Elden Ring DLC: Should Shadow of the Erdtree Add Covenants?

Covenants are a unique staple of the Souls series that offered some of the best incentives to participate in multiplayer. Elden Ring could benefit greatly from their addition.

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  • @mikelawrence1876
    @mikelawrence1876

    The answer is simple... Yes.

  • @nbmoleminer5051
    @nbmoleminer5051

    I hate that there isn't an Ancient Dragon Covenant headed by Lansseax.

  • @clintongow7848
    @clintongow7848

    Theres nothing I want more for pvp than a frenzied mound maker covenant

  • @TheBlackyoshi95
    @TheBlackyoshi95

    There is so much potential for covenants in elden ring, we basically have a few that would be easy to implement like Rykard’s Recusants, Mogh’s Bloody Fingers, The Roundtable Hold’s Two Fingers. I think it’d be great to have each covenant have their own hub area with a blacksmith, merchant, etc.

  • @NickCombs
    @NickCombs

    If PvP was as integral to the design of the game as you claim, then there would not be an option to play in offline mode. Now I'm not saying they should ignore PvP, but it's clear that's not what made the game such a huge success.

  • @eriks_trip
    @eriks_trip

    The cosmology of Elden Ring is so rich and vast, consisting of factions like the Bloody Fingers (followers of Mohg,) the Recusants (followers of Rykard,) Ranni's Darkmoon followers, all the other demigod factions (Miquella, Malenia, Radahn, Godrick,) the Two Fingers, the Golden Order Orthodoxy, the Frenzied Flame, the ancient dragons, the underground factions like the Nox, and Those Who Live in Death, all fighting with one another and with complex relationships to navigate as a player. Not only that, the larger story of Elden Ring is about the meddling of the Outer Gods who want control of the Lands Between, and we see their influence in places like the Rot Palace deep in the underground. There are so many weapons, armor sets, spells, and items you can collect for your character, so that you can feel like you belong to one of those above groups, but ultimately they feel more like a costume than suitable roleplaying when there's no multiplayer feature to back it up. All I want to do is share my cool character with other people but there's only like 3 ways to do that and none of them involve any substantial roleplaying! If I could join someone's world as a Moundmaker Frenzy guy, or protect Farum Azula against intruders as an Ancient Dragon loyalist, or invade Bloody Fingers as revenge as a blue, that would go a long, long way towards making the multiplayer reflect the amazing roleplaying potential of the PvE.

  • @greebly6011
    @greebly6011

    From Software has forsaken us invaders, they care naught for us. We put in the work to make their game more dynamic for other players and they give us nothing in return

  • @nomercy8989
    @nomercy8989

    The majority of players doesn't care about the multiplayer. The only time I cared about the multiplayer in souls games was in Dark Souls 1 when I got invaded and it was this insanely novel and exciting thing.

  • @deadpelicanguy
    @deadpelicanguy

    I always liked playing as a blue in Dark Souls 3. And yeah, playing as a blue is pretty dead in Elden Ring. The opportunities are extremely rare. And yeah it's because there are no covenants.

  • @WestSide-tj9we
    @WestSide-tj9we

    'The blood of your fellows...'

  • @lordptk4115
    @lordptk4115

    I am not a PvP Player in these games, but I totally agree. Elden Ring made the barrier of entry for PvP really high for some reason. Sure you can be invaded while playing solo, but only if you activate the Taunter's Tounge, which gets deactivated each time you teleport or leave a PvP Zone, which makes it super tedious to keep up. It should be an opt-out system imo, so you need to activate an item to not get invaded while solo. Playing ccoperatively also is quite cumbersome with no Torrent in the Overworld and not being able to transition smoothly from area to area.

  • @dolphin6756
    @dolphin6756

    Title is finally asked at

  • @zombiehippo9477
    @zombiehippo9477

    I really wish they'd add this. Multiplayer needs love.

  • @borntopwnyou
    @borntopwnyou

    There's some datamined assets that suggest they definitely intended to implement covenants, but I can only assume the sheer scale of the game forced them to pool their manpower and resources into developing everything else first and ship it out with perhaps the most barebones multiplayer system in the franchise. Even Demon's Souls had it's world tendency system, ER has... rune arcs...

  • @xsubzerox3412
    @xsubzerox3412

    one idea I had for improving Covenent in a future game was to give each a unique passive buff for both pve and pvp.

  • @Albertosn3
    @Albertosn3

    I’ve just started playing Dark Souls 1 and I can confidently say yes despite not even finishing the game

  • @nathanstoughton
    @nathanstoughton

    excelllent. i enjoyed your discussion being full audio without tie ins to hehaw video spoof moments to validate the qualify of content.

  • @themisterzed
    @themisterzed

    I really liked hearing your perspective on how they prioritized travel on torrent over multiplayer to add a sort of give and take, and I agree with most of your points. I'm not one who cares much for invasions, but I enjoy them as an option and I enjoy the change to making them a risk for forgoing the convenience of travelling on torrent in order to play coop with a friend. While the different multiplayer fingers and blue/white rings added soft covenant ideas, I really think Elden Ring was a missed opportunity for incorporating covenants. The massive open world makes for fun cat and mouse situations. It also sucks they took away the seed of a tree of giants type items for the game, although that's also a fair give and take for converting to only having invasions if the host has a cooperator.

  • @kr1spness
    @kr1spness

    With how expansive the world is I was hoping any DLC would add a new layer onto the existing world. Could be new consumables like star shards spread throughout, new night only mini bosses in old areas and.... Come one we should have forced invasions in Moghwyn palace and Volcano Manor, unless your part of those covenants and are willing to invade. Then of course a hunter covenant could be attributed to Ranni or Iji. Something to make NG+ more interesting on top of the new content. Hell, add a Messmer covenant that's true neutral. It comes in as a third party whenever a hunter is summoned and choose a side or kill them all.

  • @likelyawizard
    @likelyawizard

    Thank you for making this style of videos! Positive Incentive to PvP is one of the major ball drops of this game. I feel it's one of the major reasons after 2+ years of being out, many invasions devolved into a grief or be griefed experience.

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