I would really love to see an explorer mode where these scenes are used from the prototype of dragon's lair
@nathancruz9172
Жыл бұрын
Me too.
@DeadBeatTeen32
4 ай бұрын
I wish they had it in a arcade, and dragon's lair trilogy also, it would be fun
@weegoh83243 жыл бұрын
It seems Dragon’s Lair was meant to be longer, and contain alternative paths. This is interesting.
@zippymufo9765
Жыл бұрын
I wonder if it was a limitation of the hardware that they had to stick to one path for each scene.
@aresaurelian
8 ай бұрын
@@zippymufo9765 Yes.
@zippymufo9765
8 ай бұрын
@@aresaurelian Not enough space on the laserdisc, or it just couldn't handle all the different options? Or both?
@aresaurelian
8 ай бұрын
Everything. It was a new technology used in a never before attempted format. There were bottlenecks everywhere, both mechanical and electronic. It is a wonder they got anything working. Compared to Pong and Space Invaders this looked like magical science fantasy though, and it gave hints for the new science and technology of home entertainment systems.@@zippymufo9765
@NamasenITN
8 ай бұрын
The followed this concept up and executed it beuryfully in Space Ace.
@ZacharyNoah Жыл бұрын
9:22-9:28 Narrator: "The caverns of doom have outwitted you. If you can survive them, you'll face these adventures."
@ericclarke6107 Жыл бұрын
I loved playing this in the early 1980's. It took a lot of my quarters.
@Jessebonnie2 жыл бұрын
4:56 Oh hell nah now that looked a bit creepy, thank goodness they didn't used that scene
@nathancruz9172
Жыл бұрын
Indeed.
@ZacharyNoah Жыл бұрын
0:00-0:42 Narrator: "Dragon's Lair, a fantasy adventure where you become a valiant knight on a quest to rescue the fair princess from the clutches of an evil dragon. You control the actions of a daring adventurer finding his way through the castle of a dark wizard who has enchanted it with treacherous monsters and obstacles. In the mysterious caverns below the castle, your odyssey continues against the awesome forces that oppose your efforts to reach the dragon's lair. Lead on, adventurer. Your quest awaits."
@masterdrewt66984 жыл бұрын
2:45 Y’know that there kinda feels like an outtakes where the eels are just blind and can’t tell what there doing
@rickmartinez3268
19 күн бұрын
Those are sea snakes
@masterdrewt6698
19 күн бұрын
@@rickmartinez3268 oh
@charleschandrablazinger651521 күн бұрын
That revive screen has 2 Variant: - Using Continue after game over for Revive. - Used one life after death (a.k.a. Life lost)
@Michael64DS6 жыл бұрын
these scenes come from the prototype of dragon's lair
@karatecaveman8783
6 жыл бұрын
Tustutorialesdelmaestro HMM
@karatecaveman8783
6 жыл бұрын
HMM!
@rickmartinez3268
2 жыл бұрын
How true
@thehammersmithcrumpetradar
Жыл бұрын
Maybe it’s the 2002 Repro of the OG laserdisc
@manueldeabreu19802 ай бұрын
There was a Saturday kids game show called Starcade? I remember they showed the intro where the pig throwing the spear was in it. They also showed where you could go through the smashing door and go left, to the mudmen, straight through the door or right over the up and down pylons. I remember when Dragon's Lair hit my local arcades and always wondered what happened to those scenes. This is the first time I saw the whole pig spear scene.
@ZacharyNoah Жыл бұрын
6:37-6:43 Narrator: "The room of raging fire has triumphed. Should you conquer it, these perils await."
@PhotonHerald4 күн бұрын
The most frustrating "arcade game" in history.
@SuperCosmicMutantSquid3 ай бұрын
There's just something hilarious about Dirk cheerfully humming moments before he has to make a life or death choice.
@ZacharyNoah Жыл бұрын
7:25-7:31 Narrator: "The wizard's chamber has outwitted you. If you master it, you'll face these challenges."
@AkiraLionPilot6 ай бұрын
If you pause at 1:21 you’ll see someone’s hand moving the production marker
@georgeshelton628110 ай бұрын
This is very rare. Regarding what was never shown in the laser disk video game.
@Cunninghamily3 жыл бұрын
1:53
@biozombie38846 жыл бұрын
Dragon's Lair: Prototype Yellow Room: Sword, Right, Right Tentacles: Sword, Up, Right, Down, Left, Up Pool Room: Left (Right), Up, Right (Left), Up, Left (Right), Up, Sword, Left (Right), Up Flattening Stairs: Left, Sword, Left, Left Snakes: Sword, Sword, Sword, Up Giddy Goons: Sword, Right, Sword, Up Fire Room: Right, Up, Down, Left Fire Ropes: Right (Left), Right (Left), Right (Left) Wizard's Chamber: Up, Sword, Down, Sword, Right Crypt Creeps: Up, Sword, Up, Sword, Left (Right), Sword Catwalk: Up, Up, Sword, Right, Right Three Caves: Up, Up, Left
@LuigiMario795 жыл бұрын
1:22 Can someone please tell me the intended use for that scene?
