Half-Life 2 | Game Plunge
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In this episode we analyze the design behind Half-Life 2.
A few new subjects are discussed like pacing and subversive play.
We also use the MDA framework, if you don't know what that is watch the first episode in the Game Plunge series as an introduction to MDA: • How do we analyze game...
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I played HL2 before HL1 and can vividly remember how the barnacles were introduced. Crawling around that edge after the fight with the combines you suddenly see a bird trying to fly off but getting catched by a barnacle. I instantly knew what those creatures were and that I should avoid them. After that you get thrown into a barnacle pit with explosive barrels. Now that I think of it again this game did an incredibly good job with teaching you the core mechanics without being obvious about it. Can't wait to see what they did with Half-Life: Alyx. :)
Man this channel is seriously underrated :( Just watched all of your videos they are great!
@ajen003
4 жыл бұрын
sadly inactive :(
@jackdajackichun175
4 жыл бұрын
Indeed, I wish it was more popular, there would be many more videos :)
Thank God youtube algorithm recommended me to you... Your contents are great
I've played both numbered half life games through many times, and even tried to speedrun both. I still had no idea that there was a dude holding a crossbow at 15:12
Great stuff, now I understand better why valve was hiring psychologists, and other strange professionals, that arent at all game designers or artistic, it was all for for stuff like the combines, creating injustice and hatred for them, so we are motivated to fight them, even catering to the rebellion spirit that other game characters speak off.
we all know about your channel now that it's been blessed by the algorithm, hope you flex those content chops soon!
7:42 the small vent with a supply crate inside is also marked with a yellow lambda symbol. This is used later on throughout the game to mark supply caches that you can find supplies in. So this scene teaches you 4 things at once, not 3.
That was pretty cool! I've seen some other videos going through half-life 2's design, but even then I learned something new in this video. Well done!
Crossbow bolts can also ricochet off of many surfaces with the right angle (20º or so, meaning you should be aiming relatively straight ahead of you onto said surface). It's very consistent.
Super Metroid is doing similar hidden tutorials, which are awesome.
I've recently watched a streamer who never played half-lfe 2 before. It was fun to watch what parts of design language will work on her. The most memorable thing was in ravenholm when sawblades were blocking the path. Instead of pulling them with gravity gun, she moved the table from underneath and crawled under without knowing that you can throw those things. Well, untill chat started backseting.
I’m actually playing through the series right now so this video came at the perfect time, I can’t believe how I didn’t notice the grenade window and sniper thing
You need to do one of these on HL: Alyx. Those are amazing videos!!
2:32 Holy shit i never noticed the postal dude was in HL2
NOOOO WHYY YOU PUT THE HALF LIFE 1 VIDEO PRIVATE?? I was watching it and it was so cool and well made
Good analysis.
I love how you say "Headcrab" because it sounds like you're saying "Hatcrab" which is, incidentally, what i'll be calling them from now on.
Very good video!
Man I was so relieved when you said “Subversive play”. I was sure you were about to say l u d o n a r r a t i v e d i s s o n a n c e
okay so why is this Video 4 years old, has 1700 views and now gets vies again because the last comments are just a few days old?
A Game Plunge of Half-Life Alyx would be really great!
So cool
Your videos are really good, shame you stopped.
11:45 No ammo? No problem! just yeet *a fucking engine* at them.
Your analysis was amazing, just the gameplay was low framerate.
I do love me some games that let you shoot a bunch of fascists. 7:50 there is also the lambda sign which leads you to supplies throughout the game. Just one more thing they teach you at the same time :)
If by any change you choose to pick up making videos again, can you do a Game Plunge on Shadow of the Colussus?
"Aesthetic" betekent denk ik iets anders dan hoe je het gebruikt ;) Maar goeie video's verder man.
Is it just me or is the video really laggy?
your game footage is very laggy but the video otherwise is excellent
This channel is great! However, I unsubscribed as soon as I saw Lukes parents instead of Lukes aunt and uncle!! Kidding, I stayed :)
Too bad it's a sinfully boring game (the whole series). The first one felt ok, but I was young and the gameplay was different to other FPS's.
@Psychopatz
4 жыл бұрын
Because you only want some mindless killing fps games
@Clystron426
4 жыл бұрын
@@Psychopatz - No, I actually don't. I just thought it was boring. Fuck you for thinking you know what I want, mate :)
Very stuttered gameplay footage. Unwatchable.