Doom - E1M3: Toxin Refinery (Nightmare! 100% Secrets + Items)
Ойындар
Game: Ultimate Doom
Difficulty: Nightmare!
Source port: DSDA-Doom 0.25.2 (-complevel 3)
Pistol start.
All secrets and items.
No saves.
Subscribe for more playthroughs!
Link to source port:
www.doomworld.com/forum/topic...
Widescreen status bars:
forum.zdoom.org/viewtopic.php...
Doom II Minor Sprite Fixing Project:
www.doomworld.com/idgames/gra...
Пікірлер: 317
Fun fact. There are more shotgunners in this episode than any other enemy - 256 if memory serves. In the other three episodes it's the Imp
@reptongeek
Жыл бұрын
Just checked, it's actually 280
@roshangupta1403
Жыл бұрын
"256" is a funny number to follow up with "if memory serves" heh
@multistuff9831
Жыл бұрын
Hitscanner abundance? Plutonia devs LOVED nightmare e1 then
@DinnerForkTongue
Жыл бұрын
Yea, not much hitscan in later levels of OG Doom.
Decino picking up a partial invisivlity? You never (partially) see that!
@Doctor_Spengler
Жыл бұрын
In hitscan hell its a godsend
@BigBobster86
Жыл бұрын
Almost never.
@bluebay0
Жыл бұрын
That item was made for e1.
@DinnerForkTongue
Жыл бұрын
One word: hitscan.
Still amazes me that a game that I played as a kid, still is so populair more than 20 years later. They did an amazing job creating it.
@THEGRUMPTRUCK
Жыл бұрын
The benevolent, hyper-intelligent architect of the post-singularity simulation we all live in, John Carmack, was truly genius at designing the engine.
@furorteutonicus9045
Жыл бұрын
@@THEGRUMPTRUCK I see you are also enjoying the content of Civvie.
@THEGRUMPTRUCK
Жыл бұрын
@Furor Teutonicus Heck yeah.
@fabioriato
Жыл бұрын
Actually completing 30 years in 2023.
@Sockren
Жыл бұрын
its probably because doom doesnt really have a competitor. doom right now is the only game ive seen where you can fight hundreds of enemies at once without any major performance issues. and is also old enough to the point where every mechanic and glitch is used
It's a totally different game on Nightmare. This level always shattered me. I got to the bridge to the secret exit a few times but always got demolished.
@THEGRUMPTRUCK
Жыл бұрын
I do agree that on Nightmare, the difficulty flips to Episode 1 being the hardest out of the original 3. Shores of Hell and Inferno are pretty bad, but the ridiculous amount of hitscanners in episode 1 make it an actual living nightmare.
@DinnerForkTongue
Жыл бұрын
Nightmare is such a different beast.
@steve0the0end
2 ай бұрын
Same! Still trying today!
It looks so freaking easy when you do it but this episode on nightmare really separates good players from great players and shows you exactly if you're going to make it. It's brutal.
@DinnerForkTongue
Жыл бұрын
You wanna find out if Nightmare gaming is for you, run this episode.
@lorddarki9936
Жыл бұрын
Its so brutal because if you make one serious slowdown you can die from it if you dont compensate. 1-2 Shotgunner restarting behind you is a one way Ticket to death
@KurtisC93
7 ай бұрын
Good players don't become great players without dying over and over and over again.
I've been playing Doom for decades and I'm ashamed to say I didn't know where all the secrets were on this map.
This map is almost unbeatable in nightmare without the secret chaingun
@roshangupta1403
Жыл бұрын
Nice profile picture
@Hoxie69
Жыл бұрын
@@roshangupta1403 many great music enjoyers in Decino's comments
@eduardodiaz9942
Жыл бұрын
@@roshangupta1403 Death Penalty is one of my all time fav albums
I'm learning where all the secrets I never found on these maps are.
@VictoryNotVengeance
Жыл бұрын
Yeah I remember scouring the map over and over wondering WHERE THE HELL DO I USE THE YELLOW KEY?! 🤣🤣🤣
@hiramesensei3112
Жыл бұрын
As someone who hates "wall hump until you hit a switch" secrets, i love the obscure secrets and wish more mappers used that style.
@caseyhughes965
Жыл бұрын
You should watch Big Mac Davis's play throughs of the original doom games if you want to get a good thorough play through of the game. I love Decino but when I'm playing I go to BMD's videos because he plays slower and explains the maps very well. This is nightmare so it has to be super fast. Decino is the middle ground between BMD and zero master in my opinion.
