Don't Miss Out On These Feats In Pathfinder: Wrath of the Righteous (Beginner's Guide)

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Pathfinder Wrath of the Righteous Beginner's Guide To Feats (WoTR)
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In this video I will be going over a few of the early on feats that can be really important for the foundation of your pathfinder builds, especially for beginners. For more pathfinder content, subscribe.
GAME: Pathfinder: Wrath of the Righteous PC Xbox Ps4 Ps5
TAGS: pathfinder wrath of the righteous, pathfinder wotr, pathfinder feats, beginners guide to feath pathfinder, pathfinder wrath of the righteous gameplay, review, wotr builds, pathfinder classes, pathfinder build, abilities, feats, tips and tricks, combat tips, mistakes, pathfinder wotr, class builds, wotr class guide, wenduag, lann, seelah, camellia, ember, arueshalae, woljif, daeran, sosiel, regill, nenio, dalamere, greybor, crpg, rpg 2021, wolfheartfps, owlcat games
CHAPTERS
00:00 Intro
00:38 Intro to Feats
01:52 Point Blank Shot / Precise Shot
04:45 Weapon Focus
05:35 Armor & Shield Focus
06:36 Improved Initiative
07:31 Spell Penetration
09:20 Spell Focus
10:28 Power Attack / Deadly Aim
12:11 Cleave
13:18 Rapid Shot
14:14 Manyshot
14:49 Selective Channel
16:00 Two-Weapon Fighting

Пікірлер: 418

  • @WolfheartFPS
    @WolfheartFPS2 жыл бұрын

    Use These Abilities! - kzread.info/dash/bejne/qZiF2JmbaLCyYZc.html Thanks for watching. Be sure to add any knowledge / tips below in the comments. Sorry for the lack of music & visuals in this one, this week is a bit busy for myself so I had to drop a little in quality ;) Become a Channel Member - kzread.info/dron/i3RdvCWYMzdF-iUgG_0xLQ.htmljoin Join my discord! - discord.gg/4GyD7ZR Wolf Apparel Store - www.teespring.com/stores/wolf-apparel-7 Stay Updated On Future Vids - Follow my Twitter - twitter.com/wolfheartfps Instagram - instagram.com/wolfheartfps Support the Channel Patreon Become a Channel Member - kzread.info/dron/i3RdvCWYMzdF-iUgG_0xLQ.htmljoin Patreon - www.patreon.com/WolfheartFPS Wolf Apparel Store - www.teespring.com/stores/wolf-apparel-7

  • @michellesanctuary9089

    @michellesanctuary9089

    2 жыл бұрын

    Dear Wolfheart, you have one of the best quality rpg channel in youtube, very rich in guides & tips. thank you so much. as new player i appreciate your work very much. 🍷🍹

  • @ceno10101

    @ceno10101

    2 жыл бұрын

    where can i buy some socks for all these feats? haha

  • @jeffreymeehan3567
    @jeffreymeehan35672 жыл бұрын

    Spell penetration is a MUST for this game. Almost every demon, who are the main enemies of the game, has Spell Resistance, so any magic user that casts offensive spells will do incredibly well to pick up this feat (as well as the greater and mythic versions). Sure, there are sexier feats out there, like the various metamagic feats, but they won't do shit if you can't even get through an enemy's SR.

  • @asherj2474

    @asherj2474

    2 жыл бұрын

    Learnt this the hard way, had to rely on pit spells (conjuration) that ignores spell resistance to tide me over. I wish there was a way to view/categorise spell lists so we can see which has what (Spell resist, full round/standard/swift action etc)

  • @sharangcool

    @sharangcool

    2 жыл бұрын

    Srsly i need to get this on my casterds, I just finished act 1 and atm only my mc (knifemaster rogue) and lann are the ones doing the big damage, nenio misses half the time and the other times she does hit, it tickles the enemy

  • @malusvir

    @malusvir

    2 жыл бұрын

    On average, spell slots are a pretty inefficient means of doing damage even before you factor in all the spell resistance, energy resistance and immunities, and ridiculously high saving throws in this game. A haste can accomplish a lot more than a fireball most of the time, until you get to much higher levels and start adding in metamagic. Spells are still great, but blasting is going to use up your slots real quick. BUT, a particularly great choice is Snowball, right at first level. It's a ranged touch attack, no save, and best of all, no SR. The damage is what you can expect for a 1st level spell, but it's perfect and eldritch scoundrels or arcane tricksters in your party.

  • @havokmusicinc

    @havokmusicinc

    2 жыл бұрын

    It is still good to have hungry pit and grease around regardless of your level, as well as other spells that ignore SR, since creatures with total spell immunity (such as golems) are still affected by spells that ignore SR. Casting grease on the adamantine golems in Kingmaker made that fight a total cakewalk, since they kept falling prone and losing their actions (and frequently prompting attacks of opportunity when they managed to get up)

  • @havokmusicinc

    @havokmusicinc

    2 жыл бұрын

    @@malusvir Snowball also scales very well AND if they fail their save they lose a turn - can't go wrong! Boneshaker/Shatter are good for higher level spells, since it doesn't deal elemental damage

  • @snakehachi
    @snakehachi2 жыл бұрын

    improved initiative> your enemies cant hurt you if theyre dead

  • @ButlerPointer
    @ButlerPointer2 жыл бұрын

    I feel like Clustered shots needs a mention here, it's almost a must for ranged weapon users, at least bow/crossbow users. Clustered shot makes it so any damage reduction an enemy has only applies one time to your entire attack when making a full attack action, so that can be a huge damage increase. If an enemy has DR 10 and you hit 4 arrows, normally you lose 40 damage there, clustered shots reduces this to a loss of 10 damage, so an almost insane increase in damage. Seeing as most demons have DR and you need cold iron at least to get through it, I really recommend Clustered shots on characters like Lan , Wenduag and Arushalee

  • @balrogfireshadow7950

    @balrogfireshadow7950

    Жыл бұрын

    Yeah, but wouldn’t the covenant of the inheritor make it moot so you save a feat?

  • @redninja2470
    @redninja24702 жыл бұрын

    You have my permission to lie about stopping after this one, loving the WotR content!

  • @WolfheartFPS

    @WolfheartFPS

    2 жыл бұрын

    😂

  • @Zoze13
    @Zoze13 Жыл бұрын

    Absolute A Plus content my dude. No fluff, no click bait, no malarkey hootin and hollering about your brand. And absolutely stellar beginnier guides. I have 500 hours in console Kingmaker and just started Wrath. I agree with almost all your content I’ve already know and you still teach me a ton. All your guides A must watch for anyone starting Pathfinder games.

