Fallout 3 Is Garbage, And Here's Why

Ойындар

This is a review of Fallout 3, featuring retrospectives on the series as a whole, analysis of gameplay and storytelling mechanics, discussion of the games' initial critical reception, and the ability to absorb 1.5 hours of your human life right through the screen.
It is also feature-length. Literally the length of numerous good films you could watch instead. Oops!
Patreon: / hbomb
Twitter: / hbomberguy
Tumbly: / hbomberguy
Review Sources:
IGN'S FALLOUT 3 REVIEWS:
Video: • Fallout 3 Review
Article: uk.ign.com/articles/2009/10/15...
GAMESPOT'S FALLOUT 3 REVIEWS:
Video: • Fallout 3 Video Review...
Article: www.gamespot.com/reviews/fallo...
Metacritic Page:
www.metacritic.com/game/xbox-3...
MrMattyPlays' 2014 Review:
• FALLOUT 3 - The 2014 R...
Additional Video Sources:
• Fallout 2 Marcus' char...
• Fallout 2: What happen...
• Mass Effect 1 Letting ...
• Resident Evil 4 (Wii) ...

Пікірлер: 55 000

  • @Sun-Tzu-
    @Sun-Tzu-7 жыл бұрын

    How the fuck did you make a feature film about disliking a game?

  • @Refloni

    @Refloni

    7 жыл бұрын

    Much to dislike in the game?

  • @ttv0

    @ttv0

    7 жыл бұрын

    Really though there isn't I watched a good portion and it's just nitpicking, I can do the same for Fallout 1, 2 and New Vegas easily

  • @ttv0

    @ttv0

    7 жыл бұрын

    ***** Yes I can, it isn't hard to nitpick, especially anything open world. 3 was definitely not slapped together, there were plenty of missions that give you choice, like the family, when you go to rescue someones brother from a group of "vampires". You can kill them all, talk with them, convince the brother to leave, or convince him to stay, or flat out kill him too. If you don't like the main story you don't have to play it, the only thing keeping you playing it is yourself there's a whole world and a lot to explore outside that.

  • @ttv0

    @ttv0

    7 жыл бұрын

    ***** The family storyline was written fine I can't think how it was "lazy" in any regard, I didn't say open world was an excuse for laziness I said it's easy to nitpick an open world game, which is the majority if what he did here. The worlds of Fallout 1,2, and New Vegas weren't realistic in the slightest, I felt it easy to invest in the stories of the characters in 3. I feel the criticism for 3 stands simply because it's the most different fallout, it changed the look of the game and the setting, making it more of a destroyed wasteland as opposed to the rebuilding of society in 1 and 2, both are great settings in my opinion.

  • @ttv0

    @ttv0

    7 жыл бұрын

    ***** The writing in the other games didn't have silly moments? They had a mixture of silly and serious, 3 had the same. The villages were desolate because they were meant to be, to fit their setting better

  • @fuucaran
    @fuucaran11 ай бұрын

    Can't belive Tommy Tallarico made the music for this flawless game. His mother must be very proud.

  • @penguatarctic

    @penguatarctic

    11 ай бұрын

    Fr, he even was the first American they hired to make fallout.

  • @colorfuk1688

    @colorfuk1688

    10 ай бұрын

    So cool to see him have 7 Fallout records!

  • @ARB1452

    @ARB1452

    10 ай бұрын

    Jeremy Soule actually heavily borrowed from Tommy when doing the elder scrolls soundtrack. Tommy also did the sound effects by casting magic spells and recording it

  • @foca7550

    @foca7550

    10 ай бұрын

    He is Todd Howard's dad you know. He's very proud of his how many awards his semen has won.

  • @freshstartyt

    @freshstartyt

    10 ай бұрын

    Are you sure it wasn’t Joey?

  • @KuruSeed
    @KuruSeed8 ай бұрын

    in retrospect not having the choice to talk a cop out of violence was realistic

  • @Aurelius_unofficial

    @Aurelius_unofficial

    8 ай бұрын

    Oof

  • @benjbutton

    @benjbutton

    7 ай бұрын

    @@Aurelius_unofficialTallarico enterprises demands you cease and desist the use of their “oof” trademark.

  • @datboi4216

    @datboi4216

    7 ай бұрын

    Bruh shut up. Not everyone wants to talk about that shit on a fucking video about fallout.

  • @bubblegumkk8158

    @bubblegumkk8158

    7 ай бұрын

    ​@@datboi4216 Ah yes, Fallout, the game series notoriously unconcerned with American politics

  • @datboi4216

    @datboi4216

    7 ай бұрын

    Idgaf if you bringing politics into a conversation about video games then you should reevaluate your choices in life

  • @alicesawyer1995
    @alicesawyer199510 ай бұрын

    My favorite moment in Fallout 3 was due to a bug, not even because of anything intentional. Lucy West died before i was able to get her quest, and because people around Megaton had been saying she was acting strange and i found her body fallen off one of the highest points in the town, I thought she'd committed suicide and i hadn't gotten to meeting her in time to help. I felt genuinely melancholy and wondered what would've happened otherwise. And then it turns out it was just a bug where sometimes NPCs can die ¯⁠\⁠_⁠(⁠ツ⁠)⁠_⁠/⁠¯

  • @RJ-wx3fh

    @RJ-wx3fh

    5 ай бұрын

    It just works

  • @nackskott12

    @nackskott12

    5 ай бұрын

    That sounds like a really cool experience, only to have it ruined for you later.

  • @Tenchigumi

    @Tenchigumi

    5 ай бұрын

    Says a lot when bugs can tell a more emotional story than the actual writing.

  • @zonesproductions

    @zonesproductions

    5 ай бұрын

    No, it wasn't a bug. She realised she was in Fallout 3.

  • @Tenchigumi

    @Tenchigumi

    4 ай бұрын

    @@zonesproductions Truly a fate worse than death.

  • @misterrioter3575
    @misterrioter35753 жыл бұрын

    "Dad i wiped a major settlement off the face of the earth, killing dozens of people at least" "Im not angry, Im just dissapointed"

  • @bozotheclown1142

    @bozotheclown1142

    3 жыл бұрын

    "I murdered a lot of people under the pay of an unscrupulous burgeiouse asshole" "[Marge Simpson grunt]"

  • @leon6777

    @leon6777

    3 жыл бұрын

    Annoying thing is that the judgement your dad passes is the most superficial thing ever.

  • @absolutedumbass2366

    @absolutedumbass2366

    3 жыл бұрын

    ''not just any settlement either, one of the most thriving ones in the capital, *children are dead, dad, i killed them''* ''i'll be taking away your terminal privileges, for at least a week''

  • @WASDLeftClick

    @WASDLeftClick

    3 жыл бұрын

    “Dad, I crushed the only optimistic woman I’ve met in the Wasteland’s dreams, nuked her town, became a cannibal, enslaved dozens of people, gave drugs to an addict in Rivet City, turned a sentient android over to the men trying to hunt him down, and stole everything that wasn’t bolted to the floor wherever I went.” Dad: *Minecraft Villager Noise*

  • @somedude6833

    @somedude6833

    2 жыл бұрын

    “Goddammit son, if you see a straggler, you shoot em! I can’t believe I’ve raised such an idiot”

  • @randomizer1666
    @randomizer16663 жыл бұрын

    3 mods you will find for every Bethesda game after Morrowind: Remove the start sequence, unofficial bug patch, and make the game harder.

  • @luxither7354

    @luxither7354

    3 жыл бұрын

    4th mod: big titties on every woman with hyper realistic bounce physics. I don't know how they do it; I wouldn't think those making these mdos know what a breast looks like in person let alone how gravity would influence them.

  • @thevilmasta2825

    @thevilmasta2825

    3 жыл бұрын

    @@luxither7354 i mean that is every game to be fair

  • @dvno7581

    @dvno7581

    3 жыл бұрын

    @@luxither7354 tbh i still think it's a miracle these games have such extensive mod libraries for such an obtuse game engine. people really do love these games.

  • @TheRevDel

    @TheRevDel

    3 жыл бұрын

    @@dvno7581 Because the games start out as "do what you want, here's a big world to do it in", it makes the games have huge potential. Always unfulfilled. However modders tend to start by fixing the issues, then adding things they'd like, then on to grand projects. Helps that they've had beloved games made in their franchises meaning fans are invested from the announcement.

  • @supergoodadvice853

    @supergoodadvice853

    3 жыл бұрын

    @@TheRevDel The games themselves are also incredibly easy to mod, compared with others.

  • @8stormy5
    @8stormy5 Жыл бұрын

    "I am big bad man. You cannot stop me" "kys" "you are correct. Self-destruct initiated. Gootbye". THIS GAME WON AWARDS

  • @adamandom

    @adamandom

    10 ай бұрын

    @@nikunjshrestha7076 that is the conclusion of the game. If a game cant stick the landing, that speaks volumes about the quality of the rest of it. I dont get how thats so hard to comprehend

  • @abdalln8554

    @abdalln8554

    8 ай бұрын

    "End of the line mutie" "Kys" "I tried, but no one kills Frank Horrigan"

  • @shogunpug4071

    @shogunpug4071

    4 ай бұрын

    I finished the game last night for the fight time and I reloaded the save so many times trying to understand WHY he'd kill himself and the base. It would've made more sense if we hacked him. Not convinced an Ai that clealry has one directive to change his mind

  • @FosterC144

    @FosterC144

    3 ай бұрын

    ​@@shogunpug4071 this kind of ideoligy dates back to star trek 1960, captain kirk talked to an ai and convinced him he was going against his own functioning too, actually it kind of mirrors Eden.

  • @icrievretim

    @icrievretim

    3 ай бұрын

    ​@@shogunpug4071They tried so hard to make another "The Master" that made themselves look like they didnt even tried

  • @ellie4154
    @ellie41547 ай бұрын

    When I first played Fallout 3, I was the same age as the main charac- I mean, the player’s character and Sarah Lyons telling you to sacrifice yourself at the end felt fine? Narratively sound? But when I played it aged 30, I was horrified that a soldier was telling a teenager to sacrifice themself for the greater good, just because their dad had done the same thing. I chose the dialogue option where the player asks Sarah to do it instead, and she got offended!? And I’m pretty sure she said something akin to “well aren’t you a gentleman!?” (No my character was a woman) and I just remember the dialogue being so rubbish. I then asked Fawkes as hbomb said, it didn’t work, so I quit without saving and haven’t played it since.

  • @Elonyx.studios

    @Elonyx.studios

    5 ай бұрын

    Really puts things in perspective doesn't it. The main character in FO3 is the age many young men are sent to war. You have these kids in places they arent familiar with, surrounded by locals who speak a language they dont understand, thier commanding officers then proceed to tell them to commit horrible acts of voilance for reasons that aren't explained to them, and they have no choice but to follow those orders cuz they don't have enoughlife experience or perspective to question any of it. Even if they're sent out to die crossing no mans land or walk through a mine field They have no choice but to trust the decisions of the older authority figures cuz its "the right thing to do"

  • @ax23mgh8

    @ax23mgh8

    4 ай бұрын

    Fawkes only enters instead of you if you have the DLC, prime Bugthesda writing xD

  • @Fustercluck0

    @Fustercluck0

    4 ай бұрын

    ​@@ax23mgh8 pay us extra to have a half-decent ending :) aren't we a great company?

  • @FosterC144

    @FosterC144

    3 ай бұрын

    Lyons didnt say "go in there teenager" she said "one of us has to go in there, should we draw straws?" Then *YOU* can tell her to go in there and she does go in, it is narratively much more sound than you make it out to be.

  • @FinnishCommando

    @FinnishCommando

    3 ай бұрын

    ​@@FosterC144Yep these fake comments these days are everywhere..

  • @PrismTheKid
    @PrismTheKid3 жыл бұрын

    Casual reminder that Bethesda denied Obsidian a bonus for their work on New Vegas because the Metacritic score was 1 point less than they were hoping for

  • @cl1cka

    @cl1cka

    3 жыл бұрын

    Also forced them to finish the game in 16 MONTHS or wouldnt be payed.....Hence the bugs. I guess Bethesda didnt want them to make something much better than their normal buggy shit.

  • @henrikkrusty8065

    @henrikkrusty8065

    3 жыл бұрын

    holy shit what

  • @cl1cka

    @cl1cka

    3 жыл бұрын

    @@henrikkrusty8065 Yep they were given deadline of sorry 18 months for New Vegas. Imagine how much better the game would be if they had a proper time :)

  • @panpan1287

    @panpan1287

    3 жыл бұрын

    Actually Bethesda was perfectly justified to do that They made an agreement and Obsidian didn't meet the requirements Sure it's scummy but on a buisness side of things it's 100% valid

  • @MrGothicruler666

    @MrGothicruler666

    3 жыл бұрын

    @@panpan1287 Even if your argument didn't give shitty business practices a pass, there's evidence that Bethesda had people review bomb the game so they wouldn't have to pay the bonus.

  • @etherraichu
    @etherraichu4 жыл бұрын

    Know what bugged me? One day I was playing Fallout 3 and had just rescued dad. he complained about me leaving the vault. I suddenly realized... You can't tell him why you left. You can't tell him that the overseer went crazy after dad left. you can't tell him that the overseers goons killed Jonas. The game won't let you so much as hint at what happened. For some reason this bothers me a LOT.

