Godot: How to transition from a Beginner to a Novice

Ойындар

Check out my Make a Vampire Survivors Clone in Godot 4 tutorial: • Make a Vampire Survivo...
How to actually start programing: • How to Actually Start ...
HeartBeast Action RPG Tutorial: • Make an Action RPG in ...
BornCG Simple 3D Game: • Godot 3.1: Creating a ...

Пікірлер: 155

  • @BrannoDev
    @BrannoDev Жыл бұрын

    I have made a Step By Step tutorial, Make a Vampire Survivors Clone in Godot 4. It's been designed for beginners and you will actually have a game at the end of the series rather than just a tiny slice of functional systems. It's super easy to expand upon and add your own ideas afterwards so give it a try if you're looking to learn Godot 4. Link: kzread.info/head/PLtosjGHWDab682nfZ1f6JSQ1cjap7Ieeb

  • @ZHines2

    @ZHines2

    Жыл бұрын

    i appreciate you, man. i will make a point to apply my abilities to manifest!

  • @mateeos

    @mateeos

    Жыл бұрын

    That's a really good kind of tutorial to do. Was looking for one like that in this engine.

  • @bradleyarnup8340
    @bradleyarnup83402 жыл бұрын

    When you said "don't make an mmo" I laughed. When you said "don't make a 2D action RPG with crafting mechanics" I felt personally attacked.

  • @Krobluv1172

    @Krobluv1172

    Жыл бұрын

    "that resembles every game that you like"

  • @slothinahat

    @slothinahat

    Жыл бұрын

    Love that, I started with heart beast’s action rpg tutorial and I have expanded it to exactly that.

  • @grass324

    @grass324

    Жыл бұрын

    i think crafting mechanics is just easy and straightforward you just gonna meet the requirements for specific items

  • @qondonyon

    @qondonyon

    Жыл бұрын

    OH MY GODDDD I WAS GOING TO MAKE THAT 💀💀

  • @deality

    @deality

    Жыл бұрын

    ​@@qondonyon idk why you can't make an mmo😂

  • @janniswildermuth1499
    @janniswildermuth1499 Жыл бұрын

    A lot of these sound like very good tips, one thing I would add is that following step-by-steps can also create weaknesses that should be watched out for. Often the creators of such tutorials will actually talk a bit about why they are writing what in the code, but I feel this is often completely lost on beginners because they have enough trouble looking at the code, copying it and trying to keep up with pausing and unpausing and making sure they didn't miss anything. So after such a tutorial sometimes it can feel like you haven't actually retained any part of the input. A way to avoid this is to digest the information multiple times or at least much slower with a lot of backtracking. First, watch the whole video once without following along. You'll then know what the start and end points will be and because you can focus all your attention on the communication, you can actually listen to why things are being done. Then, go through the tutorial again, this time following along but asking yourself actively after every section, "why did I do this"? Mentally answer that question in as much detail as you can, and if there are things you are unsure about, go back a bit and listen to the explanation again, then go on to the next section. This might seem like it would take way too long, but the added amount of information digestion can be very worth it if you are someone to struggle with getting anything out of these step-by-steps.

  • @whynotanyting
    @whynotanyting Жыл бұрын

    I think a big thing is to realize there's no shame in creating a pipe, pong, or even a rock-paper-scissors game as your first project. At least _something_ needs to be done and called completed.

  • @rewrose2838

    @rewrose2838

    Жыл бұрын

    Bro if you can make half of the Pipe mania game for MS-DOS then I'd consider that a solid gamedev project.

  • @user-xsn5ozskwg

    @user-xsn5ozskwg

    8 ай бұрын

    I'd even go so far as to say your first game (if you're not struck by inspiration elsewhere) should be to recreate a fairly simple game from scratch.