  • @tenpennygrim5884
    @tenpennygrim58842 жыл бұрын

    Once in awhile? Spell resistance is relentless in this game. Take the spell pen feats all the way to mythic.

  • @GabrielPassarelliG

    @GabrielPassarelliG

    2 жыл бұрын

    Also, before Spell Focus. Early on, it's much easier to win saves than to bypass Spell Resistance. Later, with high Caster Levels, DCs can become too low and you may start to need those feats.

  • @alexguigui8231

    @alexguigui8231

    2 жыл бұрын

    Also consider taking Ascendant Element. Spell Pen is great but it doesn't do any good if the target's immune. I took it on my druid for all the electric spell they get. Call Lightning and stormbolt are now much more valuable.

  • @DKarkarov

    @DKarkarov

    2 жыл бұрын

    Lol to be honest I think wolfheart hasn't even gotten to chapter 4, maybe not even 3. All his videos talk about stuff that is chapter 1-2 level info. In chapter 1 you don't need spell pen, I feel sorry for the offensive caster who got to chapter 4 thinking spell pen feats were optional.

  • @neobakuryu804

    @neobakuryu804

    2 жыл бұрын

    Heck, and be an elf if you dont mind being a giraffe human hybrid.

  • @ilejovcevski79
    @ilejovcevski792 жыл бұрын

    For new players, do note that the importance, priority and order of some of these feats depends on the difficulty level. As a general rule (there are exceptions of course), the importance of feats that increase Armor Class and Attack bonus is greater at lower difficulties, while feats that increase damage and survivability (prevent you from dying) matter more at higher difficulties. Why? There are quite a few enemies that starting on core (and some even on medium) will hit you no matter what you AC is and have an AC themselves that can't be beaten through conventional attacks. how do you fight those spikes in difficulty? By playing the contingency card. If you know you gonna miss most of the time, make sure you gonna do damage even when you miss. If you know you only gonna hit on natural 20's, make sure you maximize damage when you do crit them. Same goes for defense. If you know you gonna be hit anyways, make sure you survive those hits. As the difficulty goes even higher, there's another trend creeping in, offense becomes more important then defense. That is, because your enemies gonna hit you every time and they gonna hit hard, you want to end the fights as fast as possible. So you may want to prioritize feats and spells that will enable you to dispatch them before they dispatch you. So be mindful of feats that give you bonuses when swarming the enemy or feats that give you OOO (out of order) actions, like opportunity attacks.

  • @AdaramKalantas
    @AdaramKalantas2 жыл бұрын

    Awesome video, Wolf. Love the T-Shirt :) I learn a lot when I watch these. Thanks!!

  • @WolfheartFPS

    @WolfheartFPS

    2 жыл бұрын

    Thanks Don!

  • @davidlopez6517
    @davidlopez65172 жыл бұрын

    Just discovered your videos last night, super informative and very appreciated. Subscribed!!!

  • @christophermzdenek
    @christophermzdenek2 жыл бұрын

    Concerning Spell Focus, if you grab focus in COnjeration, it opens up Augmented Summoning. This feat lets every summoned creature be significantly more powerful.

  • @WolfheartFPS

    @WolfheartFPS

    2 жыл бұрын

    nice thanks for sharing

  • @frzkhrx

    @frzkhrx

    2 жыл бұрын

    and superiour summoning after the augmented, that way all your summons that summon more than 1 will actually summon 1 more on top of those, theres also a whip that you could find that gives your summons extra attack that you can place on your belt

  • @rudeboyjohn3483

    @rudeboyjohn3483

    2 жыл бұрын

    I plan on focusing on a Summoner build on my 3rd play through. Right now, on my first, I have one summoned Triceratops (Bismuth) that I picked up from a jade figurine. AC is 44 now, with 30 something Strength. Saves are the weak spot of course, but I also got a Cloak off a Lich that causes Fear on sight. Super pimp. It's become our team's mascot and I'm loving it. 2nd playthrough is probably gonna be a Cavalier

  • @jamesbrice3267

    @jamesbrice3267

    2 жыл бұрын

    Has anyone got far enough to know if it works on Mythic summons?

  • @christophermzdenek

    @christophermzdenek

    2 жыл бұрын

    @@jamesbrice3267 it certainly does.

  • @gamerdad9051
    @gamerdad90512 жыл бұрын

    Honestly, I need all the help I can get with these games, thanks for the video.

  • @rudeboyjohn3483

    @rudeboyjohn3483

    2 жыл бұрын

    Keep with it! Good luck!

  • @mystfawn8774
    @mystfawn87742 жыл бұрын

    Also, remember to note with Weapon Focus that feats like Greater Weapon Focus and Weapon Specialisation are Fighter Restricted feats, not just anyone can take them. (Through anyone can take Weapon Focus)

  • @lasombra120680

    @lasombra120680

    Жыл бұрын

    The legit fighter build so fun :)

  • @NguyenTuanAnh-bz5xu
    @NguyenTuanAnh-bz5xu2 жыл бұрын

    Can you make a video that explain the teamwork feats and how it works for caster, Melee and ranger ^^

  • @gurugeorge
    @gurugeorge2 жыл бұрын

    These are great introductory vids for beginners, I think people will get a lot of value out of them, well done! Just a wee point: If you're a spellcaster using a crossbow, the way to avoid the -4 penalty for firing into melee is of course to plink away at ancillary targets who aren't in melee (for example archers in the enemy's backline). Usually spellcasters will have decent dexterity (for the extra AC if nothing else), so they can be okay with crossbows in that context, even if they don't have precise shot (e.g. if they're a pure caster or healer who isn't going to be firing any rays or ranged touch attacks into melee). But it's usually worth squeezing the P-B/Precise Shot combo into offensive spellcaster builds, since rays and ranged touch attacks are probably going to be a regular part of their arsenal, and especially if they take anything that adds sneak attack damage, as in this game (though not in Pathfinder Tabletop, which is a bit stricter) enemy combatants engaged with at least two of your melee guys are susceptible to ranged sneak attacks.

  • @WolfheartFPS

    @WolfheartFPS

    2 жыл бұрын

    Thanks! And Thanks for the extra info.

  • @erikes3734
    @erikes37342 жыл бұрын

    Kept getting my spells resisted early on once the demons started being more common around Act 2. Ended up respecing to be a Elf for the spell pen and the racial arcane focus on top of the spell pen and greater spell pen for something like +7 more on top of caster level. Really helps in the long run

  • @errolneal9789
    @errolneal97892 жыл бұрын

    so many choices.. I feel de_feated when choosing.