  • @rampantsarcasm2220

    @rampantsarcasm2220

    4 жыл бұрын

    it's the exact same deal as how you can't ask Father in Fallout 4 to justify anything he's doing, you can't ask him what the fuck is up with the FEV lab, why he thinks it's okay to kidnap people, turn them into mutants and then just neglectfully release them to torment other people, you can't ask him what the end goal of his program to make synthetics is, you can't ask him why they can't just create a new society underground. You can't ask the brotherhood why they hate ghouls, you can't ask them how exactly synthetics are more dangerous than a fucking ICBM, you can't ask them how exactly they know synthetics aren't sentient Fallout games made by bethesda lack any meat, any depth to them, what you see is what you get

  • @asbestosfish_

    @asbestosfish_

    4 жыл бұрын

    etherraichu Well, _fuck._

  • @CassidyCope

    @CassidyCope

    4 жыл бұрын

    @@rampantsarcasm2220 Well, IIRC you can ask the BoS why they hate synths, but all you get is a ~½ hour rant about toasters.

  • @elgatochurro

    @elgatochurro

    4 жыл бұрын

    bad writing, quick writing.

  • @banginbadger75

    @banginbadger75

    4 жыл бұрын

    Fallout New Vegas in comparison shines in this area. Anytime I talked to someone and wanted to know more about them and ask questions it felt that the game always gave me more than enough options to learn what I was curious about.

  • @nickmalachai2227
    @nickmalachai2227Ай бұрын

    1:21:00 Not only does Caesar start talking about Hegelian dialectic, he fundamentally misrepresents the concept, and if you bring Arcade with you to this meaning, Arcade will straight-up confirm it. The story is self-aware enough to represent an element of debate and philosophy that most people wouldn't know about beforehand, and then call the character out for using it incorrectly.

  • @concept5631

    @concept5631

    19 күн бұрын

    He's like a reddit atheist that thinks he knows everything.

  • @irishbateman6064
    @irishbateman6064 Жыл бұрын

    I didn’t play Fallout 3 for the first time until about 2016. My very first play through, I knew I wanted to be an evil bastard, and once I reached Megaton and entered the saloon to go along with the main quest, I met Mr. Burke and he presented me the opportunity to blow up Megaton. I got so excited to do this that I basically forgot the main story and went ahead and did it, and then remembered the reason I was even in Megaton in the first place once the bomb went off and the only objective I had was “Find dad”. So I just sort of roamed the wasteland with no clue what to do to progress the main story, and I was totally fine with that. It really gave a sort of underlying reason to be wandering around everywhere. I did all kinds of side quests, helped the slavers at Paradise Falls, and generally just became a huge piece of shit. I never found the GNR building, so I never met Three Dog, but I probably passed by Dr. Li in the Rivet City science lab like four times while doing The Replicated Man quest without realizing she could progress the main story. Eventually I did the Agatha’s Song quest and went to the Vault-Tec HQ to find Vault 92, and all the other vaults, of course, were listed in the database. After completing the quest I decided to explore the other vaults, which led me to Vault 112, completely oblivious to the fact that dad was there. I was completely surprised that I found him basically by chance, and was REALLY looking forward to the main quest. And then was generally disappointed by a lot of the writing. It had a couple bright spots but overall I felt like this grand journey I went on didn’t really pay off. Like sure, the Enclave base was cool and all, and it was really interesting to meet President Eden after hearing his voice for hours on end (since the Enclave Radio was the only music station I had available outside of D.C.), and it was fun traveling to Project Purity with Liberty Prime, but those bright spots were kind of overshadowed. It also felt like the plot accelerated WAY too quickly. Like, one moment, you’re installing fuses at Project Purity, then the Enclave come, and suddenly you’re just in their main base after a single vault excursion. One quest later and you’re at the end of the main story. My journey to even find the main quest was far greater than the destination, but it goes to show that the Bethesda Fallout games really shine when you just explore the world on your own terms and see what they have to offer. That’s why I had a lot of fun with Fallout 4, because I basically ignored the main story and made my quest about getting all the bobble heads and as many magazines as I could find, while also building up every settlement to feel like real towns. Tl;dr - exploration good, writing bad

  • @chrischin_94

    @chrischin_94

    8 ай бұрын

    Same with my current playthrough of 4. Played years ago and after 80+ hours into my new game, I'm finally about to enter the Institute. Have most of the map explored and settlements developed 😏

  • @jasperfox6821

    @jasperfox6821

    Ай бұрын

    Couldn't agree more 😊

  • @masonoberle2417

    @masonoberle2417

    2 күн бұрын

    The craziest part about the writing for the main story being so lackluster is that the writing for the side quests can actually be very good. You can actually talk to Vance and learn why he's decided to organize his vampire cult. The clusterfuck of trying to get the Lamplight kids out of Paradise Falls only to realize that Rory can't be snuck out with them. The fact that changing the no-Ghouls policy at Tenpenny Tower still ends with the Ghouls killing the previous residents. Fallout 3 does actually have some moments of great quest design and writing that are kneecapped by stuff like the Karma system and the main story progression.

  • @jasperfox6821

    @jasperfox6821

    2 күн бұрын

    @masonoberle2417 It shows great games don't need great story, Bethesda have never been the best at story tbh

  • @SaysThisCat
    @SaysThisCat4 жыл бұрын

    Skyrim makes most npcs beg for their lives when they drop below certain health level in combat. It’s really fucked up because if you stop trying to kill them they recover slowly and then resume the fight. You cannot opt to show mercy... and if you don’t kill certain people, those quest lines will not progress. Bethesda’s exploration of morality is pretty unimaginative and leaves a lot to be desired.

  • @ArtyIF

    @ArtyIF

    4 жыл бұрын

    bethesda (fallout 3/4 tips): put down the weapon and the enemy might forgive you also bethesda: this

  • @soulkuza9307

    @soulkuza9307

    4 жыл бұрын

    Bandit: please don't kill me! Bandit (Five Seconds Later):I'm going to gut you like a fish!

  • @maybeyourbaby6486

    @maybeyourbaby6486

    4 жыл бұрын

    It's the same in World of Warcraft. I hadn't really thought about it until one day I just realized that they added fleeing enemies but never, for a single moment, even considered that one might want to spare an enemy. Like the thought didn't even cross their mind. It's not that they aren't given a choice, it's that they just don't understand why you would want to make that choice. I would love it if, when an enemy flees, you have to either chase after them or shoot them in the back, or watch them go without getting any loot. That might actually be an intresting choice - do you want to end the fight early or do you want to chase the enemy down for the loot? Will you take the risk that they'll show up later or that the enemies will be more alert? But no, the developers couldn't even fathom the possibility that someone might not want to kill an enemy after they surrendered.

  • @fallensurvivor21

    @fallensurvivor21

    4 жыл бұрын

    Yup in New Vegas when I entered Freeside and got jumped by 3 Freeside bums I killed 1 and the last 2 had low health. They stopped attacking me and all they do is roam around Freeside limping like the bums that they are lol

  • @necronenjoyer368

    @necronenjoyer368

    4 жыл бұрын

    Also if your main master of a guild they dont give 2 shits

  • @ReconRecall
    @ReconRecall4 жыл бұрын

    I do love that your Dad just goes. "My god you killed an entire major settlement and a key point of civilization in this region? That's not nice. Now let's work on this purifier together!"

  • @MrKILLINOOBZ

    @MrKILLINOOBZ

    4 жыл бұрын

    I think the only way to make FO3 make any logical sense is to have a low intelligence character who literally can't comprehend the implications of his/her own actions which is seriously saying something.

  • @elgatochurro

    @elgatochurro

    3 жыл бұрын

    Exactly, also cause the game lacks factions and any attempt to join the enclave, your dad is assured you're on his side... cause there's no other choice in the end... youre going to help him to the end and get this running cause thats the rigid story they wrote... realistically, he CANT be mad at you, he cant hate you, he cant despise or distrust you... because the writing team didnt bother to actually write any options for goign off the good boy path in the main quest... all this, and i actually hear people say fallout 3 is more replayable... less linear... more involved story and choices and freedom... than NV where you could join, befriend, and/or piss off almost any combination of factions in the game and complete the main quests with said consequences... you can go with Ceasar, you can go with the NCR, you could win hoover damn for Mr House, you can even just win the game for yourself and no one else... somehow thats less complex and less replayable than a game that forces you to have a stupid birthday party, grow up, chase your dad, go to a VR sleep chamber to free your dad, keep chasing your dad, and end the game fighting on the side of the good guys DESPITE YOU MAY OR MAYBE NOT BEING KNOWN FOR KILLING A WHOLE FULLY FUNCTIONING AND LAWFUL TOWN AND ALL ITS CITIZENS IN A POST APOCALYPSE FOR NO GOOD REASON...

  • @Jammonstrald

    @Jammonstrald

    3 жыл бұрын

    @@elgatochurro The reason people think 3 is "more replayable" is because those people are associating the idea of "replayable" with the endless amounts of aimless, pointless "exploration" and sidequests (i.e. bethesda) in 3. What you just described as being replayable in NV is the one main plot line. It doesn't matter that the way in which that plotline resolves can be different or change depending on your actions and choices; it's still the "same" thing. This is according to reviews I was just thumbing through (which brought me to this video). The main defense of 3 being better than NV is "in 3 I can go anywhere, whenever and however I want, but in NV if I try going anywhere, I die." That mindset isn't interested in moral dilemmas, or consequences, or character expression as replayable, it is concerned with "how much can I walk around and shoot stuff?"

  • @elgatochurro

    @elgatochurro

    3 жыл бұрын

    @@Jammonstrald thats... really stupid... its an rpg... i kinda prefer some things to kick my ass... it lets me know all these levels arent for nothing...

  • @ZandieBird

    @ZandieBird

    3 жыл бұрын

    @Angine Bathesda didn't even make the first two games. They were made by a different company. That's why the first two games are so much better content-wise than the other three.

  • @damien678
    @damien6785 ай бұрын

    Reputation Systems > Morality Systems Every time

  • @Bazil591
    @Bazil5915 ай бұрын

    41:56 Hearing old HBomb call an hour and a half long video, "super long" is pretty funny.

  • @mojito8948

    @mojito8948

    4 ай бұрын

    You mean young HBomb

  • @SMJSmoK

    @SMJSmoK

    3 ай бұрын

    @@mojito8948 HBomb of old

  • @sars910

    @sars910

    2 күн бұрын

    HBomb of yore

  • @jabberw0k812
    @jabberw0k8124 жыл бұрын

    I have to point out *the* most infuriating moment of the game. The Broken Steel DLC lets you send Fawkes into the chamber at the end. The only reasonable choice. But the game's ending *still* calls you a coward for not killing yourself.

  • @skiplet87

    @skiplet87

    4 жыл бұрын

    This just goes to show how the game wants you to be your dad's copycat and will even PUNISH for not doing so. Reminder, the game won TONS OF WRITING AWARDS FROM EVERYWHERE.

  • @DILFDylF

    @DILFDylF

    4 жыл бұрын

    Are you implying that I SHOULDN'T call people cowards for not killing themselves? Pah.

  • @Stiffmiester979

    @Stiffmiester979

    4 жыл бұрын

    Strategy is cowardice in disguise friend.

  • @ChaiKarl

    @ChaiKarl

    4 жыл бұрын

    @@Stiffmiester979 I disagree. Strategy is taking a logical outlook on your current situation to overcome it, where as cowardice is to panic and avoid it.

  • @lowesmanager8193

    @lowesmanager8193

    4 жыл бұрын

    @@Stiffmiester979 Yeah, fuck flanking that machine gun over there, that would be cowardly. LETS JUST CHARGE IT!

  • @Ian_sothejokeworks
    @Ian_sothejokeworks2 жыл бұрын

    The first time I played Fallout 1, I named my character after myself. So, when I met Sheriff Killian, I had trouble trusting his motives...

  • @simongritcel613

    @simongritcel613

    2 жыл бұрын

    Didn't get it, can you explain?

  • @nikorobinson9678

    @nikorobinson9678

    2 жыл бұрын

    @@simongritcel613 his name is Ian, so when he met the sheriff he was worried as the name was “killian” or “kill Ian”

  • @simongritcel613

    @simongritcel613

    2 жыл бұрын

    @@nikorobinson9678 Thanks, got it now

  • @dragonfell5078

    @dragonfell5078

    2 жыл бұрын

    Lmao that's funny

  • @izzy642

    @izzy642

    2 жыл бұрын

    this is too perfect

  • @gamecubechair9066
    @gamecubechair90664 ай бұрын

    I just realized. The intro of the game where you can look around and hear the other doctors talking implies that you were fully conscious at birth.

  • @dragonick2947

    @dragonick2947

    Ай бұрын

    Alternatively, the game is telling you that you're about as sapient as an adult as you were when you were a baby.

  • @WeaponizedAutism7

    @WeaponizedAutism7

    Ай бұрын

    ABOMINATION

  • @aligmal5031

    @aligmal5031

    Ай бұрын

    you are a child of Dune

  • @LegzMackenzie
    @LegzMackenzie5 ай бұрын

    Interestingly enough, Kevin VanOrd works at Larian Studios now. He wrote for Baldur's Gate 3 and Divinity: Original Sin 2 - two of the best examples of delicious, choice-based RPGs. What a redemption arc.

  • @DavidJCobb

    @DavidJCobb

    3 ай бұрын

    that's a cool fact and it's cool of you to come here and share it makes sense. fallout 3 was shallow, but it still did expand a lot of people's ideas of what's possible in games, both narratively (in what it pretended to do) and mechanically (in what it actually did achieve). doubtless it's inspired plenty of folk who have the experience and the chops to do better now

  • @LANNUNLESS
    @LANNUNLESS3 жыл бұрын

    really trying to stretch that 10 min mark

  • @coughingbabie

    @coughingbabie

    3 жыл бұрын

    He almost didn’t make it

  • @MausOfTheHouse

    @MausOfTheHouse

    3 жыл бұрын

    Deadass

  • @bappojujubes981

    @bappojujubes981

    3 жыл бұрын

    I mean 1 hour, and 29 minutes is BARELY over 10 minutes long come on.

