Giant Puzzles That Require Giant Brainpower! - Taiji
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Taiji Part 3 - giant episode for these giant puzzles. I take on the flowers section and the minus section, both extremely interesting sections with deep mechanics and fantastic puzzles. Enjoy 45 minutes of me tackling some incredibly interesting puzzles!
Edited by: / benbenranger
#aliensrock #taiji #puzzle
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Пікірлер: 279
Ah, it's happened. With every difficult puzzle game on this channel, like Patrick's Parabox, Baba is You, or even the Witness, there eventually comes a point where the puzzles become way too difficult for me to follow. But I still love watching Tyler work through them like a pro, even if I have almost no idea what he's doing! Lol
@blizzard8958
Жыл бұрын
I never understand what he does, still love the videos tho!
@peterpeladon
Жыл бұрын
I will say, when you're playing it, Patrick's Parabox is usually easier than the Witness
@monishrules6580
Жыл бұрын
@@blizzard8958 yup i dont understand the flower one that quicky
@WanderTheNomad
Жыл бұрын
I remember the really hard ones to follow along for me were Room to Grow and Snakebird. And I stopped watching Cosmic Express near the beginning, but I also found that hard to follow along. I think I could follow Patrick's Parabox all the way(except maybe for a certain area in the middle). I got lost at Baba near the mid-late game. And the Witness was so long and had so many separate sections that I forgot when I got lost. And Understand was shorter than the Witness, but I also forget at which point I got lost on the puzzles for it.
@monishrules6580
Жыл бұрын
@@WanderTheNomad huh.. I didn't get lost in most of those the only time i got lost was in the witness sound thing and maybe near the end in baba
That last puzzle was beautiful. It unfolded like a piece of art as the symmetry slowly grew more complex.
“They have to be in the same position within the sections. Have to be in the same position within the sections. They have to be in the same position within the sections. They have to be in the same position within the sections” - Tyler 2022
@wmiltti
Жыл бұрын
T pieces… Yeah! T pieces, T pieces, T pieces.
@dreamerofthorns
Жыл бұрын
Put that shit on a card
@sybro9786
Жыл бұрын
@@dreamerofthorns I’m going to mail Tyler a shirt with that on it
Note: You can press M to mark cells. I use this to denote empty cells for myself. Very useful!
@buttonasas
Жыл бұрын
Middle mouse is more convenient, personally.
@TheSplunger
Жыл бұрын
Ditto, I found marking empty cells super useful. There even were a few places I wished I had two markers
@imusthegreat
Жыл бұрын
If only I saw this before completing the game. Would have been so useful!
@nin10dorox
Жыл бұрын
Why didn't the game tell him this? It showed me when I got to this part.
@julien2632
Жыл бұрын
the game didn't tell me to
I cant get enough of you playing Taiji. Its like the witness but without the issue of "maybe I overlook a certain angle and miss an obvious clue"
@KhanShotFirst
Жыл бұрын
Until the main secret puzzle, at least.
@pessskychaos4874
Жыл бұрын
Yeah, i like this game a lot more than the witness
The pixel art in this game is so pleasing
@pessskychaos4874
Жыл бұрын
I love it so much
I so so love the level of interconnection in the environment, it's something I wanted to see a bit more of in The Witness and love what this game does with it. the only thing is, I never realized that it was the presence of the line in the gardens pillars that showed what needed to be 0 or 1, lol, I just kept track of which turned blue :p
@burningdiamond2356
7 ай бұрын
Commenting battle advanced
I loved the flower mechanic. It has the most deduction thinking where you slowly but surely fill in the puzzles
45 minutes is insane!! Tyler, you (and ben) spoil us too much!
I didnt realise how much these videos turn on the puzzle side of my brain until i started seeing witness puzzles in the land.
I needed this. I was going to buy Taiji on steam then realized I was broke
38:58 That's a work of art with the ninja stars. There was a previous one that was more difficult, but it didn't look as nice because it had mixed colors and/or symbols.
I love the "this looks like it might be tricky" *proceeds to instantly solve it*
I love your usual video length, but an extra large one is always a treat too!
