Fake Depth of Field light distance blur for Unreal Engine 4.26 to 5.xx

Ғылым және технология

Hello !
Here is a cheap distance blur can be used to fake Distance depth and focus the view on front elements for a light GPU cost.
Not something incredible, but can prove useful !
Asset download on Patreon for members only until January 30 2024 then free 🚀
/ fake-depth-of-96795510
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Пікірлер: 6

  • @rhettosbment2384
    @rhettosbment23844 ай бұрын

    This is really cool, any thoughts on a way to scale the blur distance based on the distance of the camera from the player? Something kind of like a simpler auto focus

  • @jaustudio

    @jaustudio

    4 ай бұрын

    Hi ! You can take the arm length or just calculate de distance between camera and character in the character blueprint then send it to the post-process. You just need to make sure the post-process material is dynamic. In the construction script, create an instance of the material then set it in the post-process blendables. Now you can set any variable value inside from a blueprint.

  • @rhettosbment2384

    @rhettosbment2384

    4 ай бұрын

    @@jaustudio hell yeah bro, i actually figured it out on my lonesome but much appreciate the answer

  • @blanketparty5259
    @blanketparty5259Ай бұрын

    hello ! where can i download this free? Nevermind i saw its on patreon thank you ! problem is i dont quite understand where i plug this in xD

  • @ettoresilverwood4197
    @ettoresilverwood41974 ай бұрын

    "Promo SM"

  • @jaustudio

    @jaustudio

    4 ай бұрын

    "SM" ?

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