Enhancing Motion Capture: From Cleanup to Creative Customization
We dive into the process of cleaning up motion capture data and using it as a starting point to create unique and customized animations.
Learn how to refine and improve motion capture animations, such as retargeting Mixamo mocap data to a rig, addressing any issues, and utilizing tools like the Graph Editor for fine-tuning.
Discover how to take an existing mocap animation, like a dance, and transform it into something entirely different, like a DJ spinning decks, by tweaking specific body parts using animation layers. Understand that motion capture data is a valuable tool, but with creative modifications, it can be elevated to new heights.
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Animation layers: blendermarket.com/products/an...
Rokoko addon: www.rokoko.com/integrations/b...
Bonelist: mvartz.gumroad.com/l/RokokoBo...
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Пікірлер: 7
Cool advice thanks, there is so much unrefined but really valuable great mocap data in the Mixamo archive and yes using and tweaking like this is a great way to upcycle those amazing resources :D ! I hope they stay alive forever to allow everyone to re-use and recycle!
@MVARTZ
Жыл бұрын
Thnks! These are just some examples but I hope anyone watching will be able to extrapolate these ideas too
Great Video. Would you mind exporting the Bone-List. If it is possible with roko like in Auto-Rig-Pro. Thank you! :)
@MVARTZ
Жыл бұрын
Jup jup, let me know if this works, okay? This list doesn't include the finger bones, since I usually do them manually. Good luck. mvartz.gumroad.com/l/RokokoBonelist
What do you think of using Cascadeur? It seems like alot of this work can be done in that program, or am I missing something?
@MVARTZ
8 ай бұрын
I don't know Cascadeur, however I'm eager to learn more about it if you think that is the case 🤙
@clausbohm9807
8 ай бұрын
@@MVARTZ The online videos show how there are natural intuitive movements that are built into the software, something akin to AI.