyes blinding them, and now they're on their hands and knees frantically and desperately trying to find it on the floor, but all they achieve is cutting themselves because the lightning's long sense dissipated and their eyes still seem to be blind as to what the playerbase wants.
@justmyself3215
18 күн бұрын
Woe thats deep but We got the buff patch so why you think they dont know what we want? Looks like they know
@JackR1515
2 сағат бұрын
Not that serious. Game got insanely lucky, it literally blew up. You couldn’t go anywhere without hearing about it. 40,000 people is insanely healthy, especially for a small IP that not many people heard of until this year. Just a hype train. Look at college football 25. Shit will be dead in a month
Helldivers dev to players: you guys enjoying the game? Players: Hell yeah! Helldivers dev: well that ends now *proceeds to systematically destroy the game*
@justmyself3215
18 күн бұрын
I think they overdo the nerfing. But remember, we got major buff patch so i think they are back on track with balance
The game crashing/kicking you to your ship 35 minutes into mission 3 of your operation after you've cleared all side objectives makes people not want to play the game. Releasing new "premium" weapons that are objectively worse than the starting rifle and nerfing the good/interesting weapons makes people not want to play. Letting the community managers call your customers names and threatening/banning players for disagreeing with you makes people not want to play the game.
@pedrokiihl856
Ай бұрын
Devs had the mentality of nerfing every single weapon that stands out instead of buffing everything that was not being played. On higher difficulties, players had to FUCKING SWEAT to kill the sheer amount of elites spawning and only 1 or 2 loadouts were good enough to play the game at that point. Playing a non-optimal (or not-nerfed lol) was equal to losing the entire mission. Literally no fun allowed.
@linshaw774
Ай бұрын
Good post. Everyone talks about the sony block, but the truth about quitting is loved guns and turrets and bombs nerfed into the ground, grenades that needed to be perfectly pitched into holes, unkillable enemies in a swarm, time spent to get upgrade levels on much harder difficulty and finally, boredom. They sucked the fun completely out of the game. I get tired of games that punish me for playing instead of rewarding me. Game over.
@Dreadthrone
Ай бұрын
ALSO THE SAMPLE AND MONEY CAP
@redcenturion88
Ай бұрын
@pedrokiihl856 and they technically buffed a bunch of stuff but only minutely so they could point at a list of guns "hey look at all these guns and strats we buffed" while simultaneously buffing the enemies. I feel sorry for anyone still roped into this fromsoft wannabe shitfest.
@theredviola
Ай бұрын
Your top paragraph just happened to me earlier today. Was running a mission with three other vastly more experienced divers than me, but I was happy to do my part and we had a lot of fun. Unfortunately, when we were getting ambushed by the bugs on Phact Bay, I moved my mouse so fast and was firing my gun. I guess it cost the game to freeze and crash. And even though we spent over half an hour collecting literally everything on the map, I had nothing to show for it because I disconnected. It really pissed me off and I haven't touched it again today when I'm usually pretty happy to play for a few hours of day (on the days I can).
What was crazy about helldivers was it maintained its peak launch playerbase for over 2 months around 75%. It's extremely rare to hold more than 50% after a week or two
@uncleulysses2328
Ай бұрын
Yet Mfs keep giving excuses when anyone who played it from launch watched as it crumbled before our eyes. Asmon himself goes on to say he wasn’t even appealed by it yet spouts the same bullshit the brainswashed people who still play it say. Comparing its player drop to single player games like elden ring is completely stupid when it’s a live service game and is supposed to retain players. But it will go down in history that it was Sonys fault and “these things just happen”
@zachb8012
Ай бұрын
I think this is purely a reflection of the fact that the average casual player got about 2 months of entertainment out of the game. You shoot the bugs, you shoot the robots, you get the new guns, you shoot the bugs, you shoot the robots, you say, "that was fun" and you move onto the next game. Just like most games, you play through Helldivers 'til you're bored and put it down when you're done. Best analog I can think of was Risk of Rain 2. There's no competitive loop like DotA2, Leauge, or Overwatch, there's no pixil quest like Diablo 2 or Destiny. They made their money and it's time to pack up. No lesson to learn here.
@feartheghus
Ай бұрын
@@zachb8012there’s also just the fact that there’s so many other games too and one kind of fun can’t be fun at all times. I plan to play helldivers some more, my buddies and I will be playing in groups, but right now I’m playing a survival game because the work I do has gotten harsher and right now it’s far easier and more fun to play a slower single player game that I can pause whenever I want.
@huntervegas4548
Ай бұрын
Yeah, but everything asmon said this video I have been saying since nearly day 1. Game has the foundation to be a massive success for years, but there's no content. And the stupid ass kids that still play the game are just fanboys and disagree. THERE IS SO DAMN CONTENT. It's bugs, or bots, same mission, over and over and over again. Imagine a story game, with only 2 40 minute missions. Game has no content, gg
@metro4noww
Ай бұрын
They could've held more of us but they kept breaking the game and nerfing all the good weapons instead of buffing the useless trash nobody takes into battle
The real problem was they focused on balancing instead of fun. The war bonds increasingly got worse. I don't want to throwing knife I want a tank and I certainly don't want another version of The liberator
@revisit8480
23 күн бұрын
Tenderizer and Adjudicator is peak. A tank would be a bad idea. Starting with a squad vehicle, or a quad, would be good enough - but there's things of that in the game files, like the "beret skull mask" was already in the game files WAY before the warbond (there is literally a modder that made those vehicles work btw lol) You just have to sit back and relax and let them generate "live service trickery" to keep you engaged.
@kg-zj2lq
20 күн бұрын
@@revisit8480 but it's not keeping me engaged that is my point.
Suicide Squad wishes it had 45,000 active players
@Ghosty09
22 күн бұрын
I would rather play helldivers 2 in a buggy unbalanced state then play suicide squad
All popular/viral games lose the majority of their players after launch. The fact that Helldivers 2 was as big as it was, for as big as it was, was damn impressive.
@Evorexwolf
Ай бұрын
This was expidited by their stupid ruling of Psn account connecting when majority of player bases cannot connect it due to it being banned or not supported.
@gothicpando
Ай бұрын
still dedge...
@just_a_turtle_chad
Ай бұрын
It still has 40k daily players other live service game wish they had a fraction of those numbers.
@Oneiroi0
Ай бұрын
Many people stop solely cuz the Democracy is dead in the game.
@edattacks
Ай бұрын
pretty much. Too many other games to play. Majority of those players aren't just going to play Helldivers lol. This isn't the early 2000s where people only had WoW and a few other big/medium multiplayer games. Lot more big multiplayer games to play as well as good singleplayer games constantly dropping. So long as a multiplayer game holds 5-digit player counts, no biggy
The big problem for me was they started nerfing all the guns, along with the shutting people out of playing it. They got rid of all the fun so you had to use very specific weapons to accomplish anything. The game is about blowing shit up and being the equivalent of an army as one person multiplied by four. Instead of letting me go "yeah I wanna use this weapon today." It became "I can only use these weapons."
@ZeroDim
Ай бұрын
you do realize that they went back and rebalanced everything removing most of the nerfs right
@charlesng553
Ай бұрын
@@ZeroDim Not enough buffs with the amount of massive nerfs that they did. Its like they took away 10$ and gave back 5$ then you have to be thankful for the 5$.
@RolyPolyGames
Ай бұрын
@@ZeroDim Look at diablo 4. They began to fix things too. Did it bring a lot of people back? No. When you lose those people they don't come back.
@ceu160193
Ай бұрын
@@RolyPolyGames Why come back - to wait, until developers try to pull same kind of BS on you once again?
@nostradamus1331
Ай бұрын
Yup, when they nerfed the railgun and breaker into oblivion and didn't buff anything in its place, I think I've put in a few hours since and stopped now. It showed they don't understand how to balance PvE.
I had heard the Devs expected 30 to 40k players on launch. It beat their expectations by 400k. So if its getting 40k to 50k players daily this long after launch. Thats good.