  • @WolfheartFPS

    @WolfheartFPS

    2 жыл бұрын

    10/10

  • @thesaffronsikh9255

    @thesaffronsikh9255

    2 жыл бұрын

    you may leave the room...

  • @pawnshot

    @pawnshot

    2 жыл бұрын

    Haha, funny guy say funny joke

  • @MidnightHozz
    @MidnightHozz2 жыл бұрын

    IMO Outflank is a must have for all melee, including pets. Also Combat Reflexes for any high Dex melee.

  • @durandin5175

    @durandin5175

    2 жыл бұрын

    yeah really shocked outflank wasnt mentioned. also a good one ot pair with it is "sieze the moment" if you have some Attack of Opporutnities on your melee people have one be a crit fisher (raiper with keen or improved crit feat for example) so all melee with this setup are just getting even more attack chances a round. does require some dex on them but that is what belts are for.

  • @cornpop3159

    @cornpop3159

    2 жыл бұрын

    nice, thats actually why I came here.

  • @scalpingsnake
    @scalpingsnake2 жыл бұрын

    The first one already helped me so much... No wonder Nenio misses a lot I thought it was just bows.

  • @stephenheninger8498
    @stephenheninger84982 жыл бұрын

    These are definitely the basics, I enjoyed the content. Thanks.

  • @killercarzilla
    @killercarzilla2 жыл бұрын

    Thanks for the great info Wolf!

  • @WolfheartFPS

    @WolfheartFPS

    2 жыл бұрын

    Thank you Carli

  • @gregorytuttle6538
    @gregorytuttle65382 жыл бұрын

    Also, for those spellcasters who make it far enough through the game: their is a mythic feat that lets you copy all the Spell Focus feats you have to another(saves you a few feats if you use two types of spells).

  • @ReplicatorFifth
    @ReplicatorFifth2 жыл бұрын

    Super informative! Thanks, Wolf!

  • @WolfheartFPS

    @WolfheartFPS

    2 жыл бұрын

    Thanks for watching rep!

  • @deborahsmith1546
    @deborahsmith15462 жыл бұрын

    Thank you for this. I never knew I needed this until watched this video.

  • @WolfheartFPS

    @WolfheartFPS

    2 жыл бұрын

    No problem. Thanks for watching!

  • @drkmgic
    @drkmgic2 жыл бұрын

    This has been so helpful. Thank you

  • @fatbobbryan6801
    @fatbobbryan68012 жыл бұрын

    Another helpful video... thanks for the insights wolf

  • @Sheelahization
    @Sheelahization2 жыл бұрын

    Useful info thanks. I played through on auto select for companions and the AI chose most of these feats appropriately.

  • @bluerationality
    @bluerationality2 жыл бұрын

    Initiative seems to be important also bc you also get flat-footed on the enemy moves before your character acts. I think a mythic feat copies all spell focus/specialization feats for a school to another school. Maybe more efficient to take that rather than a second school? Not sure.

  • @briang8502
    @briang85022 жыл бұрын

    You could also make a video about the teamwork feats. They can be pretty powerful, if utilized right. Enjoying these vids, keep it up!

  • @SDZ675
    @SDZ6752 жыл бұрын

    best part about feats is now you can search them instead of having to scroll every time.

  • @BrianWarnerMusic
    @BrianWarnerMusic2 жыл бұрын

    Really good info. Your videos (especially the 4hr live ones) really got me to buy the game. Thanks for doing the work to get these videos out. I can see now that I'd like to respec, I'll just have to figure out how to do that.

  • @JackOfOneTrade

    @JackOfOneTrade

    2 жыл бұрын

    The representative of the Pathfinder Society who hangs out at base. The guy who you can use to hire mercenaries. He calls it "retraining."

  • @BrianWarnerMusic

    @BrianWarnerMusic

    2 жыл бұрын

    @@JackOfOneTrade Thanks!

  • @dr.r1000
    @dr.r10002 жыл бұрын

    These types of videos are very useful for us new crpg players. Thank-you!

  • @Cybercoin
    @Cybercoin2 жыл бұрын

    Spell Penetration is also important for a Kineticist that uses Energy type Blasts since those allow for Spell Resistance.

  • @JoshuaSeiti
    @JoshuaSeiti Жыл бұрын

    I honestly never understood what I was doing, its good to see an explanation

  • @WolfheartFPS

    @WolfheartFPS

    Жыл бұрын

    Thanks for watching

  • @MegaSinch
    @MegaSinch2 жыл бұрын

    Thanks for all the info dude great video!!!

  • @WolfheartFPS

    @WolfheartFPS

    2 жыл бұрын

    No problem thanks for watching the channel.

  • @gmphiljuth
    @gmphiljuth Жыл бұрын

    Dude, thank you! Getting into this game has felt a tad overwhelming, this is a helpful starting point

  • @WolfheartFPS

    @WolfheartFPS

    Жыл бұрын

    No problem thanks!

  • @Drakno2
    @Drakno22 жыл бұрын

    I think cornugon smash, shatter defenses and outflank deserved a mention, making the enemies shacken through cornugon, dreadful carnage or something like dirge of doom and spells is the most efficient way to drastically increase how likely you are to hit and having outflank or even seize the moment on your melee characters (or even archers with greater snap shot) increases the party dps tremendously

  • @dagonofthedepths
    @dagonofthedepths2 жыл бұрын

    One other thing with power attack is it leads into Cornugon Smash which lets you roll a passive intimidation check to shaken an enemy every time you hit them. So it's brutal if you have a character that's a fighter speced with persuasion and has high charisma or a character with the intimidating poweress feat.

  • @joorsan

    @joorsan

    2 жыл бұрын

    I use this with my rogue, combined with shatter defense(they get flat footed). makes it so I can sneak attack targets alone.

  • @NonlinearNumbers

    @NonlinearNumbers

    2 жыл бұрын

    Perfect feat for Regill since he start with skills in persuasion.

  • @DKarkarov

    @DKarkarov

    2 жыл бұрын

    @@NonlinearNumbers The problem with regill is he also is dex based, so doesn't benefit from intimidating prowess. The fact that regill is a gnome is literally the one thing that keeps him from actually being an optimal character. He is good for this build, but a hand made hellknight character with a different race and strength based stats is better. Lastly to the og comment, don't forget dazzling display and dreadful carnage. Nothing like a free 30 foot aoe intimidate every time you kill an enemy in melee.