  • @Marathedog

    @Marathedog

    3 жыл бұрын

    @@bappojujubes981 I know right how dumb hahaha

  • @boywithcrackers3871

    @boywithcrackers3871

    3 жыл бұрын

    hah little did he know, 8 min is the new 10 min

  • @mayalewis2956
    @mayalewis29563 жыл бұрын

    Fallout 3 ending where a super mutant and a ghoul will look a 19 Yr old teenager in the eye and tell them to go sacrifice themselves doing something they could do with little to no harm to themselves

  • @cracinlac923

    @cracinlac923

    3 жыл бұрын

    And one is immune and the other one is wearing power armour and has been fighting this whole time

  • @doubledownpleasegosubtotte4274

    @doubledownpleasegosubtotte4274

    3 жыл бұрын

    Beating a game without trying

  • @neonkatze

    @neonkatze

    3 жыл бұрын

    Did you really just call a 19 year old a teenager?

  • @mayalewis2956

    @mayalewis2956

    3 жыл бұрын

    @@neonkatze nineTEEN

  • @denissorn

    @denissorn

    3 жыл бұрын

    Don't remember which but one of DLCs changed this.

  • @isaacramirez2098
    @isaacramirez2098 Жыл бұрын

    To this day I’m still butt hurt at the Tenpenny Towers quest. They were so many nice people in the building who wouldn’t even mind ghouls living with them and they were all slaughtered by the ghouls you helped peacefully bring in. (Which gave good karma) While that’s a badass and nice twist. I was pissed because when I went back to murder Roy and the other ghouls for their crimes I got bad karma.

  • @weplo1597

    @weplo1597

    7 ай бұрын

    There are mods for that to fix story.

  • @cfroi08

    @cfroi08

    Ай бұрын

    Bethesda trying to redpill us

  • @crimsondynamo615

    @crimsondynamo615

    15 күн бұрын

    What did Todd mean by this

  • @siobhan98

    @siobhan98

    12 күн бұрын

    You can do the quest so the humans and ghouls live together peacefully. You just have to convince enough ppl go accept the ghouls or get out, so i think you have to pass several speech checks

  • @emersonpage5384

    @emersonpage5384

    10 күн бұрын

    ​​@@siobhan98even if you do all that, they only coexist for a few in-game days. If you return after a while, the ghouls murder everyone.

  • @northseapirate2313
    @northseapirate2313Ай бұрын

    Honestly many of this game’s world building problems could have been solved if they just set it right after the Great War. It would explain why everybody acts like the war happened yesterday instead of 200 years ago.

  • @crimsondynamo615

    @crimsondynamo615

    15 күн бұрын

    I heard early on in development that was going to be the case

  • @kyre4189
    @kyre41892 жыл бұрын

    "Fawkes, since you're immune to radiation, could you please save the world?" "No. You do it." 10/10 writing, maybe the reviewer had a point in team killing him

  • @ammarslhim7934

    @ammarslhim7934

    2 жыл бұрын

    11/10 best ending.

  • @luminosity01

    @luminosity01

    2 жыл бұрын

    as much as i like fallout 3 honestly this is very stupid lol

  • @baldingpaninijoker3856

    @baldingpaninijoker3856

    2 жыл бұрын

    I’ve been able to make him go it instead of mr

  • @enclavesoldier1112

    @enclavesoldier1112

    2 жыл бұрын

    U makin fun of my boy Fawkes?

  • @wm9482

    @wm9482

    2 жыл бұрын

    Apparently if you pay money to install broken steel (Also garbage) you gain the ability to let fawkes go in. However it's literally pointless then because your scripted to survive no matter who goes in the purifier

  • @nicholaseliotsmith1430
    @nicholaseliotsmith14303 жыл бұрын

    dude ive never played a fallout game but that line where the master says "leave now. while you still have--" and then his voice breaks into the woman's voice as she says "hope" in the most like, desolate sad tone, gives me the fuckin shivers every time i watch this video. that's damn good writing and delivery

  • @leifabianhidajat4872

    @leifabianhidajat4872

    3 жыл бұрын

    What line are you talking about? I don't recall ever hearing this

  • @leifabianhidajat4872

    @leifabianhidajat4872

    3 жыл бұрын

    @Crinkle111 I think he's just saying that it has a really good delivery

  • @pixeltiger4204

    @pixeltiger4204

    3 жыл бұрын

    @@leifabianhidajat4872 this is the line the master says after you show proof that the super mutants are sterile and right before it commits suicide.

  • @tinyetoile5503

    @tinyetoile5503

    3 жыл бұрын

    @@leifabianhidajat4872 1:09:57

  • @huckmart2017

    @huckmart2017

    3 жыл бұрын

    I agree. I come very close to crying when he says "there is no hope." His delivery is perfect. It really sounds as though he truly has lost all hope.

  • @synthiandrakon
    @synthiandrakon11 ай бұрын

    People get irrationality angry at the idea that an open world isn't fully open right from the start, but I think it's more fun when they do that. Instead of having everything accessible, I get to deeply explore a small area and then when I'm getting bored of it I get a new area

  • @dogeshark204

    @dogeshark204

    9 ай бұрын

    Metro Exodus did this perfectly, instead of a huge map, you get small open maps that have a final boss, pretty much like a world in a mario game. Then you finish it and skip to the next one.

  • @johnhighway7399

    @johnhighway7399

    9 ай бұрын

    The only correct way to do open world games is to allow the players to go wherever they want, whenever they want... but only if they can survive there. If the players are skilled enough to beat every enemy, then good for them. There should never be an artificial barrier.

  • @synthiandrakon

    @synthiandrakon

    9 ай бұрын

    @@johnhighway7399 that's so arbitrary why does every open world game need to be structured like a survival game? Or an RPG? I just don't agree with the premise that every open world needs to be a non-linear sandbox with no restrictions right from the start. When games have the ability to limit what you have access to if allows them to more greatly tailor each area for where you are at in the story it can make for a much more cohesive game.

  • @youforget1000thingsaday

    @youforget1000thingsaday

    8 ай бұрын

    ​@@synthiandrakonFallout's an rpg tho? Uh..?

  • @Blueeyesthewarrior

    @Blueeyesthewarrior

    7 ай бұрын

    Breath of the Wild has entered the chat.

  • @mikesanders8621
    @mikesanders862111 ай бұрын

    It's fucking remarkable how closely this mirrors your recent Deus Ex: Human Revolution video. A game that imitates it's predecessor's depth and openness on the surface, while quietly stripping away all of the variety until all you're left with is a janky shooter with a few binary morality choices sprinkled along the way.

  • @fable23

    @fable23

    10 ай бұрын

    The difference to me is that there is enough neat stuff in Human Revolution that you can imagine the people who made it might one day make something better and more "Deus Ex" if given the time and budget. Fallout 3 does not have that. Fallout 3 is a clear, unambiguous demonstration that Bethesda does not have it in them to make a good Fallout game. They've had two tries since then and they've only gotten worse at it.

  • @mikesanders8621

    @mikesanders8621

    9 ай бұрын

    @@fable23 very well said, buddy.

  • @danb4900

    @danb4900

    6 ай бұрын

    ​@@fable23Fo4 at the minimum introduced some agency in regards to factions

  • @tortellinifettuccine

    @tortellinifettuccine

    6 ай бұрын

    ​@fable23 fallout 4 is a completely fine game, and definitely better than 3. Bethesda knows how to make good games, their entire creation history with a few exceptions is a testament to that. They had the responsibility of making fallout more than a cult following game. They had to make it mainstream enough that most people would be able to enjoy it. Fallout 4 fixed a lot of issues that were in 3, but was still focused on being mainstream. Skyrim is a fantastic game, but it's deeply simplified compared to oblivion or morrowind. Everything wrong with fallout 3 is literally what makes every Bethesda game amazing, open living worlds that you want to explore, deeply open choice as to what and who you are, etc.

  • @pinnacleevolution1634

    @pinnacleevolution1634

    5 ай бұрын

    @@danb4900 Fallout 4 already starts reducing your agency to 0 by forcing your character into being in a hetero relationship married and with a kid, and to give a flying fuck about said kid. That about just kills any rp interest in the fucking thing in the first 10 minutes of play.

  • @n0kla
    @n0kla3 жыл бұрын

    What I insanely love about Fallout 2 is how its laughing on first fallout goal: find a water chip. In first fallout, without knowledge of its location, you're under stress of time running out. And in fallout 2, in the vault city, one of the early game locations there is ~1000 water chips lying in boxes

  • @JustAskMeTV101

    @JustAskMeTV101

    2 жыл бұрын

    And you're told they were supposed to go to vault 13 but the shipment messed up and sent 13 vault city's extra geck instead

  • @magnificmango336

    @magnificmango336

    2 жыл бұрын

    @@JustAskMeTV101 Which is an awesome way of retroactively explaining why the water chip failure happened in the first place. 13 was supposed to get enough water chips to last more than the amount of time required by the experiment, but a last second shipping error made the whole experiment destined to fail. Though I’m not as big a fan of the Overseer’s motivations being retconned as well. I liked him in 1 as a guy who clearly takes no enjoyment in what he’s doing to you, but is choosing to prioritize the safety of the vault over giving you the return home you deserve. Having 2 explain he actually was just loyal to Vault-Tec the whole time takes away that depth.

  • @gorganfredman5363

    @gorganfredman5363

    2 жыл бұрын

    @@magnificmango336 i don't remember when/where in Fallout 2 vault 13 overseer's motivations were re-explained, did i miss something?

  • @magnificmango336

    @magnificmango336

    2 жыл бұрын

    @@gorganfredman5363 In the same console that contains the recording of the Enclave invasion in Vault 13, you can get into the Overseer's logs. I hacked in, but it also mentioned using a password, so there's probably one nearby. Regardless, you access his logs and find they've all been deleted except the last one. In it, the Overseer talks about how the people of the Vault are rebelling and are about to overthrow him. He regrets not being harsher on 1's protagonist and those who followed him, and explains that 13's secret goal was to stay completely isolated for 200 years. It was never a control vault at all, like 1 led you to believe. So the Overseer is retconned as a Vault-Tec loyalist who treated you like dirt not out of a desire to protect the community, but because you were a threat to the experiment's success.

  • @spaceman9459

    @spaceman9459

    2 жыл бұрын

    I played F1 then started F2, when i got to Vault city and saw buckets of water chips i grabbed as many as i could, remind you 1 water chip is 10 units of weight, to sell them bc i was sure such precious thing would be expensive as fuck, only to realize its worth is almost nothing... god damn it

  • @naejin
    @naejin4 жыл бұрын

    Did you ever play the old fallouts with the lowest possible Intelligence with no speech skills? Your character has to go through the game grunting.

  • @BlackPsionic

    @BlackPsionic

    4 жыл бұрын

    And then there was one character in 2 who you could have an eloquent conversation with because he _too_ was a gormless cretin, and was also the most helpful character in the town. But only with low intelligence.

  • @shawnsigma4420

    @shawnsigma4420

    4 жыл бұрын

    and fallout 4 is like "oh you have -1 intelligence don't worry you'll still speak perfectly because we made a fucking voiced protagonist and we didn't bother making unique dialogue options"

  • @Kamahl101

    @Kamahl101

    4 жыл бұрын

    why its the same in fallout nv!

  • @shawnsigma4420

    @shawnsigma4420

    4 жыл бұрын

    at least nv has the courtesy of letting you imagine it instead of giving you a voiced protagonist

  • @etherraichu

    @etherraichu

    4 жыл бұрын

    Oh, that's great! Can I have the chip, please? No, not that. I want the com-pu-ter chip. No. The chip. Just-give-me-the-chip! Thank you. Now, go to the library and rest for a while, ok? Yes, you can touch things.

  • @kenzie4217
    @kenzie4217 Жыл бұрын

    Fallout 3 is just strange because its like if you told someone who never played fallout the general idea of the game, then made them create a fallout game

  • @grimpmann4068

    @grimpmann4068

    6 ай бұрын

    I think you meant to say New Vegas. Clearly you've never played the originals, just parroting shit from people who also haven't.

  • @clowncargaming8046

    @clowncargaming8046

    5 ай бұрын

    ​@@grimpmann4068The main baddies in fallout 3 are just the villains in fallout 2. That's not very original.

  • @grimpmann4068

    @grimpmann4068

    5 ай бұрын

    @@clowncargaming8046 In FONV, you have amnesia, that hackiest way to start a game. It perfectly suites that hacky gameplay that comes afterwards.

  • @clowncargaming8046

    @clowncargaming8046

    5 ай бұрын

    @@grimpmann4068 Yeah, I personally don't like that, but I didn't have that configured into my personal playthrough. I just thought that the entirety of fallout 3 to be very shallow with exception for a few side quests which I found to be actually quite enjoyable. I mean, you can't even aim down your sights in fallout 3. The whole main story of fallout 3 is also just so poorly written, I found myself constantly suspending my disbelief. I also personally found the hook of New Vegas to be better than fallout 2, I could care less about a bunch of tribals who need a geck, which is again recycled into fallout 3's unoriginal plot.

  • @grimpmann4068

    @grimpmann4068

    5 ай бұрын

    @@clowncargaming8046 lol who cares about iron sights, it's an RPG, not a FPS. As far as story goes, it is dumb, but what video game story isn't dumb? If you're looking for good stories, there's these things called books. I can't comment too much on New Vegas anyways, can't make it more than 10 hours before I quit that garbage.