@0verride881
Ай бұрын
The devs should lower their expectations tbh. 30k to 40k players for this game is quite ridiculous. They should go back to making Magicka.
Just for continued context regarding the rouge moderators in the HD2 Discord, a lot of them were removed recently some I believe outright banned.
@vorbo01
Ай бұрын
To little to late. 1) Never should have been hired in the first place 2) should have been fired instantly when they reveled what they are
@randomnintendogames
Ай бұрын
IF and only IF this is true, then it's too late. Only taking action after a whole codebook of how they ban people was leaked, so seems like the rogue mods are all the way from the top of CMs. Especially cause one of them, the one who posted the furry art at first, slandered Grumz for sexual harassment months before the furry thing started.
@revisit8480
23 күн бұрын
@@randomnintendogames Don't use Discord, especially don't use Discord to "keep in touch with the community". Grow tf up and get real friends. Or ignore what I say, like all people do, and keep on using it - so the assorted degens of this world have a little power over you. Nothing will change when you complain. All you can do is laugh at degens and shun them.
@save_cats
9 күн бұрын
I doubt that
"That bad publicity was resolved" No, it was not. It still is not.
@ZeallustImmortal
Ай бұрын
@@tayleur7552 Ah yes, China, a famously undeveloped country with no gamers.
@ZeallustImmortal
Ай бұрын
@@tayleur7552 Btw its unlisted in far more countries than that
@uqs57bju
Ай бұрын
@@tayleur7552 It's unavailable in several EU countries. Some of these are very advanced in software development. Are they not advanced enough for you? You need to go outside more.
@huyle-ob8rg
Ай бұрын
@@tayleur7552 Mf unironiclly thinks those 120 countries are that poor. Btw, one of those countries they block is Japan. They can't even buy ghost of tsushima.
@somethingstrangeman
Ай бұрын
@@tayleur7552I got cheaper and better internet than anywhere in America, this dude thinks outside of his little house in ohio it's mad max out there.
The constant nerfs were what got me. It went from fun to play to an absolutely tedious slog.
@terps710
Ай бұрын
Same for me
@terps710
Ай бұрын
You have to be a brain dead dev to nerf things in a pve only game
@Underworlddream
Ай бұрын
Same for me.
@fredxu99
Ай бұрын
I joined after much of the nerfs had happened. I really didn't get the appeal of the game even after 25 or so more hours put into it and getting to level 15 ish and more stuff to use, it just felt horribly tedious and I had no idea how people were having fun.
@pixsyalt
Ай бұрын
To be fair they reversed most of the nerfs. I find the progression to be better than most other games
honestly the worst thing was just how much time you have to commit. about 2 hours for a full operation and i do not have the time to sit and grind it out for mediocre rewards
considering that helldivers 2 was launched with the prediction of only getting about 40,000 players, I would say they were right on the money. Also helldivers is the kind of game that a group of friends might play once a week in between work, John getting little Timmy to soccer practice on Tuesdays and Kevin working overtime on Fridays. Its the kind of game that gets a lot of play from people who only have a couple hours a week to game with friends. it is the same niche as Left 4 Dead, Halo, or Call of Duty Zombies, the game doesn't really have progression so people can hop on after not playing for a month and know exactly what they are doing. Edit: as of me posting this Left 4 Dead 2 a game from 2008 had over 29,000 active players, that is the market Helldivers 2 was aimed at.
One thing Yong doesn't address is how the mods and community managers are a worse version of Reddit mods. People who go to discord to talk about your game, really like your game, but mass banning people because they criticize your furry art is a slap in the face.
@Wessquick
Ай бұрын
When you can get banned from their discord for saying what a CM said about the community that is a huge problem and it was never corrected, that level of incompetence is baffling.
@DarRaptor
Ай бұрын
Remember when on any performance complaint, they slapped shitty written response from their tech guy? The very response that contains white noise only.
@justice4549
Ай бұрын
Looks like we know who got banned lmfao Azmon addressed it in this video and literally mentioned how it was a non issue when deciding to play HD2 or not unless you’re a sweaty terminally online person
@linschannel_
Ай бұрын
DEI hires have probably caused billions losses :D
@SmoggyFroggy
Ай бұрын
It was not even just "Furry" art, it was borderline Furry pron.
There is only two reasons the game isn't as healthy as it could be: There is no meaningful long-term progression and the first balanche patch was nerfing the way people had fun with the game effectively destroying the uniquely positive vibe within and around the game. Choosing your first balance update to be massive nerfs to a game that is being praised as one of the most fun coop experiences of all time is ridiculously incompetent.
@user-zr1tx8ts5y
Ай бұрын
Exactly lmao Like you had a fun game! The balancing team needed to justify their salary I guess
@MattPuxty
Ай бұрын
When Asmongold said: “A game with no progression system has a lifespan” all I could think about was DayZ. It’s over 10 years old and is more popular than it’s ever been.
@YuuffyLIVE
Ай бұрын
@@MattPuxty I don't think you can compare DayZ to Helldivers tho can you? I think DayZ is way more player-driven and sandbox. Those games can last forever.
@Norwolf2097
Ай бұрын
@@MattPuxty There may not be account progression but the feeling of progression from starting with nothing to having a good loadout is literally the strongest attractor in survival games.
@heartlesslucas7781
Ай бұрын
The reason they did the balance patch for Helldivers 2 is because the majority of players were all using the same weapons cause it was obvious which ones were the best and if you weren't using the best weapons then people would kick you or berate you for not playing optimally. The balance patch was neccesary to keeping the game from getting stale faster.
Helldivers 2 is barely a live service game. They sold a game that has all the current content, and doesn't gate you in any way. And you can only buy super credits, a currency that is pretty common in the game.
They didn't launch this game complete enough its gonna take another year or 2 to get there
Helldivers 2's biggest issue is its codebase. Devs fix one thing and break four others.
@key2shawn154
Ай бұрын
How is that possible
@TheIndulgers
Ай бұрын
I'd argue that the lack of ANY play testing is the real issue. They release updates with massive bugs, many of which take all of 3 minutes to find - and half of them are bugs that were fixed only to be reintroduced.
@PhaZeUnleashed
Ай бұрын
@@key2shawn154coding is complicated.
@ScEscapism
Ай бұрын
not to mention frame rate drops, 2 missions can be very smoot then a 3rd one takes a dump halfway through the mission
@key2shawn154
Ай бұрын
@@TheIndulgers can’t that be easily fixed by just having a test system then releasing the actual thing
I'm level 72 with about 170 hours in it. No new game modes, no new enemies, tons of small annoying issues. It's hard to get back to the game when you've unlocked everything. They are trying to keep it interesting with the major orders but it feels like whack a mole on planets now. It's gone stale. It's hard to get friends back on to play together. I've had more luck luring them back to Baldurs Gate
@hanshaperle6075
Ай бұрын
Indeed. I played over 400h and come back now and then. But, like you, i wait for new stuff.
@brandonduncan16
Ай бұрын
This is why my two friends and I uninstalled the game last month, we unlocked everything essentially and were waiting tirelessly for a new faction or new missions, the game is just the same thing over and over after you get to a certain point. Was really fun for a while though must say.
@peanutbutter9072
Ай бұрын
For me I just ran out of things to grind for, I got what I wanted and was playing well on helldive so theres literally no incentive for me to unlock anything else. The game is just a repetitive slog now doing the same things over and over in the same gamemodes. I also found out that you don't even need to participate in the major orders to get medals as I got a bunch of them despite not playing in a while and if medals are needed to unlock new gear then whats the point of playing.
@ChezMclegend
Ай бұрын
Wait till you learn everything NASA has talked about is nonsense, space games/books/movies just become bleh. Worse when you were a space nerd like me
@Jayr8367
Ай бұрын
Yeah they needed to add the new faction faster and they shit on the balance with nerfs, instead of buffs.