  • @spiritfyre
    @spiritfyre2 жыл бұрын

    Thanks for the video!

  • @GabrielPassarelliG
    @GabrielPassarelliG2 жыл бұрын

    Spell Penetration feats should have higher priority than Spell Focus. First because they work with every magic school and at least 80% of all available spells in the game. Second because many spells have partial saves or at least force a save per turn while inside the AoE. So, for me, priorities would be something like Spell Penetration > Spell Focus > Elemental Focus.

  • @RodrigoLopesBrazil
    @RodrigoLopesBrazil2 жыл бұрын

    Ok, let me consolidate everything that was not mentioned on the video. First, with exception of Power Attack, you probably don't want to take any feat that exchange Attack Bonus (AB) by 3 Damage (unless you are playing on easy difficulty). In this particular game, AC (Armor Class) and AB are the most important things to consider. Keep in mind that to hit, your character AB + D20 needs to overcome enemies AC (your character AB should be higher than the target AC). So, I would frankly avoid Piranha Attack, Deadly Aim, etc. Rapid Shot and Two Weapon Fighting are different story because they would provide extra-attack(s). Power Attack is an exception tho because : 1. it is a requirement for many other feats. 2. It is requirement for Mythic Power Attack - the big difference is the strength component on Mythic Power Attack. 3. as mentioned on video, it might make some value for 2H (two handed weapons). Now, that we agree that to reduce the difference between your Character AB and target enemy AC is so important, let us consider some feats: - Overflank for meele. Even your support characters (like clerics) may have overflank to benefits the Damage Dealers. - Crane Style, for Tanks : it reduces the AB penalty and increase the AC - Finally, to overcome AC defense, you might want to make your enemies flat-footed. If the target is flat-footed, dexterity bonus is denied for them. The most important combo in the game to achieve this is Cornugon Smash (here Power Attack is a requirement here) and Shatter Defenses. if you can demoralize the enemies by other means, you don't need Cornugon Smash although it is good to have. For Range Weapons you might consider: "Once in a while" you'll come across creatures that have damage reduction. For that reason, Clustered shots is mandatory for range attacks. Rapid Shot and Manyshot can't be used with a Zen Archer's flurry of blows. Last, Cleave is bad. There are many many ways to get multi-attacks in these game. And normally you can add multi-attack on top of multiple attack. For example, Haste + Two Weapon fighting + Additional attacks from BAB. You cannot use cleave in any of them. However, cleaving Finish is good feat.

  • @alexguigui8231
    @alexguigui82312 жыл бұрын

    A feat that I would recommend is Crane style. Tanks like Seelah really benefit from it. Now, it's up to you whether you want to take a monk dip early on or try to unlock it via the Dodge feat later. I don't think being a lvl 20 Paladin is really worth it, so might aswell take her first level as a monk just to unlock Crane style and further up, Crane Wing and Crane Riposte. That way you can just leave the fighting defensively toggled on for your entire run and never think about it. So yeah when making a tank with high AC might want to spend one level in monk (you have to be lawfull though so take that into consideration) so you get even more AC without taking the penalty.

  • @WolfheartFPS

    @WolfheartFPS

    2 жыл бұрын

    I’ll definitely have to try that one

  • @alexguigui8231

    @alexguigui8231

    2 жыл бұрын

    @@WolfheartFPS Hell I'm currently playing a lich wizard/eldritch knight. My 6th level was one level in monk just to get crane style. Add that to mage armor and bone shield later on, power attack, and you're going to pump that scythe like a champ, whilst being almost untouchable.

  • @MrGouldilocks
    @MrGouldilocks2 жыл бұрын

    I tend to stay away from feats like weapon focus unless it's a ranged character where I know I'm going to be using a longbow. But you find so many interesting and powerful weapons throughout the game of all different types, that typically you can use the most recent or most powerful weapon you have found I'm likely get a better advantage than just a bonus from weapon focus. Plus, it's a lot more fun when every weapon you find can be a potential upgrade for your characters, instead of hoping for a specific weapon.

  • @Malroth00Returns

    @Malroth00Returns

    2 жыл бұрын

    Every melee character with a decent CHA should at least consider it because it leads to the Dazzling Display feat which gives a spammable AOE fear effect.

  • @RodrigoLopesBrazil

    @RodrigoLopesBrazil

    2 жыл бұрын

    @@Malroth00Returns yeap, and consider that Dazzling Display is just a feat tax for Shattering Defense.

  • @Shadow.Dragon
    @Shadow.Dragon2 жыл бұрын

    Great info Wolf!

  • @WolfheartFPS

    @WolfheartFPS

    2 жыл бұрын

    thanks Shadow

  • @lunattyyk
    @lunattyyk2 жыл бұрын

    I think the most important feat to highlight is Shatter Defenses. I see a lot of people complaining about high AC of enemies and all they do is attack the normal AC and not flat footed or touch.

  • @ThreeEyedJuan

    @ThreeEyedJuan

    2 жыл бұрын

    Agree with Shatter Defense.. Outflank also helps out my low attack roll heroes connect from time to time. Though not feat specific understanding Touch attacks made my main damage dealer more effective (Legendary 2HF+Sword Saint). 2-turn-killed a skeletal dragon with Touch Weapon buff, forgot the name.

  • @Ludvik789
    @Ludvik789 Жыл бұрын

    had no idea precise shot affected spellcasters, thanks.

  • @scire105
    @scire1052 жыл бұрын

    Good video. Some toughs from a veteran pnp pathfinder player. The cleave line of feats is bad in most situations, since using cleave is an standard action which means that you can't multiattack and use cleave at the same time (cleaving finish still works but it's usually not worth it to go there, though you can do some things with spirited charge and cleaving finish) Regarding selective channel. Only pick it up if you want to channel for damage, since healing in combat is usually a bad idea in pathfinder, it's simple not efficient to use heal in combat, everyone is gonna deal way more damage than you can heal. About power attack and deadly aim. They are similar, but very different at the same time. If you are a two handed character, you grab power attack at lvl 1, and you are set. Two handed str charactares with power attack are great since they come online literally at level one, and they don't need anything more to function. Deadly aim is different, you don't want to take deadly aim until you have precise shot, many shot and rapid shot. Since the extra damage is lower, and usually ranged characters suffer way more to hit enemies And lastly i would say that unless you are a fighter, or you need it as a prequisite, weapon focus is a trap option most of the time. In the same line, armor focus or dodge are also trap option. They aren't useless, but most of the time you have better things to invest your feats in than those options

  • @OneViolentGentleman

    @OneViolentGentleman

    2 жыл бұрын

    Weapon focus is a trap? You must not like shatter defenses (which needs dazzling display which needs weapon focus) then. I'm a fan of it. Even the dogs have it. ^^

  • @scire105

    @scire105

    2 жыл бұрын

    @@OneViolentGentleman I think shatter defenses is fine. You just have to jump trough too many hops to get there. You can make good builds with shatter defenses, but i wouldn't say that it's a must pick, that's why most of the time weapon focus is a trap option. Sure if you are making a build that specifically focus on that, it's a good idea.

