Ghost Noriko, Passive Soldiers (Half-Life 2 Facts

Ойындар

0:00 Ghost Noriko
0:29 Entanglement song
1:08 Eli above Alyx and Gordon
1:24 Bugbait goes missing in Citadel, grenade always appears
1:52 Debris looks bad
2:14 Snipers ignoring citizens
2:28 Destroying helicopter early
3:10 Throwing grenade when in vehicle
3:25 Extra wall in Nova Prospekt
3:43 Alyx teleports inside White Forest Inn
4:16 Barney disables barrier for fun
4:34 Alyx door silliness
4:49 Vortigaunt never stops working on airboat if you detour
5:17 Soldiers don't attack when standing in one particular spot
6:02 Water Hazard floaty stuff
6:35 Breaking the gate in Ravenholm
6:56 Medic giving health kit through floor
7:07 Missing texture
7:16 Protecting a citizen from explosions with more explosions
This video's subtitles took 22 minutes.
This project started around January 8.

Пікірлер: 185

  • @nuclearneon7534
    @nuclearneon7534 Жыл бұрын

    Those poor combine soldiers and stalkers in the citadel, having to work with that noise, it's a wonder that none of them just threw themselves over the edge

  • @DiggerDeeper01

    @DiggerDeeper01

    Жыл бұрын

    Their trans human cyborg implants filter it out. It's an anti-rebel defense.

  • @arthurconanthebarbarian1288

    @arthurconanthebarbarian1288

    Жыл бұрын

    Aw cmon i'd kill to work in there it's a bop

  • @SourceSpaghetti

    @SourceSpaghetti

    Жыл бұрын

    Don't worry, stalkers don't have ears.

  • @bennnoboyo5238

    @bennnoboyo5238

    Жыл бұрын

    Soldiers do not think of such noises.

  • @CaveyMoth

    @CaveyMoth

    Жыл бұрын

    WHAT?! I CAN'T HEAR YOU!

  • @lucialambda
    @lucialambda Жыл бұрын

    i thought that entanglement was just ambience honestly, it's cool to see that it's like directional based music instead. but thanks for the clip context lol i LOVE learning new things about this game after all these years. thank you so much.

  • @bshap495

    @bshap495

    Жыл бұрын

    It might be an example of diegetic music, meaning that the Citadel is actually creating that ambience.

  • @lucialambda

    @lucialambda

    Жыл бұрын

    @@bshap495 that's the word yeah lol

  • @unoriginalperson72

    @unoriginalperson72

    Жыл бұрын

    The citadel has a lot of sound and power coming from it, so it isn't too far fetched for it to be making a really loud sound that can be heard from far away

  • @nx2528
    @nx2528 Жыл бұрын

    the Entanglement music has an interesting history. originally, only the 39 second version (HL2_song0.mp3) was in the game, in map d2_prison_05 (the moving walls in Nova Prospekt). but back during the 2013 Steampipe updates, the eight second Entanglement loop (HL2_ambient_1.wav) was added in an update to the Citadel, as you pointed out, restoring a previously cut music cue. this was implemented by a member of the community helping Valve out, and Valve liked the restoration so they kept it. prior to this, this .wav was only in the 2003 HL2 leak.

  • @unoriginalperson72

    @unoriginalperson72

    Жыл бұрын

    How interesting

  • @AlexandrZaytsevet

    @AlexandrZaytsevet

    Жыл бұрын

    Fascinating

  • @HowdyRowdy

    @HowdyRowdy

    Жыл бұрын

    i didnt know valve still cares about hl2 beta

  • @MrElpizo
    @MrElpizo Жыл бұрын

    1:16 I love how silly idle body language looks in situations like this. "That's nice pod they got there, reeeeeeally interesting."

  • @WoodlandTrotter
    @WoodlandTrotter Жыл бұрын

    That part with entanglement being blasted was pretty funny

  • @staleshortcake9442
    @staleshortcake9442 Жыл бұрын

    5:18 kinda seems like Gordon's being held at gunpoint and forced to listen to breen

  • @Combine_Soldier.

    @Combine_Soldier.

    4 ай бұрын

    hey, if they're friendly, why not?

  • @davisdf3064

    @davisdf3064

    3 ай бұрын

    I actually love that, kinda like Breen gave him the chance to surrender

  • @Deagle195
    @Deagle195 Жыл бұрын

    The worst thing about these fact videos is that they end at some point, keep up the good work!