The constant weapon nerfs, the lack of communication on bug fixes (for example the social menu will not be fixed until August), the SLOW DOWN of patches for correction and bug fixing reasons yet there are a ton of bugs still around PLUS patches are slow to release. While all this is going down, the devs are going on their 6-8 week summer vacations while things remain broken, I don't know how the in hell that will fly.
For some perspective on where things started getting negative. It finally became apparent during April ,as those patches showed a real lack of understanding from the balance team on what made the game fun. While they did buff certain weapons, the nerfs were way more aggressive in wildly wrong directions ( for example the slugger had everything but its range nerfed. Which was the main reason it was on the chopping block in the first place as per the balance teams statement on the gun) along with guns/stratagems receiving changes while still being bugged in game (arc thrower inconsistency , spear unable to lock on, flamethrower only working with the host). The lack logic in the balance team can’t be understated after April and it had continued like this till just recently. Then the final April patch is what really caused things to freefall. As the balance team changed the enemy the spawn rates to a “linear system” which increased the rate of enemies for solo, duo and trios while keeping the max number for fully squads. Which had it worked on arrival would still unevenly punish casual playerbase. Instead it arrived broken as spawns were set to max for all group sizes on all difficults and if there was connection issues the spawns would reset. You could have 7 chargers and 6 bile titans in a single engagement on 7 and above. AH then decided to focus on the PR of the Sony Debacle and delayed the next major patch instead of hotfixing. So the players got to enjoy that mess for almost 2 months. Imagine how destructive this was to the community where fan favorite guns are being nerfed aggressively, while we are getting overwhelmed in game because someone randomly crashed. If you want to kill your user base this is the way to do it. All while Sony was literally readying up to remove access to the game to everyone who didn’t make a ps account. The game has not and probably will not recover its numbers because of all of this. Also this is ignoring a lot of other issues as well like the games spaghetti code breaking every patch, their awful communication, the devs/cm’s differing attitudes towards the community and lack of internal game testing.
As someone who played Helldivers 2 religiously at launch, it does feel like they made a masterpiece, released it, and then systematically did everything they could to sabotage it, INCLUDING PULLING IT FROM THE STORE, which they LITERALLY DID in 170 regions.
@bigcoffinhunter5500
Ай бұрын
They knew they were going to be pulling it from stores, absolutely digesting that management allowed that to happen. Fuck this game.
@shadowpathfinder7723
Ай бұрын
I'm glad to see someone else who thinks so. I think they made the game 9/10 on launch and if they took out all the nerfs it'd be a 10. They nerfed the Railgun instead of letting players decide how they wanted the experience to be, they nerfed the mech for no reason and made it destroy itself if you try to aim the rocket launcher, they added Quasar Cannon to make up for the Railgun screw up and then nerfed that for no reason... Everything they did they intentionally made worse as far as I'm concerned
@nuclearwinter6012
Ай бұрын
@@shadowpathfinder7723thats true i think what asmon and everyone that isn’t regularly playing the game, they are missing the most important part for the players yo be quiting and that’s the nerfs, i for one came to feel like a bad as with big f’ing weapons but the majority doesn’t even work anymore cause they were nerfed into oblivion, literally sabotaging what they had, that power fantasy
@thetode
Ай бұрын
Pulling from the store aside, I agree with you on sabotage. EVERY. SINGLE. UPDATE. They would release a mediocre warbond with 1 good item, and nerf 10 "meta" weapons at the same time. I stopped playing after the eruptor nerf because not only did they gut the weapon, but they have the audacity to silently raise enemy rates.
@stanislavkimov2779
Ай бұрын
@@shadowpathfinder7723 looks like all the devs listen only to some pro gamers and streamers, balancing all the fun out of it, basically nerfing everything. Even in a PvE game.
They patched the fun out of the game and were surprised that people stopped playing. The other stuff didn't help, but most people don't care about that and just won't play a game if it's being purposefully patched to be less fun.
@Underworlddream
Ай бұрын
Not the first time something like this happen to a new game that was going up.
@Bones_Ex
Ай бұрын
I remember a dev saying he saw people having fun on helldive difficulty and it terrified him. Then they release that patch. That’s when I knew it would never be the same game again.
@ZeroDim
Ай бұрын
They fixed everything now tho everything is actually fun to play but I guess it's to little too late for people like you
@ImRealKasi
Ай бұрын
the last update is pretty good its just most people wont come back any time soon
@Annihilo
Ай бұрын
They patched it back in. And more. Made the good guns better.
I still play the game. But 3 things that really soured the experience was; 1. Game balance 2. Joel thano's snapping weeks of progress and the stale game play of fighting on vernan wells and hellmire for weeks on end. Im tired of playing on the same planets to complete the MO 3. Warbonds come with weapons that are worse then the starting weapons. Imagine spending 10 dollars on a warbond just for a reskin of the starting assault rifle lol
Half of the Helldivers 2 playerbase was Destiny 2's playerbase during that long ass season right before Final Shaoe came out. Still a great game but you know that people were going to move to Shadow of the Eerdtree or Final Shape. It still did pretty good.
As an aspiring Helldiver from the Philippines, I'm sorely disappointed they blocked us too.
@EdwardReynolds
Ай бұрын
RIP this is a no fun zone!
@sanguina555
Ай бұрын
From Indo here. Is it really no psn in philippin?
@robodrome
Ай бұрын
@@sanguina555 When on the console it works by just using other regions. When on pc it's MUCH MUCH more strict. Anyway can't even buy the game on steam anymore.
@durakeno5575
Ай бұрын
@@sanguina555 No official support even though they have official stores and even a service center here. Fking bullshit.
@hijinx7267
Ай бұрын
Sorry to hear that. It’s wild to hear just how many people were affected by Sony’s decision. Some of my family live in Antigua (West Indies), and it turns out they can’t play now either.
The game was interesting on 3-6 missions per day, but: -Game optimization is weak -You need friends to play, because others have them and they will kick you for them (or maybe they just don’t like you..) -Sony repeated the meme with a stick in a bicycle
@Box-O-Soldier
Ай бұрын
"B-but I am friend..." "Don't make it any more difficult than it has to be..."
@user-yp7bm8yv7i
Ай бұрын
Public matchmaking in HD2 is complete dogshit. Pretty much if you want to fully experience the game's "experience" you need to play privately with consistent friends.
@MyMayPeX
Ай бұрын
@@user-yp7bm8yv7i I think this is a you issue. I've only been kicked less than a dozen times due to bad hosts. Most nights I can run 9s with no issue.
@user-yp7bm8yv7i
Ай бұрын
@@MyMayPeX I understand. I was nit-picking at all issues with public matchmaking but didn't infer that meaning because I didn't want to elongate the comment. Just to clarify the point.
What kind of lighting equipment was used in this video?
Game died less due to balance but because their was a lack of endgame once you got to level 20 (the point where you basically had everything stratagem wise) there was nothing else to do. It baffles me that the game had no endgame content set up for its lifespan. Fumbled fr
Sony should face a lawsuit for damage they did to AH. And then AH needs to figure out what the f is going on with their discord. Their mods are weirdos
@charlesb8
Ай бұрын
From what I heard, there was a disclosure from the beginning that a psn account was required before purchase. They suspended it because of the issues with the server overload at the beginning, but once it got iron out, they were going to go back to enforcing it. Btw, isn't most games on steam require a subscription of if it is a psn or Xbox exclusive? Btw, I'm NOT giving Sony a pass, they ffd up.
@PistolShrimpPimp
Ай бұрын
@@charlesb8 You're completely right, and that's why it was justified for them to do it! Especially when they decided to sell the game in markets that you cannot make a PSN account... and if you try, you're breaking their terms of service.
@Swarm509
Ай бұрын
I have yet to see a discord or reddit (or forums back in the day) mod that isn't a weirdo. Anyone who has the time and want to do that sort of shit for free has to be.