36:28 the barrels, crates, and the tree trunk kind of looks like a bloody hand
"This feels like some sort of elbow macaroni" - Tyler 2022
Imagine having to stay up for uploads and not having them come out early afternoon in Australia
@jaxzen2007
Жыл бұрын
Dude its midnight for me
@c-saltinsanity1597
Жыл бұрын
Jokes on you I only watch videos late at night
@Hexagons7
Жыл бұрын
@@c-saltinsanity1597 that's right, sleep is for the weak
@cineblazer
Жыл бұрын
imagine having to watch the video upside down standing on the ceiling
@Grane1234
Жыл бұрын
Release dates for anything is both a blessing and a curse in Australia
I still cant get over the fact this game clearly wasnt made with tilesets. Or at least, was made with an extreme amount of tiles.
@knowledgeacquirer2931
Жыл бұрын
Tilesets?
@TlalocTemporal
Жыл бұрын
@@knowledgeacquirer2931 -- Like when games are on a grid, and each grid box has some art, like tiles. There might be several different grass tiles, some path tiles, some rock and cliff tiles, a bunch of building tiles, and they can be placed on the grid to paint a map. There are special ways to build a set of tiles so that they all blend together nicely, and even look like they have different heights. Once a tile set is made, you can build massive maps without needing to paint evey pixel or store gigantic images in ram (which isn't much of an issue today, but it used to be really important). Some games that use tile sets include: many sidescrollers (Mario, Metroid, Sonic, Celeste, Barotrauma, Snakebird, etc.), many top-down game (Pokémon, Legend of Zelda, Chonotrigger (and most JRPGs), Sim City 2000, Roller Coaster Tycoon, Factorio, both of the rail based puzzle games on this channel, Dorfromantik is entirely about tile sets, etc.), and loads of other games (I think even Minecraft textures count). Basically, if a game has art on a grid of any kind, it probably uses a tileset. Taiji looks like it uses fully custom painted textures though (except the puzzles of course).
It’s interesting to hear someone call the mechanics by different names than ones you picked yourself. In the last section with the achievement calling it the factory I called them pipes. It made sense to me and I just thought pipes connect the two like sections together.
@Gl1tch.r
Жыл бұрын
I call them variables, though I really like pipes
@coolpepe
Жыл бұрын
I called them mirrors since the should copy eachother, straight and at an angle
Tyler really quoted the bible and said "its the way and the truth [and the life]" lmao
I'm such a puzzle game fanatic and have so few people in my life I can share my love of them with. It is such a treat to get to watch these after I play the game myself and see someone else with a similar passion enjoy them.
@junkoe3808
Жыл бұрын
same.
@junkoe3808
Жыл бұрын
wanna talk about puzzles?
this game was so good, the secrets were so fucking bonkers
7:56 I'm surprised he didn't notice it had the same solution as the other puzzle he did with the 9 in the corner
Really loved that last puzzle. It looks intimidating at first but you can just work at it incrementally 1 block at a time and it reveals the solution itself
One cool thing about watching Puzzle Game let's play videos is that we viewers can play along with the players :) no I'm just kidding I can't keep up
4:30 this mechanic is actually very close to the way ̶a̶r̶r̶o̶w̶s̶ Doritos worked in The Witness - just applied to the grid puzzle instead of drawing a line.
@fahlgorithm
Жыл бұрын
Doritos*
@owencollier1071
Жыл бұрын
@@fahlgorithm good point lemme fix that
You inspired me to get this game, thanks! Got 100%, enjoyed it a bunch, since I enjoyed the witness a bunch too (except music box). No spoilers: A few puzzles felt silly (like that tower one you skipped). A few things felt far too easy to miss for what they offer, hopefully you find them on the playthrough. Very vague spoilers below: One thing is helpful but optional, and feels very easy for the dev to make it more clear. Helps a lot for one specific thing. Another has very little indication, and is entirely optional, though I feel if it was needed for something it would be easier to find.
@ellienugent2000
Жыл бұрын
These seem like riddles, but he would be able to figure it out
@DavidGuild
Жыл бұрын
I assume one of those is the fast travel system.
@TheSplunger
Жыл бұрын
@@DavidGuild Spoilers: Yeah, that's one. Mainly how symbols aren't on map till later, so there's no real indicator to do another one. Other thing is the bonus area, which is purely puzzles and has nothing to do with endings.