  • @engiman7086
    @engiman7086 Жыл бұрын

    Funny thing is, the entanglement music is just a very low pitch + slowed down version of the wall moving sound where the combine walls move

  • @128wk
    @128wk Жыл бұрын

    0:58 Scanner: I don't get paid enough for this shit

  • @monahikosliekos

    @monahikosliekos

    Жыл бұрын

    Yea it’s microphones must be blown out :(

  • @The1NamelessMonster
    @The1NamelessMonster Жыл бұрын

    5:40 decompiled maps are not reliable, I recommend using the leaked map files from hl2 to investigate, and it was probably a visleafs issue, where the npcs thinf you are in a different room

  • @bpnbeckeroo

    @bpnbeckeroo

    6 ай бұрын

    i think that's what he meant, decompiled doesn't mean he decompiled the bsp, it just means it wasn't compiled.

  • @TheQuadraticAttenuator

    @TheQuadraticAttenuator

    6 ай бұрын

    @@bpnbeckerooWell, I'm not sure where you'd get valves uncompiled vmf's unless they were leaked like namelessmonster suggested, or they released them at some point.

  • @bpnbeckeroo

    @bpnbeckeroo

    6 ай бұрын

    @@TheQuadraticAttenuator half life 2's vmfs were leaked at one point. i know portal's was as well, not sure about any others. either way, decompiled maps are mostly fine except for a few optimisation brushes/entities missing.

  • @sstteev
    @sstteev Жыл бұрын

    That's some crazy crowbar echo at that Water Hazard floaty stuff

  • @teetree6661
    @teetree6661 Жыл бұрын

    The last one is really cool; almost feels like they intended for that to be an option, what with the rebel still shooting the soldier and then continuing on instead of their ragdoll bein scripted. I appreciate that detail as someone who like saving rando NPCs whenever possible.

  • @xBINARYGODx

    @xBINARYGODx

    Жыл бұрын

    more of an accident than planned - that ai is following its scripts/behavior, it just doesn't/can't if its dead.

  • @bishalgurung4356
    @bishalgurung4356 Жыл бұрын

    Meanwhile at the citadel core: Combine:This is fine.

  • @Ghosty6464
    @Ghosty6464 Жыл бұрын

    3:26 Assuming the black-fog on doors/windows is LOD: What if the Nova Prospekt wall was originally intended to be there, but map-designers later wanted the area to be more open? So rather than place LOD fog, they just had the existing object (the wall) appear under LOD means?

  • @impulse_76

    @impulse_76

    Жыл бұрын

    Not likely, a much simpler explanation is the metal wall is much more discreet looking than a black one in that specific place.

  • @TheQuadraticAttenuator

    @TheQuadraticAttenuator

    6 ай бұрын

    I'm pretty sure it's a specific type of area portal for windows. It's used a lot when you return to c17 but they're mostly unnoticeable cause we all run the game at max settings with 500fps now lol

  • @UnknownCleric2420
    @UnknownCleric2420 Жыл бұрын

    5:28 Weezer album cover

  • @supersonicbros23
    @supersonicbros23 Жыл бұрын

    I'm gonna take a wild guess and say those specific combine are part of a special temp faction so you can walk in and watch the breencast without agroing them. Similar to how snipers aren't enemies to the crows on the roof until you reach the top floor, an ai_relationship probably flips.

  • @CombineWatermelon

    @CombineWatermelon

    Жыл бұрын

    "stop attacking so i can monologue!!!"

  • @The-Plaguefellow

    @The-Plaguefellow

    Жыл бұрын

    That honestly seems like something Breed would order the Overwatch to do. "Quit firing your weapons, the Rebels can't hear me over your racket!" "Uh, 10-4. All units cease fire." *City-17 falls silent*

  • @Combine_Soldier.

    @Combine_Soldier.

    4 ай бұрын

    or maybe we just don't get paid enough for doing this shit

  • @arthurconanthebarbarian1288
    @arthurconanthebarbarian1288 Жыл бұрын

    I've just noticed that vortigaunt ray at 5:13 has the same texture/effect as the ones in anti-mass spectrometer in HL1, but the color is different

  • @unoriginalperson72

    @unoriginalperson72

    Жыл бұрын

    A lot of particles, sounds, and textures are reused in Half-life 2

  • @cheesebusiness
    @cheesebusiness Жыл бұрын

    8:29 “…for some dumb sh- _stuff_” 😅

  • @EmptyMag
    @EmptyMag Жыл бұрын

    Glad to see more facts as time goes on, there's really no shortage of them is there?