@poorpriest4549
Ай бұрын
@@charlesb8 There was not a single word about requirement if PSN account, they changed it after scandal began. They were exposed for that
@Nate-bc1el
Ай бұрын
@@charlesb8 no, there not required, they may automate a mirror acc, but no most steam games do not require a 2nd account
Asmon doesnt seem to understand that no one quits a game for one reason. Its additive. The devs annoyed players, the CMs annoyed players, the balancing annoyed players, the Sony debacle annoyed players. The repetitiveness doesnt drive players away unless the game stops being fun, they simply come back when they want to play it again. In my personal opinion, every single update they deliver to the game drives away more players. Every update either nerfs something, breaks the game, or just makes the game less fun. They had perfect engaging gameplay right at the start, and all theyve done is destroy it Last issue is that the game *did* have a pseudo progression system, it was skill based. It took actual skill to move up the diffculties and it was fun to do so. Now every mission is just a slog to see who can call down the most orbital lawnmowers.
@Deadsnake989
Ай бұрын
I've been playing since 2 weeks after launch. I would unironically like the game better if they removed all the patches and went back to the launch version of the game. This game has just gotten worse over time, it's astounding how badly AH have fumbled the bag.
@ashardalondragnipurake
Ай бұрын
yea the idea that repetitive is an explanation is silly people will regularly repeat fun maybe not daily, but still regularly
@thathandsomedevil0828
Ай бұрын
@@Deadsnake989absolutely agree. The game started to feel weird after that first nerf patch.
@Rhinlord
Ай бұрын
@@Deadsnake989 launch was great
@bobspalding2477
Ай бұрын
This is a great take.
It's an incredible, but shallow game. The new content enriches people already playing, it doesn't really revive people who have over played it.
This is just the summer period where everyone goes on vacation, it's completely normal, we're even doing major orders in record time
The problem was the “balance patches” which killed fun. There is no reason to nerf guns in a pve game! Sadly it happened during the “Linking War” so by the time they noticed, the damage was already done. My main reason that I no longer play, because there is no new fun stuff to do. The latest warbond was not interesting and beside that, the game is still the same missions and planets. They added a new jungle map, but that was enough only for trying out once or twice.
@zackfoster3208
Ай бұрын
Your reasons are bull, but the point is okey which is funny. Tryhards want games too, not every game has to be easy peasy just cause you want that. Yet this game wasn't supposed to go into that direction, so they shouldn't have done that
@Barrythebarnabas
Ай бұрын
@@zackfoster3208😂nobody cares about what tryhards want
@emti29
Ай бұрын
no reason to nerf guns in a pve game? tell that to bungie haha
@Esty568
Ай бұрын
@@emti29 Destiny has pvp, so it’s kind of a different situation.
@evNSteel
Ай бұрын
@@Barrythebarnabas just play on a lower difficulty if you're bad lol
my biggest problem was that the devs are balancing stuff like its a competetive pvp game while their playerbase is not having any fun with their underpowered weapons and restictions on strategems
@metro4noww
Ай бұрын
Exactly. Even with the recent weapons buff, there's still a bunch of useless assault rifles that are only good on the low levels
@Boost400
Ай бұрын
Its baffling how bad the devs are at the own game. I remember when they nerfed the shotgun and the railgun in that big update, ive said it multiple times based on that decision alone and how clueless the devs are, the game will be dead in 6 months. Glad I was almost right
@yadayadayadayadayadayada777
Ай бұрын
and the cheats, there are now more cheaters in the game than even on Call of Duty lmao.
I stopped playing HD2 after the account linking thing. It felt weird playing the game I could loose any day. I didn’t quit immediately, maybe like 2-3 weeks later, and I still liked the game.
Helldivers will get people back when they release new enemy races that change the playstyle and make the game feel less stale, if they release them in time they'll get more people back but its never going back to the hype it had on launch
@slatlux4181
Ай бұрын
Cope
@robo209
Ай бұрын
Illuminate have a predicted date, just not confirmed
@MonsterSword
Ай бұрын
@@robo209 "in a couple weeks" for 5 months rodl
@MonsterSword
Ай бұрын
@@slatlux4181 cope what? It litterally the pattern of live service games
@robo209
Ай бұрын
@@MonsterSword They're still coming even if its months or weeks away, should shake up the gameplay with them
Sony try not to ruin one of the best live service games in a long time (IMPOSSIBLE CHALLENGE)
@akatsukimi
Ай бұрын
Nothing to do with Sony. That's how gaas work. The next maajor update will bring back tons of people like Palworld....
@FangTehWolf
Ай бұрын
The game was already down like, 45% if not more before the psn shit happened. Look up the steam charts. Its public info lol
@JustAnotherRandomGamer
Ай бұрын
@@akatsukimiare you that out of touch? Sony pushed the PSN requirement and when they pulled back, they did the next worst thing, pulling the game out from countries blocked from creating PSN accounts, including those who have already bought the game.
@itriyum
Ай бұрын
@@JustAnotherRandomGamerthose who bought it can still play it.
@Kid_Charlemagne
Ай бұрын
@@akatsukimiI believe they had a pretty big update a couple weeks ago and it went up to 70k then, now down to 40k, hopefully will go further.
I wish they didn’t remove the game from the countries that don’t support PSN Edit: The people who purchased the game prior to the PSN requirement might still be able to play it but that doesn't change the fact that nobody new in those countries can buy the game including some of my friends which sucks. I just wish that when they reversed the PSN requirement that they would go back to selling the game in those countries again
@f10pped36
Ай бұрын
Pretty sure the alr reversed that?
@carljohnson3434
Ай бұрын
@@f10pped36 No, they did not. All those countries are still banned.
@patrickmartin4327
Ай бұрын
@@f10pped36nope still 160 countries still can’t play
@ANGRYWOLVERINE2060-ft2nc
Ай бұрын
yeah that was a big mistake Sony made.
@abruptend8993
Ай бұрын
The people who bought the game before can still play it. You can't buy it anymore from those countries though, I think. Could be wrong
There's some volume change you've done where I can hear him in the background. Please adjust 🙏🏽
What gutted the game mostly: - Bugs and Crashes, and weird matchmaking where you are either in an almost finished match, or almost lost game. - The recent patches made the game more frustrating to play on higher difficulties, even on lower difficulties. - Few content releases, on top of more bugs and crashes. - More bugs and crashes(not so common, but can still be annoying at hectic matches, but good thing crashes died down on the recent patches, almost non-existent). - over 170 countries are still unlisted to buy the game, but can still play the game fortunately for people who bought the game before delisting. But still, no new player base because of the delisting.
Stopped playing because they kept nerfing any weapon i liked to use..
@4IndieForever
28 күн бұрын
Yup this is THE reason for me too, every fucking time i had a load out i liked the nerfed it to death and i don't even watch all this meta shit.
i think people forget that this game is a horder shooter at the end of the day. It's the kind of game you just hop on with friends and play 3 or 6 matches and be done with it for the day
@generaljedi8691
Ай бұрын
Right! It’s a live service horde shooter. You play the game…to have fun playing the game. I don’t play Left For Dead 2 or Darktide to grind, I play it cause it’s fun to play.
@PuffinPuffer3
Ай бұрын
Trueeeee
@carlobagnoli6746
Ай бұрын
True, however, L4D2 is not live service. Live service games need something more to thrive. Right now, hd2 is plays more like resident evil than say destiny 2. It's not enough for players to keep the game alive
@heragon58
Ай бұрын
@@carlobagnoli6746 yeah, i don't think sony or the devs expected succes honestly. But yeah you are right. However nowadays the hype dies down quickly around games, so i don't think it was unexpected that this will happen as well. At least in my opinion
@generaljedi8691
Ай бұрын
@@carlobagnoli6746 tbh HD2 live service system is a lot more interesting and engaging to me personally. It has new content monthly and sometimes even more often and a live campaign system players can actually affect. Games like Destiny 2 or Halo Infinite dont interest me at all in have 6 month long seasons and can be charged with a dlc price.
