Fighting Game Garbage: The Shadaloo Soldiers (SFV)
Today we take a look at the last of the garbo NPC characters in SFV, the soldiers! This my longest vid yet, but it was defo fun to do.
Link to the mod used: modderbase.com/showthread.php?...
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#SFV #FGC #Soldiers
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Btw one thing I missed I noticed while editing, AS-M EX's divekicks are overheads, which is pretty cool. I'd imagine a few people are wondering if I'll ever cover the boss characters, and if I find a way I'd love to, I just haven't found a mod. Anyways it's 2AM I'm die enjoy vidja
In a game like SFV where everyone is pretty much a superhero the worst characters in the game are the ones closest to normal people without all the training and abilities. Ironically, they're bad cause they're legitimately street fighters.
It's like watching a movie from the perspective of "bad guy #7" who only exists to have 2 minutes of screen and time and then get beaten up by the protagonist.
It's official: 2P is just a very disgruntled, down on his luck shadaloo soldier who was kicked out of the organization for being a disaster
imagine landing a 10% damage combo and getting punished for it by taking 70% to 90% of your health
i love the soldiers idle animation is like oooh im a ghost
The high health and reverse scaling actually make sense in the context of single player NPC. It would make them harder to beat for a newcomer but reward them for learning how to string a combo together.
id love to see matches only with these characters. just for fun.
You should do one of these videos on Jigglypuff's custom moves in Smash 4
Idea: tournament but the only allowed characters are the base soldiers and Peter
Their idle is Two-P’s animation… that’s the real scary part
I just now realized that the soliders' tackle is them attempting to do a Psycho Crusher
Can I just say that the idea of giving a serious competitive analysis of completely un-playable (un-modded) is kind of hilarious?
"The head clips through the hat for some reason"
My favorite part of these SFV NPC videos is how I'll eventually get stockholme syndrome'd by shitty frame data to the point that I'm going
>AS-R-EX takes 2 extra frames of hitstun and has 1450 health with seemingly 10% extra scaling per hit
It was really cool to see the shitty Psycho Crusher when that golden soldier with the helmet first came out. Still, I wish they had gone a little further establishing that Bison's "Shadaloo-ism" fighting style is being taught to the soldiers as well, Psycho Power or not. That, or clearly mix their move sets with shittier versions of moves from the 3 highest minions. I guess the dive kick is kinda fitting, being a sky attack - also, I guess Cammy would've learned a lot of her stuff while serving Bison, under his influence. Still, a Double Knee Press where they land on their butts would've been great.
sometimes I wonder why I watch series of videos on characters that are not playable, in a game that I've never touched, using terminology that I don't understand.
That Two-P Idle animation is somehow horrifying on these guys
Is no one going to mention why the blue soldier has short kid arms