Expanding Out of Bounds Areas of Black Mesa (Half-Life: Pre-Disaster)
Ойындар
Please leave me a comment so I know which kinds of videos you would like to see.
If you like these videos, and want to see more, please LIKE, SUBSCRIBE, and click the BELL icon.
If you like live streaming, please check out my second channel / @lymphoid_live
If you would like to support me to see more interesting gaming content, please check out my Patreon: www.patreon.com/lymphoid
Пікірлер: 119
Is this a mod or something? Your own work? Not public? Why'd you shoot that guy!
@lymphoid
7 күн бұрын
My own work. Work-in-progress. Would like to publish as a mod, or mod template. I shot him to show that I was actually in an area that the player could see normally, but is out of bounds. Lol
@karolstylok542
6 күн бұрын
It is perfect. I always want to see what behind that green large box ant know where that water flows 😁
@pannomic1818
6 күн бұрын
@@lymphoid i need to play this, pleaseeeeeeeeeeeeeee
@Gaz..
5 күн бұрын
Bastante curioso la verdad.
@NatCo-Supremacist
4 күн бұрын
@@lymphoid Do the valve thing and take your sweet time, I would love to spend hours exploring a bunch of Black Mesa pre disaster, especially in the Goldsrc engine
* un-resonances your cascade *
@nechdaught3412
8 күн бұрын
That’s what the rocket was supposed to do
I find the context of running around a disaster-free black mesa really funny, in like an odd kind of way. Like, jeez, imagine watching your colleague at work just start collecting guns and ammo (and even grenades!), in the middle of a seemingly completely normal day. And then he shoots someone! Of course, it's probably Black Mesa's fault for leaving unsecured munitions everywhere, but... Anyway, really cool mod!
@uno2156
5 күн бұрын
Gordon just showed up at the office complex and turned off the power for no reason at all
Great mod! Might want to reposition the scientists in Sector C, though. Maybe I'm just that into Half-Life, but it's painfully obvious to me that they're just repeating their scripted paths from the original game.
@WDC_OSA
10 күн бұрын
I second this. Different scientist behaviors could make this more entertaining.
@lymphoid
8 күн бұрын
Will do!
@rosiemccattail6350
8 күн бұрын
So what did you expect? I'm pretty sure you're walking the same paths from the cafeteria and back every day at work, resonance cascade or not. Why not them too?
@acebecks6288
7 күн бұрын
@@rosiemccattail6350 They'd still be in different places lol, especially the ones at the beginning of the video. also why was your reply so aggressive lol
@kirillmaloshenko1281
7 күн бұрын
@@rosiemccattail6350 It would be similar, but not Groundhog Day similar.
You know, it whoud be so cool if there was a mod where you are part of lambda team, and you get critical info that the resonance cascade will happen and you have to inform sector C, but communication and tram systems are broken so you run straight through black mesa the entire way gordon went but i guess backwards
@dylanzlol7293
10 күн бұрын
What about, you arent part of the lambda team? the guards try to arrest you, and itd be kinda like a stealth game
@dulguunjargal1199
7 күн бұрын
@@dylanzlol7293 GET TO GORDON The new Action Packed game by Valve Entertainment LLC of the 34th Sequel of Half-Life 6 made in 2003
@lodziklocPL
5 күн бұрын
Black Mesa can create resonance cascade but has no BBS, let alone the Internet? Come on. Even an intercom would do.
@audiovisualcringe
5 күн бұрын
@@lodziklocPLthe room with the globe hologram at the end of on a rail uses the internet to connect to the rocket and launch it I think
@Yulenka-
2 күн бұрын
Running backwards is a great idea for a mod! It won't be possible without major modifications though. Like how would you go backwards through the Blast Pit hole? 🤔
2:33 Good job resisting the intrusive thoughts ;)
Still couldn't make it 4 minutes without a scientist dying.
Awesome, always wanted to see Black Mesa like this when I was a kid.
somehow this is creepier than normal hl... for me at least
@Gravity_studioss
10 күн бұрын
Yeah, uncanny valley. Its normal, but that is what makes it feel so wrong
@daedalus6433
3 күн бұрын
@@Gravity_studiossPerfect idea for a better written creepypasta or ARG
This video makes me irrationally happy, I really love this! I'd love for this to be released sometime (and also release the map sources so I can port it to GMod and then combine it all into one big map)
Haha, this was great! For me the star of HL1 has always been the facility itself. It's such a fascinating place, and traversing through always kept me wondering what the places you never see during the story look like. Seeing places connect together in new ways just gives the entire thing that first playthrough vibe. Love it.