  • @neiljopling4693

    @neiljopling4693

    2 жыл бұрын

    Reach fighters need all the cleave feats. Reach rogues lack the feats and will have to cut somewhere and combat reflexes is usually more useful to them.

  • @Reoh0z
    @Reoh0z2 жыл бұрын

    People may have noticed the "feat-tax-chains" you can pick to compliment your character builds.

  • @funnygopher
    @funnygopher2 жыл бұрын

    you're the best content creator for this game - PLEASE keep making WotR videos, the community is starved for great creators like yourself. Cheers

  • @Baraz_Red
    @Baraz_Red2 жыл бұрын

    Really excellent guide for new players Wolf !

  • @WolfheartFPS

    @WolfheartFPS

    2 жыл бұрын

    Thanks Baraz.

  • @humbledgaming382
    @humbledgaming3822 жыл бұрын

    Thanks for the video.

  • @smcasas9367
    @smcasas93672 жыл бұрын

    I would like to point out that weapon focus is also the prerequisite for Dazzling Display which can be quite powerful on a Thug which can either give enemies the shaken or frightened condition which greatly reduces their combat effectiveness.What follows from that and power attack is cornugon smash which will trigger your dazzling display as a free action whenever you kill an enemy. Dazzling display also unlock a feat called shatter defenses which makes all frightened enemies flat footed, which negates the enemies bonuses from dexterity to their AC. With the proper flanking mod (for Kingmaker) this was quite important for sneak attackers. By the way, frightened and shaken enemies take -2 to attack, saving throw and skill rolls. While frightened also makes them run around in a panic.

  • @scottmcclure9407
    @scottmcclure94072 жыл бұрын

    On the power attack and deadly aim there piranha attack which is dex version of power attack. Mainly good for rogue or dex base melee.

  • @dusk1947
    @dusk19472 жыл бұрын

    This is a great guide. Ty

  • @WolfheartFPS

    @WolfheartFPS

    2 жыл бұрын

    Thanks for watching

  • @Maniaculi
    @Maniaculi Жыл бұрын

    Coming from DnD 3.5 being a game master and player. I would agree with your selection. Spell penetration is significant, as most of the enemies you will fight will have it.

  • @GalenAndrico
    @GalenAndrico2 жыл бұрын

    PBS and Precise are absolutely a must. Great callout. Weapon Focus is absolutely great for fighters (and melee/ranged who are heading for shatter defenses) but isn't too big for others. Still, it can be a solid choice. Armor and Shield Focus is a trap. Tanks usually don't use armor (they use mage armor) and typically don't use shields either (they use crane style and shield spell). Its fine for lower difficulties but around normal you're going to want to start working with Dex based tanks. Improved Initiative is... not good. Your stated reason for taking it is to act earlier in the round. If you really want to do this then I suggest mass cats grace (+2 to initiative) and it doesn't cost a feat. Alternatively just get the drop on the enemies (doesn't always work for scripted fights, I'll grant, but for most encounters use a scout and charge in or lob a fireball) if you are the initiator in combat you'll get a free round where the enemy is flat footed and cannot act. Spell Pen and Greater Spell Pen are mandatory for any blaster or debuffer archetypes. Grab mythic spell pen too on casters. Spell Focus is... it depends on the school. For Wotr I wouldn't recommend it for Transmutation, Conjuration, Abjuration, Divination, or Enchantment. It has some use in Evocation, Necromancy, Illusion. Power Attack (don't forget Piranha Strike for Dex and Combat Expertise for Int) and Deadly Aim are good, but watch your AB maluses as AC can get very high later on. Power Attack into Cornugon Smash is good for high-persuasion characters applying shaken to enemies on hit. Synergizes very well with shatter defenses. Cleave is... it falls off VERY quickly. It has some very strong niche use cases (scythe in act 2 which does weapon damage to nearby enemies and procs off cleave on all targets) but when you get into iterative attacks cleave is kinda worthless. Rapid Shot is excellent for ranged. Careful not to pick it up on Lann, but its great for everyone else. (ranged non-casters) Selective Channel is... eh... good for lower levels maybe but once you get to the heal line of spells (or harm) it falls off in-combat. Channeling is great for out of combat AoE heals but... just use all your potions. Two Weapon Fighting is FANTASTIC, on high BAB classes. beware it has a very high feat cost and 19 Dex cost for GTWF. But extra attacks are always lovely. Power Attack and TwoHanded tends to do better damage/hit (bypasses resistances better) but TWF will get you more attacks/round so scales up better with on-hit weapons. Interesting note: you can meld TWF with Throwing Axes, then pick up the ranged line for some spectacular damage. Downside is the reduced range. There are some great throwing axes in-game though.

  • @Tentacl
    @Tentacl2 жыл бұрын

    I hate weapon focus on a base level for videogames. In the table, the GM will adapt the loot table for you. In videogames, that just means you feel bad for not using the most powerful drops.

  • @rudeboyjohn3483

    @rudeboyjohn3483

    2 жыл бұрын

    THIS. I feel the same way. Having to throw away all the shiny "auto-leveled" weapons JUST to satisfy the cost of ONE feat is painful

  • @jeremyc4811

    @jeremyc4811

    2 жыл бұрын

    It's especially bad in Pathfinder since there are so many types of weapons: light crossbow, heavy crossbow, longsword, bastard sword, light mace, heavy mace, bite, etc. etc. It should be broader weapon classes: melee simple, ranged simple, melee martial, ranged martial, melee exotic, ranged exotic.

  • @Hexatomb

    @Hexatomb

    2 жыл бұрын

    Mythic weapon focus is a huge damage increase though...

  • @Ender240sxS13

    @Ender240sxS13

    2 жыл бұрын

    @@jeremyc4811 this right here

  • @Sabamonster

    @Sabamonster

    2 жыл бұрын

    Weapon Focus should be handled in the way that some Fighter weapon types are. Make larger, broader groups. At least that way you can increase your chances of finding something you want to use that will be covered by the feat.

