Diablo 2 Is An Unbeatable Masterpiece

Ойындар

Why Diablo 2 Can Never Happen Again. Very often the arpg genre refers to diablo 2 when talking about diablo 3 diablo 4 path of exile or even last epoch. Why cant this level of game be delivered?
🔴 Live now for all diablo: / darthmicrotransaction

Пікірлер: 916

  • @dmdiablo4
    @dmdiablo410 күн бұрын

    live today for d2 full playthrough: www.twitch.tv/darthmicrotransaction After fully completing Diablo 2, it is one of the best games ever made. Why do YOU think these level of games aren't continually being pumped out?

  • @ACiDRiFT7

    @ACiDRiFT7

    10 күн бұрын

    It is because, instead of taking the literal successes of Diablo 1/2/3 they are trying to interpret and convert the fundamentals of the game into "Modern Times". They take something like the item hunt in diablo 2 and instead of looking at all the items and moving them to diablo 4 they are breaking it down into categories like -build defining -rare -tiers of rarity. Then they are losing the plot of the actual good design decisions in diablo 2 by running them through the current Blizzard filter. You can see this with Mythic Uniques, they thought RARER meant more desirable but, they made them so rare nobody gave a shit about them at launch. They are repeating the same mistakes others have already made. It is a perfect example of how they are doing Business Manager style interpretations of actual good design decisions and since they don't have a good basis of knowledge they are trying to recreate fire with all the wrong ingredients. Add in the concept of creating things that can be marketable and whatever injections they put into their games and you get Diablo 4. If the project lead of Diablo 4 played 10,000 hours of diablo 1/2/3 throughout the years and had an engineering/analyst style understanding of what specifically is good about Diablo 1/2/3 there would have been a better product at launch. This also is partly the communities fault because, I personally remember trying to break down what was good in diablo 2 as easy to understand fundamentals not realizing they would be misinterpreted by managers. Things like "Meaningful decisions" etc etc. we all assumed would be interpreted through eyes of similar gaming experience and that just wasn't the case.

  • @talzy

    @talzy

    10 күн бұрын

    The issue is PoE created an end-game expectation for content. This shifted the focus from the journey to the destination for ARPGs. What makes D2 so good, as you have fun at level 5 like you do at level 90. People enjoyed the journey from start to finish - nowadays, please want to skip or remove the journey in favor of basically grinding greater rifts at optimal speeds/builds. Finally, people wanting less of a social experience and more of a SSF experience removes the shared experiences that make games special and further crystalize the need for efficiency and optimization.

  • @toast1211

    @toast1211

    10 күн бұрын

    @ACiDRiFT7 this comment is automatically wrong. He included D3 is "successful " diablo genres. D3 ruined the diablo franchise

  • @himay333

    @himay333

    10 күн бұрын

    A big part of it really is the sense of accomplishment. New games have a much harder time with it. Due to spoilers and build guides, you either just outclass everything and it's easy mode, or it's deemed too hard, or too few meaningful rewards. Finding the perfect balance that rewards you without trivializing the game is nearly impossible.

  • @bobcs2155

    @bobcs2155

    10 күн бұрын

    I feel lured by this video. Interesting discussion, but needs more d2 love

  • @tonysoto5530
    @tonysoto553010 күн бұрын

    D2 back in 2001-2006 you had to fucking be there man

  • @Rob-147

    @Rob-147

    10 күн бұрын

    Patch 1.09 was peak gaming for me

  • @shaolin6150

    @shaolin6150

    8 күн бұрын

    I missed out on so many girls because of this game. Was fucking crack.

  • @tsugha

    @tsugha

    8 күн бұрын

    @@shaolin6150 i extended my uni grad :)

  • @rdubs1705

    @rdubs1705

    7 күн бұрын

    I remember finding 2 Arkaine's valors during a night of magic finding with my friend in those days. We were jump around like we were rich haha

  • @nathan7007

    @nathan7007

    4 күн бұрын

    ​@@shaolin6150fucking truth 😂

  • @Darkholow
    @Darkholow10 күн бұрын

    It will never happen again, because D2 was made by a different studio (Blizzard North) and back then games weren't made with "how are we going to keep our players playing our game for years and years on end with Seasonal content". This wasn't a thing..it was just to make a game fun to play..that's it.