The reason why the game is "dying" isn't some grand mystery. It's because they aren't really giving us a reason to play. Just look at the major 'buff' patch, they claimed they were reverting all nerfs....they only reverted the nerfs from the last patch. But in the same 'buff' patch they also made the bots more accurate which now makes the one faction that people don't like playing even more unbearable lol
Nothing was surprising about helldivers two failing. Live service games almost always shit the bed within 1 year of launch.
What killed hell divers wasnt sony in the end , or limiting country purchase , it was the balance team constantly nerfing the guns people liked or were any good . Everything just does not feel good . Everytime something got buffed the bugs also got buffed or changed in some way that made the buff more of a nerf in the end just like when they added armor penetration regardless of your armor type
@tiestofalljays
Ай бұрын
I hit lvl 70 and quit for two reasons: - The balance team. - Player/Public relations being consistently mishandled (the community managers & Discord mods). There are few games I’ve ever been involved with that have worse PR than Helldivers 2, and I just don’t feel like subjecting myself to that bs.
@lil_kozy7773
Ай бұрын
hmmm, helldivers is doing great! lets nerf everything and only tell them about 5 percent, and lets hide all the weapon stats so they cant even see what was changed or make sense of it. Oh and you know the anti material rifle? lets make it more powerful than the railgun and autocannon combined.
@Danso_3000
Ай бұрын
This is when I stopped too. My favourite ways to play were all nerfed in to the ground, and I ended up just waiting for them to roll-back some of these insane nerfs... They've now just started to undo some of the damage, but it took them way too long and I've already moved on to other games.
@nicormoreno
Ай бұрын
its a combination of things, people need to understand that its never 1 reason or not another reason, trying to oversimplify it is wrong, everything is affecting the player count by different amounts, bad PR is one, blocking a bunch of potential players is another one, lack of content, balance problems, etc. you cannot say any of those is not the reason because they all are the reason for it bleeding players.
@BoneheadPlays
Ай бұрын
THANK YOU SOMEONE WHO ACTUALLY PLAYS THE GAME. That and the game breaking bugs/ questionable enemy changes that is.
The discord moderators is what was the nail in the coffin for me.
@krninja22
Ай бұрын
All alphabet activists. It was painfully pathetic.
@WookieGroundZero
Ай бұрын
Power tripping activists tbh.
@caliburxzero
Ай бұрын
@@krninja22It really was.
@kccts44
Ай бұрын
Not in the discord can anyone elaborate ? ty
@TheIrishMugFug
Ай бұрын
You gotta be a special type of person to work for free. Kinda gay tbh
Yeah I do still play Helldivers 2. Not as much as in the beginning though. I did unlock all upgrades, stratagems, weapons and boosters. I did get a healthy supply of super credits through playing, so that I didn't have to worry about the next warbond. All I really miss is some armor sets and other cosmetic stuff from either the warbonds or the shop. Kinda only keep to one armor set and like 2 main equipment setups (one bot, one bug), with variations for fun times. Nowadays I mostly come back to check out major orders and keep on it if it's something unique and fun to do (like turning Meridia into a blackhole as example). Biggest playtime I had was probably when the meme insanities took over, especially with Malevelon Creek. I do think the game was a success. Just look at the hype it got and well, the "account linking shenanigans" atleast showed that a game community can somewhat work together against a company like Sony. The game constantly updates ... yes, but the updates don't feel significant. Not even the Warbonds feel like significant content to be honest. Still Helldivers 2 remains in my all time favorites and I do get a lot of fun times out of it when I feel like diving down for democracy. Just remember, despite the quite normal looking decline in player base, freedom never sleeps.
When every weapon people like gets nerfed, people quit playing. It's pretty simple
@Bones_Ex
Ай бұрын
Wish more people saw this as a valid reason tens of thousands stopped playing. “Well I never had an issue with the nerf” ok bud we get it your coq is huge
@disruptive_innovator
Ай бұрын
"No! You're having fun the wrong way!" -devs probably
@silencedgaming9439
Ай бұрын
The buffed the guns a month ago
@lovelygargoyle5248
Ай бұрын
@@silencedgaming9439but also wildly increased enemy density and spawn rate. Negating the buffs.
@BoneheadPlays
Ай бұрын
“No people are just overreacting” - that guy who started playing a week ago
The real reason people stopped playing was simple. The devs were nerfing strong weapons instead of buffing the weak ones. When my railgun / breaker loadout was nerfed i was forced to adjust to using the slugger. Once the slugger got nerfed i stopped playing. Its not fun trying to find a new loadout only to worry about it becoming useless because its popular. This is not how you balance pve
@O5-15.
Ай бұрын
Don't forget doing this while also buffing the enemies
@ThisIsAUsername69
Ай бұрын
I never understood why devs opt for nerfing over buffing. Yes its more effort to buff multiple things instead of nerf one thing, but you don't just nerf one thing, you end up nerfing and nerfing until its all the same boring crap. It happened in pretty much all games I played. Warframe being the exception. Or at least I didn't feel any nerfs if they happened while I played that game. In Warframe everyone and everything is OP and fun in a way that balancing doesn't really matter. lol
@arso4893
Ай бұрын
yea i did the same. Lets make the repetitive game repetively annoying
@xHuie
Ай бұрын
bro yea the devs complained about players using meta but like every other gun felt like shit
@KTFOWNS
Ай бұрын
My exact problem lol, it's such a shame I loved slaying bugs, but I'm not doing it with cucked weapons
Grinded nonstop at first then later stopped after they nerfed my shield bubble, railgun, and breacher shotgun combo to the ground. Just returned 2 weeks ago and everything is good, fun, and balanced again. Only issue now is the damage has already been done to the player base. Kinda sad
Reason is --- at starting it was like tf2 - CASUAL , FUN , CHAOTIC , - now its comp and tryharding , NEVER NEVER NEVER listen to comp pro players about how to balance/change your game !
@xSergisX
Ай бұрын
(unless you want quake playercounts LOL)
@StevenCarusone
Ай бұрын
I can drop a Helldive with a grenade pistol, scythe, impact grenades, railcannon, clusterbomb, shield gen, and tesla coil and win every time with 0 deaths. It's crazy how easy the game has become because of the tryhards being so repulsive.
@fabiopauli420
Ай бұрын
yesnt. For pve games its definetly not a top priority but for pvp game you definetly should listen when it comes to things that are just unfair. Because if you dont adjust the, than people that know what they are doing can take said items and destroy lower level players without mercy.
@Umbasa69
Ай бұрын
imagine taking helldivers of all games super seriously like that LOL
@JAIBADRIVISHAAL
Ай бұрын
@@fabiopauli420 they end up nerfing too much , or buffing too much to few weapons , and delete the fun out of few weapons, maps , mechanics etc ....
Balance patches made me not know if I'm going to lose or barely lose. It went from fun working struggle to feeling like this broken game hates me.
They kept nerfing weapons for no fucking reason.
They only expected a few thousand players, so to have 40k players is still quite an achievement
lol he said random countries , its 177 , whole continents cant buy it
@Buckship
Ай бұрын
Continents? Do you mean country?
