Hard Surface Model A Spaceship No Add-Ons Required! Blender Tutorial

#scifi #blender #blender3d #b3d #tutorial
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In this exciting tutorial I take you through the basics of how to hard surface model a sci-fi drop-ship. We create the base mesh and then build a few greebles to place across the surface using some cool techniques!
blender 2.8
blender 2.82
blender 2.83
blender 2.90
blender 2.9
blender 2.91
blender guru donut
how to make a gfx

Пікірлер: 120

  • @Chimpinalls
    @Chimpinalls3 жыл бұрын

    The dark line down the center was caused by there being a face inside the geometry. When you extruded the back it created the face. Whenever you extrude along a mirror you should turn off the mirror to find and delete any interior faces.

  • @CBaileyFilm

    @CBaileyFilm

    3 жыл бұрын

    Great tip! Thanks Chimpinalls!

  • @TheMagicalAnimatron

    @TheMagicalAnimatron

    3 жыл бұрын

    @@CBaileyFilm If you turn on clipping on your mirror modifier it won't create interior faces, it also won't let you move the verts in the centre away from the centre.

  • @dzintisruzaikis8192

    @dzintisruzaikis8192

    2 жыл бұрын

    @@TheMagicalAnimatron i bet he probably normally works with addons, and has just forgotten that in vanilla blender you need to click on so many settings to get something working right hehe.

  • @Glowbox3D
    @Glowbox3D3 жыл бұрын

    Really dig this space ship breakdown for hardsurface and greeble bitties. Master of spaceship and time!

  • @CBaileyFilm

    @CBaileyFilm

    3 жыл бұрын

    Hahah Thanks Glowbox!

  • @StephenWebb1980
    @StephenWebb19803 ай бұрын

    Extrude Along Normals is more effective at keeping your inset extrusions the correct size and shape than just using extrude

  • @PhilR0gers
    @PhilR0gers2 жыл бұрын

    I've been using Blender for a while now, but there's always something to learn from your videos. Today I learned about Snapping, and especially "Align rotation to target". To think of all the time I've wasted carefully placing things by hand. I have to try out these things immediately, and then tell my son (another Blender fan) about it, so that I don't forget them.

  • @yusrighouse
    @yusrighouse3 жыл бұрын

    YAAAASSSS this is exactly the kind of tutorial I am looking for. I love Hard surface stuff, but I am never sure of myself on what to do or how to fix annoying errors in shading. Watching your workflow is exactly what I needed to figure some stuff out. Super cool ship btw!

  • @CBaileyFilm

    @CBaileyFilm

    3 жыл бұрын

    Thanks Yusri!

  • @FluidLow
    @FluidLow3 жыл бұрын

    I made some awful things in Blender, didn't thought there are some legends that make it better than realistic, I don't know how to appreciate you, buddy, keep up the great work.

  • @zedfirenze
    @zedfirenze Жыл бұрын

    You know you usually watch tutorials for something specific but watching your videos are always so insightful for the little tips and techniques you include in them. Great video!

  • @gordonbrinkmann
    @gordonbrinkmann3 жыл бұрын

    Hey Chris, another cool tutorial 😁👍 I'd only say, each time you make those small gaps like you do at 18:30 (and I've seen it in another tutorial as well) you bevel the edges, then hit E and S to extrude and scale them inwards. But the result will always be a little skewed. The best thing would be to hit Alt+E to Extrude Along Face Normals. This will give much better results. Oh by the way, talking about extruding and scaling: it's a bit confusing to say Inset is the same as extruding and scaling only that it saves a couple of key presses... this may be right for a single face, but just select two connected faces on a simple cube and compare the two methods, that's such a huge difference. And that's something you cannot do with E+S.

  • @CBaileyFilm

    @CBaileyFilm

    3 жыл бұрын

    I need to start using Alt + E Thanks @gordon! That sounds way better - and I never realised the difference that insetting multiple faces at once has compared to extruding and scaling. So helpful as always! Thanks for helping figure this stuff out! high fives 👋

  • @gordonbrinkmann

    @gordonbrinkmann

    3 жыл бұрын

    @@CBaileyFilm You're very welcome 😁 The Alt+E option would also help with the rings on the greeble spheres... you won't have to switch pivot points back and forth.