  • @Squeejee09
    @Squeejee096 ай бұрын

    "Do you have any idea how many cops died - and innocent people too" lmao how many years has this been out and I just got that joke

  • @terrormask2475
    @terrormask24754 жыл бұрын

    Ah, the ending. The only moment from that game that I remember clearly even after all these years. They say there is a deadly radiation levels, so, as a normal human being, wanting to avoid unnecessary death, you go ask your super mutant friend to do the thing. A gentle and intelligent person, who also happens to be immune to radiation. And his response? “NOPE”

  • @qd8bp

    @qd8bp

    4 жыл бұрын

    he even says no as “it’s your destiny” to die. when there’s an option involving nobody dying???

  • @Gameprojordan

    @Gameprojordan

    4 жыл бұрын

    then when they added the broken steel dlc that extended the main quest past that part if you use the super mutant to activate the purifier the ending slide calls you a coward for not sacrificing yourself like your dad lmfao

  • @shadysam7161

    @shadysam7161

    3 жыл бұрын

    @@Gameprojordan i didnt know the narator had an iq of 2 and still believes everyone should have honor in the wasteland when the worlds been nuked like 40 times by a blind fatass with a nuclear bomb gun.

  • @thegoldencaulk2742

    @thegoldencaulk2742

    3 жыл бұрын

    And he had no qualms about doing the same thing earlier in the game when you needed the G.E.C.K. Was that not also part of your "destiny." The worst part about Fawkes' "destiny" cop-out is that he himself has a really good reason to believe it's his own destiny to activate the purifier. Imagine a supermutant who suffered bigotry at the hands of his own kind rises up against the bigotry of the Enclave to save a multiracial civilization from their genocide. That would've been far more thematically appropriate than "I have to finish what my dad started."

  • @cloud1973
    @cloud19733 жыл бұрын

    Moral of the story: if someone steals a fork, beat them to death.

  • @6StimuL84

    @6StimuL84

    2 жыл бұрын

    Sounds like the cops these days.....

  • @Chuked

    @Chuked

    2 жыл бұрын

    Rat poison

  • @somethingedgy2185

    @somethingedgy2185

    2 жыл бұрын

    @@6StimuL84 Monies

  • @TheBreakingBenny

    @TheBreakingBenny

    2 жыл бұрын

    That's one absolutely unfair punishment, are we supposed to believe Bethesda's characters are easily angered psychopaths?

  • @plaguedoctorjamespainshe6009

    @plaguedoctorjamespainshe6009

    2 жыл бұрын

    Hitman has a better moral Bump into someone or mess with the food, the mafia and police will kill you

  • @Pineappolis
    @Pineappolis Жыл бұрын

    It's just occurred to me after... [checks Wiki] ...26 years that, while the story of the original Fallout _is_ brilliantly written, it's kind of hilarious that the otherwise extremely intelligent and diligent Master neither noticed nor thought to check whether his "next evolution of humanity," who were to be the long-term saviours of humanoid life on Earth, could procreate. I mean, it's not only a, to put it mildly _fairly_ fundamental prerequisite for exactly what he wanted to achieve - it would also have been extremely hard to miss. I mean, dude's got it _all_ worked out to keep the wasteland thriving with a new Mutant civilisation forever until someone wanders in and goes, "ever seen a pregnant mutant or a mutant child?" and he can't do much more than say, "I... oh..." EDIT: Less a criticism and more just musing on how plot contrivances can be necessary for a narrative to be enjoyable. You _could_ have made it some weird, little thing that the Master could easily have missed (I don't know: maybe the mutation creates a form of consanguinity that would lead to Mutants being eradicated by recessive genetic disorders in five generations but then some players wouldn't have a bastard clue what you were talking about and it would lose all impact) but maybe it's better that the Master ultimately not be able to see the forest for the trees. There is, I guess, something very humanising about that [EDIT II: Forgot that Harris literally says this in the video seconds later].

  • @electro_fisher

    @electro_fisher

    Жыл бұрын

    Actually the Lieutenant knows and is misleading the Master because he thinks he can fix it somehow.

  • @Pineappolis

    @Pineappolis

    8 ай бұрын

    @@electro_fisher Sorry, I can't believe I missed this but, while that's a clever way of explaining it, doesn't it make the Master's sudden, "oh, wow, now that I've checked I'm clearly the idiot here," a bit... weird? As I say, I really, _really_ don't want to take away from storytelling that's revered to this day for a reason (even the best plots in history need their minor contrivances) but, man, the Lieutenant must have had some kind of level of Speech well beyond 100 to make sure the Master _never_ bothered to check thoroughly enough to see the problem until you came along. EDIT: Just came back to this video to respond to another reply and, wow, did I explain (and, honestly, do) my thinking poorly the first time. It's actually a kind of fascinating narrative beat rather than a contrivance at all - a person who believes in an ideology _so_ much that they're able to convince the person who founded that ideology that it's more solid than it is. It's surprisingly easy to imagine even a genius - perhaps _especially_ a genius - being convinced by the greatest example of the success of his ideology and its most fervent adherent that any flaw in it could be corrected. Also explains so hard why you have to beat the Master _so_ hard around the head with the facts in an even more interesting way than, "he didn't want to believe he was wrong." Both our, again, deeply humanising but the way they did it had more nuance.

  • @JaviiaEvelyn

    @JaviiaEvelyn

    4 ай бұрын

    ​​@@PineappolisIt's funny because this is kinda something that happens a lot - highly educated and intelligent people forget to account for practical things and skills. It's a kind of bias that's rife through academia throughout history. So, idk, having not played any of the fallout games and all my knowledge of the series coming from this video, I find it a very believable thing that this person just... wouldn't think about it because it's not something they're conditioned to think about and there's (presumably) so much other stuff to plan! Edit: And a very interesting concept that sounds like it ties in with some of the themes of the game and the foibles of humanity.

  • @jamie_d0g978

    @jamie_d0g978

    2 ай бұрын

    He can't really go out and investigate and his field agent is lying to him, so it makes sense. He's also an amalgamation of different people's brains, so him being all over the place never felt that weird for me.

  • @iheartblock3792

    @iheartblock3792

    Ай бұрын

    It also makes a lot of sense for his character. He’s arrogant and believes wholly in his savior complex, he doesn’t even consider that his “updated” FEV strain might not be perfect.

  • @Vulgar_Worlock
    @Vulgar_Worlock Жыл бұрын

    My favorite self-made morality moment in Fallout 3 was deliberating the entire population of Megaton (except Moira) to Paradise Falls before setting the bomb off. I saved the population *and* got rid of an eyesore! 😊

  • @elliotflores723

    @elliotflores723

    8 ай бұрын

    Average Caesar's Legion playthrough

  • @jamie_d0g978

    @jamie_d0g978

    2 ай бұрын

    The radcotton fields are plentiful indeed

  • @crimsondynamo615

    @crimsondynamo615

    15 күн бұрын

    Moira makes it out of the explosion, somehow, despite her store being close to the bomb.

  • @spoicydeemer985
    @spoicydeemer9856 жыл бұрын

    it's also funny how you only need 25 skill points to disarm a NUCLEAR BOMB

  • @Elnegro..

    @Elnegro..

    6 жыл бұрын

    Dmitry Golovko lmao

  • @turoreal

    @turoreal

    6 жыл бұрын

    Leo Lopez Rios who's alfatso? there's no alfatso here, are you ok leo?

  • @spoicydeemer985

    @spoicydeemer985

    6 жыл бұрын

    everyone calm down

  • @spoicydeemer985

    @spoicydeemer985

    6 жыл бұрын

    cálmese

  • @turoreal

    @turoreal

    6 жыл бұрын

    he's so boring to me now, i basically squeezed all the fun i could from leo.

  • @danielgilbert8338
    @danielgilbert83382 жыл бұрын

    Another neat fallout 1 fact, since you're here for the 300th time. A timer starts counting down as soon as you start the game. Your vault will run out of water and die if you don't get them a water chip before that timer runs out. But eventually you hit a town where you can pay to send a caravan of water to your vault which will increase this timer a bunch, giving you more time to find the chip. It's fairly expensive, and the caravan person warns you it will make your vault more conspicuous. Okay, nice flavor text right? Wrong Unbeknownst to you, there's another timer counting down from the beginning of the game. This is the time until your vault gets raided by super mutants and destroyed. By increasing your time to find the water chip by 100 days, you decrease the time you have in the end game by 100 days

  • @michael.471

    @michael.471

    2 жыл бұрын

    That is incredible

  • @dirtfriend

    @dirtfriend

    2 жыл бұрын

    oh shit i didnt know it'd decrease the mutant timer, that's pretty cool

  • @danielgilbert8338

    @danielgilbert8338

    2 жыл бұрын

    @@dirtfriend I think it actually only worked like this in the original unpatched version. But that makes for a less interesting factoid lol.

  • @tophatgeo

    @tophatgeo

    2 жыл бұрын

    First of all, how dare you know ive been here 300 times 😭 and secondly, damn, thats a rad fact

  • @danielgilbert8338

    @danielgilbert8338

    2 жыл бұрын

    @@tophatgeo I know because I've been right here with you all 300 times

  • @mcloons3891
    @mcloons3891 Жыл бұрын

    I'd ask for a FO4 video, but I feel like I could just watch this, but pretend you say FO4 every time you say FO3.

  • @godsmoekr

    @godsmoekr

    Жыл бұрын

    seriously 😭😭

  • @mcloons3891

    @mcloons3891

    Жыл бұрын

    @@godsmoekr At least FO4 was a fun shooter.

  • @patenshreve8796

    @patenshreve8796

    Жыл бұрын

    @@mcloons3891 I haven’t played FO4 because I don’t think I’d enjoy it But it does seem to be a better shooter, even if the RPG elements were pissed on

  • @PlayMadness
    @PlayMadness7 ай бұрын

    The best part of Fallout 3 was that it introduced so many people to the better games.

  • @Neotokyovibes-WelcomeHome
    @Neotokyovibes-WelcomeHome3 жыл бұрын

    Something great about Fallout 1 is that you can skip the entire fight to the master. If you infiltrate the Cathedral alone and get to Morpheus he will capture you and take you to the master where you can convince him to blow himself up. You can clear the cathedral without firing a single bullet

  • @MilhSpears

    @MilhSpears

    3 жыл бұрын

    Holy. Thats... Thats one way to do it, I guess.

  • @nguyen-vuluu3150

    @nguyen-vuluu3150

    3 жыл бұрын

    same thing with New Vegas, to be honest. every single quest related fight is optional, and can be avoided if one has sufficient speech, or has acquirred some useful information to help them convincce otherwise. the culmination of this is in Lonesome Road, where by picking up holotapes left by the antagonist, you can understand his underlying motives and talk him out of it, despite having absolutely no points put into speech.

  • @I.do.like.pina.coladas

    @I.do.like.pina.coladas

    2 жыл бұрын

    Not really. The only way to convince the Master to kill himself is by getting the information from the BoS stating that super mutants are infertile. I played through the game with very high charisma/speech stats and without that bit of information, you can’t reason with the Master nonviolently. You CAN blow up the Mariposa base straight out of Vault 13 though. It just takes a LOT of luck and possibly a high sneak stat.

  • @jackdaniels1460

    @jackdaniels1460

    2 жыл бұрын

    @@I.do.like.pina.coladas You just need a children of cathedral robe. Been there done that

  • @jackdaniels1460

    @jackdaniels1460

    2 жыл бұрын

    You can also wear the children of the cathedral robe and sneak into the 4th level and set of the bomb yourself without even talking to the master. You need a high lockpick skill and either key from the lieutenant or a high science skill.

  • @yabuslay
    @yabuslay6 жыл бұрын

    "Messing speech up this badly is a GAME CRIME" *fallout 4 whimpers quietly in a corner*

  • @rainerzufall6895

    @rainerzufall6895

    6 жыл бұрын

    (Sarcastic) Fallout 4 is a really good game, so you should not say this.

  • @joem595

    @joem595

    6 жыл бұрын

    Rainer Zufall its a good game but not a good fallout game

  • @Gregiathan33

    @Gregiathan33

    6 жыл бұрын

    -Why? -(Sarcastic) I agree -I disagree (I agree) -I agree

  • @willy_th3_walrus257

    @willy_th3_walrus257

    6 жыл бұрын

    Fallout 4 is a simplified game but still a great one

  • @michwan6732

    @michwan6732

    6 жыл бұрын

    fallout 4 is a good game on gameplay but as a fallout game is the worst due the lack of role-playing and weak story in other fallout games you can be a badass lone wolf or a friendly scavenger or a family man there but in FO4 you stuck as a parent and the ending felt bland compared to the other fallout games i do admit i enjoyed the power armor system in the FO4 but that's it (sorry if they are any bad grammars english isn't my native language)

  • @pinnipes
    @pinnipes10 ай бұрын

    it's funny to revisit this video nowadays, since i feel like fallout 3 has really just completely disappeared from the public consciousness while new vegas is still beloved to this day (and, technical problems aside, is still a blast to play)

  • @grimpmann4068

    @grimpmann4068

    6 ай бұрын

    There's a ton of fans who prefer Fallout 3 over New Vegas, we're just not loud and stupid, like New Vegas fans.

  • @costleetheiichannelbymonic1640

    @costleetheiichannelbymonic1640

    6 ай бұрын

    ​@@grimpmann4068just stupid.. got it.

  • @someguyonyt2831

    @someguyonyt2831

    5 ай бұрын

    @@grimpmann4068 Hey man, it's great that you enjoy a slop but there's no need for an insult, you know.

