Houdini Now Has Adobe Alternatives
Фильм және анимация
If you like this, and are interested, I'm starting a premium courses site: www.parameter3.com
Houdini just released their new 20.5 sneak peek, with lots of goodies. Here I wanted to highlight 3 key features, and also take a look at some of them that could get rid of the need for some Adobe features such as Substance for 3D texturing or After Effects for compositing.
Пікірлер: 22
And it also has Houdini, which has no alternative
I disagree with your analogy of COPs being in the center. Solaris is in the center, as shown in the promo image.
@mrbennelson
9 күн бұрын
That's totally fine to disagree, and I'd encourage it for discussion. I do feel like the COPs workflow will eventually balloon into more AI + ML image post processing, denoising, upscaling etc that would be very wise for Houdini to lean into. But I could be totally wrong. I think Houdini has a lot of great features such as USD and Solaris gaining traction.
@colbywinfield
8 күн бұрын
Agreed, there’s a new ML node, it’s coming :)
Your voice is similar to Sinix design on KZread
Do you watch Fireship? I just watched the Code Report right before this and realized how similar the editing is? Great video!
@mrbennelson
9 күн бұрын
lol yes! My inspiration! I love his stuff and feel like the 3D sector could use a bit of it.
@3TQHAJSHNQ
9 күн бұрын
@@mrbennelson Yeah I think thats a great call, I think you're right. Great idea.
Do you get the difference between recipes and HDA? More easily manageable or sth else?
@mrbennelson
7 күн бұрын
I've always seen HDA's as a way to make a generalized tool that Houdini doesn't already have built out, or something that's specific to your project or studio needs. For example, an HDA that generates procedural houses would be a specific project need. Recipes are a way to pass a collection of nodes that would probably be used for a specific shot, or numerous shots. For example, say a studio needs 10-15 fire shots on an interior of a house. You wouldn't really make an HDA for that, but you could have an artist create the unique fire effects as a setup, then copy that as a recipe to then pass to other artists.
Wow... uuultrasupermegaupdate! ✨👌😎😮😵😮😎👍✨
What's new with the ML in houdini?
@mrbennelson
12 сағат бұрын
Tbh I’m not sure yet. I’m excited to see their keynote and hear more about it
I love Houdini. No more low-performance, bossy and thief softwares.
3:24 That's bad right ? Sounds like houdini's learning curve is going to get cut and everyone is using it like blender
@mrbennelson
12 сағат бұрын
I personally think Houdini has needed to make workflows easier for a long time, while maintaining the current deep level of control. If pre made setups can be easier to manage and pass along I’m all for that.
Substance replacement? This? Lol...
@dirtcreature3d
9 күн бұрын
yes definitely. adobe is so far behind there are already solutions better than substance like InstaMat.. give it a year or 2 and this is gonna make substance look like a toy. The full context round tripping and implementation of ML on top of it makes this not only poised to be a substance replacement but potentially a comfyUI replacement as well. very exciting stuff
@salimbendali8189
9 күн бұрын
you happy with adobe bending you over ?
@adarshwhynot
8 күн бұрын
Substance designer*
@Create-The-Imaginable
8 күн бұрын
Does anyone still use Substance anymore since Adobe bought them? Adobe's latest TOS said they can steal all of your work and use it to train AI!
@jellsart
6 күн бұрын
@@Create-The-Imaginable I always worked procedurally within Redshift. What tools would you recommend other than Substance? Thank you