  • @gerry919
    @gerry9192 жыл бұрын

    thx for your good Videos for me as a Pathfinder Noob this really helps^^

  • @WolfheartFPS

    @WolfheartFPS

    2 жыл бұрын

    Thanks for watching

  • @Helthegrim
    @Helthegrim2 жыл бұрын

    For those who build Dexterity and Weapon Finesse then its a good idea to pick up Piranha Strike as it is the Dexterity version of Power Attack for melee

  • @VeyeL
    @VeyeL2 жыл бұрын

    Great video! Some other feats that are great are teamwork feats like outflank. If your engaging the same enemy in melee as another companion with that feat you can make AOO when they crit. Couple that with precise strike which adds a precision die if your flanking the same enemy. And then combat reflexes which add a number of AOO equal to your dex modifier. All you need then is a character then who can crit regularly and everyone with those feat will take a swing. Makes melee dex focused companions like cam, woljif and regill obliterate enemies together.

  • @TwinsenR

    @TwinsenR

    2 жыл бұрын

    There's also a chainmail that's perfect for Camellia that adds +4 to Outflank when Outflanking.

  • @JackOfOneTrade

    @JackOfOneTrade

    2 жыл бұрын

    Worth noting that Outflank doesn't trigger off of a sneak attack, but only off of a confirmed crit. So what you really want to aim for is high crit-range weapons like scimitars and rapiers. Add keen to that (like with a magus pool point) or get the Improved Critical feat, and you'll be rolling crit threats 30% of the time.

  • @VeyeL

    @VeyeL

    2 жыл бұрын

    @@JackOfOneTrade Oh, wait you're right. I must've misrembered from Kingmaker. Edited it my original comment.

  • @orarinnsnorrason4614
    @orarinnsnorrason46142 жыл бұрын

    For weapon focus. If you're a spell caster that uses touch attacks often you can actually pick weapon focus ray or touch. In this instance I'd pick touch because you're picking an attack that all ray spells use plus touch spells, so basically a 2 for 1 feat.

  • @desdicadoric
    @desdicadoric2 жыл бұрын

    Great point re spell resistance, the problem with weapon focus is constantly finding great new different weapons!

  • @WolfheartFPS

    @WolfheartFPS

    2 жыл бұрын

    Very true!

  • @randyll13
    @randyll132 жыл бұрын

    Great Video!

  • @WolfheartFPS

    @WolfheartFPS

    2 жыл бұрын

    thanks

  • @garregalen83
    @garregalen832 жыл бұрын

    More videos like this for us new players. This is such a complicated game.

  • @Drahnier123
    @Drahnier1232 жыл бұрын

    Would like to see some sort of discussion over which feats a mount should be taking.

  • @hammkers7
    @hammkers72 жыл бұрын

    this is what i need!

  • @DerOger
    @DerOger2 жыл бұрын

    Quick Hint about Rapid/Manyshot: If you‘re building a Zen Archer (or Lann), their class feature flurry of blows doesn‘t work with those feats. So you can leave them out (for a full zen archer) For every other kind of full blown archer build, take them

  • @Laapinou
    @Laapinou2 жыл бұрын

    I used the auto level up for companions as the game suggested but I felt like it was doing crap. I'm gonna respec them with you advices, thanks

  • @bahamut458
    @bahamut4582 жыл бұрын

    Would love a similar video on spells, seems like there's some consensus on good early spells (grease, magic missle etc.) but nothing on mid/late game.

  • @nickllama5296

    @nickllama5296

    2 жыл бұрын

    I'd say go for CC (grease, web etc. I shut down the entire "Inn under attack" scene with one Web and one Grease spell, and four archers.) as they are just horrifyingly OP in this game. After that, go for summons if you don't have enough tanks, or buffs if you do. I'd stay away from damage spells until you're in the mid to high teens. First off, they just don't do enough damage to make casting them worth it, and second, pretty much everything in this game has freaking spell resistance, which makes casting direct-target spells on enemies just an extremely risky proposition. Better to put a grease under their feet and watch them just lie face down for six straight rounds while your Zen Archer fires 90 points of damage into them every round.

  • @bahamut458

    @bahamut458

    2 жыл бұрын

    @@nickllama5296 that's great but what ARE the spells you'd go after in the mid & late levels?

  • @note4note804

    @note4note804

    2 жыл бұрын

    @@bahamut458 Mid to late game are way more flexible with builds. Feats, mythic options and magic items let you pick pretty much anything and it'll do you good. Just about the only trap in the game is picking spells that only target the same save and weakness. If your caster has 6 ways of fighting but they all allow for a Reflex save or they're all Mind affecting spells, you're gonna be pissed when you run up against enemies with Evasion or Immunity to Mind Affecting spells. Generally, when you get a new level of spell available, pick one to be your main build, and then everything else is either a backup plan, support, or utility.(All of the spells that cure permanent ailments will pay off when you're halfway through a dungeon and you get hit with blindness/petrification/curses/etc.)

  • @fallofcamelot
    @fallofcamelot2 жыл бұрын

    One other thing about improved initiative is that if you have your turn before your opponent they will be flat footed and thus easier to hit. On top of that flat footed opponents take sneak attack damage from rogues and slayers.

  • @Reoh0z
    @Reoh0z2 жыл бұрын

    The cleave AC penalty may be mitigated with a reach weapon and a meat shield sent in before you.

  • @kurrwa
    @kurrwa2 жыл бұрын

    great introduction to feats

  • @rbkskillz
    @rbkskillz2 жыл бұрын

    Great video! I'm having a question about spell penetration feats. Are those helpful for prestige class Winter Witch? I'm new to pathfinder and don't quite understand if those feats overlap with Winter Witch passives.

  • @gordonmcinnes8328
    @gordonmcinnes83282 жыл бұрын

    Less obvious and more specialist (so every PARTY should look at these for one or more members dependant on role): Ability Focus (e.g. witches hex save dcs). Improved Critical (a MUST HAVE for combatants) & Vital Strike (chain) for those who like to charge!!! For skill monkeys: Skill Focus (Key skills - Athletics, Mobility, Persuasion, Perception & Disable Device), Alertness (Your perception score can NEVER be too good), Deft Hands & Close Call (how many times have you missed out on treasure because you failed to pick the lock) & Persuasive/Deceitful (opens up many dialogue options as well as intimidate based combat assistance). Iron Will/Great Fortitude and improved versions - to cover that weak but important saving throw.