  • @MrMaksibon

    @MrMaksibon

    5 ай бұрын

    @@grimpmann4068 who 'we' ? stop sniffing copium

  • @hardVatsuki

    @hardVatsuki

    5 ай бұрын

    @@grimpmann4068 that is insane coping

  • @touyatodoroki7935
    @touyatodoroki7935 Жыл бұрын

    i was super offended at first and then i remembered that the fallout game i like is new vegas, not 3. i honestly forgot this one even existed

  • @CheeseYourself
    @CheeseYourself2 жыл бұрын

    The dad's reaction in Fallout 3 when his son admits that he literally nuked an entire town full of people "just because" is pretty much the same as a dad's reaction when he discovers that his son stole a packet of crisps from the shop

  • @Munnwort

    @Munnwort

    2 жыл бұрын

    Lmao

  • @berikkalimz4195

    @berikkalimz4195

    2 жыл бұрын

    fuck em Megaton its stupid to build a town around a fucking bomb and complaining its bad.

  • @thatdog2472

    @thatdog2472

    Жыл бұрын

    Crisps? Chips right?

  • @soc1163

    @soc1163

    Жыл бұрын

    @@thatdog2472 crisps, yankee edit: oh you were asking if crisps are "chips", yes they are

  • @thetinfoilfreak

    @thetinfoilfreak

    Жыл бұрын

    The only reason I'm not liking your comment is because is has 666 likes

  • @mastermarkus5307
    @mastermarkus53074 жыл бұрын

    I love the bit at around 55:43 about the Brotherhood of Steel: "They're likable, they're cool, they're smart, they're powerful... and they're wrong." It hits just perfectly and exemplifies how great "grey" morality characters and groups in media can be at making us face moral dilemmas in a personal way.

  • @elgatochurro

    @elgatochurro

    3 жыл бұрын

    its that stuff that sticks to me adn i try to recreate in my dnd games

  • @somerandomknucklesinatank1491

    @somerandomknucklesinatank1491

    3 жыл бұрын

    r/iam14andthisisdeep

  • @indoril6923

    @indoril6923

    3 жыл бұрын

    @@somerandomknucklesinatank1491 r/ihavereddit

  • @topo161

    @topo161

    3 жыл бұрын

    @@somerandomknucklesinatank1491 Hey bro, get this, you're not cool for name dropping other mock subreddits and misdirecting them to sentiments you don't like. You only look like a jackass. Hope that helps.

  • @wolfplayer7815

    @wolfplayer7815

    3 жыл бұрын

    @@topo161 Go back to reddit pussy

  • @tortellinifettuccine
    @tortellinifettuccine9 ай бұрын

    Please for the love of everything unholy, make a vampire masquerade bloodlines video, that game genuinely changed my life, never have I seen such dedication to not just a "game" as we know them today, but art.

  • @retroelite1019
    @retroelite10199 ай бұрын

    What irks me the most about this game is that they could have populated the east coast with its own factions and enemies but no they went with the most contrived reasons for why these west coast enemies are here at least mirelurks are original and the enclave is somewhat plausible but super mutants brotherhood of steel and deathclaws have no excuse

  • @pinkcheese917

    @pinkcheese917

    4 ай бұрын

    yeah, it's like they changed the setting to the east coast to be able to have a blank slate and have more creative opportunities without being limited by previously existing lore, but then instead of taking the opportunity to make new stuff they just took concepts and factions from the previous games while making them less interesting.

  • @Seriona1
    @Seriona12 жыл бұрын

    The Karma system is completely fucked and a single quest proves this. A nice day for a right wedding. Angela is in love with Deigo who won't return his love because of his religion so if you give ant pheromones, she can use them to seduce Deigo so they can get married. So in translation, if you help her drug this man so she can rape him and marry him against his will, you are rewarded 100 Karma. According to Bethesda, helping a girl rape a boy is a good deed.

  • @Pineappolis

    @Pineappolis

    2 жыл бұрын

    Yeah, whatever way you slice it, that's really not great.

  • @Seriona1

    @Seriona1

    2 жыл бұрын

    @@Pineappolis Yeah. Imagine if it was reversed?

  • @johndoe6260

    @johndoe6260

    2 жыл бұрын

    Truly a beacon of virtue

  • @decrulez

    @decrulez

    2 жыл бұрын

    I mean it was only a couple years ago Wonder Woman 2 did the same thing with drugging a guy so she could be with him. It’s fucked how people are okay with it.

  • @johndoe6260

    @johndoe6260

    2 жыл бұрын

    @@decrulez I'm okay if it's not glorified in a movie, characters being disgusting is ok if it's not glorified

  • @renaigh
    @renaigh2 жыл бұрын

    Tenpenny's reason for blowing up Megaton is that it's an "eyesore" but you can't even see it from his balcony.

  • @Cloud_Seeker

    @Cloud_Seeker

    2 жыл бұрын

    You can't actually see Megaton from Tenpenny. There is a freeway in the way.

  • @princevaldym7606

    @princevaldym7606

    2 жыл бұрын

    They could have made up some weird story about how megaton is stopping them from getting profits or something and it would be more fun . part of a reason i always kill tenpenny and burke regardless of the fact that i am good character or not .

  • @Cloud_Seeker

    @Cloud_Seeker

    2 жыл бұрын

    @@princevaldym7606 The problem with that is. How are they making money again? The "rich" people in Tenpenny is rich because they are rich. They don't own anything outside of what is exist in Tenpenny Tower. They have no caravan company and so on. The only person there that had anything to do with anything is the guy that became famous for making a radio show based on his travels in the wasteland. That explanation is not much better then doing it for the lolz since the groundwork for it doesn't exist.

  • @tonycampbell1424

    @tonycampbell1424

    2 жыл бұрын

    @@Cloud_Seeker Gizmo: rich from gambling/chems/etc profits Crimson Caravan: rich from decades and decades of establishing their brand and providing a service Mr. House: rich from running a Gizmo+ operation unlike any other in the wasteland. Tenpenny: rich because rich. "It just works."

  • @Cloud_Seeker

    @Cloud_Seeker

    2 жыл бұрын

    @@tonycampbell1424 Pretty much correct, but I want to add a change. Mr. House: Rich from having saved resources from before the war, being able to forge an alliance with the nearby tribal and rebuild Vegas just in time to offer NCR something which they desperately crave. Mr. House didn't just succeed because he sold gambling and chems. He actually forged a small piece of civilization in record time.

  • @Jobe00
    @Jobe00Ай бұрын

    Todd Howard and Emil Pagliarulo will always be salty that they will never make any game as good as Fallout: New Vegas because Todd sucks at management and Emil hates player agency compared to Josh Sawyer, who is a good game project manager, and Chris Avellone, who is a tabletop RPG writer and understands player agency.

  • @HellecticMojo

    @HellecticMojo

    Ай бұрын

    I'm still appalled that the guy who says "writing doesn't matter" is the lead writer. "Safety doesn't matter" said the OSHA inspector. "Taste doesn't matter" said the chef.

  • @Jobe00

    @Jobe00

    Ай бұрын

    @@HellecticMojo I was unaware that Emil said this, but given his work, it doesn't shock me.

  • @MaytayMaya

    @MaytayMaya

    Ай бұрын

    Considering Emil somehow messed up the themes of not only Fallout but also Skyrim really shows his lacking quality as a writer. In Emil's own words; Fallout is "1950s Americana" and Skyrim is "Dragons". That's exactly why Fallout completey dropped the ball with it's storytelling, it's a core misunderstanding of what Fallout is and what made Fallout 1/2/NV so good, and why you need to have player agency to make a good RPG. But then again, we're talking about a guy who just inserted his Gary Stu protagonist into Fallout 1 as the war criminal that assisted in shooting unarmed Canadian civilians.

  • @Jobe00

    @Jobe00

    Ай бұрын

    @@MaytayMaya Emil is also the writer who said that writing doesn't matter, so he's beyond incompetent at his job. Todd Howard is no better in that he let Emil be the head writer.

  • @purpseatpeeps8641

    @purpseatpeeps8641

    Ай бұрын

    I used to really disagree with this take, but now that the show has come out and seeing Todd’s reaction to people liking it has cemented it as truth for me, Bethesda seems weirdly obsessed with winning over the masses, if that makes sense? They put in a lot of really surface level public-appeal things like high violence that you can’t avoid or something like the Pip-Boy app hooking up to your console, and they really seem to kind of flip out whenever somebody does a better job than them with the franchise. And it feels like they put high priority on that over actually making good experiences.

  • @electrified0
    @electrified06 ай бұрын

    The sad part is that when Obsidian finally had the freedom to make their own brand new intellectual property, we got Otherworlds. A hollow space themed action RPG that undermined every ounce of potential it had with cheap ironic jokes and a dragged out opening sequence that's so bland and long it lost them more than half the people who tried playing. Then Bethesda said hold my beer and released Starfield to prove no one can make a more hollow and boring space action RPG than them.

  • @Vamoss39

    @Vamoss39

    5 ай бұрын

    You mean Outer Worlds?

  • @armandoventura9043

    @armandoventura9043

    5 ай бұрын

    That happened because New Vegas was hell for the developers, especially after betting with Bethesta on a lot of things The experience was so bad that many developers, writers and programmers left, which is why Obsidian can't take off after that, and no, the situation is not going to change with Microsoft because Bethesta really doesn't like the idea that Obsidian is going to exhibit its own incompetence again, even if the possibility is not there

  • @arturoaguilar6002

    @arturoaguilar6002

    3 ай бұрын

    I reached the Outer World end area, got into the final dialog before the final boss, and the options prompt showed me I was like 1 point short of persuasion to skip the fight. So I reloaded, drank some booze and... success! Alcohol saves the day once again...

  • @bdinh3130
    @bdinh31303 жыл бұрын

    I had a friend in high school who I had a really cringey gamer debate with on fallout 3 or new vegas being better. His strongest point was that there was a vault that had people named Gary in it.

  • @vingasoline5068

    @vingasoline5068

    3 жыл бұрын

    Personally I love FO3 more than New Vegas just bc it was my first Fallout and I’ll always have a special place in my heart for it, plus it’s my dads favorite game of all time and he doesn’t play games much lol. New Vegas is still an incredible game but I just prefer FO3 for some reason 🤷‍♂️

  • @AsTheWorldSpinsAgain

    @AsTheWorldSpinsAgain

    3 жыл бұрын

    Sorry you had to hold that L bro.

  • @chair4538

    @chair4538

    3 жыл бұрын

    @@vingasoline5068 and that's perfectly fine, Fallout 3's a bad game, but if you enjoy it, then that's good Edit: it doesn't matter how many people reply to me it's not changing anything

  • @sebastian.victor7461

    @sebastian.victor7461

    3 жыл бұрын

    Garrrryyyyy?!

  • @sh8t

    @sh8t

    3 жыл бұрын

    Gary??

  • @jlm8098
    @jlm80983 жыл бұрын

    You nailed it in the morality part. In fact, that's a common problem in videogames industry. "hey our game is so complex, it let's you be a bad guy or a good guy! We have a so complex system about morality and good or bad actions!!" And then all of this games only resume in "be the absolute good guy in the movie, be Ned Flanders or rather be a genocide psychopath"

  • @belletho6098

    @belletho6098

    3 жыл бұрын

    Exactly! And the morality can switch so quickly in some games too! You can be the best, kindest, most heroic person you want to be..but if you accidentally steal something because you press the wrong button while standing near a spoon, a whole town can turn on you and act like you've just murdered their first-born children! And too bad if you DO want to play a game as an evil psychopath, because some games will still shunt you into moments were you have to do something heroic even though your character has been a disgusting monster up until that point in the game!

  • @dylanschmidt9056

    @dylanschmidt9056

    3 жыл бұрын

    @@belletho6098 And you can make only heroic choices and be a major stabilizing influence in the world, but be labeled Very Evil just because you compulsively pickpocket people's trail snacks and crafting supplies. They had *pinyon nuts*, damnit! Do you know how hard it is to find enough pinyon nuts?

  • @stevelippman3780

    @stevelippman3780

    3 жыл бұрын

    what are do you think of BioShock's moral chioce

  • @shadysam7161

    @shadysam7161

    3 жыл бұрын

    @@belletho6098 Honestly I'd rather they try to make a system where it matters on what you steal based on value and usefulness. SO if you steal something like a fork, people will be like "ehh" not "I GO STAB STAB!" But if you steal something like a gem, people go "I GO STAB STAB!"

  • @Lunartic_

    @Lunartic_

    3 жыл бұрын

    @@stevelippman3780 BioShock has moral choices? Harvesting Little Sisters is always evil.

  • @CyroTheSpider
    @CyroTheSpider11 ай бұрын

    I loved F3 when I first played it. Years ago when I saw the title of this video, I was ready to give it a thumbs down. But I kept watching through the video. In the end, I had no choice but to agree with HBomb. If you actually watch the video and genuinely listen to his points (very few people are actually capable of that), they are pretty good. Fallout 3 is a bad game. I loved it as a young teenager, but as a grown up looking back on it, it's hilariously bad actually. That doesn't mean you can't enjoy something though. You can see something is objectively bad, but subjectively like the parts that work for you. I am glad F3 introduced me to Fallout, otherwise I would never have played New Vegas, Fallout1, and Fallout2, all of which are superb games.

  • @christopherschneider2968

    @christopherschneider2968

    8 ай бұрын

    To add to the point Noah Caldwell-Gervais did a Fallout franchise dissection and one of my guilty pleasure games is Fallout Tactics. It hurts seeing an old fav being torn apart but i admit that all of the points were fair. He even gave the game credit where it was due, like the second half. It is one of the few games that gets better the further you go into it. Still a bad game that i love same with FO3.