  • @skaruts
    @skaruts2 жыл бұрын

    I think it's better for beginners to start learning programming with GDScript right away, instead of python. Godot requires a bit less technical knowledge to start with, and GDscript itself is actually easier (and much smaller) than python, and the tutorials people may end up finding for python may not even be game-related and not be so engaging. Learning GDScript first should also help them get accustomed to the engine as they go. There are two tutorials that I know of for absolute beginners: - _"Intro to GDScript for Programming Beginners"_ by GDQuest - _"GDScript (and Programming!) for Beginners in Godot 3.2"_ by Code With Tom

  • @voidbg7017

    @voidbg7017

    Жыл бұрын

    I agree started 4 days ago and I'm already attempting my first bad game xD a simple platformer but I'd like to have a grappling hook as well that's my current goal So far got basic movement down smoothed it out a bit, got a tiny potato boii as my playable character and yhea that's about it

  • @improbablepebble8549

    @improbablepebble8549

    Жыл бұрын

    GDScript Fundamentals by Godot Tutorials is also a great option

  • @cluck2009

    @cluck2009

    Жыл бұрын

    i think this may be the kind of tutorial you're talking about : kzread.info/head/PLJ690cxlZTgL4i3sjTPRQTyrJ5TTkYJ2_

  • @karlas55

    @karlas55

    11 ай бұрын

    I would like to counter. I wanted to learn how to code with GDscript and started with GDscript right a way, but i found a problem with this approach: while there are lot of resources for learning GDscript syntax (like the ones you mentioned), you simply won't find enough small problem solving exercises (laid out from easy to hard) for GDscript and this type of exercises is the actual way of learning to code. I found that you can't efficiently learn to code and start thinking like a programmer by just reading syntax or following tutorials, copying code, you need to get dirty and actually apply your knowledge practically by yourself. So I changed my approach to learning Python and doing a lot of well structured exercises (Python has many, many resources for that, compared to GDscript's none) and finally I feel like efficiently learning to code and by overcoming harder and harder exercises feel my improvement. Since Python and GDscript has a lot of differences, it is an open question how much of Python I should learn, what topics to ignore/not waste my time on and when to move on to GDscript, Godot API. Of course this approach might look much longer, but I think it's the right way and in a long run it is probably even faster, because instead of relying on someone to show you how something is done each time you want to implement something, I will solve problems by myself. If GDscript had proper learning tools, I would probably wouldn't need to do this, but it is how it is. I think this also illustrates one problem really well: jumping straight to game development, without learning to code/solve problems first is a bad idea, because you expose yourself to too many different things at the same time and overwhelm yourself (for example, by following x godot tutorial you are not only exposing yourself to GDscript syntax, but also to a wast Godot API, to how Godot editor works, etc.). And don't get me wrong, I think tutorials still has it's place (for example using it to learn about Godot editor, Godot API and exposing yourself to various game design topics), but I think these should be used only after learning problem solving skill, which is fundamental skill of a programmer.

  • @skaruts

    @skaruts

    11 ай бұрын

    @@karlas55 at the time I wrote this there was virtually nothing on GDScript (I'll just say "gds" for brevity), but that was partially because everyone was in a python-first mindset. Since then there have been some advances. GDQuest, for example, has been experimenting with some interesting ideas for beginners. It's not a bad idea to learn coding with game development. It's just one to learn it. This is very much dependent on each person. Some people learn better in one environment rather than another. Some people have a harder time grasping abstract exercises. Some people learn better by working on what drives them to do it. But I don't know what's best for you, so I don't think I should presume the direction you decided to go to isn't appropriate for you. That's for you to decide. I personally wouldn't have learned to code if I wasn't coding games. I tackled programming several times since I was a teenager, and I just got bored off of it, by abstract CLI exercises from Pascal and C books. I need to be doing something that motivates me. I only started coding for good when I was ~26, because I was learning it doing Flash games. Ultimately, you should do what you think will work best for you. It's indeed true that gds has been lacking people teaching fundamental programming, but things have been improving.

  • @xornedge8204
    @xornedge82042 жыл бұрын

    0:23 : "Not having a mental breakdown" Best advice I have ever seen XD

  • @camzxlegendary9649
    @camzxlegendary96492 жыл бұрын

    The last thing you said might of freed me from my endless loop of thinking about game dev as a career. I agree with the pieces and working on small mini games. I just need to start making those tutorial references and stuff. Thanks for the awesome mind blasting video.

  • @cowliqour1051
    @cowliqour1051 Жыл бұрын

    In the 3 years I've been trying to set myself to start with game developing, trying several engines, tutorials languages and whatnot, I think this is the single most piece of valuable advice I will ever receive. Thanks a lot for dumbing it down so spot on.

