It's the last time we're going to get to use Topaz, so I use Topaz. Sorry about me bumping my microphone a lot with my fidgety leg. #backpackbattles
Жүктеу.....
Пікірлер: 15
@philippschreier3984 ай бұрын
there was a time when Staff of Unhealing still stacked with itself. if i remember correctly gems had not been added yet but SoU still had a longer effect time/shorter cooldown. i played double SoU one game, because mana gain was fast and SoU didnt cost much stamina. the good old days ^^
@user-ku7ug4en4f4 ай бұрын
Topaz forever
@sadkiller90004 ай бұрын
Obrigado por mais um vídeo de alto nível ☕🧐🤝
@noodlehead23924 ай бұрын
The jazz is fire but try some more shi, idk what but some switchups are cool
@Archiix284 ай бұрын
I never understood your Piggy bank's love specially at round 10-11
@derrickvo9292
4 ай бұрын
It still generates money. 10-11 is like, 8-7 rounds before the game ends on round 18 as well, so plenty of time to pay off. If I'm trying to do the most ridiculous stuff possible, I need funds.
@drumlineking074 ай бұрын
This worked better than I imagined it when I made the unhealing suggestion the other day lol
@TheZooloo104 ай бұрын
Pour one out for topaz 😢
@jesselancaster35124 ай бұрын
Did you pick locklifter for any particular reason? It doesnt proc on anything you had does it?
@derrickvo9292
4 ай бұрын
It grants 25% extra healing. While the other items might be stronger I wasn’t optimizing for strength, I was aiming for keeping the opponent alive longer
@forlackofawetterbird4 ай бұрын
25:13 me when i read the patch notes :((
@CheckeredOut4 ай бұрын
hello, i can't help but notice that this looks very similar to (and maybe a copy of) backpack hero. yes, i know that this is multiplayer but i thought i might tell you just in case you didn't know
@derrickvo9292
4 ай бұрын
This game is definitely inspired by Backpack Hero, but shifts focus away from combat and into item decisions and resource management, which I think is the strength of the organization game. The developers acknowledge the inspiration as well.
Пікірлер: 15
there was a time when Staff of Unhealing still stacked with itself. if i remember correctly gems had not been added yet but SoU still had a longer effect time/shorter cooldown. i played double SoU one game, because mana gain was fast and SoU didnt cost much stamina. the good old days ^^
Topaz forever
Obrigado por mais um vídeo de alto nível ☕🧐🤝
The jazz is fire but try some more shi, idk what but some switchups are cool
I never understood your Piggy bank's love specially at round 10-11
@derrickvo9292
4 ай бұрын
It still generates money. 10-11 is like, 8-7 rounds before the game ends on round 18 as well, so plenty of time to pay off. If I'm trying to do the most ridiculous stuff possible, I need funds.
This worked better than I imagined it when I made the unhealing suggestion the other day lol
Pour one out for topaz 😢
Did you pick locklifter for any particular reason? It doesnt proc on anything you had does it?
@derrickvo9292
4 ай бұрын
It grants 25% extra healing. While the other items might be stronger I wasn’t optimizing for strength, I was aiming for keeping the opponent alive longer
25:13 me when i read the patch notes :((
hello, i can't help but notice that this looks very similar to (and maybe a copy of) backpack hero. yes, i know that this is multiplayer but i thought i might tell you just in case you didn't know
@derrickvo9292
4 ай бұрын
This game is definitely inspired by Backpack Hero, but shifts focus away from combat and into item decisions and resource management, which I think is the strength of the organization game. The developers acknowledge the inspiration as well.
not the... u like jazz?
ozonF