  • @CerpinTxt87
    @CerpinTxt878 ай бұрын

    The more casual "video games are just mindless fun don't overthink it" gamer was the death of interesting video games

  • @Lrizu

    @Lrizu

    8 ай бұрын

    I'm that kind of gamer, and I don't care

  • @chicken1443

    @chicken1443

    8 ай бұрын

    Blame the dev, not the players. They're the one making these terrible game.

  • @DeadHandtheSurvivor

    @DeadHandtheSurvivor

    6 ай бұрын

    But, that's always been the case? This isn't anything new, rofl.

  • @andeggbreaks

    @andeggbreaks

    6 ай бұрын

    Those kinds of gamers still enjoy having moral nuance and games like New Vegas. Blame the industry.

  • @snakezase2998

    @snakezase2998

    6 ай бұрын

    This video has singled handily done the worst damage to fallout 3 and not in a great way

  • @colincolbert6759
    @colincolbert67593 жыл бұрын

    Honestly, for me, half of Fallout 3's main quest was 50% walking through the metro and 50% walking through grey landscapes with buildings that might contain a fork.

  • @RainytheNB

    @RainytheNB

    3 жыл бұрын

    It's like Metro 2033 but a thousand times less tense and interesting

  • @WhateverUDecide

    @WhateverUDecide

    3 жыл бұрын

    @@RainytheNB lol

  • @howmanybabiesdidNestleKill

    @howmanybabiesdidNestleKill

    3 жыл бұрын

    90% of of my time playing New Vegas was hopping down a highway in the middle of the desert with BIG IRON by MARTY ROBBINS playing.

  • @cybubhm

    @cybubhm

    3 жыл бұрын

    @@howmanybabiesdidNestleKill and Jonny guitar.

  • @samuelmendenhall9208

    @samuelmendenhall9208

    3 жыл бұрын

    fallout 3 is suppose to feel empty tho

  • @T--xo2uq
    @T--xo2uq7 жыл бұрын

    "That thing on your wrist. It's a convenience, it dulls your brain. Tells you what to do, where to go." -Father Elijia, Dead money addon. Fallout New Vegas even acknowledges the marker. They've realized their mistake.

  • @ricemenarq6230

    @ricemenarq6230

    7 жыл бұрын

    Heck Tabitha was taking shots at the "Dumb-Dums" from Fallout 3 too. She does it in the best way possible: "They're sooo dumb, they don't even know that I'm talking about them right now!!!!" XD

  • @baitposter

    @baitposter

    7 жыл бұрын

    NV is an Obsidian product, not a Bethesda one. It's to be expected.

  • @craaKED

    @craaKED

    6 жыл бұрын

    See below to

  • @craaKED

    @craaKED

    6 жыл бұрын

    I'm Only Happy When it Reigns Tt

  • @trumpislovetrumpislife8946

    @trumpislovetrumpislife8946

    5 жыл бұрын

    Don't forget the nuclear launch at the Ashton missile silo in the Lonesome Road DLC. That was another subtle jab by Obsidian at the lemming mentality of blindly following a questmarker like a little Eichmann.

  • @Wade.Stikmann
    @Wade.Stikmann9 ай бұрын

    BOY I SURE WISH I'D WATCHED THIS BEFORE I BOUGHT THE ONE AND ONLY FALLOUT GAME I'VE EVER OWNED.

  • @JaxsonShehane

    @JaxsonShehane

    8 ай бұрын

    My thoughts exactly

  • @lukekusanagi5289

    @lukekusanagi5289

    5 ай бұрын

    Man am I glad I watched this then bought New Vegas

  • @verlassent5684

    @verlassent5684

    3 ай бұрын

    Fallout 3 can still be a good time if you avoid the story of the game, but if you want a good story and overall better time, play Fallout New Vegas!

  • @purpseatpeeps8641

    @purpseatpeeps8641

    3 ай бұрын

    Yeah man, right there with you- well, I owned 1, 2 and NV already, but still wish I hadn’t wasted my money on 3.

  • @crowqueenamps

    @crowqueenamps

    3 ай бұрын

    I got NV and 3 for dirt cheap, so I'm not complaining. I haven't touched 3, but I hope to get that one mod that connects the two games working.

  • @Ani-rq7wv
    @Ani-rq7wv2 ай бұрын

    Every time I rewatch this. The section about the final speech of the Master makes me feel… something. I don’t have a word specifically. It’s to complex. There’s a wistfulness, a sort of resigned melancholy longing. The music is a huge part of it. The master’s speech is so heartbreaking because it honestly conveys someone seeing the fact that they were wrong, and that the end they were so sure would justify the means can never and will never come. “All my work has been for nothing” not as a statement of rage. But as a moment of all encompassing shame. The way his voices all have different tones too! Just. I would likely have never heard this speech if not for this video. But I have. And every time I hear it, and the music slowly rises as he comes to his realization, I find myself wanting to hold him. To offer him comfort before his final moments. He sends you away “while you still have hope” and it’s so touching that it makes me teary eyed. And I’ve never played the game!

  • @deffientllynotjalenbutler1736

    @deffientllynotjalenbutler1736

    2 ай бұрын

    Agreed

  • @jboylman2193
    @jboylman21933 жыл бұрын

    23 years later and Killian Darkwater is still the sexiest name ever

  • @Flow86767

    @Flow86767

    3 жыл бұрын

    Couldn’t have said it better

  • @craigtrautmanjr9393

    @craigtrautmanjr9393

    3 жыл бұрын

    Jack o'Neill's got it

  • @8G00SE8

    @8G00SE8

    3 жыл бұрын

    @@craigtrautmanjr9393 You mean MacGyver?

  • @Hawaiian_Pizza_Enjoyer
    @Hawaiian_Pizza_Enjoyer3 жыл бұрын

    I stopped caring about „Karma“ in this game after it suggested telling a suicidal man standing near an edge that only cowards commit suicide was the best thing to say. That and the fact that I only had three options to begin with: -Helping him by pushing him off the edge (consensually) -Guilt-tripping him into standing down by telling him only cowards do what he’s about to do (with which I disagree entirely) -Or telling him how pathetic he is for not even being able to end himself after failing to protect his family

  • @VioletQueenofToasters

    @VioletQueenofToasters

    3 жыл бұрын

    Wait what game was this, what on earth.

  • @Hawaiian_Pizza_Enjoyer

    @Hawaiian_Pizza_Enjoyer

    3 жыл бұрын

    @@VioletQueenofToasters Fallout 3

  • @VioletQueenofToasters

    @VioletQueenofToasters

    3 жыл бұрын

    @@Hawaiian_Pizza_Enjoyer Ill look more into it but wow... I can't belive I never found this

  • @sparebrains5475

    @sparebrains5475

    3 жыл бұрын

    you do know the best option for that conversation is to convince him not to do it by bringing up ted strayer, right?

  • @Hawaiian_Pizza_Enjoyer

    @Hawaiian_Pizza_Enjoyer

    3 жыл бұрын

    @@sparebrains5475 I did that, but that only pops up after you’ve chosen the aforementioned dialogue option

  • @Robbie-mw5uu
    @Robbie-mw5uuАй бұрын

    The funniest part about Bethesda and Fallout is that they made Fallout 76 complete gameplay and when people complained about no NPCs, no narrative, they added the Fallout 3-style poor narrative and people loved it. Really makes you think.

  • @mangoman7346
    @mangoman73469 ай бұрын

    I hate reading new comments because most of them are just "☝️🤓 uummm akshually YOU are grabage and you where wrong about 1 thing so all of your other criticism is wrong also you're too woke to understand the masterful writing of this game" as if it isn't a horribly written, extremely buggy and boring shitshow of a game

  • @christopherschneider2968

    @christopherschneider2968

    7 ай бұрын

    Its even worse! Recent comments calling him "soy" like its 2016 defending the middest of all mid games.

  • @_Fern

    @_Fern

    23 күн бұрын

    I’m so happy other people share my feelings towards this game. I loved it as a kid and it was kind of sad buying it again as an adult and realizing how shit it is

  • @becuaseimbored3481
    @becuaseimbored34813 жыл бұрын

    "You blew up a town for no reason? You're in big trouble young man"

  • @doubledownpleasegosubtotte4274

    @doubledownpleasegosubtotte4274

    3 жыл бұрын

    Dead end

  • @aceofspades4935

    @aceofspades4935

    3 жыл бұрын

    @@doubledownpleasegosubtotte4274 future diary

  • @Sky-CladObserver

    @Sky-CladObserver

    3 жыл бұрын

    "Naughty, naughty..."

  • @muxilava

    @muxilava

    3 жыл бұрын

    I somehow imagined the principal of "Bully" saying that, don't ask why.

  • @arsenemain7987

    @arsenemain7987

    3 жыл бұрын

    You’re grounded for 2 days, mister! You have to learn that blowing up a town is very naughty

  • @omnical6135
    @omnical61353 жыл бұрын

    get ready for the deep choices 1- be nice 2- be extra nice 3- kill! KILL! *KILL!*

  • @itshappyhyrda3970

    @itshappyhyrda3970

    3 жыл бұрын

    A fourth option blow up a town very deep questions.

  • @itshappyhyrda3970

    @itshappyhyrda3970

    3 жыл бұрын

    @Ryan Munyon granted the only fallout game I have played was fallout new Vegas but I have watched reviews of other fallout games and personally it was not the FPS or gunplay that kept me invested into new Vegas it was the story and the character

  • @AbstractTraitorHero

    @AbstractTraitorHero

    3 жыл бұрын

    @Ryan Munyon You can have a choice filled FPS.

  • @phantompheonix6990

    @phantompheonix6990

    3 жыл бұрын

    @@pepsifrog420 If its hard, then why was bethesda making a fallout game in the first place?

  • @phantompheonix6990

    @phantompheonix6990

    3 жыл бұрын

    @Ryan Munyon Why? You can shoot things and have a good story.

  • @emmmmmmma92
    @emmmmmmma92Ай бұрын

    Morrowind is like "just head north" and it could mean "just outside of town" or "on the other side of the map" and I love it

  • @putsitinmybottos
    @putsitinmybottosАй бұрын

    after playing half life 2 and fallout three i was shocked when i realized that Gordan Freeman, a character that says zero words has more influence on the world and characters around him then in a game with dialogue options and "Role playing" elements. That just made the game worse than before for me, truly garbage world building.

  • @arvidbuckles4035
    @arvidbuckles40353 жыл бұрын

    When I first played FO3, I was quite young (around 9 or 10) and I didn’t understand the compass marker was actually pointing me toward me the next objective in my quest line. I thought it was like a game of hide and seek almost. Therefore, I accidentally stumbled upon the character’s father when I was just exploring the wasteland about 50 hours into the game. The euphoria of finally finding him was like a drug, and I thought everyone had to play the game that way. After I learned how to use the compass, it definitely sped up my progress in the game, but the quests all felt unfulfilling.

  • @paulbrookfield4133

    @paulbrookfield4133

    3 жыл бұрын

    I have a friend that is used to exploring games and going off-trail, and his first action out of the vault, was to start walking south-east, where he immediately met Dad. Amazing.

  • @dr.suckfudge340

    @dr.suckfudge340

    3 жыл бұрын

    I had a similar experience. I think Fallout 3 mainly fails in the beginning and end for the reasons he stated. However, exploring the wasteland and interacting with who and what you find is pretty great.

  • @Cocklord911

    @Cocklord911

    3 жыл бұрын

    I remember one time, probably my second play through, i went straight to dc and somehow stumbled into the metro. I couldn’t find my way out so i just continued forward hoping to eventually end up in rivet city. It wasnt long till i was completely out of ammo, trapped at our lady of hope hospital, fighting an army of super mutants with my bare hands. I ended up leveling up like twice and dumping every point into unarmed. If you remember the hospital you might recall the broken antenna that bridges the building to the statesman hotel across the road, which i took to escape minigun wielding mutants. As it would turn out there was just more mutants in the hotel which i had to fight floor by floor till eventually i found myself being chased to the roof. On the roof, completely by chance, i found Rileys Rangers and they were armed to the teeth. We then as a fucking unit moved through the building and back to their base, losing multiple but killing all the mutants and saving my life. It was probably the most entertaining moment in my entire fallout 3 history.

  • @billisdog5813

    @billisdog5813

    3 жыл бұрын

    Similar story: The first time I played Oblivion (I must have been about 12) I didn't realise that there was fast travel. Instead I'd look ahead to where I wanted to explore and plan my adventures around which roads to go down, whether I'd need my horse, how long the journey would take and what I should sell off or leave behind somewhere since I'd be gone for a while and didn't want to reach the weight limit. Travelling and exploration were the game to me. I can't put my finger on it exactly, but it was like braving the unknown, an expedition into danger with the prospect of warmth and safety waiting in the next town. Anyway, I was planning my route one day and by accident clicked on the map marker for Anvil, I was gob-smacked by the realisation that I could have instantly got to my destination and, sadly, the game was never the same since. I try to make a point of never using fast travel systems in RPGs now but the magic has long gone :(

  • @jackcouch8322

    @jackcouch8322

    3 жыл бұрын

    That’s great, have a hug and a merry Christmas 😀

  • @drtyvrmn
    @drtyvrmn Жыл бұрын

    Look I *know* the Overseer ordered the police to brutally beat an innocent scientist to death but he had a daughter so if you kill him who's really the villain?

  • @unusualusername8847

    @unusualusername8847

    Жыл бұрын

    The Overseer ordered his police to brutally beat a scientist to death, that scientist is your fucking father.