  • @sterlingsteele1394
    @sterlingsteele1394 Жыл бұрын

    I needed to hear "Don't start by trying to make your dream game" so bad. Thank you. You're right. Make some cute stuff, test things out, just stay learning and interested while you get into the field. I needed that.

  • @Kirya_xd
    @Kirya_xd Жыл бұрын

    “Don’t overwhelm your self” me after completing a 9h course: oh

  • @sebastianwardana1527
    @sebastianwardana15272 жыл бұрын

    whatever tutorial you are going to do, you will refference it without even thinking of it, very true advice here! and you will only use a fraction of what you learned.

  • @UnofficialTranslator

    @UnofficialTranslator

    2 жыл бұрын

    I watched a longer tutorial that explained what each step and line of code did and it really helped

  • @Bo-kq8tn
    @Bo-kq8tn Жыл бұрын

    this was one of the single most helpful gamedev videos I've watched, there's a whole lot of videos of bits of advice, specific tutorials, or devlogs, but VERY few to concisely explain overarching progression of going from 0 to novice skillset and actually pointing towards good resources. Thank you!!

  • @hellothere-sf1gl
    @hellothere-sf1gl2 жыл бұрын

    Man, i went do dig some trash and found a goldmine

  • @texasarttoast4238
    @texasarttoast4238 Жыл бұрын

    Hey! I took your advice at the start of this year and while I did think Heart Beast's tutorial was informative, it didn’t really click with me. I ended up taking numerous week-long breaks due to how long it was and how complex the topics got. It did help me get a grasp on the editor, but other than that I think a better strategy for absolute beginners who know a little Python is to go watch smaller Godot tutorials. Still, your video helped me to start learning Godot and I’m incredibly thankful for that! I'll be joining my first game jam next week so hopefully things will go well! Wishing you the best on your game dev journey too!

  • @GatoRudeman

    @GatoRudeman

    Жыл бұрын

    I'm just now working through the very basics of programming/GDScript and I'm gonna keep this in mind. Sounds like something that might happen with me. Good luck on your first game jam!

  • @texasarttoast4238

    @texasarttoast4238

    Жыл бұрын

    @@GatoRudeman Thank you!! Yeah it's very easy to get overwhelmed and lose interest. Like Branno said, start small and stay consistent. Find time in your schedule to learn code and try to stick with it!

  • @ImHardToUnderstand
    @ImHardToUnderstand Жыл бұрын

    This has been one of the most realistic videos covering exactly what I felt like I needed. Direction. Because aimlessly following tutorials is the most demotivating thing possible, and I have been doing them off and on for years now. The only point I'm not really going to follow is the learning python and will instead stick to GDscript but I'm going to keep python in mind just in-case.

  • @WanderfromSOTC

    @WanderfromSOTC

    9 ай бұрын

    Agreed, so mamy people just say concepts, without giving direction

  • @yosuanicolaus
    @yosuanicolaus2 жыл бұрын

    This is gold. Thank you very much for your reference & advice!

  • @aym6590
    @aym6590 Жыл бұрын

    This video has been really helpful for me, a confused beginner, to finally lay out a plan to learn Godot properly, I’ll be making a journal based on the steps you just listed. Will update this comment with how far I’ve gotten once in a while :))

  • @dizzenios1716
    @dizzenios171610 ай бұрын

    If you're considering skipping the python 101 tutorials, read this comment: At the time of writing this, I'm still in the process of learning to program, I have very little experience with coding, enough that I knew how to play around with variables and booleans, but without knowing what an operator or function meant. So for anyone just getting into any kind of programming language or gaming engine, this advice goes doubly so. Do as Branno says and actually learn those python basics before you start. There will still be a lot of things that will confuse you once you jump into godot, but otherwise you'll be completely unprepared to dissect your own code and you won't be taking full advantage of what you're learning through the step by step tutorials. Plus, it's not even that much, if you're taking it slow it might take you a week, if you're doing it fast, you'll get it done in less than a day, and, it's entry level stuff you'll appreciate knowing. Sure, you could do as some do and start right away with godot, or the step by step tutorials, but you WILL eventually have to slow down and learn a bit about programming logic if you really want to make some stuff for yourself, so why not do it sooner rather than later? Again though, these are just my thoughts and personal advice. You do you. Everyone learns in a different way after all.

