Digital Plants tut_11
Growing digital flowers in Touchdesigner.
The circularization component I use here based on this tutorial:
• Circularization_tut_01
0:24 - Seaweed
12:56 - Coral
23:12 - Flower
Patreon: patreon.com/newnome_beauton
IG: / newnome_beauton
Пікірлер: 22
absolutely gorgeous
Really impressed...🤩
Wow, this stuff inspires.
This is great, many thanks!
Amazing!
Awesome!
😮🎉 well done
Really nice tutorials!
what is touch designer and how did i end up here without knowing ath this is. looks cool af
🤩
May I ask how to obtain the CIRCLE plugin in point_cloud?😭
@anlbolukbas6134
Ай бұрын
i also stucked here, he said he made the component in one of his previous tutorial
hi thank you for brilliant tutorial . but i stop at 13 minutes because i couldn't find your circle component ( i checked {Circularization_tut_01}) but still i cant continue with this tutorial
@newnome_beauton
2 ай бұрын
Thank you! Circle compomemt is just a base comp created out that network I provided in Ciculatization_tut_01 tutorial. It's a custom one and you could create it by your own or download it from my Patreon if you would like to
why u moving your lightpath can change the different depth of the object but when I change the light's angle the depth of the object is still the same ? 8:25
@newnome_beauton
2 ай бұрын
Did you turn on the shadows?
@user-wu6ib8eg9q
2 ай бұрын
ys I got it !@@newnome_beauton
@user-wu6ib8eg9q
Ай бұрын
@@newnome_beauton sor to bother u again , I'm still can't figure out how to put circularization into my components ,and I'm try my best to search for the info but still can't totally understand and use it well so if u can give me some help or other yt video I'll be very thankful !
Is there any reason to use this whatsoever instead of blender geometry nodes for quick projects and houdini for huge ones? (Especially considering the price tag) I'm not flaming or anything, I honestly want to know since I couldn't find answers elsewhere:)
@newnome_beauton
2 ай бұрын
well, the biggest difference is that Touchdesigner is a real-time program, you don't need to render the final result. This is used in VJ production, various installations and any other applications when fast or immediate results are important