@Ognjen19
Ай бұрын
@@Buckship my friend look at the list how meny countrys can play in Africa and Asia, i am in eastern europe , bout the game in first month and my friends cant buy it now , 40e is big in this part of Europe for some, not to mention Africa and Asia 40e is big so all waited to see how the game was and we dont just buy a game that we wanna try we just buy games that are not expencive and this game is great for us but it was just not enough time so that people can put aside 40e , remember this minimum wage oruond here is 450-550e
@lukeludwig1055
Ай бұрын
My friend, you said continents. Only seven of those exist in the world
@thebear-ob2di
Ай бұрын
@lukeludwig1055 probably means that in a continent, most if not all the countries in that continent can't buy it
@mankeykong64
Ай бұрын
He said It's 177 COMMA whole continents can't play the game
I posted this comment there, for convinience i will post it here too. For those who only know bout this game from news, not from playing it all the time: The glory time 1- Game launched and it was a bigger success than anyone expected; 2- Content creators and social media boosted the game through videos and memes; 3- Server issues + forced link to psn account for PC players (the colossal biggest share of the total player base) was turned off since it didnt even work correctly; 4- Servers expanded and the game grew really fast; The Dev Problem 1- Developers had a vision for the game, setting it up to be a parody of StarshipTroopers, which meant playing non-trained soldiers with garbage guns and and even worse armor sent to die in suicidal missions; 2- To enforce that vision they started to nerf every resource the player had in the game: Weapon DPS, Weapon TTK(time to kill), Ammo, Accuracy, Armor Penetration, Stratagems CD, Stratagem Quantity, etc. While also buffing every aspect of enemy units: AI behavior, armor, damage, increased critical hit rate, quantity, etc. 3- Every new patch would proceed to nerf and ruin whatever was most used by the community to enforce the sense of weakness and loser grunt life the developers intended as the theme of their game; The Beggining of The End 1- Content Creators, Guide Makers, Build Makers, Helldiver Mechanics Researchers on Reddit started to question why the developers were so hostile towards fun and viability in their game, they kept posting videos showcasing the decline of player options and the frustration generated by those nerfs while scrambling to offer players solutions to the problems imposed by the developers ways to succeed when everything was set to fail; 2- players started to get fed up with every patch nerfing their favorite weapons, builds and playstyles and hostility and toxicity started to spread across the game, when before anyone could just join in and have a good time now everyone is scrutinized before the mission even begins bout their off-meta gear choices, and how those players would be kicked and gate keeped off higher difficulty missions; The Sony Situation 1- Sony enforces the account link on PC players months post launch, a situation that would be normal for any PC player, except sony straight up doesnt work in certain regions of the world, so players who legaly purchased their game would suddenly lose access to it for reasons outside their control; 2- The sony situation explodes and a mass hate campaign begins, several players affected refund the game, other several players not affected but displeased with the dev problem also take this opportunity to refund the game, massively dropping active players on all difficulty missions; 3- The sony situation was partly solved, the account linking is suspended but the game remains restricted in hundreds of regions, blocking all players in those places from playing the game; The Dev Redemption Arc 1- CEO (Chief Executive Officer) of Arrowhead (Helldivers 2 Developers) decided to demote himself to CCO (Creative Chief Officer) to have more direct control over the game, he had spent months prior to the sony incident consuming KZread, Twitch, Reddit media and reflecting about the feedback given by the games Top Players, Content Creators, Promotes and Player Communities and decided that their original vision for the game, was murdering the game, he chose to personaly lead Developers, Designers and the Balancing Team in Arrowhead to shift their focus and vision from 'Disposable Loser Grunts' to 'Super Earth Elite Soldiers', focusing on empowering the players to allow more build diversity, less online toxicity and for fun to once again exist in Helldivers 2; 2- The biggest and most recent balance patch has partially fulfilled their promise and even though it hasnt fixed the game it, at least, has moved it towards a better state not seen in months; 3- New Content for the game has been slowed from once every 30 days to once every 60 days to give the devs more time to bug test and balance content; And here is where we are today, watching to learn if the devs will actually 'no man sky' this game back to life or if sony will murder it before they have the chance to fix it.
@kaznika6584
Ай бұрын
This comment should be pinned.
@ln6148
Ай бұрын
As a lvl 93 helldivers who still plays at least twice a week. I know this comrade has stuck with the game since day one.
@invertedv12powerhouse77
Ай бұрын
This comment needs to be pinned because as a casual player following the game, this is exactly what happened and a comment with 2.1k likes is stating shit from like 2 months ago where the game has changed completely. ALL HAIL THE MACHINE GUNS! While we could use more content, the devs are taking a well deserved break. Normal for sweden. And they likely cant make content to the same pace if lets day half the stufio is on break. Let our swedish meatballs enjoy their summer before the horrible winters.
The Sony linking issue was DEFINETLY part of the problem. Yeah, people still kept playing it during it but a lot of people quit. When it got resolved a lot of people, including myself, went back. However even though I went back and played a time or two, I was completely turned off by the whole thing and stopped playing. Now the Sony thing wasn't the only issue of course but it 100% was part of the decline. The rest of the issue is how every update screws with the balance of the gear for no real reason since its a pve game. Like why keep messing with people's favorite loadouts? Ultimately this game will still keep players much like Left 4 Dead does. Its repetitive but still fun, it just won't hold huge numbers.
As someone who never played the game, I've seen a lot of people say that they consistently made things harder for players by nerfing strong weapons and buffing enemies. Over time, that loses you everyone except the higher level players, since casual players will just get wrecked over and over. Then I also heard that certain loot is restricted to higher difficulties, which is just another slap in the face for more casual players.
@Nivin_Frostgaze
Ай бұрын
they rectified a lot of these issues at this point. They made the loot available for lower difficulties, patched a lot of bugs, made changes to some weapons/stratagems, buffed weapons again, so a lot more different loadouts are now viable and fun after the big patch. They are on the right track, they just need time to settle in. The game has been out for about 5 months, which is not a very long time. And they need to purge their discord from their communitymanagers, there is no defending or coping in that regard sadly. Not so say the game has no issues, but i feel like it's really not as bleak as people say. I say let AH cook.
@tobias97erdt
Ай бұрын
I mean on one hand you get the best samples on difficulty 6 now and on the other hand it's surprising how much more effective low level missions are for aqquiring any resources but samples. So i would argue low level missions actually are overly rewarded although I wouldn't want that to change to keep it beginner friendly
Sony: *Let's remove more than 100+ countries from purchasing the game to block any potential new players from those 100+ countries from joining the game* Also Sony: *WHY is the player base dropping and with very few new players joining?*
@itriyum
Ай бұрын
I don't think Sony is worried about it. As long as it maintains a stable player count it will be fine.
@VolksAlphaRogue
Ай бұрын
To be fair.. many of these 100 countries cant actually afford to buy games.
@summer7603
Ай бұрын
@@itriyum Sony losing from refunds definitely made them take a few heads in the studio. A CEO being demoted is not a good sign.
@Zax-dq5sr
Ай бұрын
@@tayleur7552 most of SEA countries have huge enough gamers base that can afford steam game, and those were in the ban list as well, it's less about if those country is profitable or not, it's more about potential console market, they wanted more people into their ecosystem, like apple. But if those countries don't make much interest in console, then they just don't think it's worth their time.
@somethingstrangeman
Ай бұрын
@@tayleur7552Sure buddy keep telling yourself that, I am sure looking for clean water in my European Union Nato country that Sony doesn't like
At 14:30 Asmond had no idea what his viewers were getting at and resorted to insulting them. That's wild. Sure people in those countries can still play the game but others can't meaning the player base can only go down, eventually those who can still play will move on and no one new from those regions will replace them.
@matebalazs1575
Ай бұрын
177 countries (from 195)
@anshd927
Ай бұрын
Not to mention: the PSN text is still on the store. They never said it was over; just that they wouldn't be doing it as planned. Sony certainly still plans to enforce the account linking at a later point.
@Neco3376
Ай бұрын
The way i understood he meant precisely what you are saying. Those players are still able to play and did not disappear instantly. They stopped playing after some time like everywhere else like u said.
@Vickolai
Ай бұрын
Yeah what he fells to get is that just because we own the game doesn't mean we get to play it if we don't have internet or we don't have PlayStation support or etc. like sure I can open it up but you won't even make it to your ship before it forces you to log into some sort of network. So even with that internet it's unplayable and that's what he's not understanding. Especially on the PlayStation, if the PlayStation network goes down all of your digital titles are unplayable until the network gets fixed. So yeah I have seven games I can open them all up but they don't go anywhere once I open them.