  • @skully3242
    @skully324210 ай бұрын

    "don't overwhelm yourself" This entire thing is overwhelming.

  • @TheAgentAPM
    @TheAgentAPM10 ай бұрын

    "You're far better off spending your time learning how to have fun while game deving" Man, that cuts deep.

  • @BrannoDev
    @BrannoDev Жыл бұрын

    Small Update: If you don't know how to program at all, give GDQuests programming tutorial series a try rather than learning python. Link: gdquest.itch.io/learn-godot-gdscript

  • @nightflow5802

    @nightflow5802

    Жыл бұрын

    Thanks for the vid man i just started a few days ago

  • @kenny_eats_many

    @kenny_eats_many

    Жыл бұрын

    Thanks I really appreciate it!

  • @hoshi-nohrian9549
    @hoshi-nohrian95492 жыл бұрын

    I love the Heartbeast conglomeration lmao

  • @rogelioayus
    @rogelioayus10 ай бұрын

    I was a Python programmer for 3 years, and learning GDScript just made it easier, only thing I need to know is the different syntax names

  • @beep8849
    @beep88492 жыл бұрын

    Can confirm studying python and programming theory helps a lot. I dedicated a month to learn python and now everything in Godot is way easier to understand - not just the script but the whole engine.

  • @zocker2586

    @zocker2586

    Жыл бұрын

    If u dont mind, would u share how'd u go about your learning process? Like how far did u go, what key concepts are important to know of, any syllabi you took reference from etc. I'd love to do the same!

  • @StorieswithBilly
    @StorieswithBilly Жыл бұрын

    This is the most useful beginner video to game deving I have seen so far. Thanks man! I will now proceed to embark on my game creating journey, and come back to edit this comment whenever I make progress.

  • @BraveAbandon

    @BraveAbandon

    Жыл бұрын

    What do you define as progress?

  • @Ortrun

    @Ortrun

    Жыл бұрын

    Imma guess u didn't made any progress or just forgot about it

  • @StorieswithBilly

    @StorieswithBilly

    Жыл бұрын

    @@Ortrun I made 2 million dollars releasing my first game. I still don't count this as progress

  • @CloudDealing
    @CloudDealing2 жыл бұрын

    While I definitely agree that you shouldn't start off with a large project, I fully believe that if someone is truly determined to make their first game their dream game, it *could* be good. As long as they learn the engine and programming properly as they create their game. (It'll just take longer.)

  • @Josuh

    @Josuh

    Жыл бұрын

    They'll probably run through different versions of that game in that time

  • @visibletoallusersonyoutube5928

    @visibletoallusersonyoutube5928

    11 ай бұрын

    When people ask me if they should buy an acoustic or electric guitar first I always tell them to get what they enjoy hearing most of are most excited to play. If they are indifferent I go into more detail. But the key with guitar is persistance and thats more easily achieved with the instrument you enjoy. But the answer is electric guitar....... Lol

  • @ForTheOmnissiah
    @ForTheOmnissiah Жыл бұрын

    Actually good input to getting into game dev. Most of the content on my channel is me creating systems that allow for a future project to use. Whether it be dynamic shadows in 2d games, 2.5d sprite rendering, pathfinding for many units, networking framework for multiplayer games, you name it and I've had to make it. It takes small projects that focus on specific things in order to have an available codebase to reference and literally copy/paste in order to make your dream game.

  • @davisantos5672
    @davisantos5672 Жыл бұрын

    Your title and thumb are so not-click bait that I chuckled and came(to the video)

  • @TheOfficialAndGayBucket
    @TheOfficialAndGayBucket Жыл бұрын

    You: Do not overwhelm yourself Me: *No, I think I will*

  • @vextronx
    @vextronx2 жыл бұрын

    Thank you! This is exactly the kind of video I was looking for, perfect! :)

  • @pikisanto9235
    @pikisanto9235 Жыл бұрын

    This tutorial is so complete, thank you for sharing this

  • @DavidPrenticeJr
    @DavidPrenticeJr9 ай бұрын

    Your advice is much appreciated.

