Dirty Tricks and Bad Habits in Fusion 360 (01)

Тәжірибелік нұсқаулар және стиль

Read if bored:
This is another tutorial experiment; this time focusing on problems you might encounter and alternative paths to take when the first way doesn't work. I'd consider this "intermediate" level - it starts off pretty basic but gets more challenging later on, introducing some surfacing and t-splines. Hope it's helpful to somebody somewhere. If people find it useful I'll try to make more... and I'll try to post more often than semiannually :)

Пікірлер: 42

  • @GregsGarage
    @GregsGarage6 жыл бұрын

    I could feel my blood pressure rising with every error message. I'm glad you stayed calm! Great video.

  • @ronlytel2821
    @ronlytel28215 ай бұрын

    Where have you gone, the word needs more of your videos.

  • @TomTheDutchy
    @TomTheDutchy3 жыл бұрын

    Phenomenal tutorial, you are a natural educator. The thing i always miss in tutorials is someone saying, well i want this, im gonna try this, that doesn't work, so im gonna try this and step by step take you through the options you have, to then come back to the original problem and see what your options are. This allows me to reproduce your errors and learn from them. Invaluable stuff, keep making more!

  • @cesdror
    @cesdror6 жыл бұрын

    Excellent tutorial with some very good tips. I've been in a lot of situations where these tips could have proven useful. It's crazy how much work you put into videos. Great job!

  • @venkythefirst
    @venkythefirst5 жыл бұрын

    I don't think I have come across a better tutorial for fusion 360 anywhere. Extremely well done, you're a lifesaver. Kudos

  • @zekicevikvecaliskan
    @zekicevikvecaliskan6 жыл бұрын

    These videos are amazing. The way you explain complex situations in a simplified way with little illustrations should be an example for all other tutorials out there. I also love the problem solving approach, in all other tutorials they show you things that works smoothly, we need more fail/fix videos for Fusion. Thanks for doing these and please keep doing more.

  • @DavidTanJeeBoon
    @DavidTanJeeBoon5 жыл бұрын

    BRILLIANT!!!!! PLEASE MAKE MORE OF THESE EPIC VIDEOS!!!! LOVE IT!

  • @dubnitsky
    @dubnitsky6 жыл бұрын

    Thank you for the great work! great step on the black magic disambiguration.

  • @3167
    @31676 жыл бұрын

    I just picked up Fusion 360. Coming over from Solidworks. These videos are informative and hilarious at the same time. Thanks for making these.

  • @spaceman9754
    @spaceman97543 жыл бұрын

    man your videos are so effing good !!!!!!! They should have a million views dagnammit !!!! **drinks from big jug labelled 'xxx' ** consarnnit!!! The production value is so damn good!!!

  • @gonzalomorenoandonaegui2052
    @gonzalomorenoandonaegui20525 жыл бұрын

    Thanks for the good quality tutorials man, they are really helpful

  • @jeroen-surf
    @jeroen-surf3 жыл бұрын

    This is GOLD! Really. Your videos are so good, pls keep making more 🙏🙏🙏🙏🙏

  • @curtischan137
    @curtischan1376 жыл бұрын

    Killin' it as always boss.

  • @mastaflex30
    @mastaflex305 жыл бұрын

    I very rarely comment videos on youtube, but you made me smile a lot with this video... I'm a game artist and always work with polygonal approach (3dsmax, maya, etc..) but I had to learn Rhino quite long time ago to create planes, that was a pain in the ass and your video got me nostalgic ! ahah Keep posting pls, this is great job !

  • @storyboarddave5860
    @storyboarddave58605 жыл бұрын

    This guy has the best tutorials

  • @chisingchou
    @chisingchou3 жыл бұрын

    Thank you for the great work! I really learn a lot from your video :)

  • @rtwolfrt
    @rtwolfrt5 жыл бұрын

    Really Useful thanks mate.

  • @javisartdesign
    @javisartdesign6 жыл бұрын

    totally agree! really useful tips. thanks for share it

  • @trusttay8146
    @trusttay81466 жыл бұрын

    Fantastic tutorial - makes me wanna switch to this software

  • @picosdrivethru
    @picosdrivethru4 жыл бұрын

    MVP MVP MVP

  • @dnch
    @dnch6 жыл бұрын

    this is gold!

