F-Zero 99 - Version 1.3 Review

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Discussing Version 1.3 machine changes and courses

Пікірлер: 30

  • @MengskGX
    @MengskGX2 ай бұрын

    28:20 I meant sub 2'50

  • @askthepizzaguy
    @askthepizzaguy2 ай бұрын

    You can tell Fox got nerfed because sometimes you can see Misa after lap 1. Usually he's just a green dot on my map.

  • @FZDLiam
    @FZDLiam2 ай бұрын

    real gp analysis sequel not by me but by Mengsk what a chad 👊

  • @Ray_2112
    @Ray_21122 ай бұрын

    They still need to add a honk sound for Goose everytime you spin...

  • @MegaKnuckles777

    @MegaKnuckles777

    2 ай бұрын

    You can sorta get that with the confetti spin effect!

  • @WhiplashPuppet
    @WhiplashPuppet2 ай бұрын

    I feel like Mute City III was trying to channel the spirit of Mute City IV with the way those jump pads were placed. Same with those boost pads at the start of the track. Gives it the same sense of speed that IV had too. Easily in my top 5 favorite mirror tracks.

  • @Destroyah5000
    @Destroyah50002 ай бұрын

    Although this isn't from the 1.3 I wanted to mention that for those starting this game as a new player you can use private lobbies for every event and GP to unlock all the courses and their variations in Time Trial the fastest, rather than duking it out in GPs with real players. You also don't have to finish the course to unlock it anymore.

  • @brandonwilliams6119

    @brandonwilliams6119

    2 ай бұрын

    Mengsk should pin this comment

  • @slopdopTV
    @slopdopTV2 ай бұрын

    Great review! Pretty much word for word/thought for thought of what I was thinking about each mirror track too and also compared to their original tracks 👍 Love the skyway tips too, was a few I didn't know about

  • @brandonwilliams6119
    @brandonwilliams61192 ай бұрын

    Wow! An Almost 40 minute in depth analysis of the whole 1.3.0 Update this will be a very fun watch!

  • @StitchPilot49
    @StitchPilot492 ай бұрын

    From what you mean by “wall bumpers” (found in mDW2 and mPT2) the game actually has a banner before you go into a race that mentions it as a deflector. 20:57 is about when you mention them.(p.s. the game actually teased us about them before the mirrored king league was activated.)

  • @EdgarCorona

    @EdgarCorona

    2 ай бұрын

    It wasn't just me who saw the tease! I saw the tease on a Wednesday just before Mirror Queen was first released, and I was like "whoops they spoiled mPT1" but turned out it was a spoiler for mPT2 weeks later!

  • @thomashartmann5625
    @thomashartmann56252 ай бұрын

    IRL Im a super peaceful guy, family man and all, but once I suit up and get ready for The Goose, Im gonna fuck your shit up. So, making Goose even tankier is wonderful news for me.

  • @hahahaha-qx9nj

    @hahahaha-qx9nj

    2 ай бұрын

    Absolutely love this comment!

  • @0tf850
    @0tf8502 ай бұрын

    So many helpful hints here. Thanks!

  • @Zeo--
    @Zeo--2 ай бұрын

    Another thing to point out in mRC1 is that if you're not front running after the jump there is a blind spot where the bumpers can hit you without seeing it coming.

  • @magnumcyclonex
    @magnumcyclonex2 ай бұрын

    Great analysis! Really appreciate your insight and agree with many of your points and learned a few new tricks! For Mirror White Land I, I've seen a lot of people (including myself) take the right jump pad after the speed zipper instead of going straight between the wall and spinners. It's a lot safer and more guaranteed than potentially clipping a spinner and ruining the race.

  • @EdgarCorona
    @EdgarCorona2 ай бұрын

    Excellent analysis! I was most curious to hear your thoughts on mRC1 and mDW2. I sometimes try to theorycraft with the sparks-path in mRC1, specifically using it on Lap 1 (and only Lap 1) with Stingray, but uncertain if it's actually a gamechanger... And mDW2 is odd... it feels like it lacks a plan or identity. The bumper walls-unlike a track such as mWL2-seem mostly unnecessary. And the added couple jumps feel kinda uninspired... but it certainly has a little more options going on than regular DW2 so I approve. I know others have said this too but I love that these mirrored tracks make a nice attempt at pushing the skill ceiling-it's such a unique experience that honestly makes them entirely new tracks, versus something like Mario Kart's mirrored tracks where you turn right instead of left (yawn). My wishlist is more Secret Tracks! Now there's not even enough for a Mini GP, and the thumbnail shows backgrounds of all regions... I want more mashups! At least 5 for a proper GP...

  • @AlMonsProductions
    @AlMonsProductions2 ай бұрын

    Been waiting for a 1.3 update from you. Thanks for the superb analysis, really useful video

  • @PORYG0N3
    @PORYG0N32 ай бұрын

    Most of the mirror tracks have cool designs. It’d be nice if they would add them to classic since they might work well with all of the jump and boost plates.

  • @ThrashCommander
    @ThrashCommander2 ай бұрын

    nintendo why you gotta put us stingray mains down like that? but dude super thanks for those course tips, mirror king league has been destroying me, but now I've got some new strategies to try out.

  • @bitzero000
    @bitzero0002 ай бұрын

    does it help to slow down for the 999 skyway?

  • @MengskGX

    @MengskGX

    2 ай бұрын

    Nope, just have to launch the skyway right before the zipper.

  • @ForceM1782
    @ForceM17822 ай бұрын

    Excellent analysis. Well i iknow this is gonna be controversial, but they could add not only more cups and tracks, and perfect balance between the existing machines, but maybe they could also add some cars from the F-Zero game that only got released in Japan. I know this would only open another can of worms, and technically not be F-Zero ONE. But then, we're kinda way past that point anyway...

  • @sinfulkivisian20
    @sinfulkivisian202 ай бұрын

    @MengskGX the Fire Field track you were displaying just now....can this track not get anymore brutal and rage filled?🤣🤣🤣🤣👿👿😈😈😈😈😈🔥🔥🔥🔥🔥🙌🏾🙌🏾🙌🏾🙌🏾

  • @bitzero000
    @bitzero0002 ай бұрын

    have you considered that mute City might be good for Fox by design? Foxes are front runners after all, it would make sense for them to front run a Grand Prix

  • @MengskGX

    @MengskGX

    2 ай бұрын

    The problem is Mute City is the heaviest weighted course since it has 99 players and making it a free win for Fox is a major advantage in the GP.

  • @EdgarCorona

    @EdgarCorona

    2 ай бұрын

    You are right, Foxes sure do frontrun entire grands prix... 😅

  • @MattyIcecubes
    @MattyIcecubesАй бұрын

    This game is getting pretty dead. They're even out of backdrops to give away in that useless daily lucky ranks bonus thing, and they just give you 5 tickets every 6 chips you earn now. Speaking of tickets; mine have been maxed out at 99 for two months. They need to start giving us something to spend them on other than entry into the grand prix and mini prix. Open up a ticket shop. This game has gotten more stale than 2 year old potato chips.

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