  • @noahmeisel7934
    @noahmeisel79342 жыл бұрын

    Thank you so much for this video, I just came across it the other day. Was building a spaceship model to 3d-print for a Starfinder game and was trying to figure out a good way to break up the bland and uniform look of the ship and the greebos really helped me a lot.

  • @vjp2866
    @vjp28662 жыл бұрын

    if motion blur added then it would be even so real. Really nice

  • @stingermaple03
    @stingermaple033 жыл бұрын

    Now there’s something I’ve been looking forward to

  • @CBaileyFilm

    @CBaileyFilm

    3 жыл бұрын

    Good! I hope you enjoy it :-)

  • @kayronmercieca8226
    @kayronmercieca82263 жыл бұрын

    Thank you so much for the video. I'm in the process of making a few such models in Blender and just needed inspiration for a workflow. I felt a bit stuck on the basic shape and thinking of how to proceed and what can come of it. You did a great job of giving me an outlook of what to do and what to expect.

  • @BrettBernier
    @BrettBernier3 жыл бұрын

    One thing i think i can add (i mean you taught me SO much) is the mirror by object modifier. If you added a mirror modifier to your engines, you can select the ship as the mirror object and you don't have to fiddle with array offsets.

  • @matthewcs490
    @matthewcs4903 жыл бұрын

    The default cube was rescued from destruction! Haha

  • @ChristopherManess
    @ChristopherManess Жыл бұрын

    VERY good tutorial. I'm glad to see a good tutorial that isn't basically an advertisement for some $60 add-on. I really enjoyed it, and I VERY much appreciate it!

  • @garycartwright5137
    @garycartwright51373 жыл бұрын

    CBaileyFilm I rarely comment on tutorials but yours are very cool, calm and well thought through. As a founding member of Corel and Director of Product Development, your ability to show how a product can be used is one, soothing and two, you make Blender a more interesting product to use. I enjoy your tutorials with relish and mustard. Where the He*l is the Hot Dog? You don't miss a thing, well done CBaileyFilm....

  • @RSpudieD
    @RSpudieD3 жыл бұрын

    That's pretty nice! I'm so glad you made a video about greebles and such, because I've always wondered how someone would go about doing this. Nice work! Also, I really enjoyed the timelapse of just placing all the details and such. Really makes me want to get back into making stuff in Blender!

  • @CBaileyFilm

    @CBaileyFilm

    3 жыл бұрын

    Thanks RSpudieD so glad you enjoyed it!

  • @amilkhanmurimin3556
    @amilkhanmurimin35562 жыл бұрын

    Thank you sir. I learned a lot from you. The key things the tips the snapping. Hundreds and millions of thanks sir.

  • @marsmotion
    @marsmotion3 жыл бұрын

    i like the no plugins approach. esp for beginners. great job

  • @CBaileyFilm

    @CBaileyFilm

    3 жыл бұрын

    Thanks marsmotion!

  • @dzintisruzaikis8192
    @dzintisruzaikis81922 жыл бұрын

    I have yet to watch the whole video, but all i can say i can only admire people like you who can work everyday with addons and your own blender preferences, and still be able and not get frustrated making vanilla Blender videos/tutorials, i would not be able to do it, i could not get out of my usual workflow just to teach people something. So yeah, keep up the good work.

  • @dzintisruzaikis8192

    @dzintisruzaikis8192

    2 жыл бұрын

    Like the first 4 min setting up mirrored and bevel with autosmoot/shade smooth/weighted normal, with addons takes like 2sec ( damn i love hardops and boxcutter :D )

  • @darshjoshi1641
    @darshjoshi16413 жыл бұрын

    Man! we need to see the Roughness node tree in the main material. so good! Please show us the whole material setup at the end just for like 5 secs next time. I usually get stuck in the materials part. never knew we can do so much with just 3 greebles :)

  • @Mari-cn3kc
    @Mari-cn3kc8 ай бұрын

    personal stamps for learning 4:57 press Z and S at the same time 5:00 double tap A to deselect all 5:03 E to extrude 5:18 loop cut = ctrl R and scale w/ S and Z at the same time (S first then Z) 5:25 face mode deletes camera and light 6:13 I = inset 6:46 ctrl + b = bevel 7:34 making side jets 7:53 making back engines

  • @ngantunes
    @ngantunes3 жыл бұрын

    This is amazing. Thanks mate.