  • @alphaapple9673
    @alphaapple96732 жыл бұрын

    I was searching for a video like this lmfao

  • @blacky7801
    @blacky7801 Жыл бұрын

    hahaha yandere dev in the background for the "you don't have to be good at programming" part ist golden

  • @lejodev
    @lejodev Жыл бұрын

    Now with my new knowledge, I will apply this to Unity, thanks!

  • @thechosenone729
    @thechosenone7292 жыл бұрын

    If you go to godot documentation there is a pretty good tutorial too.. learn how to use documentation because you will need it later... tutorials will not solve everything for you.

  • @AppyTheApe
    @AppyTheApe2 жыл бұрын

    Amazing advice! An absolute moron of a beginner here, gonna start today i.e. 11 Oct in my country. Will make sure to be consistent and will let you guys know if I'm able to become a novice and will try to update this comment every week. Task one: Learn python basics! Edit 1: Task one failed because I'm super impatient lol But not gonna stop I'm trying to be familiar with Godot workplace and make a half baked prototype 2d platformer, so far I'm able to use and understand some basic nodes so it's going good. Very little progress but some progress is better than no progress imo. Edit 2: It's been 3 weeks since I updated this commen, just wanted to let y'all know I quite for a bit because I was sick of it tbh. But rn I'm all pumped up again and working on drawing the platforms and character sprites for my 2d game so that I don't have to code. My key motto right now is "Do something regarding your goal that is my game whether it's working on the game itself or working on improving my overall dev skill that indirectly affect my game in a positive way."

  • @whiplasher1599

    @whiplasher1599

    2 жыл бұрын

    Same, I just started yesterday and found this video today, I'm gonna try making a super simple remake of Snail Maze as my first game, shouldn't be too bad (probably). Hopefully we can both accomplish our goals!

  • @AppyTheApe

    @AppyTheApe

    2 жыл бұрын

    @@whiplasher1599 Thanks alot for the motivating words buddy, I'm still learning python basics but trying to learn it as quickly as possible hehe

  • @Ram-lr6ud

    @Ram-lr6ud

    2 жыл бұрын

    How's it going so far?

  • @AppyTheApe

    @AppyTheApe

    2 жыл бұрын

    @@Ram-lr6ud I am able to move a character left and right in Godot (skipped the python course lol I'm a little impatient). And today I'm gonna learn making the character jump and make use of tilrmaps.

  • @Ram-lr6ud

    @Ram-lr6ud

    2 жыл бұрын

    @@AppyTheApe I'm happy to hear you're still at it!

  • @galalviat
    @galalviat2 жыл бұрын

    What a great content! This is exactly what i needed! Thxx!!

  • @definitely_that_guy
    @definitely_that_guy2 жыл бұрын

    real good advice.thanks for posting

  • @indieology7336
    @indieology73362 жыл бұрын

    Great advice!

  • @langitn.a.absen1946
    @langitn.a.absen1946 Жыл бұрын

    Thx! now all i need to do is just eat & digest basically all GDquest tutorial, participate in that game jam and the rest i forgot

  • @Ewokpilot65
    @Ewokpilot652 жыл бұрын

    I saw a couple of negative comments, pay them no mind this content is amazing💙

  • @patlecat
    @patlecat2 жыл бұрын

    Good couple of advices thanks

  • @eprst0
    @eprst0 Жыл бұрын

    Best advice ever: every week/month make a small game and bring it to a conclusion!

  • @ami7mina
    @ami7mina Жыл бұрын

    This is amazing! - from a frustrated beginner solo game dev.

  • @canadianblitz3468
    @canadianblitz3468 Жыл бұрын

    0:50, shots fired

  • @dysfunc121
    @dysfunc1212 жыл бұрын

    6:31 bruh, but that's the promised land.

  • @iodinex64
    @iodinex64 Жыл бұрын

    "Not having a mental breakdown on twitter" the most important part of game development

  • @tomardev
    @tomardev2 жыл бұрын

    good video bro you earned sub

  • @memesahoy79
    @memesahoy792 жыл бұрын

    Very helpful!

