FreeCAD: Simple Surface Continuity | Make your own YouTube Button | Basic Surfacing #2

Тәжірибелік нұсқаулар және стиль

In this FreeCAD tutorial, we'll demonstrate how to create a surface with seamless continuity transitioning between faces. Using a KZread button as our example, we'll guide you through the process step by step. By the end of this tutorial, you'll be equipped to design your own KZread button with customizable colors.
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Пікірлер: 24

  • @frankbauerful
    @frankbauerful3 ай бұрын

    Wish I had known this earlier. Creating a nice curve like this that cleanly blends with a Loft is something that I've always struggled with.

  • @andrewshkolik
    @andrewshkolik3 ай бұрын

    Finally good explanation on Surface WB Filling tool. It took me couple days googling to find out that you actually can double-click on edge in a list to set face and continuity. I did that from property editor before :) Yep, UX still has some room for improvements, as well as Wiki.

  • @MangoJellySolutions

    @MangoJellySolutions

    3 ай бұрын

    Great to hear that this was of use. Yes documentation is annoyingly very sparse for this type of modelling.

  • @csk9444
    @csk94443 ай бұрын

    Thanks for yet another great tutorial! Though it was modeled without complete constraining, I found out that by changing only the dimensions of the bottom sketch we can control the final shape to match the actual button proportions!

  • @sjn8099
    @sjn80993 ай бұрын

    Awesome. Thank you 🙂

  • 3 ай бұрын

    NIce!

  • @CraigLYoung
    @CraigLYoung3 ай бұрын

    Thanks for sharing 👍

  • @YouGenom
    @YouGenom3 ай бұрын

    This is awesome! Thanks a lot! Also quite powerful this WB, which so far I have never used :)

  • @MangoJellySolutions

    @MangoJellySolutions

    3 ай бұрын

    Glad you enjoyed :)

  • @SV001R
    @SV001R3 ай бұрын

    Is there any way to make loft feature with some guidelines?

  • @MangoJellySolutions

    @MangoJellySolutions

    3 ай бұрын

    There is a great workbench add on called the Curved Shapes workbench. It has loft and sweep with hull curves. Few tools but well worth a look. I have a couple of videos as well.

  • @russellw5447
    @russellw54473 ай бұрын

    Good Tutorial, I've had a problem converting the Model to Parametric Solid( mine converted to Compound which stymies me at 18:13), I'll backtrack and see if I missed something during the Continuity phase of the Tutorial? Damn there is so much functionality to use and remember. Darren can You suggest a Glossary for FreeCAd and its work benches? I have trouble remembering all the Functionality of the various Benches. BAcktrack from 18:13 worked Object has transformed siuccessfully to a Parametric Solid. Obvious;y I missed something in the earlier stages. As usual You need to watch and follow Darren closely! As regards FreeCAD & for that matter CAD functionality I gather "Edges are Connected by Faces". Once again is there a description of various components and their relationships?

  • @victorldunn9638
    @victorldunn96383 ай бұрын

    Interesting "new to me" ideas of what can be achieved when using various workbench tools together - especially Clone>Scale and blending I do have a question, that also came into my mind after part #1, - How would one then convert the final solid into a shell with a uniform wall thickness such that other internal structures could then be constructed as an enclosure for circuit boards and servos? Thank You

  • @MangoJellySolutions

    @MangoJellySolutions

    3 ай бұрын

    Developing freecad requires programmers to give you the tools to do certain operations such as joining surfaces, creating lofts etc but I will put my money on some of the programmers of any CAD package not being able to achieve what me, yourself and other could do design and modelling wise with the software itself though they programed the tools. It's not the top it's how you use it 😁😁 Converting the final solid into a shell can be done in a number of ways with variable success depending on the continuity of the object and its construction. When you have this kind of object you could get away with a basic clone scale and cut. Or you could construct the object as surfaces in the same way but leaving off the bottom and then use the 3D offset. This may fail due to a number of factors (more about that in another video I am looking to do, and thanks to Paul on Patreon who I have been working with to get round his problem. In turn we found a number of pitfuls and most importantly how to get out of them. Another option would be to creat a cloned workflow for the inner surface and close both by joining them together. Basically a version of the repeated steps but with smaller dimensions in the sketches. This can be done by duplicating the workflow in the treeview and altering the sketches. With the upcoming release of 0.22 / 1.0 (depending on what they want to call it) there is a sketch offset which I can see is going to become a vital tool when it comes to thickening walls adding yet another string to the bow. I think it will be a good idea for me to include these in the surfacing videos, which now looks like it's going to be a series. I have been getting a lot of surfacing requests and freelance work lately and would like to pass along what I have learnt and still learning.

  • @superdau

    @superdau

    3 ай бұрын

    @@MangoJellySolutions What will be new to the sketch offset functionality? I have always used either the "2D offset" of the Part workbench or a "subshape binder" (which has an offset parameter) on sketches and it worked fine. It has the big advantage over the clone scaling that the offset is absolute (e. g. always 1mm). With scaling (which is obviously always relative) the bigger something is, the bigger the "offset" will be.

  • @superdau

    @superdau

    3 ай бұрын

    The first question should be: do you really need the inside to match the outside shape and a uniform wall thickness? Maybe just cutting out a cube is fine? Or, if you need to be a bit closer to the outside shape, extrude the first sketch (which defines the base shape in this example) so it just doesn't poke through the top and cut that out of the solid? Btw. instead of the "clone and scale" of a sketch, you can also use the "Part->2D offset" or "Part Design->sub shape binder" (which has an offset parameter) on a sketch. You can mix and match most functions of the different workbenches (except for "Part Design"; most of its functions need a "Part Design->body" to work). If that isn't enough there's the 3D offset to create the smaller "inside" to cut from the solid. But that can be a bit picky (although it worked just fine in this example; I just tried it out).

  • @victorldunn9638

    @victorldunn9638

    3 ай бұрын

    @@superdau It would be great for you to make a video demonstrating the various approaches that you suggest.

  • @loicnicolas5002
    @loicnicolas50023 ай бұрын

    Bonjour Darren, tu pouvais faire le rendu du logo KZread à la fin du tutoriel avec l'atelier Render, je l'utile parfois, c'est pas mal 😊

  • @MangoJellySolutions

    @MangoJellySolutions

    3 ай бұрын

    C'est une très bonne idée!

  • @Miniellipse
    @Miniellipse25 күн бұрын

    At approximately 12min into video, I feel the scaling effects are a bit random. Very hard to envision/understand the effect of scaling on final surface shape. I would rather use an exact surface to determine upper surface curvature.

  • @jpwillm5252
    @jpwillm52523 ай бұрын

    Interesting ! 😎 But I promise, I won't copy. 😁 -- Intéressant ! 😎 Mais promis, je ne copierai pas. 😁

  • @MangoJellySolutions

    @MangoJellySolutions

    3 ай бұрын

    Feel free my friend :) N'hésite pas mon ami

  • @jpwillm5252

    @jpwillm5252

    3 ай бұрын

    @@MangoJellySolutions That's nice thanks ! But if I have to show it one day, I will cite the author of this method.😀 -- C'est gentil, merci ! Mais si je dois le montrer un jour, je citerai l'auteur de cette méthode.😀

  • @androxilogin
    @androxilogin3 ай бұрын

    ..but why?

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