  • @toddspeck9415
    @toddspeck94153 жыл бұрын

    You are an awesome Artist and Teacher. Learned so many things watching this. Thank you.

  • @CBaileyFilm

    @CBaileyFilm

    3 жыл бұрын

    Wow thanks so much Todd!

  • @charlesweaver3000
    @charlesweaver30003 жыл бұрын

    Thanks for another awesome tutorial!

  • @CBaileyFilm

    @CBaileyFilm

    3 жыл бұрын

    You are very welcome Zorro! Thank you for your kind words :-)

  • @kenkioqqo
    @kenkioqqo2 жыл бұрын

    Amazing project execution! I'm really benefiting from your awesome sci-fi tutorials.

  • @finn6617
    @finn66173 жыл бұрын

    That looks amazing!

  • @CBaileyFilm

    @CBaileyFilm

    3 жыл бұрын

    Thanks Finn!

  • @suryakanatanayak9104
    @suryakanatanayak91043 жыл бұрын

    fantastic tutorial sir

  • @Arthur-dp5lg
    @Arthur-dp5lg2 жыл бұрын

    Awsome tutorial, thx man!

  • @ovidiumarcel7371
    @ovidiumarcel73713 жыл бұрын

    This is so good was searching for weeks for tutorials like this. Thanks a lot, subscribe and bells on xD. Keep it up!! (very good explained too)

  • @BobOnSteam
    @BobOnSteam3 жыл бұрын

    1:39 you are a legend, did not know this. I love you.

  • @silverman1438
    @silverman14382 жыл бұрын

    Thank you 🙏🏻

  • @mhonella
    @mhonella3 жыл бұрын

    Really cool!

  • @kronos548
    @kronos5482 жыл бұрын

    For the hatches/pipes and such you couod probably make then there own collections to add instances of that collection so changes carry across all of them. Might be better for performance to depending on how many there is

  • @jamespeterson7979
    @jamespeterson79793 жыл бұрын

    11:00 you can extrude along normals with Alt+E

  • @CBaileyFilm

    @CBaileyFilm

    3 жыл бұрын

    Yes! Gordon Brinkmann pointed that out as well. I never knew that! Such a better workflow! Thanks for sharing James.

  • @landaheadfilms
    @landaheadfilms3 жыл бұрын

    thank you:)

  • @SEARCH_00_01
    @SEARCH_00_01 Жыл бұрын

    Thank you very much. You are really really crazy, I was helped by this tutorial. Keep up the good work and enthusiasm 🔥🔥🔥

  • @markusgaming9018
    @markusgaming90182 жыл бұрын

    this tutorial made me realise that adding details is too easy than i what in thing

  • @cezar909090
    @cezar9090902 жыл бұрын

    Dang it.. Nice :D

  • @supafur
    @supafur3 жыл бұрын

    really nice tutorial. learned a lot here from your creative process. do you plan to make the render tutorial also ?

  • @smugcuck179
    @smugcuck1793 жыл бұрын

    nice dude

  • @Sharal3D
    @Sharal3D3 жыл бұрын

    Wow the base model was siccc. I'd probably use procedural textures and skip greebles

  • @clausbohm9807
    @clausbohm98073 жыл бұрын

    Damn now I have to subscribe and binge watch your vids today! OH and just a note: Would have been nice to include the star creation and engine FX (I know stars are easy but for some reason mine never look that good)! Can you make a vid on that or was that already done?

  • @VisitBeforeHumanPollute
    @VisitBeforeHumanPollute2 жыл бұрын

    Subscribed ❤️

  • @MR-TYDE
    @MR-TYDE3 жыл бұрын

    I really like your content. :D

  • @gunnarbennemann7849
    @gunnarbennemann78493 жыл бұрын

    THX

  • @CBaileyFilm

    @CBaileyFilm

    3 жыл бұрын

    You're welcome!

  • @EdKidgell
    @EdKidgell3 жыл бұрын

    Clipping in the mirror mod!

  • @frankensmann
    @frankensmann3 жыл бұрын

    Incredibly WOW! Can you also unfold that in UV editor? Sorry to edit this, but my system crashed.I always bevel with 3 - 5 -7 - 9 etc. With this you can delete every second polygon later if you want to make it game ready without losing the shape!