@misterartist1603
3 жыл бұрын
It's probably a continue option
@billkeithchannel
7 ай бұрын
@@misterartist1603 A continue option would have been a godsend back in the day.
@lazysmurf64723 ай бұрын
I'm betting these are early versions of these scenes.
@brycehippensteel9288 ай бұрын
Those 2 spiders just standing there creep me out.
@mequetrefe8162
8 ай бұрын
Me two
@rickmartinez3268
19 күн бұрын
@@mequetrefe8162same here
@SeansoloUtube11 ай бұрын
#IN_DIRK_WE_TRUST
@zippymufo9765 Жыл бұрын
Fascinating that they had finished animation that they decided to cut.
@ZacharyNoah Жыл бұрын
3:44-3:50 Narrator: "You faced the chamber of endless deaths. If you can overcome its evil, these perils await."
@Jagnazaek4 ай бұрын
3:51
@nathancruz9172 Жыл бұрын
That’s the game over.
@billkeithchannel7 ай бұрын
Not hearing the proper background sounds that were used in the final version was frustrating. Glad they eventually thought of what was used. The sound in the tentacle room is super creepy and it is weird not hearing it (as with most of these scenes).
@jerryperez53002 жыл бұрын
The synth baseline to the respawn and death scenes was annoying. I'm glad it was removed in the official release.
@power20848 ай бұрын
Dirk for president !
@alucard.hellsing1232 ай бұрын
what the heck are the bats doing
@wolfblaze96149 ай бұрын
4:09 GIMME WATERRR!!!
@borisnetwork4 жыл бұрын
They reused this scene in the ds version
@mythrix5565
Жыл бұрын
Which scene? I'm guessing the Drawbridge scene is what you are referring to, right?
9:04 so a mortal Kombat two hurt sound came from Dragons lair ok
@jaygooese42422 жыл бұрын
Tentacle attack 9:10
@rickmartinez3268
2 жыл бұрын
Yes & snake attack 4:36
@rickmartinez3268
2 жыл бұрын
Game over tentacle rape
@rickmartinez3268
2 жыл бұрын
Perfect way to die
@forgottenbrother4 жыл бұрын
Yeah I want to know where the damn movie is. Dragon name of the movie that I just watched in stock footage from the game you can do the same thing with any game so basically when they said they were making the movie Dragonair we boy lied to
@MrPhantaze7 жыл бұрын
So this is the origin of all Hmm comments?
@karatecaveman8783
6 жыл бұрын
MrPhantaze HMM!
@joosoo
6 жыл бұрын
No... That's Space Ace
@boot8266
5 жыл бұрын
Watch john tron.
@rickmartinez3268
2 жыл бұрын
Damn that's dark 3:21
@MrPhantaze
2 жыл бұрын
@@joosoo well dragon's lair has moments where reaction to death is "Hmm"
@cartoon-nw1vh11 ай бұрын
3:09 3:14 3:21 3:29 3:33 9:57
@jaygooese42422 жыл бұрын
Drowning 3:20
@knowpassword Жыл бұрын
Hmm 🤔
@lazysmurf64723 ай бұрын
9:14 Not as effective without the scream honestly.
Пікірлер: 78
I would really love to see an explorer mode where these scenes are used from the prototype of dragon's lair
@nathancruz9172
Жыл бұрын
Me too.
@DeadBeatTeen32
4 ай бұрын
I wish they had it in a arcade, and dragon's lair trilogy also, it would be fun
It seems Dragon’s Lair was meant to be longer, and contain alternative paths. This is interesting.
@zippymufo9765
Жыл бұрын
I wonder if it was a limitation of the hardware that they had to stick to one path for each scene.
@aresaurelian
8 ай бұрын
@@zippymufo9765 Yes.
@zippymufo9765
8 ай бұрын
@@aresaurelian Not enough space on the laserdisc, or it just couldn't handle all the different options? Or both?
@aresaurelian
8 ай бұрын
Everything. It was a new technology used in a never before attempted format. There were bottlenecks everywhere, both mechanical and electronic. It is a wonder they got anything working. Compared to Pong and Space Invaders this looked like magical science fantasy though, and it gave hints for the new science and technology of home entertainment systems.@@zippymufo9765
@NamasenITN
8 ай бұрын
The followed this concept up and executed it beuryfully in Space Ace.
9:22-9:28 Narrator: "The caverns of doom have outwitted you. If you can survive them, you'll face these adventures."
I loved playing this in the early 1980's. It took a lot of my quarters.
4:56 Oh hell nah now that looked a bit creepy, thank goodness they didn't used that scene
@nathancruz9172
Жыл бұрын
Indeed.
0:00-0:42 Narrator: "Dragon's Lair, a fantasy adventure where you become a valiant knight on a quest to rescue the fair princess from the clutches of an evil dragon. You control the actions of a daring adventurer finding his way through the castle of a dark wizard who has enchanted it with treacherous monsters and obstacles. In the mysterious caverns below the castle, your odyssey continues against the awesome forces that oppose your efforts to reach the dragon's lair. Lead on, adventurer. Your quest awaits."