  • @truantmale

    @truantmale

    Жыл бұрын

    "who gave you the right to be the judge, jury, executioner!" the...game did. when it told me right away that death is the only way to deal with people.

  • @kediester5393

    @kediester5393

    5 ай бұрын

    cool pfp

  • @Superdosis

    @Superdosis

    3 ай бұрын

    A classic Bethesda deep moral dilemma.

  • @spectralbride

    @spectralbride

    3 ай бұрын

    @@kediester5393drain gang😵‍💫🥴

  • @FoxerBoxerNaaniwa
    @FoxerBoxerNaaniwaАй бұрын

    Eight years later I still love this video… even if it sounds like it’s being recorded from the inside of a steel drum

  • @pikachucetthesecond4296
    @pikachucetthesecond42969 ай бұрын

    "So what shall it be? Do you join the Unity? Or do you die here?" is one of the coolest opening lines for a villain ever

  • @cultiumera

    @cultiumera

    8 ай бұрын

    i fought this was about the game engine and was very confused for a sec

  • @ettertarten
    @ettertarten3 жыл бұрын

    23:24 I remember a conversation with Father Elijah in Dead Money DLC for New Vegas, at one point he says something like "That thing on your wrist makes you dumb. Tells you what to do, where to go". Obsidian recognised this gameplay flaw and made fun of it.

  • @ShadowSonic2

    @ShadowSonic2

    3 жыл бұрын

    You need something like that in a 3D Open World exploration setting, nearly all Open World games have something similar. FO1 and 2 weren't open-world, so they didn't need to have that function.

  • @grammarpacifist2944

    @grammarpacifist2944

    3 жыл бұрын

    @@ShadowSonic2 Morrowind?

  • @ShadowSonic2

    @ShadowSonic2

    3 жыл бұрын

    @@grammarpacifist2944 It had some kind of map function.

  • @grammarpacifist2944

    @grammarpacifist2944

    3 жыл бұрын

    @@ShadowSonic2 Yhea it had a map, and no one is complaining about a map, but to find your quest objectives you had to read the directions people gave you

  • @golarac6433

    @golarac6433

    3 жыл бұрын

    @@ShadowSonic2 Gothic 1 and 2 don't have anything like that

  • @SupremeNEET
    @SupremeNEET3 жыл бұрын

    "your basically a camera with legs that watches a story at you." Dude come on, please just talk about the game an not my life.

  • @nigerundayo1996

    @nigerundayo1996

    3 жыл бұрын

    This really cheered me up thanks dude

  • @movement2contact

    @movement2contact

    2 жыл бұрын

    *you're

  • @Chuked

    @Chuked

    2 жыл бұрын

    Uhhh

  • @kingenigma8664
    @kingenigma8664Ай бұрын

    Fallout 3 is kinda like if the Bloody Mess perk was active at all times

  • @vulcanisful5739

    @vulcanisful5739

    Ай бұрын

    and that’s kinda awesome

  • @modelmajorpita
    @modelmajorpita6 күн бұрын

    The worst part of Bethesda's moral choices is that it's not actually "help people or be selfish," because with nearly every single choice in all their recent games, the rewards for picking the good option are the same or better than the rewards for picking the "selfish" option. The "evil" choices are mostly about being pointlessly cruel, not selfish. This doesn't just affect the "ethical choices," it's also why so many of Bethesda's villains decorate their camps with human body parts and don't have any motivation behind their actions aside from being cruel to outsiders. Bethesda is incapable of having villains motivated purely by greed, because Todd Howard has too much influence over the writing and like most CEOs at his core he thinks greed is the ethical choice.

  • @Casshio
    @Casshio4 жыл бұрын

    Honestly the opening could've been a great idea if executed properly. Growing up in a vault. A claustrophobic space, everything and everyone you know is here, you form bonds and enmities. And then your dad breaches protocol, you get questioned. Now everything you did for those various and complex relationships you formed will in turn form the paths that lie before you. Will you convince the overseer to also go outside and get answers? Maybe you'll even get some equipment if you really mince your words. Will you get angry and put in custody only to break out on your own or with the help of the friends you made. Will you kill and more importantly do you have to? You knew these people your whole life and no matter who you are, pressing the trigger for the first time will be hard. Unless you put your intelligence on 1 and are a mindless brute. You only know how to act and not how to think. And when you finally get outside, after being confined in that small vault your whole life (1-4 hours of gameplay*), you will be overwhelmed by the view and the world that lies before you. A painfully slow recovering wasteland. Cue Fallout Titlecard and music! (*) so you can form meaningful relationships and get to know the day to day life in a vault, maybe you can even find hints to the secret purpose this very vault you are in which could be relevant to understand your fathers motivations and to pursade the overseer, maybe to even rile up everyone against him. Or you act as a social outcast and rush through that part and everyone thinks you are kinda weird for only interacting with anyone as little as possible.

  • @thecollector4332

    @thecollector4332

    4 жыл бұрын

    Casshio That’s genius

  • @CantonWhy

    @CantonWhy

    4 жыл бұрын

    I like most of this, but feel you'd need to include ways for people to play the game differently -- that being, giving them a way to say "No, I'm going to get to the open wasteland as fast as possible", without bogging them down in an opening where they're forced to play grow-up-and-learn-who-you-are. I know extending the beginning like you've suggested is already a huge extra slice of the budget, but providing players with two starting points might work. One allowing for a quick-start where your character is, perhaps, slightly older, but has grown up outside the vault. The quick-start might not even unlock until the game has been completed once, or played for a number of hours. Don't get me wrong, I actually love the pitch you have here, but some people - and especially returning players - will want to get to the meat of the game much faster, free and independent of the scripted, contained portion of content that you're locked into right there. I know "that's the point", but honestly the length of the FO3 intro doesn't bother me at all. It's how insubstantial the choices you can make at any point really are. Even if there are multiple dialogue options, sometimes they lead to almost exactly the same result in the game world. Three or four *very different* options that lead to a fractal path throughout the beginning of the game. Yes, it's expensive, and yes it takes more time to make a game that travels down so many different paths, but especially for the beginning and the end of the game, that's where you want to make your players fall in love with your work.

  • @Casshio

    @Casshio

    4 жыл бұрын

    @@CantonWhy I agree with your point. I did mention that you could also just rush this entirely but you get treated as a social outcast as a result. So you'd still probably have to play for an hour or so until you get outside and you get forced into a role just because you wan't to be in the wastelands asap. Replayability is the reason why I would include many ways of approaching "the growing up questline" but yea, you're right. The actual meat waits outside of the vault. So the quick start is actually a great idea. You are older. You escaped together with your dad a few years ago. You never fully understood why. You wake up in the shed you both found refuge in but your dad is gone. You gather some basic equipment not unlike the one you get get from the vault (and you are aslo equipped with an exp boost until a certain level is reached in order to balance missing out on the exp you'd get in the vault) , step outside the door: Boom, there it is. The wasteland. Over the course of the game you get to establish what relationships you had inside the vault and may unlock a quest that allows you to back just like you could with with the "long-beginning" playthrough. Or it just doesn't matter to you anymore and don't talk about your past as a vault dweller. I also had an idea that's based on Dragon Age Origins various beginnings depending on what race you chose. But instead of races it would be depend on your age. But that's pretty abstract so I didn't mention it and is hard to fully flesh out. Same goes for choosing your role inside the vault.

  • @mortache

    @mortache

    4 жыл бұрын

    Basically Metro Exodus?

  • @Casshio

    @Casshio

    4 жыл бұрын

    @@mortache Didn't play that one yet. Wonder how that looks like. I mean you are still Artyom, right? Doesn't he already have established relationships?

  • @larhyperhair
    @larhyperhair4 жыл бұрын

    "Bethesda became a franchise zombie" "Obsidian will make fresh interesting games" This video predicted fallout 76 and Outer Worlds

  • @dinolandra

    @dinolandra

    4 жыл бұрын

    The backlash from fallout fans is hilarious in these 2 year old comments. Many of these same people are probably upset about 76 lmao

  • @LadyOfTheEdits

    @LadyOfTheEdits

    4 жыл бұрын

    I absolutely love The Outer Worlds, I got it two days ago. I'm in love

  • @sickomode2761

    @sickomode2761

    4 жыл бұрын

    dinolandra outer what?

  • @silliussoddus1449

    @silliussoddus1449

    4 жыл бұрын

    Sicko Mode Steam, Ps Store, whatever the fuck Xbox uses.

  • @IzayFrmMars100

    @IzayFrmMars100

    4 жыл бұрын

    @@sickomode2761 worlds

  • @goopfella1385
    @goopfella138529 күн бұрын

    fallout 3 is so weird because so many people love it and they all seem to love it in spite of the main thing the game wants you to do

  • @Norrsky
    @Norrsky Жыл бұрын

    The worst art about the Tenpenny Tower quest is the racists were right. If you convince them to let the ghouls in, Roy kills everyone including Herbert who never had a problem with ghouls to begin with. The only people who get a happy ending are the residents that are so bigoted towards ghouls that they leave

  • @ashwath5733

    @ashwath5733

    10 ай бұрын

    I kinda like it tbh its one of the quests with no good ending. One thing I hate however is how Three Dog calls you an asshole for killing Roy

  • @adamandom

    @adamandom

    10 ай бұрын

    what did todd mean with this is my question

  • @ashwath5733

    @ashwath5733

    10 ай бұрын

    @@adamandom reminder that redguards start out with lower intelligence than other races

  • @dogeshark204

    @dogeshark204

    9 ай бұрын

    And if you kill the ghouls for murdering innocent people, you get negative karma, lol

  • @InfiniteEscuro
    @InfiniteEscuro4 жыл бұрын

    Stretching the definition of character to include talking armour is perfectly acceptable. The Stealth Suit from Fallout New Vegas' DLC, Old World Blues, is the _best_ possible romance option, I know this in my soul.

  • @gopakkusnr2392

    @gopakkusnr2392

    4 жыл бұрын

    The Darkness I agree entirely

  • @InfiniteEscuro

    @InfiniteEscuro

    4 жыл бұрын

    @@gopakkusnr2392 A fellow man of culture

  • @Matoro-wp9hy

    @Matoro-wp9hy

    4 жыл бұрын

    A fellow man of culture

  • @JustAJAG

    @JustAJAG

    4 жыл бұрын

    Wholeheartedly agreed.

  • @InfiniteEscuro

    @InfiniteEscuro

    4 жыл бұрын

    @Zoomer Waffen Ok, boomer

  • @Jekyllstein_Gray
    @Jekyllstein_Gray4 жыл бұрын

    Random Citizen 1: "That person picked up a fork that didn't belong to them!" Random Citizen 2: "I guess that means it's time for a lynching!"

  • @quitpayload

    @quitpayload

    4 жыл бұрын

    Seems as good a reason as any

  • @dylanefg

    @dylanefg

    4 жыл бұрын

    Maybe it's a cultural thing.

  • @bruhe8895

    @bruhe8895

    4 жыл бұрын

    *takes 1 shitty aluminum can* Citizens of megaton: prepare to be annihilated

  • @mohammadrezapahlavi4578

    @mohammadrezapahlavi4578

    4 жыл бұрын

    this is the part where you fall down and bleed to death!

  • @susa.k.a.pinkguy2036

    @susa.k.a.pinkguy2036

    4 жыл бұрын

    so you have chosen death...

  • @Ivan_Ooze
    @Ivan_OozeАй бұрын

    i think it was mantis who put it best. FO3 is a fan game. its "what if fallout was over here" not "what would over here look like in fallout"

  • @purpseatpeeps8641

    @purpseatpeeps8641

    Ай бұрын

    Sorry, minor confusion on my part, who is mantis?

  • @Ivan_Ooze

    @Ivan_Ooze

    Ай бұрын

    @@purpseatpeeps8641 TKs-Mantis, a fellow KZreadr majoring in fallout

  • @purpseatpeeps8641

    @purpseatpeeps8641

    Ай бұрын

    @@Ivan_Ooze Alright, I figured as much, thanks for clearing that up!

  • @Aurelius_unofficial
    @Aurelius_unofficial8 ай бұрын

    Fallout 3 is neat cause I can watch an hour long analysis on how good or bad it is and still be like "Yup, mhm, yeah you're right, that's fair"

  • @SHIkun9000
    @SHIkun90002 жыл бұрын

    Having now played through the main quest, the main thing that consistently bugged was how pointlessly unpleasant every last NPC is. There is so much ”Theres no time! Leave me alone.” or ”What do YOU want!?” like im sorry, i thought i was playing an RPG where you are supposed to TALK to people. Not to mention most of the dialog choices being utterly juvenile. So much of ”How about you tell me and I don’t shoot your brains out” and so on. Why do I have to sound like a 16 year old edgelord if I want to play an evil character?

  • @thesandboxer9544

    @thesandboxer9544

    Жыл бұрын

    Because your character is canonically an 18 year old edgelord.

  • @SaulGoodman3D2049

    @SaulGoodman3D2049

    Жыл бұрын

    @@thesandboxer9544 So much for being a role playing game.

  • @HeavenlyHavoc

    @HeavenlyHavoc

    Жыл бұрын

    This is kind of a constant for Bethesda. I can't think of many NPCs in any elder scrolls game who are just, neutral or nice or passive. Everyone is either intentionally super annoying, condescending, rude, or just evil. Nazeem in Whiterun is one of like two dozen guys written to just be pretentious as their only character trait in just Skyrim alone. And, why? There's so many mean characters who aren't even involved in any quests, they're just there to remind you that you can kill most NPCs with no real consequences.