  • @AiEdgar
    @AiEdgar Жыл бұрын

    Hey listen. I was looking for a good guude to tackle Godot now I know what to do. Thanks

  • @BraveAbandon
    @BraveAbandon Жыл бұрын

    Im so glad i came across this video in my first week of game dev as an absolute noob haha

  • @lordav5520
    @lordav55203 ай бұрын

    Thank you!

  • @Gfgte
    @Gfgte Жыл бұрын

    I made my first game today. It is a basic vertical platformer!

  • @Silver-nm2if
    @Silver-nm2if2 жыл бұрын

    Damn these are good tips

  • @FunnyLittleStars
    @FunnyLittleStars Жыл бұрын

    "Not having a mental breakdown on twitter"

  • @rotraven
    @rotraven Жыл бұрын

    It took me 5 months instead 3 but it's still progress. It's what matters.

  • @BrannoDev

    @BrannoDev

    Жыл бұрын

    Awesome job! Turning it into a sustainable hobby is what gives you a real chance to make something worth while.

  • @arianghadami
    @arianghadami11 ай бұрын

    I feel the not to have a mental breakdown on Twitter

  • @codingidiot6754
    @codingidiot6754 Жыл бұрын

    Thank you.

  • @ShiroCh_ID
    @ShiroCh_ID Жыл бұрын

    the tips were on point so based on what i want to make all i need to learn was : RPG Mechanics(EXP System,RNGod Drop System,Inventrory/Bag,skills,etc) Networking(i plan to make the game semi MMO, aka MO aka Online Multiplayer) Anti Cheat(Might be the hardest part) now the question is, Should i start from easy things then progressed to harder ones, the other way around or do what i feel like i want to learn 1st while its also considered the easiest one to learn?

  • @FirstNameLastName-wg8ld
    @FirstNameLastName-wg8ld Жыл бұрын

    Damn, thanks.

  • @macky1660
    @macky1660 Жыл бұрын

    Working on my first game however I'm not clueless on programming. Working on a retro 3d fps boomer shooter which is fairly simple mechanic wise.

  • @grimreapybones2875
    @grimreapybones2875 Жыл бұрын

    I've been using Godot for 1 maybe 1.5 months now I have tried other engines before but always failed so bad I gave up But with Godot I feel making progress! Every now and then i would hit a obstacle tho There's be something I just cant get to work Because my setup is sometimes different from the tutorials But everytime I eventually solved it! If it feels like you can't progress and youve been sitting with one problem for days Don't give up! If you really can't get it to work scrap all the code for that thing compeletly and use a very different tutorial I remember i struggled almost 2 weeks on just figuring out how to carry over my players data (like health) over to the next scene Eventually the solution was super easy Autloload global script singletin I didn't find it sooner because I was tovscared to look in the right place

  • @tiacool7978
    @tiacool7978 Жыл бұрын

    The amount of people quitting their job to become indie game devs. Especially if they haven't finished a game yet, is insane. Yet the few I seen seem to be shocked why things aren't working for them.

  • @MrAntibeous

    @MrAntibeous

    Жыл бұрын

    I can understand them though, in my last job I was underground 6 days a week, from between 10 and 15 hours a day. and on the 7th day I was busy doing everything else(house chores and church). it isn't like that anymore, but when it was like that I would have done anything to get away from it!

  • @yell9140
    @yell91402 жыл бұрын

    Good video 👍

  • @GastLordYT
    @GastLordYT7 ай бұрын

    I’m also following the tutorial but how did you get the tile set portion to work? - the drawing the map portion for the top down shooter since the option to downloaded it as a tileset doesn’t show

  • @KS-xd6ql
    @KS-xd6ql Жыл бұрын

    I'd love a tutorial for a menu-based management/simulator/tycoon kind of game. It's mostly UI and coding, but there's so little out there in terms of guides. Maybe not sexy enough to cover?