@asabovesobelow1362
Жыл бұрын
@@caseyhughes965 eww no thanks, you can keep that cringey furry
E1M3 has aged really well, I think. It's visually interesting with a lot of details, interesting textures, and lighting effects, it has a certain amount of verticality, lots of secrets, and also fast-paced, good level design, good monster placement. Really holds up even 30 years later!
@decino
Жыл бұрын
Definitely! It is one of my favourite IWAD maps after all.
I love this series and I think releasing each map as it's own video is the way to go.
At first, he doesn;t restart level after accidentally picking a chainsaw. Now he will restart level if he forgets to pick a chainsaw. OOooo how the mighty have fallen.
This is the map where Going Down gets really hard!
@eduardodiaz9942
Жыл бұрын
This is the map where that joke gets old
@hiramesensei3112
Жыл бұрын
@@eduardodiaz9942 NEVER
Beating the game on nightmare is one thing. But pistol starting every level? God tier
Nightmare really does change the game up, but what I think was implemented as a bit of a joke from iD, is actually still really fantastically balanced. Doom I think may just be _the_ most brilliant game ever made. I can't think of another game that has anything like how well all the pieces fit together here.
You nailed it. Really well done.
Cannot wait for the E4M1
@tjtillman
Жыл бұрын
It'll be tough, but double ammo will help. Also, seems like the only way to do it will be fast
@wallyhackenslacker
Жыл бұрын
I for one cannot wait for E2M6 getting 100% of the items on that one with all the respawning turbo specters is going to be quite a bitch.
@DinnerForkTongue
Жыл бұрын
Turns out E4M1 was dope.
Never seen this WAD before, looks fun!
@ridethelapras
Жыл бұрын
I think it was only on the Shareware version, ahahaha
Pinkies and Spectres on Nightmare: I AM SPEED!
Its kind of funny when you think about it that Nightmare was originally meant to be a joke that no one was really meant to be able to complete - and yet nowadays players are so good they can 100% every level from a pistol start in just a few minutes of play.
This level is definitely where Nightmare starts to feel impossible. You make this look so easy.
And here we see how Fun Refinery becomes CBT Refinery on nightmare. :D
@PeterLawrenceYT
Жыл бұрын
Cock and Ball Torture, from Wikipedia. The free encyclopedia at en.wikipedia.org. Cock and ball torture (CBT), occasionally known as penis torture, dick torture, or male genitorture/male genital torture, is a sexual activity involving the application of pain or constriction to the penis or testicles. This may involve directly painful activities, such as genital piercing, wax play, genital spanking, squeezing, ball-busting, genital flogging, urethral play, tickle torture, erotic electrostimulation, kneeing or kicking. The recipient of such activities may receive direct physical pleasure via masochism, or emotional pleasure through erotic humiliation, or knowledge that the play is pleasing to a sadistic dominant. Many of these practices carry significant health risks.
I never took Nightmare seriously as an option. It was meant as a joke, and I took it as such. But I see how it completely makes it a different game, especially when you set goals. I didn't think this series would be that entertaining, but I'm in for a ride.
You turned this from "joke difficulty because it's so hard" to "joke difficulty because you make it look so easy" -- incredible!
This map can still kick my butt on lower difficulties, it's really great to see you 100% it on Nightmare!
It's amazing how things in Doom just work, no wonder the game has survived so long (obviously thanks to the ID guys' philosophy of being friendly to hackers and then even releasing the source code for players to make their own modifications). For being the first game you can really take seriously of this style, it pretty much does everything right. Even the Nightmare difficulty that I thought wasn't viable and that the devs probably didn't care much about balancing properly, ends up generating a very interesting gameplay even by today's standards.
@belandino
Жыл бұрын
Nightmare difficulty was added as a joke by John Romero for those who were saying the game was too easy on UV.
@michaelandreipalon359
8 ай бұрын
And even then, some madlads still claim Nightmare to be tame.
I used to play Wolfenstien 3D on my 486DX back in the day, and I was astonished by the 3D graphics and gameplay that id was able to achieve. Then this came out, and it was simply unbelievable. I spent an enormous amount of time on this and Doom II back when I was in graduate school. It’s so great to see you do this play-through.
Running through sounds like … a nightmare. Those shotgunners would tear you a new one. Very well played.
Never thought I'd say "that's an intense start" on a doom 1 episode 1 map. Nightmare really is something
Thanks for this😊😊 I'm playing through Arrival right now and love it. Doom holds a special place in my heart. The challenge, resource management, how you're a one man Army, the tension. It's all great, fun, addictive and memorable. I'm 40, grew up in doom, always come back to it.