"kinda sounds like minesweeper for a second" I was thinking that for the entire challenge section, ha ha
Codewords i learned: Puzzle, Negative space, Dots, Red wires, Imitation, Protrusion, Binary, Decoding, Walkable
been waiting for this since 8:59 pm
40:30 POV: you walk into a Finnish bar and everyone is having a toast
17:55 Am I the only one who caught that Witness reference?
@varth_3048
Жыл бұрын
My brain has been rewired because of that game. I noticed it instantly.
@WanderTheNomad
Жыл бұрын
I thought it was an actual puzzle lmao
I love the camera angle and background. Simple, clean, efficient
This is one of the games of all time.
@CollinPatrick
Жыл бұрын
It is indeed a game.
This series is beginning to give me nostalgia of waiting for the next episodes of your other series like the witness. Good vibes :)
The game doesn't really communicat this, but on the puzzles where you have to walk along the path, if you go back along the line to some point not at the end and press "space", the line will go back to the tile you are at. I haven't explained it well, but it's a way to undo parts of the line without pressing redo
You're probably already done but FYI the map devices can be used to teleport if you put the destination's pattern in
Idk if it was intentional but the tree at 37:00 looks an awful lot like a hand trying to hold on to the cliff. Possible lore?? Ik it’s probably nothing but it’s neat to think about him adding lore bc it took him so long to make
the Minus puzzles were impossible for me. I couldn't figure out the pattern. and this Genius does it on the first puzzle
I just finished the last video, and now this gets uploaded! Amazing timing!
I love hearing how passionate Tyler is about puzzle games!
That last puzzle was impeccably constructed
This shit right here. Now this is the aliens rock shit that I stick around for. Missed the puzzle games this is filling a nice hole
It's funny watching him struggle to get out of the flower section when you can see a path that goes behind the house
tyler's ability to solve puzzles like this are insane, i barely followed most of what was going on here and certainly would take far longer to solve them...
I totally haven't been waiting till midnight for each of these vids to drop :)
That last puzzle really was insanely good. Thanks for sharing!
“I’ve never seen a puzzle game do anything like this before” meanwhile it’s almost exactly minesweeper logic
These puzzles are getting too complicated for me to keep up.
@monishrules6580
Жыл бұрын
Same
@depthsofabjection
Жыл бұрын
its more that he's very fast with puzzles that it becomes complicated to keep up with HIM. the great thing about puzzle games like these is you can take it at a leisurely pace to burn in the mechanics and the rules so they become second nature after a while
@tommy3134
Жыл бұрын
he jump cuts some initial thinking portions out so that gives you less time to think about the puzzle before he starts completing them
@subtopewdipie4159
Жыл бұрын
Yeah the flower ones were a bit confusing to me especially, like if there are 3 yellow and 1 purple in a square, how do you know whether to highlight the inner square or not? Stuff like that
@danieldavid3766
Жыл бұрын
@@subtopewdipie4159 In your case, if the inner square is highlighted, then 3 adjacent squares must be highlighted. If the inner square is NOT highlighted, then 3 adjacent squares must NOT be highlighted. The number of yellows indicates the number of adjacent squares highlighted/not highlighted.
Take a shot every time he says “matching”
I love how the solution to the puzzle at 29:30 is just staring you in the face with the flower boxes on the right. It’s so cheeky 😂
That last puzzle was also one of my favorites.
Thanks for the longer episode, felt a bit robbed last episode honestly(only watching your series to avoid spoilers until it's done) . I'm picturing myself doing these as you do and sometimes you just wiz past me, really neat seeing someone's else's thought processes!
Wow the puzzles & mechanic in this one is awesome
Finally geometry pays off by forcing you to use rotational symmetry
Wow, I love the aesthetics of this game! The puzzles are real brain-benders sometimes! I imagine it would be even worse if I were to attempt them myself!
