Gravity Sketch will CHANGE the way you design - VR FOR INDUSTRIAL DESIGN

Тәжірибелік нұсқаулар және стиль

Virtual Reality is quickly becoming far more than just gaming and entertainment. Gravity Sketch has been (and still is!) paving the way forward for what could be an incredibly immersive and fun workflow for Industrial Design.
I go through my experience with Gravity Sketch over the last few weeks and some of the Pros and Cons of this fantastic application.
Check out Gravity Sketch here - www.gravitysketch.com/
I use a Meta Quest 2, which I highly recommend - www.oculus.com/referrals/link...
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Пікірлер: 24

  • @anayanayk
    @anayanayk Жыл бұрын

    Short but detailed. Amazing! 👏

  • @akshay_creates

    @akshay_creates

    Жыл бұрын

    Appreciate it man! Glad you liked it!

  • @FPChris
    @FPChris5 ай бұрын

    Passthrough is amazing. You can model something in the real world.

  • @akankshakumar1804
    @akankshakumar1804 Жыл бұрын

    Super intriguing! Really enjoyed this video - it was concise, detailed, and straight to the point! 💯

  • @akshay_creates

    @akshay_creates

    Жыл бұрын

    I'm happy to hear that! Let me know what you'd like to see next!

  • @redherring5532
    @redherring5532 Жыл бұрын

    I'm currently integrating this into my workflow, I use Shapr3D mainly, and started using Shapelab for more leisure modelling, but gravity sketch is proving to be powerful for me. I use Shapr to build a scale reference to port into GS. Or I use GS to make the idea and port into shapr and create a fitment detail and cross my fingers that a boolean union works lol

  • @akshay_creates

    @akshay_creates

    11 ай бұрын

    How has your workflow been working so far?

  • @redherring5532

    @redherring5532

    11 ай бұрын

    @akshay_creates Great, I Have gotten to be able to create some workarounds. The more comfortable I'm getting porting stuff in and out and keeping track of it all between programs is the hardest part. GS has the win with the cloud export option. Porting from the headset to pc is a little too cumbersome for the back and forth I end up doing

  • @tanvishaligram841
    @tanvishaligram841 Жыл бұрын

    Super cool! 🤩

  • @akshay_creates

    @akshay_creates

    Жыл бұрын

    Thanks so much Tanvi!

  • @ananddandavate755
    @ananddandavate755 Жыл бұрын

    This video made me want to learn more 💯

  • @akshay_creates

    @akshay_creates

    Жыл бұрын

    Glad to hear that!

  • @jaswanthsamba4776
    @jaswanthsamba4776 Жыл бұрын

    Nice

  • @serenartix
    @serenartix Жыл бұрын

    Thank you!

  • @akshay_creates

    @akshay_creates

    11 ай бұрын

    Glad I could help!

  • @BredyVR
    @BredyVR11 ай бұрын

    Great video, Thank You for sharing this one! I can't wait to try this app tomorrow! Have a great one Y'all!

  • @akshay_creates

    @akshay_creates

    10 ай бұрын

    How has your experience been?

  • @BredyVR

    @BredyVR

    10 ай бұрын

    @@akshay_creates This app completely changed my opinion about VR. I am ready to learn about digital creation. I will upload the video of my first creation here soon!

  • @FPChris
    @FPChris5 ай бұрын

    4:05 My biggest complaint is for VR they over complicate the steps to do some tasks. Just give me the ENTIRE tool icons in a floating menu that is there ALL the time like on a 2D desktop. If I hover over an icon, tell me what it does. Tried and true standardized UI.

  • @PeterBlaBla
    @PeterBlaBla Жыл бұрын

    so interesting!

  • @akshay_creates

    @akshay_creates

    Жыл бұрын

    It's so much fun!

  • @James_McLane
    @James_McLane Жыл бұрын

    This is a great breakdown. You're right, one of the largest negatives to GS is the lack of precision. Curious if 6.0 (coming June 12th) will address this. Thanks for the video!

  • @akshay_creates

    @akshay_creates

    11 ай бұрын

    Have you used 6.0 yet? It's got some really interesting new fixes!

  • @GravitySketchYouTube

    @GravitySketchYouTube

    Ай бұрын

    we are working on more precision tools but trying not to overcomplicate the UI and UX. We are always thinking about 'Flowstate' when developing the app. If a feature breaks your flowstate we got to rethink how we develop. We love how powerful CAD tools are for the last mile of the creation journey. We want to give you as much precision as you need so that you can understand your work and know what you need to execute on when you get ready to create a final CAD model. Try the new selection tool features in 6.2 and let us know how it feels and where we can improve.

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