  • @azraaydnoglu6947
    @azraaydnoglu69474 жыл бұрын

    Just find out about this guy. You made my day

  • @jozafax
    @jozafax6 жыл бұрын

    Great video!

  • @bryceheventhal6779
    @bryceheventhal67796 жыл бұрын

    Great Video!

  • @ScottMoyse
    @ScottMoyse6 жыл бұрын

    Epic video!!

  • @3dprintwiz378
    @3dprintwiz3785 жыл бұрын

    Thank you so much, been flipping my monitor for days, hehe.

  • @jeffstrater8188
    @jeffstrater81886 жыл бұрын

    Great tutorial! I'll add one more technique, just FYI - Use Project Curve to surface and Split Faces, to imprint your sketch curves onto the surface. Use Press/Pull, in the "Create New Offset" mode, to do the cut. Very similar results to your offset surface method, but maybe a little simpler.

  • @unimportantprojects

    @unimportantprojects

    6 жыл бұрын

    Good point, nice addition

  • @failogy
    @failogy6 жыл бұрын

    Fusion 360 Super User !

  • @endivine7977
    @endivine79776 жыл бұрын

    Man, great videos. p.s. You live very close to the airport.

  • @quanli3552
    @quanli35522 жыл бұрын

    What about suppressing fillet feature in timeline?

  • @RunTheTape
    @RunTheTape3 жыл бұрын

    Do you live above a subway/train station? Anyway, great channel, subbed.

  • @Auday365
    @Auday3656 жыл бұрын

    Few out there try to play with fire of Red error message! Great video thank you for sharing, and I have one question; Will it fail if I use different software like Inventor or Solidworks?

  • @unimportantprojects

    @unimportantprojects

    6 жыл бұрын

    Thanks... Yeah, most of this involves things I've translated over from fixing problems in solidworks

  • @indrapermana5862
    @indrapermana58623 жыл бұрын

    if u write a book, i'll definitely bought one

  • @diegor1115
    @diegor11152 жыл бұрын

    How do I learn this much about fusion? (Aside from your dope af videos). How did you learn this much about fusion?

  • @Mateyhv1
    @Mateyhv12 жыл бұрын

    Must see video for anyone interested in F360 and its never ending red "FAIL" messages

  • @newproject8853
    @newproject88535 жыл бұрын

    Hi! I liked your set of questions at the end of the video so much I made a wallpaper of them. I will link it below, but it will likely end up in your spam folder in the yt creator studio. Please allow it to enter the comments section for everyone to see :)

  • @newproject8853

    @newproject8853

    5 жыл бұрын

    drive.google.com/file/d/1UvRRq-8NH3kk3X2eo_q9dWxNukkUrxxX/view?usp=sharing

  • @dydmp
    @dydmp6 жыл бұрын

    I started to use fusion due to the fact that it is easy for concepts. Before that I worked in CATIA. When you start doing complex shapes for a design or just fillets, then fusion becomes too difficult and unbearable. And then you remember how easy it was done in CATIA.

  • @user-nm2ht5rt8n
    @user-nm2ht5rt8n6 жыл бұрын

    Hi! Can you recommend a plugin to export file into .obj?

  • @unimportantprojects

    @unimportantprojects

    6 жыл бұрын

    I've used the obj exporter plugin listed on the Autodesk app store; it's a little buggy and slow but it works and there are no tricks to maintaining multi-body parts... It's a paid plugin, but I don't think it was that expensive. For a free alternative, most of the time I'll make objs by using the "save as stl" feature and send it through meshmixer, which allows you to export to an obj. You can do this to individual bodies, but you can also export entire assemblies or multi-body components... The trick with this method is that multi-body files export as a single material and sometimes welds vertices together if parts are intersecting... So it depends on what you need/how many parts you have. The best solution for me, but also the most expensive, is to save a .step or .sat file and open it in 3ds max and export from there. This gives a lot more control over what happens and generally gives much better results. I only do this at work, can't afford my own 3ds license for home. Another option, also expensive, is to import step/sat into keyshot or sw visualize and export an obj from there. Hope that helps

Келесі