Heroes Of Newerth Midwars (No Mic) - Balancing the Scales With Master Of Arms

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Enter the battlefield with unparalleled versatility in this intense Heroes of Newerth gameplay video, featuring the ingenious and adaptable Master of Arms! As a tactical genius and master weaponsmith, Master of Arms brings a unique arsenal of weapons and strategic flexibility to the fray. Watch as I take on the role of this resourceful hero, utilizing his diverse weaponry and tactical prowess to outsmart and outgun opponents.
Master of Arms excels in both offensive and defensive roles, making him a versatile asset in any team composition. His ability to switch between different combat modes and adapt to various situations ensures that he remains effective throughout the battle. Join me as I demonstrate the strategic depth and mechanical skill of Master of Arms, navigating through intense skirmishes and executing decisive maneuvers. Don't miss the thrilling moments and tactical ingenuity as we harness the full potential of Master of Arms to dominate our foes in the world of Newerth!
SKILLS:
Overcharged Shot
Target an enemy to fire out lightning that splits into 2 bolts upon reaching its target, which inflicts 70/140/210/280 Magic Damage and a 1.2/1.4/1.6/1.8 second Stun to the main target, and 100 Magic Damage and a 40% Tapering Slow over 1.5 seconds to targets hit by the split projectiles.
Acid Bomb
Lobs an Acid Bomb at the target location that rolls, spraying acid which lasts for 6 seconds that lowers Armor by 1/2/3/4, applies a 11/14/17/20% Movement Speed Slow, and deals 20/35/50/65 Physical Damage per second to enemies which stand in it.
Weapon Enhancement (Bulldozer-Cheetah)
Master Of Arms gains additional effects on his weapons as he gets more experienced with them.
Staff of the Master simultaneously grants the effects of both Bulldozer and Cheetah.
Bulldozer
Pulling out his rifle, Bulldozer, adds 90/105/120/135/150 Attack Range and 0/8/16/24/32 Attack Damage.
Cheetah
Reduces Attack Damage by 22/18/14/10% against heroes and increases Attack Speed by 0/45/70/95/120.
Master's Call
Target a ally unit to grant them a shield that absorbs 200/400/600 post-mitigation Damage. Lasts up to 8 seconds.
Independent of the shield, you gain 100/150/200 (70/105/140) Attack Speed on Cheetah and an extra 40/50/60 (28/35/42) Attack Damage on Bulldozer for 14 seconds. You also gain a tapering 60/90/120 Movement Speed bonus for the first 6 seconds.

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