  • @noeljose
    @noeljose Жыл бұрын

    0:23 made me crack

  • @whimbur
    @whimbur8 ай бұрын

    I would actually recommend learning a language like c# before something like python or gdscript, because that way you'll know not to take certain things for granted. (cough cough, strings)

  • @michaelluck5577
    @michaelluck5577 Жыл бұрын

    big reality check

  • @jabanan
    @jabanan Жыл бұрын

    There is curently Ludum Dare 53 going on and I just realized that switching to a different game engine, 1 hour before it started wasnt a good idea. I did 2 LD Jams like 5 years ago, in Game Maker without any coding. Now I cant even get a player to move or even be visible. I might have cucked myself into not being capable of making any game whatsoever.

  • @mph1459
    @mph1459 Жыл бұрын

    So im a novice... FUCK to the YEAH!! Level UP!!!

  • @JPKloess
    @JPKloess Жыл бұрын

    The lack of tutorials really has me worried about Godot, won't this compound if the tutorials are old? Will these tutorials even still work with the new version of the software?

  • @themore-you-know
    @themore-you-know2 жыл бұрын

    Based.

  • @endlosoft
    @endlosoft Жыл бұрын

    Well , here's how : - Follow a tutorial series . Make a platformer game .. don't worry if you don't understand . - Read books , such as "Godot in 24 hours" , it will be the best thing you can do because it will teach you a lot about Godot 3 . - Learn programming and OOP properly .. I think learning C# is good . and learn SOFTWARE DESIGN patterns and principles , because you will seek to make your game structure MODULAR . - Try to make a prototype of your dream game . TRY TO IMITATE games. I suggest making a Metroidvania game , try to REMAKE a game such as Metroid because it will force you to learn many things . And this way you will have a more clear vision of what you are trying to build . Make a short game like Metroid NES . Also you can get sprites , and you won't have to worry much about assets since you are copying Metroid NES . You will refer to the DOCUMENTATION - Now make your commercial dream game . Learn the other skills you need as you go . and do some devlogs and share dev progress . - Publish your game , you can contact publishers too .

  • @zennie846
    @zennie846 Жыл бұрын

    First step to building a game is learning how to build a game very useful information I'ma just stick with a friend teaching me this stuff than boring fucking tutorials

  • @synapse5791
    @synapse5791 Жыл бұрын

    6:34 ima make one but i wont abandon it i will just forget about it for several years at a time

  • @MrRyrukMain
    @MrRyrukMain Жыл бұрын

    omg miziziziziz I love that guy

  • @nyuh
    @nyuh Жыл бұрын

    0:54 *flashbacks to yandere sim* lmaö

  • @cozycodeyt
    @cozycodeyt Жыл бұрын

    I picked up Godot earlier this year and just released my second commercial game on mobile, still can't believe that this game engine is free. By the way, the name of the game is "Rubi - 2D Rubik's Cube", you might like it.

  • @slimeinabox
    @slimeinabox Жыл бұрын

    Thank you for assuming I don't know anything. Because I don't. I can BARLEY put a .PNG sprite into a project lol.

  • @GrumpyIdiot
    @GrumpyIdiot Жыл бұрын

    you just said everything im doing and i still cant make an inventory, i can make basic things but yeah thats all but im not going to make a small game bc for sure i know this wont help with making an inventory

  • @quiteman2765
    @quiteman2765 Жыл бұрын

    There is a mobile version do you think i can learn that way xd

  • @randomnessnecesity9627
    @randomnessnecesity962711 ай бұрын

    I was here to see 69 777 views. Memers and gamblers rejoice together.

  • @shibahh
    @shibahh11 ай бұрын

    i still dont know what a node2d is

  • @tieradlerch.217
    @tieradlerch.217 Жыл бұрын

    How to be pro in less than 10seconds : Say your self as beginner in godot Sent as post Edit word from beginner to pro Resent Done

  • @TioxhanDev
    @TioxhanDev2 жыл бұрын

    Fui el like número 1000

  • @keepitshort4208
    @keepitshort4208 Жыл бұрын

    Still was struggling to understand the miziziziz video probably have to watch couple of times to understand it 😅 and also have to go through other things it seems

  • @BrannoDev

    @BrannoDev

    Жыл бұрын

    Since I made this video GDQuest made an amazing programming 101 tutorial. Google ' GDQuest Learn Godot GDScript'

  • @keepitshort4208

    @keepitshort4208

    Жыл бұрын

    @@BrannoDev oh that's as good as miziziziz video ? Going through that will help me learn good enough coding ?