I love the thought that gordon already went through the whole path of half-life before the disaster, and the reason who knows where to go during the gameplay is because he’s already done this before by chance
@Spartan_Tanner
7 күн бұрын
I mean he did use to race Barney through the vents into Dr. Kleiners office whenever the latter would lock himself out.
can’t wait for the other parts, specially the surface chapters
@adrianthe402nd
10 күн бұрын
He already made some pre-disaster maps for Surface Tension
@sint7489
9 күн бұрын
@@adrianthe402nd so does he almost made the whole pre desaster facility already?
That was really neat. The areas you added felt very natural, in line with the original levels.
this is still terrifying
3:30 - just assassinates a scientist right out of a ventilation, like a true hitter
it's very weird, just like the science team
The transition is so smooth, I didn't even realise we were in another level. I like how every level makes sense, it's connected to everything.
Any day when it comes another is a good day.
This is a really interesting concept! An idea that occured to me to 'expand the lore' would be if in 2:42 that scientist would ask you for help since you've got the HEV suit maybe using AI (eleven labs) to generate the dialogue and sent you on a mini quest inside that vent to find an item or to talk to another scientist in another place, just an idea, but mod looks really cool so far!
Random scientist just runs around and pick up weapons.
I really want to see an open world Half-Life game. Where it would be a Fallout style game where you survive City-17 and Go through the ruins of Black Mesa. I don't know if there is a mod or game like that but That would be very sick.
@lodziklocPL
5 күн бұрын
If the nuke hitting the facility head on gets retconned as a nuke missing it by several miles, I think it can work.
@daedalus6433
3 күн бұрын
@@lodziklocPLHalf-Life: Shadow of Black Mesa
Okay but why was there a random dead guy in that one hallway?
@captainfreedom3649
6 күн бұрын
He’s just drunk
Excellent! I can barely tell it’s custom, it’s 100% believable as original to the game
5:31 _- Arrest him, he's a murderer!_
I'd like more of this! Interesting what ifs ^_^
Looks really neat! It was often surprising to see a familiar place trough some bars and then suddenly see completely different area trough the another opening nearby.
*Didn't know that there is a mod that will allow to go out of bounds area on black mesa that's so cool lym keep it up*
you’re so dope for this dude
Awesome stuff
This is pretty rad.
This is still being worked on? Dope, can't wait for the rest to be added.
hey there! I love this whole concept, it looks great, and the areas that you added also feel like similar in style to the original areas, so good job! I'd like to point out one minor thing that stood out me, though, that being the valve at 4:26 that opens the door to that sewage pipe. It seems kind of unintuitive for me that a valve would do that, I'd rather expect something like the flow of the liquid through a pipe to change when rotating a valve, generally. I guess I'd rather have just a door handle sticking out with a "touch" trigger, or a button/lever on the wall combined with a sign saying "sewage access" or something along those lines. Regardless of that though, honestly great work, would love to try it out/playtest the map if/when you get around to it
Plz continue this cause I love Pre-Disaster areas just walking around Black Mesa is awesome. I'd fully endorse and support a mod to just walk around areas before disaster and areas you can see but cant get to. Only thing I'd change is not having weapons and only crowbar
It's like Gordon woke up one day with the feeling of being someone who has experienced a catastrophe never happened. Like it's a parallel universe but he's got the strange feeling, like dreaming of what never happened. And here it goes, his normal, standard day without any resonance cascades etc. Maybe in reality, as boring as it is, he don't even get to have an access to "The Test Chamber" yet he always wanted to. It is kind of relatable to what some of us feel between series of days of boring routine work. And from this point of view, even these details like munitions lying around are the source of these thoughts for Gordon, it's all one step to the side from the path and the consequences will be unpredictable. He's a scientist right? He's got to ask the questions. Maybe from this side it could be showing an idea of Gordon being the reason for all what happened in Black Mesa from the beginning, like he was the one to pull the trigger, even if was a small action, meaningless by itself. I think it's this feeling of "what if" that is relatable and makes this mod "scarier" for some people down there in the comments. That strange feeling of nostalgia for what never happened in reality. Interesting idea for a mod in any case. Would like to see more of it, expanding the idea itself.