  • @kabanfriends5764
    @kabanfriends5764 Жыл бұрын

    1:01 yo this music is a banger

  • @goofy--cracker-sucker
    @goofy--cracker-sucker Жыл бұрын

    5:33 Freeman surrenders

  • @DaRealBruner
    @DaRealBruner11 ай бұрын

    7:11 the texture here if I recall is supposed to be an outlet, and the texture is present in the 2003 leak files.

  • @neonwaver
    @neonwaver Жыл бұрын

    you can cancel any sound the gravity gun makes if you turn on/off your flashlight during anytime one of its sounds plays

  • @privatepessleneck
    @privatepessleneck Жыл бұрын

    4:20 that reminds me of something similar in halo 3, when you rescue sergeant Johnson in the first mission, if you have allies still with you, its only johnson and dead bodies, but no allies during the rescue will have alive prisoners who join you.

  • @NovaDelta
    @NovaDelta Жыл бұрын

    1:00 lowered audio by 136 dB so it doesnt blast your viewers eardrums because the citadel is so damn loud

  • @01RIE01
    @01RIE01 Жыл бұрын

    I had no idea about entanglement! So cool!

  • @mort_brain
    @mort_brain Жыл бұрын

    Thanks for your attention to detail.

  • @armoredscout3773
    @armoredscout3773 Жыл бұрын

    Not that I have the means to go and check, but there are a few places in Xbox Half Life 2 that aren't textured properly as well, I remember finding some see-through walls in the Water Hazard chapter when I was goofing around and not rushing through the airboat segments where you're being chased by the chopper!

  • @Vlad.Tikhonov
    @Vlad.Tikhonov Жыл бұрын

    As with relistening to a favourite piece of classical music, this never gets old. Thank you!

  • @Wadethewallaby2001
    @Wadethewallaby200110 ай бұрын

    7:08 i’ve seen that before I tried running on Garrys mod, but it still was a missing texture. Must’ve been a decal that was used previously, but was removed. They are actually two of them. I don’t remember the other missing texture.

  • @StupidIdiotTheSecond
    @StupidIdiotTheSecond Жыл бұрын

    0:16 is really eerie 'cuz it gives off vibes of like some creature that's luring you in

  • @GloriG_C17
    @GloriG_C175 ай бұрын

    5:25 "Hold your fire! Dr.Breen is speaking."

  • @racer927
    @racer927 Жыл бұрын

    Interesting how they just make them disappear in the first clip. I really don't think it would take that much (2004) resources to keep them in the map until you hit the level load. This is especially egregious considering Manhack Matt and Arlene get killed to reduce resource load in their respective levels among others.

  • @SneedFeedAndSeed
    @SneedFeedAndSeed Жыл бұрын

    I remember entanglement being one of the only songs saved as wav files in the hl2 leak. Also how much hours do you have in hl2?

  • @TheExperienceYT

    @TheExperienceYT

    Жыл бұрын

    Same with the citadel tram music, it just sounds different in terms of style

  • @Qtoyghs
    @Qtoyghs Жыл бұрын

    1:00 is the simultaneously the dumbest and most clever joke I've laughed at in the past hour.

  • @caramelldansen2204

    @caramelldansen2204

    Жыл бұрын

    m y e a r s

  • @olegmoki

    @olegmoki

    Жыл бұрын

    That is very in Pinsplash's style

  • @elliot9634
    @elliot9634 Жыл бұрын

    i love every single one of these. thanks man.

  • @Henry00
    @Henry00 Жыл бұрын

    My favorite series, I hope you continue to find more things! I can't wait!

  • @empty5013
    @empty5013 Жыл бұрын

    i always thought the entanglement loop was a distant alarm

  • @golarac6433
    @golarac6433 Жыл бұрын

    The first fact reminds me of when I played half life 2 for the first time as a kid, barely knowing English, I did not figure out that I'm supposed to flip the car with gravity gun. I thought I have to go somewhere and "turn on the power" or something to make the crane work. Makes sense, right ? I managed to get through this whole chapter on foot until the gunship battle. Then the guy would not open the gate for me. Sad

  • @NovaDelta
    @NovaDelta Жыл бұрын

    Also, i dont remember if you covered that shadow casting cube where the van falls into the citadel in episode one. When you get out of the van and it falls, shine a flashlight onto where it was and youll see a shadow cube.