A note on it not being playable for players who bought the game in countries where the game is no longer being sold, the issue is that Sony made PSN linking required to play the game, however the people in those countries are not able to make PSN accounts. Therefore, even if they bought the game and own it, since those players are unable to link a PSN account per Sony's restrictions, they are no longer able to play the game they bought. The salt in the wound is that there is not real reason to force PSN linking, since it wasn't required before. The reason Sony is forcing it is to boost their PSN numbers to show off at board meetings.
Everyone seems to forget two important things. 1. Every game loses playercounts after a few months following launch. When someting new comes, people generally return. 2. 41k is still amazing. Remember that the first game had around 7k max players and the developers didn't expect the game to blow up like this.
Every patch introduces bugs that break the game. Most recent patch borked spawn and patrol rates. Infinite loading screen glitch was magnified about 10-fold. Crashing increased. Performance has massively tanked with each patch (consistently had 120+ fps at launch, now I'm around 50-80. Social and friends tab still doesn't work since launch. Ship upgrade modules still bugged. Weapon scope alignment still bugged. Crosshair alignment on Mech still not aligned properly. Reload bug. Reinforcement bug. Stratagem tab breaking. Mission objectives bugging out making it impossible to complete a mission. Pelican glitching through landing pad, pelican taking off after 1 player boards, pelican ramp making players get stuck. Really, the game is in shambles. I love it. I truly do. I rant because I'm so disappointed with how horribly it's being managed.
@coopstain1728
Ай бұрын
Dude I couldnt stand the part where I spent OVER 35 minutes in a mission and then get kicked/disconnected and have nothing to show for it.
@OgSuda
Ай бұрын
I wish I got this game when it ran decent
@murray821
Ай бұрын
@@coopstain1728remember we played games just for fun? Battlefield Vietnam. 1000 hours without battle passes or unlocks just play and having a great time
@Gorecatto
Ай бұрын
@@murray821the problem is that now the competition in the game industry is pretty fierce, its hard to retain casual players with simply gameplay nowadays, you need to give them something to retain their playrate
For me issue was that game stopped being fun with constant nerfs and enemy buffs. Even when we got buffs enemies also got shadow buffs. Game was becoming slog to play. Stability issues, DCs, crashes and being unable to rejoin is another thing. Fun was optimised out of game for the sake of . I loved playing it with my friends, now noone wants to play.
Me and my friends quit because it became a repetitive frustrating grind with all the nerfs
Nearly every game as a service loses 90% of its launch player base. People move on to other games and even if they check in it's much less frequent. This means virtually nothing.
For me it had everything to do with them nerfing the few viable weapons into the dirt because "they were popular" instead of sitting down and discussing why those weapons were popular and devising a strategy for making the other weapons unique and viable options.
@rvil2959
Ай бұрын
Knew the devs were clowns when they nerfed the railgun into the dirt because of a ps5 bug where you could 2-shot bile titans which they never fixed
@PentaHousen
Ай бұрын
Railgun NERF was good... Dude people get kicked from games, because you didnt bring railgun
@iamrobot396
Ай бұрын
Exactly. Game was half dead when they nerfed the railgun
@matc1995
Ай бұрын
i did a shart
@iamrobot396
Ай бұрын
@@PentaHousenthe solution then should have been to buff other weapons not nerf it lol
Deep Rock Galactic has an average of less than 10,000 people at any given time except for peaks in major updates, yet you'd never know because the game never feels empty. This is Helldiver's closest parallel game in the live service world. Having anything above 25,000 average for the rest of its lifecycle will mean it's doing extremely well.
@nostradamus1331
Ай бұрын
Check deep rocks all time peak, bet it's not almost 500 000 ,
@Sekhatt
Ай бұрын
@@nostradamus1331 yeah, but most games with a peak as high as Hell Divers is mostly made up of people who are trend chasers, those trend chasers will always leave after a little while.
@xBladeM6x
Ай бұрын
@@nostradamus1331 Definitely not, but what matters is the day-to-day "feel" of matchmaking in the game. If it's seamless, quick and functional, the actual amount of players is irrelevant to the perceived "feel" of playing the game.
Helldivers 2 is the closest you’ll come to an online Vietnam started off strong started off perfect had a huge influx of players but as the war dragged on as the conflict became muddied now less and less people joining in this war has been lost only hope is that any last divers can make it out alive
I started to stop caring when they took away stagger from my favorite slug shotgun. 🤦♂
As a pve game, one of the most important thing is to give players the ability to enact the power fantasy they want to experience; however, helldiver has continuously nerf and nerf every single meta option for the player and increasing the difficulty of the experience without properly compensate us of equivalent firepower. I don't understand why are they balancing this game as if its a competitive e-sport.
@charlesb8
Ай бұрын
💯 Spot on
@Lekser
Ай бұрын
This right here is the truth, if I want competitive balanced shooting game I will play CS. In helldivers I want to kill hordes of enemies with unlimited arsenal
@bobshanery5152
Ай бұрын
When you have to use the same dam weapons you think they would notice that's a problem. Enjoy 80 weapons/stratagem etc but only being able to use 20% of that for the stronger levels/enemies. Oh joy!
@linshaw774
Ай бұрын
this. exactly. nerf nerf nerf.
@chainofenkidu9451
Ай бұрын
@@bobshanery5152 or, you know, actually buff the other weapons in meaningful manners? And even if that is the case who cares, the higher difficulty is supposed to require you to use the most meta loadout to beat to present a sufficient challenge, if you just want to have a casual experience just play the lower difficulties and use whatever the hell you want. You are not entitled to beat everything if you just want to be a casual player.
40k average can mean 120k players from different time zones, the actual numbers of player lost is much more significant than it seems.
@pickleboy6059
Ай бұрын
Most gamers are Americans for non mmo
@MrWiggz69
Ай бұрын
@@pickleboy6059this is not true. Most of Helldivers player base was EU based. Not sure what they taught you in school but Europe is pretty fucking big lol.
@LobsterDeity
Ай бұрын
@@MrWiggz69imagine not realizing America has the same population as ALL of Western Europe, according to the U.N.. We understand that you guys could pass with a 50 and be considered average, but be quiet.
@TLMHaru
Ай бұрын
@@MrWiggz69Most of Europe's countries are barely equivalent to individual states in the US. What were you saying about lack of education?
@kylesawkon4074
Ай бұрын
@@MrWiggz69I just want them to release on xbox
I understand helldivers isn’t where it was but this game was a massive success. Small studio sold 12 million copies of a game 7th best selling game in Sony history. It suffered from what a lot games do. Repetitive missions with patches that change metas and metas that get stale. I think if they add a few faction to fight against players will comeback.
Its almost like a thing called a honeymoon phase exists
These are the guys who didn't know one of the main support weapon's targeting system is fundamentally broken, and unusable. People complained about it every day on every forum, yet it took them MONTHS AFTER RELEASE to finally notice it. Most of the game's problems would be solved, if the developers were chained to a computer, and forced to play their own game for at least two days a week.
@metro4noww
Ай бұрын
Yea people can blame Sony all they want, but gotta agree with my fellow helldiver's. The devs have been very misleading about the state of the game, it feels like an early access game in terms of technical issues
"This game dies and there is not a single reason for that, everything they did was perfectly fine" -Asmongold.
@JohnSmith-pj6wb
Ай бұрын
asmon is the i dont know anything im in the middle of the road i dont know whats going on im just word salading and pandering to everyone kinda guy
@kylesawkon4074
Ай бұрын
Lol dude really said “prove it” to everyone saying people can’t play it in those countries, literally thousands of people are trying to tell him what’s going on and he refuses to listen
@humanbeans4498
Ай бұрын
@kylesawkon4074 did you not listen? The chatter said *people who bought it already couldn't play it*. He said this wasn't true, because this isn't true. Chatter insisted, and he said prove it.
@kylesawkon4074
Ай бұрын
@@humanbeans4498 I guess I shouldn’t believe the claims I’ve been seeing on here sorry
@potatopitoto3301
Ай бұрын
40k active players is not dead. It just isn’t as popular as it was.