The game does something really clever at 39:30 and probably elsewhere too. If you think about it, the forced squares don't really do anything and they could be either filled in or not filled in without really changing the puzzle, but they act as starting points so you don't get overwhelmed by the size and complexity of the puzzles without reducing the challenge at all, all without any explicit instructions. For the second puzzle, it also makes finding the solution more intuitive, as otherwise you may try to have the diagonal lines be filled in with negative space instead of positive space which is much harder to visualize. Very clever way of making the puzzle more approachable without reducing the challenge or forcing you to start from a specific square.
@TlalocTemporal
Жыл бұрын
Forced squares do have functional effects though. They can force two squares to be different states, and force continuous areas. Many of the Individual areas puzzles (the bars/negatives/pipes) used forced squares to make almost the entire puzzle, with some puzzles changing only a few forced squares between them. I agree that using forced squares to give starting points and help choose easier states to solve from is top notch game design though. 👌
@garrisonwu5862
Жыл бұрын
@@TlalocTemporal Maybe i wasn't clear enough. I meant that the forced squares in these two specific puzzles don't have any functional effects, not that forced squares in general have no functional effects.
I noticed at 29:30 that his puzzle solution seemed a lot like the flower bed right next to him. Seems interesting.
There's a door behind the waterfall at 17:53
@WanderTheNomad
Жыл бұрын
Also a bearded face at 18:02
the line mechanic is my favorite of the entire game
"no fart" -tyler, 2022
omg so exciting! cant wait for another episode
I love this game sm, ty for playing!
"How do I make the black ones work" nice one Tyler.
Man, you are quick doing those. Especially the combination puzzles
Holy, this game Is awesome! Love the vids!
Really hope you find both secret areas tho; you got real close to one of 'em this vid :P
@raph2550
Жыл бұрын
What are you talking about
Thanks for the videos!
22:00 ....Blue? Looks extremely purple to me
3 episodes in and he still never once used middle mouse button to mark negative space. love this game, just finished all sections, and hunting down the last remaining side-puzzles before going to what I assume will be endgame? Also loving the content a lot. always interesting to see how he struggled with puzzles, I had a fairly easy time with while also having an easy time with puzzles I struggled with. different approaches/thought-processes make a huge difference.
17:58 I see you sneaky wooden frame!
21:53 Tyler that is green. That is definitely green.
One of my favorite series!
On the walking puzzles you can undo moves by walking to a previous square and pressing the Space bar. It'll undo everything to that space.
even with tyler explaining how the tiles needed to be turned on or off, it took me until the 13 minute mark to even begin to understand how the flower puzzles work, and even then only after reading another comment about it being the same as one of the puzzles from The Witness
27:21 Congratulations, sir. you gave me deja vu! :D
I swear to god, I can't be the only one seeing the circle and line motif EVERYWHERE.
17:57 well that looks familiar
When dude said "T-pieces" I almost heard "Teepee says" The later "T-piece!" statements mad me hear "Teepees!"
Gotta love midnight uploads!
that last puzzle was beautifully designed
So let me learn from this game, the flowers are like fractions, the nearby spaces are need to be like half and half, and the *"-"* are patterns that need to be repeated and can be made with the negative spaces.
Love these long videos.
This is awesome.
You should play a good puzzle/logic game called The Signal State. There is even a demo if you just want to check it out!
I can't wait till he finds the challenge section.
two main region per video seems perfect! TO BINGE!!
love this
I love these puzzles. Mostly ones that require similiar logic to minesweeper
The Witness flashbacks at 17:53 If you know, you know. And if you’re this deep into this series, you oughta know.
I honestly like to consider these Witness-esque puzzle games like your average school day, but better.
you can use the map marker things to warp to other map makers by inputting the correct sequence of buttons
Dang this is racking his brain isn’t it, a 45 minute video! Sheesh!
love the video and enjoy the game! 😋
17:56 holy crap The Witness is invading
You gotta check out Neophyte. It's similar to vampire survivors but your a wizard making new spells.
Love watching the play through. Regret watching it before playing the game first tho.
woohoo more taiji
apparently you can do something with the fires that you unlock? Someone said in comments but didn’t spoil
Loved the game, one of a flew complaints, it might be a little short. But it is pretty much perfect. The other complaint being that it was not obvious to me how to use the teleport stones till the end. It would have helped if it showed the puzzle solution on the map instead of an empty box at first.