  • @birkobird
    @birkobird Жыл бұрын

    wake up babe new half life facts video

  • @cameronabshire1195

    @cameronabshire1195

    Жыл бұрын

    *wakes up* omg babe

  • @AlexSaysHi2013
    @AlexSaysHi2013 Жыл бұрын

    Subbed, actually giving a reason helped!

  • @TABBYMUSIC
    @TABBYMUSIC Жыл бұрын

    I hope these hl2 facts videos never end. i like to watch these videos while i eat noodles

  • @Jenoxen
    @Jenoxen Жыл бұрын

    Is the missing texture one an actual missing texture? I've seen it a lot on gmod maps, A random 1x1HU square with missing texture in a random spot of a map

  • @gordon_freeman2542

    @gordon_freeman2542

    Жыл бұрын

    It usually is rendered separate from the game which causes them to look crusty, The game texture is separate from an actual missing texture, You can delete the missing texture texture, But it renders one from a backup repository instead.

  • @avtomaticeskijrazdatcikgus2713

    @avtomaticeskijrazdatcikgus2713

    Жыл бұрын

    Maybe it's a missing decal?

  • @Gulliblepikmin
    @Gulliblepikmin10 ай бұрын

    Interestingly, while playing through the SourceRuns Old Engine version of HL2, I noticed that the missing texture at 7:07 was missing completely absent, meaning that, the missing texture was probably caused by source engine updates, assuming it wasn't removed from the Sourceruns Old Engine version for whatever reason.

  • @DavidEcclestonSmith
    @DavidEcclestonSmith Жыл бұрын

    *Guy whispering into George Bush's ear meme* "More floating things have been found"

  • @aarontheperson6867

    @aarontheperson6867

    Жыл бұрын

    where were you when the second group of floating objects were found

  • @scantyer
    @scantyer Жыл бұрын

    2:28 i assume the chase and boss fight in the next maps isn't affected right?

  • @Sporeality

    @Sporeality

    Жыл бұрын

    If it does, i'm doing this on my next playthrough

  • @The-Plaguefellow

    @The-Plaguefellow

    Жыл бұрын

    It doesn't. Each of the Hunter-Choppers are separate entities, but they're treated as a single unit for narrative purposes.

  • @thememester1190
    @thememester1190 Жыл бұрын

    It's funny that despite being nearly 20 years old. Half Life 2 is less buggy than a lot of modern AAA titles.

  • @tarabelle7716
    @tarabelle7716 Жыл бұрын

    Wow now I know why the first time I played it took forever for the airboat to get fixed. in each of my subsequent playthroughs I've thought "okay that was fast?"

  • @Blurns
    @Blurns Жыл бұрын

    7:16 Did you mean to say you can prematurely destroy the bridge, not the rockets?

  • @Pinsplash

    @Pinsplash

    Жыл бұрын

    no, you actually blow up the combine rockets before they hit their target

  • @Blurns

    @Blurns

    Жыл бұрын

    @@Pinsplash Oh, I get what you mean now. The rockets are detonating at the same time/place because they're hitting where the bridge should be, and you're saying they're premature because they're not visibly hitting anything.

  • @skullzans

    @skullzans

    Жыл бұрын

    @@Blurns At first that was the case. Then the third-to and second-to last ones were obviously pre-detonated.

  • @icerod6672
    @icerod6672 Жыл бұрын

    holy i just finished a video

  • @pemo2676
    @pemo2676 Жыл бұрын

    the citadel sound is as if it's breathing. the electricity running through it, so insanely powerful, and pulsating like a circulatory system - the "body" metaphor for the combine and earth grows with this! gordon and the resistance really are an infection to it

  • @MindAtItsFinest
    @MindAtItsFinest10 ай бұрын

    When I was playing the game for the first time and I didn't understand I had to hit the car with the gravity gun i walked *on foot* to New Little Odessa and then i had to go back *on foot* to the docks to then realize what I had to do

  • @Zedorfska
    @Zedorfska Жыл бұрын

    Love these

  • @rainetolentino4336
    @rainetolentino4336 Жыл бұрын

    At first part, i thought that the LOD thing is a bug, but i realized it is an optimization for gameplay. So far you can still see these on Gmod and can be disabled by addons to enhance visual gameplay

  • @staryoshi06

    @staryoshi06

    Жыл бұрын

    Nothing that you could see at that distance is worth the performance decrease.