2:45 Y’know that there kinda feels like an outtakes where the eels are just blind and can’t tell what there doing
@rickmartinez3268
19 күн бұрын
Those are sea snakes
@masterdrewt6698
19 күн бұрын
@@rickmartinez3268 oh
That revive screen has 2 Variant: - Using Continue after game over for Revive. - Used one life after death (a.k.a. Life lost)
these scenes come from the prototype of dragon's lair
@karatecaveman8783
6 жыл бұрын
Tustutorialesdelmaestro HMM
@karatecaveman8783
6 жыл бұрын
HMM!
@rickmartinez3268
2 жыл бұрын
How true
@thehammersmithcrumpetradar
Жыл бұрын
Maybe it’s the 2002 Repro of the OG laserdisc
There was a Saturday kids game show called Starcade? I remember they showed the intro where the pig throwing the spear was in it. They also showed where you could go through the smashing door and go left, to the mudmen, straight through the door or right over the up and down pylons. I remember when Dragon's Lair hit my local arcades and always wondered what happened to those scenes. This is the first time I saw the whole pig spear scene.
6:37-6:43 Narrator: "The room of raging fire has triumphed. Should you conquer it, these perils await."
The most frustrating "arcade game" in history.
There's just something hilarious about Dirk cheerfully humming moments before he has to make a life or death choice.
7:25-7:31 Narrator: "The wizard's chamber has outwitted you. If you master it, you'll face these challenges."
If you pause at 1:21 you’ll see someone’s hand moving the production marker
This is very rare. Regarding what was never shown in the laser disk video game.
1:53
Dragon's Lair: Prototype Yellow Room: Sword, Right, Right Tentacles: Sword, Up, Right, Down, Left, Up Pool Room: Left (Right), Up, Right (Left), Up, Left (Right), Up, Sword, Left (Right), Up Flattening Stairs: Left, Sword, Left, Left Snakes: Sword, Sword, Sword, Up Giddy Goons: Sword, Right, Sword, Up Fire Room: Right, Up, Down, Left Fire Ropes: Right (Left), Right (Left), Right (Left) Wizard's Chamber: Up, Sword, Down, Sword, Right Crypt Creeps: Up, Sword, Up, Sword, Left (Right), Sword Catwalk: Up, Up, Sword, Right, Right Three Caves: Up, Up, Left
1:22 Can someone please tell me the intended use for that scene?
@misterartist1603
3 жыл бұрын
It's probably a continue option
@billkeithchannel
7 ай бұрын
@@misterartist1603 A continue option would have been a godsend back in the day.
I'm betting these are early versions of these scenes.
Those 2 spiders just standing there creep me out.
@mequetrefe8162
8 ай бұрын
Me two
@rickmartinez3268
19 күн бұрын
@@mequetrefe8162same here
#IN_DIRK_WE_TRUST
Fascinating that they had finished animation that they decided to cut.
3:44-3:50 Narrator: "You faced the chamber of endless deaths. If you can overcome its evil, these perils await."
3:51
That’s the game over.
Not hearing the proper background sounds that were used in the final version was frustrating. Glad they eventually thought of what was used. The sound in the tentacle room is super creepy and it is weird not hearing it (as with most of these scenes).
The synth baseline to the respawn and death scenes was annoying. I'm glad it was removed in the official release.
Dirk for president !
what the heck are the bats doing
4:09 GIMME WATERRR!!!
They reused this scene in the ds version
@mythrix5565
Жыл бұрын
Which scene? I'm guessing the Drawbridge scene is what you are referring to, right?
Those tentacles are like don't do that! 5:50
@rickmartinez3268
19 күн бұрын
It hates being cut in half
The is a vhs tape
3:29--3:31--3:33--3:35 4:03--4:09--4:37--4:57 5:14--5:16--6:29--7:44 8:25--9:03--9:14--9:59
@Jackson-9mk
5 ай бұрын
9:04 so a mortal Kombat two hurt sound came from Dragons lair ok
Tentacle attack 9:10
@rickmartinez3268
2 жыл бұрын
Yes & snake attack 4:36
@rickmartinez3268
2 жыл бұрын
Game over tentacle rape
@rickmartinez3268
2 жыл бұрын
Perfect way to die
Yeah I want to know where the damn movie is. Dragon name of the movie that I just watched in stock footage from the game you can do the same thing with any game so basically when they said they were making the movie Dragonair we boy lied to
So this is the origin of all Hmm comments?
@karatecaveman8783
6 жыл бұрын
MrPhantaze HMM!
@joosoo
6 жыл бұрын
No... That's Space Ace
@boot8266
5 жыл бұрын
Watch john tron.
@rickmartinez3268
2 жыл бұрын
Damn that's dark 3:21
@MrPhantaze
2 жыл бұрын
@@joosoo well dragon's lair has moments where reaction to death is "Hmm"
3:09 3:14 3:21 3:29 3:33 9:57
Drowning 3:20
Hmm 🤔
9:14 Not as effective without the scream honestly.
3:59