  • @CBaileyFilm

    @CBaileyFilm

    3 жыл бұрын

    So glad you found it helpful! I probably won't have time to UV unrwrap this one but I do have some UV unwrapping tutorials on the channel if you want to check them out.

  • @KwasiMedia
    @KwasiMedia3 жыл бұрын

    Solid video my man.

  • @CBaileyFilm

    @CBaileyFilm

    3 жыл бұрын

    Thanks as always Kwasi!

  • @KwasiMedia

    @KwasiMedia

    3 жыл бұрын

    @@CBaileyFilm welcome! 💪🏾

  • @theflabergaster7394
    @theflabergaster73943 жыл бұрын

    6:40 when trying to scale on y axis it's totally lock i can only work on z and x, if you have any tips i would be grateful

  • @chrissyoutubechannel8679
    @chrissyoutubechannel86793 жыл бұрын

    Awesome drop ship I’m running 2.79 struggling with basic cutting and mirror if I could design my own drop ship be nice thanks fellow blender advice please guys

  • @anisalikhan
    @anisalikhan11 ай бұрын

    Nice toturial! When you create the cylinder for the engines, how do you create it as a new object? When I create a new cylinder it gets added to Cube with the mirror modifier on, and ends up creating 2 cylinders at a time. Its difficult to edit.

  • @BobOnSteam
    @BobOnSteam3 жыл бұрын

    Quick tip: recalculate normals is SHIFT + N

  • @darix360
    @darix3602 жыл бұрын

    hastag that passion heehhehehe

  • @danbreland3444
    @danbreland34443 жыл бұрын

    Awesome tutorial. I assume once your done modeling you then parent all the greebles to the main ship?

  • @drewartsa7754
    @drewartsa77542 жыл бұрын

    I'm having some issues with constraint loops. I try to use them on a singular piece of my spaceship, but it sharpens the edges of the whole model.

  • @dyfx9788
    @dyfx97883 жыл бұрын

    I love sci fi and i have been trying to do sci fi but for me the base mesh is the easiest it is just that all the small details like the pipes are so frustrating. I love Ian Hubert art style sort of dystopian cyberpunk but i always fail at the details part.

  • @CBaileyFilm

    @CBaileyFilm

    3 жыл бұрын

    Just try to make one or two small detail bits like I did and then manually place them on your object. You can use that approach for a lot of different objects and it works really well for detail. Good luck!

  • @sorrowinchrist3387
    @sorrowinchrist33873 жыл бұрын

    could you do a star destroyer with more complicated parts on its surface for a paid course? :)

  • @count23all
    @count23all3 жыл бұрын

    @11:00 and @12:00 you should have used shrink/fatten instead of just scale and move. Would have achieved the same result, scale along normals.

  • @CBaileyFilm

    @CBaileyFilm

    3 жыл бұрын

    Great tip count23! Thank you!

  • @DiaGnostiKS
    @DiaGnostiKS2 жыл бұрын

    How did you texture it to get look like you had at the end?

  • @matthewclarke7318
    @matthewclarke73183 жыл бұрын

    Great tutorial once again. Thank you 👍🏼

  • @sketchionic6356
    @sketchionic63562 жыл бұрын

    Please also upload shading tutorial of this thing.

  • @Hetav_Rao
    @Hetav_Rao2 жыл бұрын

    A sub from me just because this was super amazing!!!!!!!!!!!! :D

  • @leosc2581
    @leosc25813 жыл бұрын

    did you link everything together as one object at the end?

  • @Ozblivion
    @Ozblivion2 жыл бұрын

    how is it possible that i missed so much when i first watched this

  • @Nobody-xp6ip
    @Nobody-xp6ip3 жыл бұрын

    Please please please make a shading tutorial of the spaceship from the clip attached in beginning of video. Or at least link snapshot of the nodes. Some thing please. I want my spaceship too look good. The modelling's gone waste if it ain't looking good. So please make a shading and compositing tutorial for this.

  • @aegisgfx
    @aegisgfx3 жыл бұрын

    Zed brush. Canadian detected!!!

  • @CBaileyFilm

    @CBaileyFilm

    3 жыл бұрын

    Hahaha, American expat living in Australia actully... but same same.