Gordon just casually picking random weapons on the site kdjdksksjdk
Gordon might get fired for wondering off during work hours but unbeknownst to anyone he actually prevented the resonance cascade *and* the seven hour war! The unsung hero!
Its creepy seeing this, like the last photos of someone who died
@favkisnexerade
7 күн бұрын
🤨
I recently came across something interesting: apparently, "Jungle Drums" doesn’t trigger unless you enter a SPECIFIC PORTION of C4A2. Even if you kill the Gonarch first, unless you enter this exact portion, you could hypothetically play that chapter without hearing it at all. The quirks of that music trigger, among others, could be used as a basis for a video on music trigger oddities in GoldSrc games (the most notable other I can think of is the missing trigger in GoldSrc C2A3)
Btw something like this could be cool as legit mod, expanded and improved maps, so after resonance cascade you have alternative routes, there is not many mods, especially released ones who instead of new campaign improves Valve levels, I guess that because there is no sources of maps, and its needed either spend time to repair decompile or adapt these leaked HL Source maps from HL2 Beta before actually modifying levels themselves, and mappers simply choose to do own maps instead.
this is cool fr
A.K.A the official U.S government story
hella cool
This is so bizarre man because you're used to see everything tore apart but it's a very well recreation on how it would've looked like before the resonance cascade.
Very cool
this. is what ive always wanted...
My mind was blown when I realized you were circling back to the box pit room. The Gordon from Freeman's Mind would have had his mind blown.
Let's fucking GOOOOOO!!!!
we need a video of the facility working again after the disaster and things have blown over
3:31 not that kind of highly trained professional.
Cool I like it.
I am willing to pay considerable sums of money for a full-length mod that fully expands on pre-disaster Black Mesa.
Prepare for... lack.. of consequencesss...
Adorei o mod e tem mapas no Black Mesa antes do desastre também , é bom ver como seria esses lugares antes da Ressonância da Cascata na versão original 😊
awesome work i guess 'bspyguy' was used for this right? on c1a0 map the other maps was decompiled from bsp to map format than was edited and with errors fixed from the decompile? great work doing a whole half life pre disaster is a really worth good idea
theres a universe where this was actually the path
Even pre disaster, it looks and feels like an OSHA nightmare xX
@lostskull7467
56 минут бұрын
xD*
could you make a seperate version that adds the scrapped sewers of unforseen consequences as seen in half life absolute zero?
This is very cool, very well done mod. It looks as if the original mappers and everyone at Valve made it.
This is really cool. I like how you go in unknown winding corridors and then poof, a very well known setpiece! Do you plan on trying to do the whole game like that?
Saw a mod with a similar concept but forgot the name
Amazing work, but I'm not quite sure weapons should be present in those places
Would be cool if you would do this for black mesa source game..😊
It's interesting to imagine HL with backtracking (and metroidvania elements in general).
Nice
There's no risk of death in this version, save for all of Black Mesa's OSHA-approved bottomless pits. But hey, they're approved for a reason, right?
Neat. Would it be possible to add more random things happening, like having the scientists (pretend) to actually do something rather than just standing around? Maybe add G-Man to one of the expanded areas and have him say "you're not supposed to be here, Mister Freeman"? 🙂
I feel like the scientists shouldn't let you into secure armories and let you take the guns inside. Nor should the guards be fine with you running around taking guns from their offices either. It actually would be interesting to see them react to the player as if they weren't in the middle of a supernatural disaster.
Mod link? I want to try that.
5 days ago but notif one hour ago?
Hey is there a download link?, I really wanna try this out myself It seems very interesting and I'd love to play this mod myself
Looks like a different game without the enemies.
can you upload it please?
Is it me or the maps looks a little darker than normal
Ridiculous tiiies
w video
what lightning mod you use?
When will it released?
Hi
Whut 😮
3:30 kzread.info/dash/bejne/eaKnpLRphbCen7g.html
E
Awful framerate