Easy Parametric Architecture in Blender with Geometry Nodes

Hi everyone!
In this Blender tutorial, I will show you how to create basic parametric architecture structure using geometry nodes system. By leveraging a procedural approach, we can easily modify basic shape of object to create the desired effect.
With step-by-step instructions, I'll guide you through the process of creating this procedural structure from start to finish.
Thanks for watching!
See you again soon!

Пікірлер: 29

  • @beepboop8973
    @beepboop89735 күн бұрын

    This is amazing

  • @gg_nova3888
    @gg_nova388811 күн бұрын

    a m a I z I n g brooo

  • @ivanrudek
    @ivanrudek Жыл бұрын

    Awesome - thanks for share. 👏

  • @Highcastle_of_Geek
    @Highcastle_of_Geek3 ай бұрын

    Great results for just a few nodes. Thanks bunches!!

  • @ericfieldman
    @ericfieldman Жыл бұрын

    Focusing on sims right now but I didn't think about using geo nodes for this, and I didn't know a lot of this existed. I'll have to try it out sometime. Keep up the good work man!

  • @sennabullet
    @sennabullet8 ай бұрын

    Excellent video! Thank you very much for sharing your knowledge!

  • @JacoblaageKragh-gc4em
    @JacoblaageKragh-gc4em5 ай бұрын

    Thank you for this video! I really needed to know how to do this type of features in geometry nodes.

  • @mrsmiles
    @mrsmiles4 ай бұрын

    extremely cool! thank you for the tutorial

  • @user-fx8lz8zj6x
    @user-fx8lz8zj6x11 ай бұрын

    Really great stuff!

  • @AhmadHossam
    @AhmadHossam8 ай бұрын

    The video to the point what i needed thats pretty powerfull n fully prucegral without applying my subdivide surface modifier Thanks

  • @user-br5jv1we2e
    @user-br5jv1we2e4 ай бұрын

    Bro this is Great! New follower here!

  • @TruthSurge
    @TruthSurge10 ай бұрын

    That was very interesting. Looks like a cool way to create designs using any shape, really. thx

  • @mystery_guy
    @mystery_guy9 ай бұрын

    great job Jakob!

  • @Cineinsaner
    @Cineinsaner Жыл бұрын

    first time on this channle and as a bigginer blender user I love this tutorial. please make more simple tutorial on blender for bigginers freindsly

  • @Jean_Mi
    @Jean_Mi Жыл бұрын

    Great ! I'm looking to create extrusions, circular holes, like drops

  • @nilavisuals
    @nilavisuals10 ай бұрын

    super!

  • @dylantoymaker759
    @dylantoymaker7594 ай бұрын

    As a designer I love this tutorial and process. As someone who builds things.. I just laugh at the idea of trying to translate this to a construction project. Not a criticism, just where my head goes:)

  • @jakobdesign8066

    @jakobdesign8066

    4 ай бұрын

    Yeah, that's just for distant renders, for sure :) Once, I was involved in a project where we designed a few-meter-tall 3D-printed structure composed of hundreds of parts. Everything was designed in Blender using geometry nodes and Python scripting. However, this involved hundreds of nodes and many hours of work. It's possible to design something using a similar technique not just for renders, although it's quite challenging. I'm glad you liked the tutorial :)

  • @AA-hg7xq
    @AA-hg7xq Жыл бұрын

    Pls increase audio for hard of hearing. Thanks.

  • @razern420
    @razern4202 ай бұрын

    this gonna beat rhino for sure

  • @cng7183
    @cng7183 Жыл бұрын

    Nice tutorial. Voice over needs louder.

  • @zyzo99
    @zyzo998 ай бұрын

    Great. But how did you figure out all these capabilities of Geom.Nodes?! ||))

  • @kummer45
    @kummer45 Жыл бұрын

    Can this be done in Grasshopper 3D Rhino 7?

  • @jakobdesign8066

    @jakobdesign8066

    Жыл бұрын

    Hi, as far as I know Grasshopper, it should be possible to recreate this node setup. However, it will require some work and probably a few more nodes, as Grasshopper has a different approach to generate geometry. You can try to recreate the effect in Grasshopper, following the step-by-step instructions based on my Blender tutorial. But if you are pressed for time, you can always import a finished structure from Blender to Rhino

  • @janahamod9465
    @janahamod946511 ай бұрын

    I tried to edit by "edit mode" but I failed to find it, I pressed "shift" and "G" but nothing happened (I have a MacBook m1 and magic mouse)

  • @jakobdesign8066

    @jakobdesign8066

    11 ай бұрын

    Hi! To enter Edit Mode, you will need to press the Tab key. I have enabled the Tab for Pie Menu to easily switch between different modes (you can find this option in Preferences under Keymap). By default, Tab will switch between Object and Edit modes. (You can always use change mode in the left top corner, by default it is set to Object Mode)To edit geometry, you need to select some vertices and press the G key to move them. Pressing Shift and G will give you a more precise movement. I hope this helps!

  • @betul871
    @betul8717 ай бұрын

    great video but i cant change the material. ı dont know why

  • @jakobdesign8066

    @jakobdesign8066

    7 ай бұрын

    Hey, are you using the ‘Set Material’ node within the geometry network to change the material?

  • @betul871

    @betul871

    7 ай бұрын

    yes i tried 'set material' node but nothing happened @@jakobdesign8066