  • @impulse_76
    @impulse_76 Жыл бұрын

    There's another tiny missing texture (decal) in c17_13, right above the exit to the street at the start.

  • @alexrva433
    @alexrva4334 ай бұрын

    5:26 goes hard

  • @toprocket8556
    @toprocket8556 Жыл бұрын

    On the Xbox 360 orange box that’s how I got rid of the hunter chopper I also thought that’s what you had to do

  • @corvetaumbr2410
    @corvetaumbr2410 Жыл бұрын

    The year will be 2104 and this man will still be finding new odd half life 2 facts

  • @olegmoki

    @olegmoki

    Жыл бұрын

    It will be like "I've found out the bug that allows to get a grenade at the very end of the game via spawning a chicken, in 2056. So if you throw a grenade at a specific corner on a last map when you blowing up the breen's shields, one of the pixels of a shield will be incorrect. Do whatever you want with this information"

  • @extrovertdude4271
    @extrovertdude4271 Жыл бұрын

    Speaking of missing textures in 7:13 , theres also one in Route Kanal where you have to dodge a steam coming from the pipe, just near the next area

  • @craftmaster343
    @craftmaster343 Жыл бұрын

    In the hallway to kleiners lab at the red letter day load zone the secrete wall door entrance gets bricked up after the load

  • @manformerlypigbukkit
    @manformerlypigbukkit Жыл бұрын

    3:30 I’m new to Hammer, how could I go about doing this to optimize my maps lol

  • @unoriginalperson72

    @unoriginalperson72

    Жыл бұрын

    Just put a black texture that fades away when you get closer and unload the objects in the room until you get close is what I'd say

  • @monahikosliekos

    @monahikosliekos

    Жыл бұрын

    @@unoriginalperson72 What entity are you referring to? I’m pretty sure if it doesn’t involve area portals it won’t generate visleafs.

  • @Wadethewallaby2001
    @Wadethewallaby2001Ай бұрын

    4:35 I realized that if Alex doesn’t get to that room, you’re in and Alex is not there when the loads when you go to Kleiner at about two seconds when he finishes his speech, the game crashes this is possibly because the game is trying to get Alex‘s voice lines, but it seems like the game realizes it’s a Null. So the game crashes.

  • @eineatombombe

    @eineatombombe

    5 күн бұрын

    alyx?

  • @Wadethewallaby2001

    @Wadethewallaby2001

    5 күн бұрын

    @@eineatombombe yes

  • @letsgame9740
    @letsgame9740 Жыл бұрын

    5:29 no no that’s what they call a firing line

  • @mwitt8128
    @mwitt8128 Жыл бұрын

    19 year old game and there's still something to be found

  • @vtresa
    @vtresa Жыл бұрын

    5:25 combines can listen lol

  • @Helperbot-2000
    @Helperbot-2000 Жыл бұрын

    I suspect the grenades are counted like the other weapons as both a weapon and as ammo, when you pick up a grenade the grenade acts like any other weapon and gives you the grenade weapon and a grenade ammo, like picking up a pistol gives you a pistol and some ammo, and it allows you to refil ammo by picking up another pistol, so the grenades refill your grenade ammo, and when you run out you still keep your grenade weapon, it just lacks its grenade ammo.

  • @Pinsplash

    @Pinsplash

    Жыл бұрын

    correct

  • @Satchel_Charge__
    @Satchel_Charge__ Жыл бұрын

    1:52 good pronunciation

  • @migueeeelet
    @migueeeelet Жыл бұрын

    7:13 that's a decal to be specific

  • @mi1t4nk
    @mi1t4nk Жыл бұрын

    you make me think of dedicated fans (just finished watching ceiling catapult by msushi its insane how long a game can be played for) side note I wish half life 2 worked in gmod :'(

  • @surpriseeggsandtoyreviews
    @surpriseeggsandtoyreviews Жыл бұрын

    I thought entanglement also played in d2 prison 05

  • @Pinsplash

    @Pinsplash

    Жыл бұрын

    that's a different version of the song, forgot to mention

  • @surpriseeggsandtoyreviews

    @surpriseeggsandtoyreviews

    Жыл бұрын

    oh

  • @MegaZeta
    @MegaZeta11 ай бұрын

    tfw more floating things have been found

  • @goddhoward7453
    @goddhoward7453 Жыл бұрын

    Honestly? A horror map based on entanglement, and how loud it is would be awesome.