  • @Valdyr_Hrafn
    @Valdyr_Hrafn Жыл бұрын

    oh man I hate step by step tutorials. I need to understand what I'm doing, not just be told what to do. I don't understand how people are able to learn, I too stupid

  • @Goferf
    @Goferf11 ай бұрын

    I think you should learn the basics of game making in general, and apply to Godot. Like spawning, going to a new level, movement, stuff like that. Step by step tutorials won't help because it has to be melted n your brain. As you said in the video, you refer to those older projects. Just learn the basics and not follow a step by step tutorial. Make flappy bird or mario or something.

  • @Dude_Slick
    @Dude_Slick Жыл бұрын

    Go-dot, not Go-doe

  • @drakesayshi3321

    @drakesayshi3321

    Жыл бұрын

    Guh doe

  • @fiddleriddlediddlediddle
    @fiddleriddlediddlediddle2 жыл бұрын

    Videos like this remind me that KZread removed the dislike button.

  • @Sharkalien10

    @Sharkalien10

    2 жыл бұрын

    What’s the matter with it?

  • @carlyounger6262
    @carlyounger62622 жыл бұрын

    You cannot learn Python (as your first language) from a dozen videos. You need at least a couple of years to master the basics.

  • @Lorriar

    @Lorriar

    2 жыл бұрын

    No, that's not true. It's depend on your practice, like a guy practice 20 minutes a day, and another guy practice 7 hours a day.

  • @beep8849

    @beep8849

    2 жыл бұрын

    I dedicated a month to learn python basics and got comfortable enough with the basics to move back to Godot. Things are way easier now and I'm able to learn a lot from Godot tutorials and even program some of my own ideas with what I've learned.

  • @carlyounger6262

    @carlyounger6262

    Жыл бұрын

    @@beep8849 - Awesome, and you should absolutely keep it up - genuinely. Learning to code is one of the most positive changes you can make in your life. I had a similar start. It took me about a month to make my first game (with PyGame, back in the day). But it takes a lot longer to understand programming at any serious level. I used to teach Python, and we worked with our students until after they were hired, so I know how good people can be after a year or so. All of the students were creating apps within a few months, but even the most gifted students were nowhere near ready to lead even a small commercial project after a year. I'm not trying to discourage you in any way. We're all just doing our thing, and all have a lot to learn. I'm not the code police. I just wish people would respect the craft a little more. It takes years. It just does.

  • @beep8849

    @beep8849

    Жыл бұрын

    @@carlyounger6262 No worries, it definitely takes thousands of hours to reach a master level, and knowledge of the basics is nothing to be underestimated - they're truly as important to one's understanding of a subject as a building's foundation is to the rest of the structure. I guess I was thinking along the lines of how it can be much more possible than some beginners might think to at least be able to familiarize yourself with the basics to get a jump start. I'm very into learning as a concept and am always thinking about the psychology of a learner and theories for how to learn more effectively, so it's a passion of mine to encourage people to be able to see that they can do more than they might think, since I used to be discouraged at so much of what I tried before discovering better learning strategies. It can be the excitement of that rapid improvement in one's speed at learning that can inspire them to believe that they just might actually be able to reach a high level one day if they keep it up. This is coming from someone who spent years unable to make much satisfying progress in anything, only to turn it all around over the last year or so, having made significant progress in three of the subjects I've always wanted to be better at, and got my toes in the water for several more. ^-^ I agree it's very important to acknowledge how much depth there is to coding if you want to be as good as being able to make it a career, especially since no one can really get there without facing the reality of how hard it is. You have good points, thanks for sharing your thoughts with me : )

  • @ProgazQQ
    @ProgazQQ Жыл бұрын

    I really recommend GDQuests "Learn to Code From Zero" course to do exactly that! ^^

  • @lipnoodle117
    @lipnoodle117 Жыл бұрын

    You forgot the most important step: Don't go to /vg/'s /agdg/. Many beginners make this mistake. Instead, if you must, go to /g/'s game development general for much more sound advice.

  • @mohakus4

    @mohakus4

    Жыл бұрын

    What is vg agdg?

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