  • @WALTAH2000

    @WALTAH2000

    Жыл бұрын

    bethesda doesn’t know how to make a world feel believable through the use of writing and dialogue. In oblivion they tried very desperately(and succeeded to a degree) to make the people seem real, by innovating an entire mechanic which involved programming each npc to have a day/night cycle which included running specific errands, eating meals, etc. But the resulting heightened immersion was strongly counteracted by the fact that they had practically no personalities. the problem with bethesda is they rely on their programmers to write. They don’t actually have dedicated writers. That works just fine for the elder scrolls where the narrative and story can take a backseat to the gameplay, but for fallout it was antithetical to one of the series’ strongpoints.

  • @Pineappolis

    @Pineappolis

    Жыл бұрын

    @@WALTAH2000 I.. hold up, the game company with perhaps the biggest reputation for bugs also has its programmers write the stories?! I was about to be needlessly mean and say that they can't even write code, the stuff they're ostensibly experts in, without it exploding if you look at it for too long so what hope do they have of writing dialogue. Then I realised, the fact that they're splitting their focus like that probably isn't great for their ability to either. As a great man once said, "don't half-ass two things; whole-ass one thing." Genuinely fascinating piece of trivia, by the way.

  • @claytonbeeney
    @claytonbeeney5 жыл бұрын

    When I first found the knives on the floor of the enclave base my first thought was "huh, these knives must have fallen through the geometry because that's how buggy the table surfaces are in this game".

  • @pyeltd.5457

    @pyeltd.5457

    5 жыл бұрын

    No. The knife was just on the floor like it would be in your kitchen when you drop your butter knife.

  • @claytonbeeney

    @claytonbeeney

    5 жыл бұрын

    @@pyeltd.5457???

  • @pyeltd.5457

    @pyeltd.5457

    5 жыл бұрын

    Clayton just because you saw a knife on the floor dose not make it a Bethesda glitch. It's meant to be a messy shit hole.

  • @SickInTheHeadINC

    @SickInTheHeadINC

    5 жыл бұрын

    @@pyeltd.5457 Just in case you weren't aware. It was a joke. I can't tell sometimes.

  • @4pm462

    @4pm462

    5 жыл бұрын

    @@pyeltd.5457 He wasn't implying that. He was simple stating what he thought it was

  • @alakabambram8436
    @alakabambram84369 күн бұрын

    I really liked FO3 but I agree. Bethesda is the way it is today because we made bethesda think they can release the same game over and over agian. Fo3 is oblivion with guns, Skyrim has 100 different versions. FO4 and 76 are skyrim with guns and starfield is FO4 in space. These sound like gross over simplifications but its really not. If bethesda gave a damn about the world building in Fallout then settlements in Fallout4 would look like actual settlements. Its hard to believe that the bombs fell 200 years ago when people are living in prewar buildings that are falling apart yet they dont think to repair them or clean them up in anyway. Some "settlements" in fallout4 are just people standing in a barely standing building next to a pre war skeleton, nothing about that tells me a person actually lives there. There were actual settlements and cities in FO1, 2 and New Vegas. FO3 and beyond just are obsessed with the idea that the world hasn't progressed at all since the bombs drop which is just boring.

  • @___AVARICE___
    @___AVARICE___5 ай бұрын

    The fawkes thing still gets me, imagine if there were a habdful of intelligent super mutants facig discrimination throughout the game and at the end you can give up your personal glory to allow fawkes to save the waste and bring a new light to his people. The slideshow could show the tension still being there but steps being made in the direction of coexistence

  • @shogunpug4071

    @shogunpug4071

    4 ай бұрын

    This would be the case if Obsidian wrote fallout 3

  • @crimsondynamo615

    @crimsondynamo615

    15 күн бұрын

    Would certainly make the Bethesda super mutants not feel like downgraded orks

  • @tyspyranger
    @tyspyranger2 жыл бұрын

    The final dialogue options with Harold at the end of the Oasis quest left me really disappointed. I chose to keep Harold alive against his wishes not because his followers wanted me to, but because him being alive meant that the wasteland might see actual trees again someday ("brown bark, green leaves"). I personally couldn't have cared less whether the tree cult was happy or not, I did something for the world. But when Harold asked me why he must continue to live, the only justification I could give was that he made the cult more hopeful. It's like the writers didn't even consider what I was thinking about while playing it. Really deflated what had been great quest up until then for me

  • @kacperaskawski3461

    @kacperaskawski3461

    2 жыл бұрын

    They could give something like "Hey Harold, maybe think not about how hard it is for you and not about this wierdos, but think what will happen if you keep on living, then it is possible to reduce and save multible people from turning into ghuls, and you are bringing back pre-war plants and trees it is possible that may just help the enite America just by staying alive."

  • @AgentDanielCross

    @AgentDanielCross

    2 жыл бұрын

    @@kacperaskawski3461 Which sounds something Harold would give a shit about. As Chris said, he is the kind of guy to give anyone a helping hand.

  • @kacperaskawski3461

    @kacperaskawski3461

    2 жыл бұрын

    @@AgentDanielCross yep also in Fallout 3 I was disapointed that Harold can be killed off like that, he was amazing character in first two games, he survived a lot of suffering and created a safe place for all ghouls. But after that he became a depressed tree who need to suffer even more thanks to some wierd people.

  • @AgentDanielCross

    @AgentDanielCross

    2 жыл бұрын

    @@kacperaskawski3461 I'd probably be depressed too if i knew i'd be stuck to be some shit joke reference. Shit, they did my boy Harold dirty! The same guy who didn't hesitate to use the same joke twice about him being dead

  • @shoebockx3334

    @shoebockx3334

    2 жыл бұрын

    Yea, I felt like this quest was one of the best in terms of decision making, but the writing was lackluster.

  • @oldschool3424
    @oldschool34243 жыл бұрын

    “Leave now while you still have hope” is still one of my favourite lines in anything ever

  • @an8strengthkobold360

    @an8strengthkobold360

    3 жыл бұрын

    To be fair it's a pretty generic line.

  • @danb4900

    @danb4900

    3 жыл бұрын

    @@an8strengthkobold360 Its the delivery more than anything

  • @PrimusGladius

    @PrimusGladius

    3 жыл бұрын

    @@an8strengthkobold360 "Leave while you still can" would have been generic. Mixing up a well known line to reflect a characters mood makes it good.

  • @matthewwhitford9818

    @matthewwhitford9818

    3 жыл бұрын

    Dc

  • @matthewwhitford9818

    @matthewwhitford9818

    3 жыл бұрын

    @@danb4900 CC.

  • @plaidshark4331
    @plaidshark4331 Жыл бұрын

    I never finished 3, it always bugged shortly after leaving Megaton. I got it on console and PC and bugged at the same area. It was like the game was telling me saving me the torture of playing the rest of the game.

  • @nonsensemancer
    @nonsensemancer5 ай бұрын

    Totalbiscuit (RIP) once said Skyrim was like an ocean with the depth of a puddle. You could extend this to Fallout 3 and probably a lot of Bethesda stuff.

  • @ExhaustedWombat
    @ExhaustedWombat2 жыл бұрын

    I love that they went back and “fixed” the ending by letting you choose Fawkes etc and then the game chides you for being smarter than it was.

  • @bl0ndi550

    @bl0ndi550

    2 жыл бұрын

    Doesn't the game still call your a coward for doing that? Because you can start the dlc by trying to kill yourself and surviving; so there's basically no choice regardless

  • @ExhaustedWombat

    @ExhaustedWombat

    2 жыл бұрын

    @@bl0ndi550 it basically says Fawkes is the one who embodied true heroism, yeah.

  • @slammydunk9787

    @slammydunk9787

    2 жыл бұрын

    Yeah it was kick in the balls from Bethesda. “Hey see that Super mutant that risk nothing by going in to room filled with radiation? He is a hero. And see that guy who’s done all heavy lifting? Booo him, he is a coward”

  • @jordanslingluff287

    @jordanslingluff287

    2 жыл бұрын

    Kind of like how New Vegas didn't work when it was released and they went back and fixed it and now everyone forgets about it to complain about FO3

  • @Beyondlimits_400

    @Beyondlimits_400

    2 жыл бұрын

    @@jordanslingluff287 Because once it was fixed it was miles better than Fallout 3. It’s literally and upgraded Fallout 3 with a western style theme. The gun customization being one of them, the factions, the story, and the factions. Honestly if they remade Fallout New Vegas on Fallout 4’s engine but kept Nv’s dialogue system, I’d buy it at full price.

  • @Music34897
    @Music34897 Жыл бұрын

    "I don't think I can continue to have done the things I've done." gives me chills every time, crazy good writing.

  • @danielliew8698

    @danielliew8698

    Жыл бұрын

    I would go so far as to say it is prophetic considering The Master's plan to turn the world's remaining human population into gender ambiguous abominations by dipping them in HRT.

  • @critrabbit8975

    @critrabbit8975

    Жыл бұрын

    I will forever love the option to tell The Master to ask a female mutant if any of them have gotten pregnant. 'Are you sure? What about the others?' Just- hearing the despair in his voice- the realization that The Vault Dweller is right and just what he's done? '

  • @danb4900

    @danb4900

    6 ай бұрын

    Ahh I get what he means

  • @billvolk4236

    @billvolk4236

    5 ай бұрын

    The sad irony is that they could have made President Eden's argument the same one you talked down The Master with: ghouls and super mutants can't reproduce, which makes them unviable for rebuilding society and a waste of ever-dwindling resources. And like The Master, you could have had the chance to talk down Eden using not morality but his own reasoning: if you truly believe yourself to be the legitimate US government, these mutants are your own citizens and what you are doing is unconstitutional.

  • @MR-cx1mg

    @MR-cx1mg

    5 ай бұрын

    😅​@@critrabbit8975

  • @calamaribowl8683
    @calamaribowl868310 ай бұрын

    The accomplishments of the 3d fallout games at the end of each: Sole Survivor: became general of the Minutemen, became a Brotherhood knight, became a Railroad agent, infiltrated the Institute, destroyed the Prydwen, destroyed the Institute, and goes on to unite and reconstruct the Commonwealth Courier 6: Majorly changed just about every town he went through or not completely major faction he met, killed Caesar, killed Mr. House, united many factions to his cause, fought alongside the NCR, killed the second in command of the Legion, betrayed the NCR, threw General Oliver off Hoover Dam, and created an independent state around New Vegas Lone Wanderer: Found a GECK, served as a Brotherhood soldier for 20 minutes, and then died

  • @nagger8216

    @nagger8216

    9 ай бұрын

    Literally like 20 in-universe minutes lmao

  • @phoenixcoursey6711

    @phoenixcoursey6711

    3 ай бұрын

    didnt die

  • @patricknoyes6638
    @patricknoyes66389 ай бұрын

    To be honest, it annoyed the shit out of me whenever people kept telling me I should play fallout 3 when I was in high school. I had tried it several times, and found it a mindnumbing experience.

  • @beedubree2550
    @beedubree25502 жыл бұрын

    i really want hbomb to make a video on fallout 4 but i feel like the sheer levels of rage he would experience might actually kill him

  • @MaroonKing03

    @MaroonKing03

    Жыл бұрын

    After watching Many A True Nerd's two parter on Fallout 4, I'd also be curious to see what hbomberguy had to say as well

  • @ramudasanjuu

    @ramudasanjuu

    Жыл бұрын

    more like the sheer levels of soy

  • @reallyhertv4566

    @reallyhertv4566

    Жыл бұрын

    @@ramudasanjuu XD I wish you pain

  • @stanleysmooth

    @stanleysmooth

    Жыл бұрын

    Dude might melt just from playing the Power Armour / Deathclaw section at the start

  • @julymagnus493

    @julymagnus493

    Жыл бұрын

    @@stanleysmooth I was thinking about that earlier today. What made them think it was a good idea to have you kill a Deathclaw at the start of the game? Totally ruins what is supposed to be the hardest mob in the franchise.

  • @Danzpo
    @Danzpo7 жыл бұрын

    You hurt me. But it only hurts because it's true. :'(

  • @Danzpo

    @Danzpo

    7 жыл бұрын

    Aside from that, I really appreciate how you accept the game has fps elements while pointing flaws that aren't "muh rpg." (though, in adding fps elements it became less of an rpg)

  • @vman339

    @vman339

    7 жыл бұрын

    If they had made Fallout 3 and 4 a linear FPS I might have really liked them.

  • @pieniadz9156

    @pieniadz9156

    7 жыл бұрын

    +vman339 Wrong. They made Fallout 4 an Minecraft mixed with fps and then they thrown that shit into Fallout world. Lore got

  • @pieniadz9156

    @pieniadz9156

    7 жыл бұрын

    +Maciek Pieniążek hurt in the proces

  • @alexcrowder1673

    @alexcrowder1673

    7 жыл бұрын

    +vman339 I wouldn't have even bothered with fallout if it was linear. Open world RPG or nothing for me. Could you imagine how terrible new Vegas would have been if it was linear?

  • @timmumford6106
    @timmumford61062 ай бұрын

    Broadly I take your point about killing the council in Mass Effect being a little lazy but picking the different outfits for functionally identical leaders resonates deeply with me as an American voter.

  • @lowercaseh1
    @lowercaseh1Ай бұрын

    hmbomber my guy, time for a new video about the tv show or nah?

  • @windwaker105

    @windwaker105

    Ай бұрын

    This video was eight years after Fallout 3 so, can’t wait until 2032 for Hbomb vs the Fallout show

  • @lowercaseh1

    @lowercaseh1

    Ай бұрын

    @@windwaker105 so hyped

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