  • @joey7831
    @joey78312 жыл бұрын

    so many feats to choose so this helps

  • @30noir

    @30noir

    2 жыл бұрын

    Pretty limited compared to the tabletop :P

  • @nickanderson8305
    @nickanderson83052 жыл бұрын

    Feats that everyone should have bar, possibly a fighter depending on the build Improved initiative and mythic leadership feat

  • @patrykjaron353
    @patrykjaron3532 жыл бұрын

    Regarding spell penetration, in my opinion its much better to pick spells and abilities that are not affected by spell resistance at all, rather than trying to overcome it. Why? Because later its common to face enemies with 30 or even more spell resist and even with spell pen feats you'll have to make a lot of lucky rolls for your spells to go through. You can waste a ton of spells because of bad rolls but with spells that don't require roll, you'll kill the enemy anyway. A few examples - close to heaven from first mythic perk you can choose, 4d6+2d6 per mythic rank, snowball, acid arrow, some inflict wound spells (not every tier) and also harm, blade of the sun from angel list, edit of retaliation from aeon spellbook and probably a lot of more spells that I didn't discovered yet. Some of them require picking a right perks or class but snowball, acid arrow and many inflit damage spells are common and can help you take down spell resistant opponent. Its worth to remember that witch hexes and evil eye are also not affected by spell resistance so you can easily help your melee guys with Ember Evil Eye for -4ac for example. This way you can invest your precious feats in something else, like spell focus. I hope someone find it as useful as me :>

  • @Antonin1738
    @Antonin17382 жыл бұрын

    thanks

  • @abnnizzy
    @abnnizzy2 жыл бұрын

    For melee characters who won't get levels in monk, get the Martial Disciple background to get a free Improved Unnarmed Strike then get all the Crane line of feats (Crane Style, Crane Wing, Crane Riposte). You'll need Dodge to get Crane Style, so at least 13 DEX is a must. Now use the Fighting Defensively ability and watch your AC get a nice bonus with virtually no penalty to AB.

  • @jakobsofficialone
    @jakobsofficialone2 жыл бұрын

    You should talk more about getting an animal companion and skills for that beast: Smilodon (Sabre Tooth) Animal Companion, Aggressor (Free Power Attack), Outflank (+1d6 if ally has it too), on a full round one Bite and 4 Claw attacks = 5 Attacks per Round, all of them get 1d6+2 Bonus damage.

  • @filbertlin1265

    @filbertlin1265

    2 жыл бұрын

    I think you mean precise strike (+1d6) instead of outflank (+2ab)

  • @jurgen4466
    @jurgen44662 жыл бұрын

    Dodge and Crane style (put 3 ranks in mobilty and use defensive fight) for tanks for better AC and the Improved critical for the dps classes. Also the +2 saves feats like Iron Will, Greater Fortitude, Lightning Reflexes.and the improved version of those for a total of +4 in the save.they are very important feats.

  • @sakarakit5835
    @sakarakit58352 жыл бұрын

    WolfPack best Pack!

  • @WolfheartFPS

    @WolfheartFPS

    2 жыл бұрын

    skal!

  • @JackOfOneTrade
    @JackOfOneTrade2 жыл бұрын

    One big problem with Cleave is that it requires a Standard Action. So it's great early on, but once you start getting iterative attacks (at BAB +6) which require making Full-Round Attacks, you don't use Cleave nearly as often.

  • @havokmusicinc

    @havokmusicinc

    2 жыл бұрын

    Cleave is only good as a prereq for feats like cleaving finish and great cleave, especially combined with dreadful carnage. Cleave by itself isn't great but its part of an important feat tree for melee builds

  • @DKarkarov

    @DKarkarov

    2 жыл бұрын

    @@havokmusicinc Disagree. All cleave feats ultimately rely on being in melee with multiple enemies at one time, something that is rare outside of trash fights where it really doesn't matter anyway. Dreadful carnage is extremely powerful regardless of having cleave or not.

  • @Crazmuss

    @Crazmuss

    2 жыл бұрын

    @@DKarkarov man, I have entire build around that. I got two handed fighter level 3 and rest goes to vivisectionist, and I get fauchard for reach weapon. So under legendary proportions, you have reach of approximately one football field. And with mutagen and power attack you hit power nearing airstrike. You will ofc need combat reflexes and Seize the Moment and outflank and opportunist. So if anything moves, or shoots, or casts, or get hit in melee, or even blick it will get attack of opportunity with full attack and damage bonuses and most likely explode. Then everyone else will have improved cleaving finish with full attack and damage bonuses and also explode. Then some lucky fellows who had not explode get attack 2...

  • @scrumbles
    @scrumbles Жыл бұрын

    When you went over spell focus you should have mentioned conjuration leads to the summoning feats.

  • @Silentgasp
    @Silentgasp2 жыл бұрын

    Quick question, do you think starting as an alchemist grenadier and going legend mythic path, which increases your level cap to 40, and choosing arcane bomber as your multiclass with grenadier? Such as level 1-20 as alchemist grenadier and then once you do Legend mythic path, you go level 20-40 as arcane bomber. Would this increase the number of bombs per class by stacking as well as damage? Just wonder if it's viable. Such as both having the similar "precise bomb" feat as well so that no allies are hurt by your bombs also.

  • @TheLukemcdaniel
    @TheLukemcdaniel Жыл бұрын

    On selective channel, what if you're doing the channel negative to heal an undead companion? Or does it merely skip rolling an attack against allies?

  • @cwax2442
    @cwax24422 жыл бұрын

    You should def go over Weapon Finesse, which any Dex Melee build needs, or will just be useless and not know why

  • @mandmgrey
    @mandmgrey2 жыл бұрын

    Great video, please do a video on buffs. There are soo many buffs. I feel like I use so many spell slots and time buffing. Which ones are most important? Which ones overlap? Which ones can be ignored?

  • @WolfheartFPS

    @WolfheartFPS

    2 жыл бұрын

    Great idea!

  • @TheRubsi
    @TheRubsi2 жыл бұрын

    Just a head's up about power attack. From my experience it can be extremely powerful to have the feat "cornigan smash" together with it, either if you have somehow a high charisma, or if you used the other feat that allows you to add your strength modifier to intimidate checks. Cleave has been a mixed bag for me. The probem ist that, especially in turn based mode, you can just normally send your character into battle and then have him attack multiple times if they are a fighter or other combat class. Using cleave just makes him attack once + the cleave attacks if i remember correctly. So it can sometimes be better to just attack normally and get even more hits. HOWEVER i have found that it can be a bit better on characters that have less attack dice. So for example i would probably not take it on a fighter, but on a crusader cleric it can be quite good.