  • @user-kw7th5ns1v
    @user-kw7th5ns1v3 жыл бұрын

    What kind of music is playing 24:16?

  • @flavioacb
    @flavioacb3 жыл бұрын

    i did my own model follwoing this steps but im stuckwhen i have to snap in the faces of the spaceship. look like the greebles get a little inside not in the face itself :(( UPDATE: the problem was the Origin of the greeble!

  • @CBaileyFilm

    @CBaileyFilm

    3 жыл бұрын

    Great problem solving Flavio!

  • @djC653
    @djC6533 жыл бұрын

    we don't use "clipping" in Mirror Modifier anymore?

  • @CBaileyFilm

    @CBaileyFilm

    3 жыл бұрын

    I didn't even think about that... lol

  • @djC653

    @djC653

    3 жыл бұрын

    @@CBaileyFilm funny, last night I went to bock some stuff out and yes clipping is still in :D

  • @djC653

    @djC653

    3 жыл бұрын

    *block

  • @FilamentWizards
    @FilamentWizards2 жыл бұрын

    When I merged by distance it did not fix the problem

  • @kris4637
    @kris46373 жыл бұрын

    23:22 press s+x+0 to straighten the loop cuts.

  • @AlfredReinoldBaudisch
    @AlfredReinoldBaudisch3 жыл бұрын

    Is the shading, lighting and composition part on Patreon? I modeled the ship, but when it came to the materials and lighting, it looks like a plastic toy, so what I did to hide the lack of shading details, is photobash my render in Photoshop.

  • @CBaileyFilm

    @CBaileyFilm

    3 жыл бұрын

    Hi @Alfred yes the full video on Patreon or for channel members on youtube goes over the materials and how to create some extra lights on the surface of the ship with geometry nodes. I don't go over any compositing in the video and I also don't create the jet flashes - I did that stuff afterward off stream but there's nothing fancy going on with those parts. All of the heavy lifting is coming from the shader.

  • @AlfredReinoldBaudisch

    @AlfredReinoldBaudisch

    3 жыл бұрын

    @@CBaileyFilm Thanks for letting me know about the additional details provided!

  • @dogegamingyt-_-6179
    @dogegamingyt-_-61792 жыл бұрын

    I watch these for entertainment. I am a menace, I know.

  • @limedoes3d
    @limedoes3d3 жыл бұрын

    Why is there a blender guru donut in the description XD

  • @DemonPig666
    @DemonPig6663 жыл бұрын

    Hi

  • @CBaileyFilm

    @CBaileyFilm

    3 жыл бұрын

    Yo DemonPigg! How are you?

  • @levschwartz3442
    @levschwartz34423 жыл бұрын

    hi :)

  • @CBaileyFilm

    @CBaileyFilm

    3 жыл бұрын

    yo :)

  • @Leismar
    @Leismar2 жыл бұрын

    16:07

  • @king_jumpy1
    @king_jumpy1 Жыл бұрын

    19:11

  • @pato1368
    @pato13683 жыл бұрын

    o

  • @CBaileyFilm

    @CBaileyFilm

    3 жыл бұрын

    Muchas Gracias!

  • @HrafnNordhri
    @HrafnNordhri2 жыл бұрын

    I love how you often forget to turn on clipping with your mirror, then have an issue down the center of the model and adjust all the other modifiers to fix it. I may or may not have been guilty of this as well once or twice.

  • @WOZZPRODUCTION
    @WOZZPRODUCTION2 жыл бұрын

    Its not a tuto

  • @PeterRichardsandYoureNot
    @PeterRichardsandYoureNot Жыл бұрын

    What the heck? Did you just give up? It just ended out of no where….please finish and do a second one with texturing..

  • @funtv5693
    @funtv56936 ай бұрын

    I can't find one decent looking tutorial 😑 all the ships are so eew

  • @brianroberts6554
    @brianroberts6554 Жыл бұрын

    I won't be supporting you by paying for your full tutoria. I am very disappointed to see you only offering this full tutorial video behind a Patreon paywall and a KZread paywall. This is not a tutorial. It's a demo.

  • @theslicefactor4590

    @theslicefactor4590

    9 ай бұрын

    Well he did say this version is the abbreviated version. Listen more carefully next time.