This year, I'm trying to play doom with fast monsters. And I was seeing your old videos every time I passed a level. I'm really appreciating the level design and the strategies thanks to you. When I discovered these new videos I became excited to see your evolution between those videos. And I'm really enjoying it!
What is this... the hitscanner backtracker map? MOM! MOM GET THE CAMERA HE'S WINNING AGAIN.
I think Toxic Refinery is Doom's trial by fire level on ANY difficulty when starting out. To to total newcomer, it starts forcing you to get serious in general, when you're doing UV for the first time it teaches you the need to dodge, threat assessment, and crowd control, and on Nightmare, the forced backtracking gives you the first taste of what you're really in for after the mostly linear first two levels. Just surviving this level on Nightmare feels like a real accomplishment.
I'm really enjoying your current Nightmare playthrough! In fact it gave me the urge to seriously attempt a Nightmare run for the first time. (with Saves and continous play) So far I've beaten E1 and are at E2. I guess much like you, this difficulty setting has grown on me.
Very good playthrough, I never touched NM difficulty bc I was trying to play the game without cheats and the amount of enemies and the fact they respawn had me go back to hurt me plenty immediately :D Love that you're going for all secrets too, bc even after decades of playing DOOM, I don't know all the secrets - which now changes. Keep it up!
In some way, these short videos remind me of binging your Quake playthrough a few years ago after the youtube algorithm did a massive W by recommending me your content :)
In my opinion, top three original soundtracks in all of classic doom! It has such an eerie and alien vibe
@kelleroid
Жыл бұрын
And it got a few direct homages in Doom Eternal by Mick Gordon as well!
@liangseng7474
Жыл бұрын
Dark Halls is my favourite music from episode one, it even got reused in the Well of Souls in the Plutonia Experiment
I'm really enjoying this series Decino! You're killing it🔥
My playing in this map in Nightmare was a mistake.
Decino is trying to show up Peter
Great work Decino! I'm psyched for this series.
I'm stuck on this level now. The amount of enemies that respawn in so little amount of time is really crazy. I went into the blue key room from the toxic liquid area and cleared it out and by the time I went back out into the toxic area, it was already refilled with everything I just killed. And I used the rocket launcher to clear out the blue key room. Crazy stuff.
Episode 1 is super nostalgic for me. I remember watching my dad play Doom 95 on windows when I was a kid, and that's how I was really introduced to this game.
An anxiety inducing hellscape.
Loving all the recent content, Decino. Thanks!
This is an amazing series, keep going!
Ayy, I see you like going for the Blue Key first too! That's my preference too in routing for this map.
what a savage map! this is probably the most different from UV so far; constant onslaught of hit scan and lightning pinkies; feels like witnessing a miracle watching you pull it off; like that tas okuplok video
Always an impressive display! Glad you're back
This man is a true legend
The section starting at 0:34 is for legends only. I just cannot get to the mega sphere …you did amazing in this run
No joke indeed: the chaingun is the MVP here.
That was really clean imo, well done
I think there should have been one difficulty level between ultra violence and nightmare with the faster projectiles but not respawning monsters. The respawning monsters has always been where I have drawn the line and why I have stuck to ultra violence.
@ElWaKa69
Жыл бұрын
You got UV fast, now if only the hitscanners didn't had instant reaction times... Chaingunners in particular are BRUTAL, they can drain half your health in a second.
@jonathanford9354
Жыл бұрын
Nightmare was originally put in as a joke difficulty setting. I don't think ID imagined that anyone would actually play it, so they did not consider an intermediate setting to help with the learning curve. Of course, as mentioned above, UV fast is available now.
@SolidNate99
Жыл бұрын
@@jonathanford9354 I hadn't heard of UV fast. That's cool.
@ryco9669
Жыл бұрын
@@SolidNate99 the unity port added UV+ which is the fast tag with enemy and item placements that are normally multiplayer exclusive
@bluebay0
Жыл бұрын
@@SolidNate99 UV is too easy even for average players such as myself, even with pistol starts. UV+ is the new UV for me, and it's a good thing that id added it to the official port. Try it out! You'll love it!
05:21 It truly appears to be reasonable to deal with this section exactly down there on Nightmare!, because on this difficulty there's not really much time to shoot all the hitscanners through the window up there, as monsters keep respawning. Especially considering that some of the snipers might want to walk away and be hard to reach :)
Superb work Pumpkin Man! 👏
Very nice, man, 1st try, Im impressed. It took me 5 runs to complete 100% secrets.
insane timing i literally just finished ur e1m3 playthrough
Man , you are my hero , i cannont play any map on nightmare difficulty , i get so stressed about the respawining enemies that i say , i had enough
this is a good lookin WAD, the designers did a good job with it. hope they get recognition and find jobs in the industry.