  • @ThreeEyedJuan

    @ThreeEyedJuan

    2 жыл бұрын

    Dreadful Carnage plus the feat where Intimidate takes Strength stats.

  • @joshuayork8362
    @joshuayork83624 ай бұрын

    My favorite first feat is toughness then a teamwork feat or two.

  • @MrBiiila
    @MrBiiila2 жыл бұрын

    Is it me or if you have weapon finess and use double slice the dexterity bonus applied instead of strenght bonus to dmg roll?

  • @Ohdonnyboy
    @Ohdonnyboy2 жыл бұрын

    Love your videos very informative ❤

  • @angie73568

    @angie73568

    2 жыл бұрын

    check out his streams, even better^^

  • @WolfheartFPS

    @WolfheartFPS

    2 жыл бұрын

    🙏 🙏 🙏

  • @mattjharrisyahoo
    @mattjharrisyahoo2 жыл бұрын

    Precise Shot is a must for Arcane Trickster. Fast Learner is great for human skill monkeys.

  • @Reoh0z
    @Reoh0z2 жыл бұрын

    These hit penalty feats can always be toggled on/off based on the situation.

  • @AliceIsSleepy
    @AliceIsSleepy2 жыл бұрын

    Hey, I'm relatively new to the game and I really wanted to build a character that I have in my dnd campaign as the player character. Despite being a monk in dnd, the class that fits her the most is by far Instictual Fighter Barbarian. However, being originally a Monk, she fights entirely by the way of unarmed attacks. How would you advise building for an Unarmed IF Barb? I can take levels in monk later if necessary, just wanted to start as the preffered class.

  • @note4note804

    @note4note804

    2 жыл бұрын

    You can either take the Feat Unarmed Strike, or you can multi-class into a single level of monk. Both let you fight without weapons, however unarmed attacks are, early on at least, really bad because a ton of enemies require Cold Iron and Magic Weapons to do any damage to them. Going full Monk lets you naturally get magical unarmed attacks, but othewise you're depending on a couple magic items in the game that give your unarmed attacks the properties you need to do real damage, or you'll be buying a ton of Magic Weapon and Bless Weapon potions to help you when those fights happen.

  • @ohill1566
    @ohill15662 жыл бұрын

    looking at the names of the sections it doesn't look like they're mentioned but there are two feats one for piercing weapons and one for slashing weapons that you unlock after picking up finesse weapons that let you add your dex mod instead of strength to your damage rolls

  • @terryobrien1998

    @terryobrien1998

    2 жыл бұрын

    I was looking for just such a thing, but I cannot find one, which feats are you speaking of?

  • @ohill1566

    @ohill1566

    2 жыл бұрын

    @@terryobrien1998 at work so can't check for sure but I believe the names are finesse slashing and finesse piercing so the feats as mentioned below are fencing and slashing grace and they also require at least one weapon focus as well to pick them up

  • @JackOfOneTrade

    @JackOfOneTrade

    2 жыл бұрын

    @@terryobrien1998 Fencing Grace and Slashing Grace.

  • @synthoelectro
    @synthoelectro Жыл бұрын

    I love by the time you get mythic and better spells, you start to whip them, at level 5/6

  • @kylecaraway8662
    @kylecaraway86622 жыл бұрын

    Feats should be taken by what's good for your class and very few feats are universally good. It really depends on your build and what you are going for. But point blank shot can be good for many classes since it like you said is good for all ranged attacks including ranged spell that are listed as ranged touch attacks, etc. In fact I think it might actually be the most universal feat you can get.

  • @malusvir
    @malusvir2 жыл бұрын

    It's important to keep in mind that Rapid Shot and Manyshot don't work with Zen Archery, so you'll want to pass on these for Lann even if they're recommended. Clustered Shots is an enormous damage increase as soon as you can get it. The various Snap Shot feats look better on paper than in practice since enemies tend to avoid provoking opportunity attacks, and your archer probably won't be in an ideal position to make the most of it. Don't sleep on Mounted Combat - it opens a lot of really useful feats that reward you for getting on a horse, which you should try to do ASAP anyway. Toughness is rarely a high priority, but it's wonderful filler if you aren't sure what else to pick.

  • @daemonsoul

    @daemonsoul

    2 жыл бұрын

    @Galby I don't understand the link between the various snap shot and ennemy not provoking opportunity attacks ... Did i miss something ?

  • @malusvir

    @malusvir

    2 жыл бұрын

    @@daemonsoul Snap Shot allows you to threaten an area around you while wielding a ranged weapon - usually that's not the case - so you can make attacks of opportunity while wielding a bow. The dream is that you sit down your archer in the middle of the field and opponents running around will trigger all these opportunity attacks, but in practice that just doesn't happen. Enemies tend to be pretty sticky. Instead of running around, they focus on the original target they picked and keep attacking until one of you drops. Also, the original Pathfinder rules grant opportunity attacks differently than the CRPG. In WotR, opportunity attacks happen when an enemy leaves your threatened area, but if you threaten a larger area, which is what the Snapshot improvements give you, you're ironically less likely to get opportunity attacks. Besides all of that, your archers probably just won't be that close to the action anyway. Add all of that up and those feats just don't quite deliver as advertised. There some neat things you can do with improved bull rush and getting free attacks on opponents standing up from prone, but there are probably more important feats to grab first.

  • @zelosjr

    @zelosjr

    2 жыл бұрын

    You might want to "sleep" on mounted combat, actually. Or at least take a nap. A number of mounted feats, including mounted combat itself, just don't work.

  • @daemonsoul

    @daemonsoul

    2 жыл бұрын

    @@zelosjr Are you talking about the ride check to negate the damage when you're on the mount ?

  • @DKarkarov

    @DKarkarov

    2 жыл бұрын

    Lan's auto build won't pick them, in all honesty, the auto build for most companions in this game is actually very good. There is no need to manually level Arueshalae for instance, unless you don't want her to be an archer, the auto system will turn her into a ranged dps god without your help. Late game if you want attack of opportunity you are forcing it through teamwork feats, or feats/spells that force a behavior. Hellknight with the skill that auto upgrades shaken to frightened, power attack, cornugeon smash, and intimidating prowess for example will get you ALOT of attacks of opportunity.

  • @deepqantas
    @deepqantas2 жыл бұрын

    Does Glaive + Combat Reflexes spam work in this game or do the enemies avoid triggering the AoO when approaching you? In Temple of Elemental Evil it was always overpowered.

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