I was casually playing helldivers2 but the horrific balancing, loss of mission progress due to disconnects and Sony corporate BS keeps me away from this logging back in. I hear 2 of those 3 issues are somewhat better but Sony still acting like this is a PC release when it’s truly just a PlayStation release using PC but with all of the PlayStations weaknesses is just trash.
I find it hilarious how this game is being compared to games like Diablo and Destiny in terms of live service. Helldivers 2 was never meant to compete with these and it’s not equipped to. I mean we probably broke their expectations in the first month alone. I’ve had my fun with the game and I come back to it times to times. Personally, I enjoy it more than other live service games, because it doesn’t feel like one. It’s not some mmo or competitive shooter, heck it’s not even payday. I’m not bombarded with micro transactions upon booting the game. There’s no fomo or anything scummy really. Just a game.
The devs were just dying to kill off their player base. They couldn't help but insult and disparage their own customers.
My one point of contention with Asmon is his belief the PSN thing had no lasting negative impact, for two reasons. Firstly, preventing new purchases in so many countries, even if previous purchases are still valid, means that there can be no intake of new players from those places as old players leave or take breaks from the game. That naturally means concurrent player count will drop faster, because in most other games even a hemorrhaging playerbase can be slowed by even a slight intake of new players. Secondly, while the controversy itself may not have caused any mass exodus of players, and similarly the poor communication of community managers had even less impact, that only stands true when looking at them in a vacuum, and not giving consideration to the way those things compoud with other community concerns and points of friction. In a vacuum, poor communication, or poor balance, or low availability, can be overlooked, collectively they compound in a way that pushes many people's patience over the edge. I'm not sticking with an unbalanced mess of a game by people that don't listen to community feedback, and won't sell the game to my friends I got the game to play with in the first place. I fully believe in your "points make a line" mentality, but on this issue I feel like you're just not seeing how the dots are connected
@Michael-ex8lk
Ай бұрын
Exactly correct. Its not just one issue, its all of them layered into one big shit sandwich. Meanwhile Asmongold just deconstructed the sandwich instead of how its constructed.
@fabienherry6690
Ай бұрын
The expectation that every impact must be immediate and visible has a lot of issue ! It might have not impacted the rate of player leaving immediatly but it certainly impacted the number of people that would stick to it ! And move the equilibrium way lower than it suppose to be
@Chaostheory1980
Ай бұрын
Also Asmon assumes everyone is wired in to this controversy. If you don't follow gaming news I may have taken up to 2 weeks for Average Joe to even know it happened.
@flashmasterp.2685
Ай бұрын
He's completely wrong on this one and is unable to see the bigger picture
@Roarke231
Ай бұрын
It's intentional. Whenever asmon feels he is right on a situation, he is incapable of forming a new opinion. He already thought it didn't have an impact, so he will word salad his way to his own conclusion
The game being banned in 100 countries is not the reason the game is failing. Anyone who purchased the game prior to the ban you can still play the game. If you refunded the game after the ban that’s on you not the game, not Sony, you.There are plenty of Sony games that are doing great despite not being available in countries that cannot use psn. Look at every ps exclusive game. They only ported ps exclusive games to pc after their success on PlayStation.
They nerfed guns to push people to use stratagems, but then they also got missions where you were restricted in stratagems...
I’ve got over 600 hours and solo speedrun world records for the game, the developers have made high level play harder, they made the enemies have better aim, take only headshots, while nerf our weapons to the ground, they also tweaked liberation so that we made progress much slower, and the grandmaster continues to force us to play on the same planets. For players who have played a solid amount of hours, the game is insanely stale because its just the same planets and maps over and over again while they dont allow us to make any progress compared to before.
@ripleyhrgiger4669
Ай бұрын
Tells me they want to troll players and have a laugh. I've got a feeling they're trying to kill the game off.
@Nepgearaf
Ай бұрын
@@ripleyhrgiger4669Trying to slow drip IV the content like Project Zomboid being early access for 13 years.
@jordanrose8443
Ай бұрын
Exactly. Same planets over and over, same objectives. I have around 300 hours and only play it because of a lack of other good co-cop, PvE games. Once Space Marine 2 drops, I'm out.
@ak-gp6ug
Ай бұрын
@@ripleyhrgiger4669 the devs def have a "troll the playerbase" attitude, the limited conversation they had that are not the ceo are dam right adversarial. they were mad people figured out how to strip charger leg armor with the railgun.
Helldivers 2 devs are as modern audience orientated af that's why they never sacked their psycho moderator, because they all believe the same modern take on society, they are all our enemies.
@user-it3xy2cw1t
Ай бұрын
or is it maybe because the mods arent most likely studio member as the AH studio member dont have mod or permisson guessing they get hired through sony
@ionmedicaldesigns8122
Ай бұрын
Definitely didn’t help. I’m happy to stay based.
@anshd927
Ай бұрын
@@user-it3xy2cw1t They're all ex reddit mods for HD1. Sony did a lot of damage but not everything is on them.
@user-it3xy2cw1t
Ай бұрын
@@anshd927 makes sense if current mods were ex mods for reddit now they have a place theyre control
It doesn’t help that the current community moderator is banning anyone who remotely mentions their dislike of anything woke, or the gay furry art that said community manager uploaded to the official HD2 discord server? Arrowhead fired their previous community mod for abusing their power, but they’re not firing this community mod for abusing their power and banning a huge number of players? Makes total sense.
I'll tell you why without watching the video; New game became slightly less new. Any game loses a massive percentage of playerbase after a little bit of time, no matter how good or loved it is
HD2 is the golden example of what happens when the devs don't know why they're game blew up and that fun should always take priority over "balance" (aka. Alexus-stupidus: Player nerf nukes). They don't innovate in a good direction, especially mission design and weapon mechanics. They just give us ugly armor sets and shitty supersoakers. Alexus killed the game slowly, just like Hello Neighbor 2.
@PentaHousen
Ай бұрын
He is out. Just for you know. Philsted is in balance team nie which was CEO
@hiduck8247
Ай бұрын
@@PentaHousen prove it
@PentaHousen
Ай бұрын
@@hiduck8247 prove what?
@hiduck8247
Ай бұрын
@@PentaHousen prove that he's out
i think 45k players still playing reguarly is a respectable number. The community can still complete major Orders. I for my part still like to play it very much. the recent patches also were quite good.
@MrWiggz69
Ай бұрын
45k is not great. The Devs can also tweak the numbers to make orders easier if the player counts drops. It's 45k now and it will only continue to drop. The last patch was received well and it still wasn't enough for people. Arrow head accidently made a great game and have done nothing but ruin it since.
@Bohdisattva326
Ай бұрын
I play regularly. There were 60k on last night and it’s still fun as hell
This game did something special when it was released. It brought the gaming community together-for better or worse. It’s just sad to see a game with actual heart put into it fizzle out so quickly like this.
My friend group got turned off by the PSN debacle which blocked it in my country, there about 5 of them who wanted to buy it. Also the constant nerfs of fun weapons made me lose interest to come back.
I doubt the developers even care about losing players since they only thought a couple thousand players would be playing when it launched. They didn't expect it to blow up
@therandomcommenter6629
Ай бұрын
Exactly as far as they are concerned they are very much in the green they even called this decline by name as the "honeymoon phase" they don't see it as a problem because they've already sold 12 million copies when they were expecting less than a 4th of that
The games own blalnce team destroyed the uplifting vibe of the game. They did such a poor job of balancing the weapons and then being undiservadly snarky and mean to the community for not liking the changes is what killed it for my friend group. There we 15 of us playing daily, and now none of us mention it when looking for something to play.
@coopstain1728
Ай бұрын
Can I join your friends group? I have like 2 friends online. I play on PS5.
@visuals2763
Ай бұрын
the game is fine now check it out.
@7Techno7
Ай бұрын
@@visuals2763 No it's not it's still sweat fest most of the time (for solo players)