Great job especially for a first try!
Nice work, pumpkin man! Goed bezig :)
One of my favorite maps from Ultimate DOOM :D
E1M3 onwards UV and above is where if you aren’t considering sight lines absolutely everywhere you WILL be ass blasted by 37 enemies
I've never been able to make this happen. Feeling inspired to bang my head against the keyboard for a couple of hours now.
Such a frenetic map, they way you ignored some enemies where my greedy brain would definitely go for the kill is something I should take note of. Might try playing Doom a little different next time I'm on it.
Jesus watching that on Nightmare gave me childhood PTSD of my first Nightmare playthrough
This was one of my initial favorite maps, finding that secret bridge across the toxic pit was so satisfying! Shame the secret level wasn’t anything special (Military Base?)
hey man nice seeing you spanking nightmare hard! an underrated difficulty level for sure, but fun as hell with the double ammo and endless carnage it provides
GG on doing that level with 100% on Nightmare. This level is where my Nightmare runs end.
2:15 Ooh, is that pixelated temporal dithering on the specter? I think that makes this the best source port implementation of partial invisibility I've seen yet
Great job! I'm wondering about E4M6.
Oh, this level... When I was a kid, this level was a point "where shit is getting real". Although I played on medium difficulty. Also, here were the first deaths I can recall (may not be actual first ones) - two at various nukage pits and one in the blue key area. Jokes aside, I'm so fond of these memories.
A few weeks ago I've been craving for a Doom 1 fix but the videos you've made of it 3+ years ago are showing their age. So my excitement when I see Current Day Confident Gigachad Sunlust-eater Italo Disco Dancer Mariachi Band Member It's NERF Or Nothing Ducino returning to Doom 1's unforgettable (and forgettable) levels is immeasurable! Even if it's not exactly a stroll through Ultra-Violence without respawning turbo pinkies.
ah yes, the big boy nightmare map
Got a bit dicey there before you grabbed the chaingun, but nice to see you turn it around. I almost wondered why you didn't open the window to advance snipe the zombies but then I remembered respawning, so no point.
Thank God he picked up that chainsaw, he couldn't have dreamt of beating the level without it.
Wonderful job, you make it seem possible, hard but possible
Such good map design
Nice work to get it on the first try! Back in the day, when I was trying out nightmare, I could speed through the first two levels, but this one would stop me dead in my tracks. Perhaps it's time for me to give nightmare another go.
I can't wait to see you play e4m1 like this.
You should add the NERF chainsaw sfx.
That's... a _massive_ difficulty spike, like jeez. I knew Toxin Refinery was very hard on Nightmare, but seeing it not with Peter's heavily practiced playstyle is a wake-up call. Difficulty in normal play: D+ Difficulty with fast monsters: B- Difficulty in Nightmare: A-
Sometimes when you're drunk you don't feel that drunk then you click a video and your head shakes
Making it look easy! Took me hours to beat this level when I played on Nightmare for the first time.
Congrats on getting it first try! Looking forward to the secret map, you might get it in one try, too, you never know
Level with my favorite ambient soundtrack, I really love it.
I tried Nightmare once just to see how far I could get and E1M3 was where I gave up due to the hitscan.
Oh man the backtracking on this level doesn't even hold a candle to the next one. Good luck man! I can't wait to see it!
Has anyone ever completed Doom or any wad for that matter in Nightmare with 100% secrets and items?
@decino
Жыл бұрын
Plenty of people did nightmare Doom and Doom II with 100% secrets. With all items too? No idea.
@tjtillman
Жыл бұрын
@@decino Singlehandedly creating a new category for speedrunning
@decino
Жыл бұрын
I'm lowkey hoping NM100SI catches on.
@mjc0961
Жыл бұрын
@@decino I hope you're recording your demos, you could be setting a bunch of world records right now! 😂
Nice run, first try is impressive!
I love Turbo Pinkies, no enemy can invoke a fight or flight response like a horde of them rushing you can, would be neat if WADs utilized them outside of Nightmare/fast monsters.
Amazing!
Very interesting! This might be my favorite map on the first episode (not counting E1M1)
I think we are getting closer to experience "Welcome to my Plutonia Experiment on Nightmare difficulty" :D
I will love to see outtakes of this series when you're done with em
💜 yes new episode 💜
Kickin’ ass! 👏👊
That was insane! I don't even remember that secret area with the chainsaw.
awesome. nightmare is really cool.
These playthroughs are sooo much better than NM speedruns