  • @rigelstarz6032
    @rigelstarz6032 Жыл бұрын

    in my half life 2 episode 2 more than 15 things are missing texture Including the runner zombies or is it called a gonome

  • @trentlitteral6802
    @trentlitteral6802 Жыл бұрын

    Will you make a facts video on the half life 2 leak that just came out?

  • @cocusan925
    @cocusan925 Жыл бұрын

    I love you thanks for your work

  • @tatapnhob
    @tatapnhob Жыл бұрын

    5:28 weezer

  • @littlefirez2870
    @littlefirez2870 Жыл бұрын

    yay! new vids!

  • @Klonoa1488
    @Klonoa1488 Жыл бұрын

    If you crouch, uncrouch and then quickly crouch again, you can get your camera higher when crouching.

  • @wadmodderschalton5763
    @wadmodderschalton5763 Жыл бұрын

    What's the name of the missing texture in the developer console?

  • @combineadvisor572
    @combineadvisor572 Жыл бұрын

    does the entanglement song play in Follow Freeman?

  • @Pacca64
    @Pacca64 Жыл бұрын

    Do we have a filepath for that missing texture? Looks like it might be an old decal

  • @impulse_76

    @impulse_76

    Жыл бұрын

    Yes we have, it's "decalmetalfirehydrant001a"

  • @CaveyMoth
    @CaveyMoth Жыл бұрын

    How long does your channel usually last?

  • @BOOHBAH
    @BOOHBAH Жыл бұрын

    not sure if you've covered this before but there is a visible missing texture on one of the background maps

  • @Mrincognitowastaken
    @Mrincognitowastaken Жыл бұрын

    0:47 I've never thought about it until now but is that a civil protection siren?

  • @isaachinman-kv8po

    @isaachinman-kv8po

    11 ай бұрын

    Technically yes

  • @Mrincognitowastaken

    @Mrincognitowastaken

    11 ай бұрын

    @@isaachinman-kv8pooh that's pretty cool ngl

  • @CoolSs
    @CoolSs Жыл бұрын

    5:26 ok , this is cool . it look like you are surrendering .

  • @CatsT.M
    @CatsT.M Жыл бұрын

    Very interesting...

  • @eddiewalpole
    @eddiewalpole10 ай бұрын

    What a shoddy work, hope Valve will patch all that out!

  • @LordZordid
    @LordZordid Жыл бұрын

    Some call them facts. Developers calls them features.

  • @stenerquesten7249
    @stenerquesten7249 Жыл бұрын

    out of your friends which are you? Truck freak Crazy ass 1:00 The fighter

  • @miku
    @miku Жыл бұрын

    2:53 wait... that wasn't the intended way to play???!?!?

  • @thg1nrediar
    @thg1nrediar Жыл бұрын

    noriko

  • @seaI.
    @seaI.8 ай бұрын

    2:48 - 2:53 Why is it so rhythmic...

  • @MoyaHoney
    @MoyaHoney Жыл бұрын

    Does the Tickrate effect the timing of Portal 2's dynamic music?

  • @keegansayshi2479
    @keegansayshi2479 Жыл бұрын

    How do you command allies to go places!?

  • @MyScorpion42
    @MyScorpion42 Жыл бұрын

    but what is the filename of the missing texture???

  • @Deutscher.Kameramann
    @Deutscher.Kameramann Жыл бұрын

    if u hit the woman with an rpg and noclip(impulse 101 command) in highway 17 she will make random animations

  • @gman_4815
    @gman_4815 Жыл бұрын

    6:16 tazik29 have a good video about it.

  • @wolfcl0ck
    @wolfcl0ck Жыл бұрын

    there is another missing texture in the following map

  • @unoriginalperson72

    @unoriginalperson72

    Жыл бұрын

    You'd know since you made the mod that fixes the texture

  • @zeniththetoaster9712
    @zeniththetoaster9712 Жыл бұрын

    I thought that 2:28 was what you were supposed to do

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