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Houdini: Using MOPs to transition between Redshift Materials

In this tutorial, I go over how to use MOPs in Houdini to transition and displace between Redshift Materials.
Looking to get MOPs? You can download it at www.motionoperators.com
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Пікірлер: 10

  • @xXSpaceCowsXx
    @xXSpaceCowsXx5 жыл бұрын

    Awesome stuff Liam short and sweet keen to see more !

  • @endframestudio6605
    @endframestudio66055 жыл бұрын

    Good one Liam, thanks for sharing.

  • @philippwelsing9108
    @philippwelsing9108 Жыл бұрын

    NICE! Thanks so much for sharing this.

  • @ProfessionallyIncorrect

    @ProfessionallyIncorrect

    Жыл бұрын

    You're welcome!

  • @salteekfx596
    @salteekfx5963 жыл бұрын

    nice. Im wondering if this is possible to achieve at a SOP level?

  • @ProfessionallyIncorrect

    @ProfessionallyIncorrect

    3 жыл бұрын

    By sop level, do you mean without MOPs? MOPs is a sop level tool

  • @salteekfx596

    @salteekfx596

    3 жыл бұрын

    @@ProfessionallyIncorrectSorry, I meant the transition takes place on the geo mesh/points itself and not during rendering. More like object morphing. Hope I made it clear. Haha

  • @ProfessionallyIncorrect

    @ProfessionallyIncorrect

    3 жыл бұрын

    @@salteekfx596 Totally. You'd use the attribute in the same manner, but to drive it at SOP level instead of render time.

  • @jbach
    @jbach4 жыл бұрын

    Thanks. Any chance you can share the .hip file?

  • @ProfessionallyIncorrect

    @ProfessionallyIncorrect

    4 жыл бұрын

    Shoot me an email liam@five-31.com, and can share it. Now with a couple MOPs updates, I'd do this differently, though.