  • @MrMoeGaming

    @MrMoeGaming

    10 күн бұрын

    Funny how D2 wasn't designed to have new content every other month yet the game has kept me playing in for 20 years now

  • @vividly94

    @vividly94

    10 күн бұрын

    Well, there's this game called Grim Dawn, in which is the spiritual successor of Diablo 2 -- and one of the main leads also was one of the main designers for Blizzard North.

  • @gozutheDJ

    @gozutheDJ

    10 күн бұрын

    terrible take

  • @Th1sUsernameIsNotTaken

    @Th1sUsernameIsNotTaken

    10 күн бұрын

    @@vividly94 I like Grim dawn but at the same time it has its issues. Really wish they'd make a Grim Dawn 2 already and really focus on improving the great things about Grim Dawn, while changing up previously mentioned issues.

  • @KingxKrabler

    @KingxKrabler

    10 күн бұрын

    @@vividly94 Grim dawn was just a better titan quest for me.

  • @TinyGremolin
    @TinyGremolin10 күн бұрын

    Also, these games came out when the internet was still in it's infancy, and content creators/youtube/guides didn't really exist. What this means, is EVERYONE had to play and learn the games themselves. Sadly, people rarely do that anymore.

  • @AD3SPG

    @AD3SPG

    10 күн бұрын

    Oof true that I don't even look up noting but games can't do much change unless they it's VR but VR ain't my thing, I guess that's why people just want remakes or 2d remakes or pixelated downs.

  • @pedaleou

    @pedaleou

    10 күн бұрын

    I always say that... lol... content creators and guides at some level just "ruin the experience" of games in general but arpgs games that are made for players to experiment try new things "the RPG element"... man... they just obliterate this experience since everyone plays with guides and games become so complex to a level were you cant play them properly without it... now game devs have to watch the content creators to create their games or the game is dead... for example how many people understand the paragon boards in D4 an take their own choices there... Everyone asked for complexity but in the end no one play that portion of the game just copy and paste... a content for content creators and mathematicians and PHDs goes into PoE... And that's why Diablo 1 is my favorite Diablo game! (I was there when the game launched playing without internet happy when struggle to death and having to create a new char!

  • @rosalina2938

    @rosalina2938

    10 күн бұрын

    Cause games these days are time consuming and complicated. Like I spend hours to learn what each passiv in d4 does when I have 3 hours a day to play, if any.

  • @zoeyf3471

    @zoeyf3471

    10 күн бұрын

    I remember playing D2, and not knowing the cow level existed. A kid at school was playing and we became friends. His character was level 70 something, and I asked, "how did you get that high?" He showed me the cow level and that was it. I had level 90 characters and killing cows all day. Learning things from word of mouth was awesome and is gone today.

  • @lov.2.g

    @lov.2.g

    10 күн бұрын

    This

  • @vyktorzhuravlev8304
    @vyktorzhuravlev830410 күн бұрын

    Games used to be atmospheric. I don't feel that now. Seems games lost the soul.

  • @pvkwtko8

    @pvkwtko8

    10 күн бұрын

    Its not games that changed but you. When I was playing Diablo 1 I was hyper focused on that. I remember I screemed like little girl when I heard "Uhh fresh meat!" or the first time. Now Im playing on one monitor and watching youtube on the other one. We know whole builds we will be playing before we start playing the game. It is completly differend mindset. Plus there is a dierence between how 12 year old kid sees games than 40 old prick...

  • @Nazylexx

    @Nazylexx

    10 күн бұрын

    ​@@pvkwtko8"We know whole builds we will be playing before we start playing the game" I guess, I've found the problem here. You don't need to min max game before it comes out...😂

  • @vyktorzhuravlev8304

    @vyktorzhuravlev8304

    10 күн бұрын

    @@pvkwtko8 Nothing like this. Even now, playing old games, I feel the same way as then. This is simply not the case in new games. Modern games do not touch the soul, with rare exceptions.

  • @schwarzertee7586

    @schwarzertee7586

    9 күн бұрын

    @@vyktorzhuravlev8304 that's bs. There are plenty modern and atmopsheric games. Just not the mainstream bs.

  • @SaneMillennial

    @SaneMillennial

    9 күн бұрын

    @@pvkwtko8 No Diablo 1 and 2 still have the same affect on me as they did when I played them as a kid. It felt like there was more to lose in D1 because you could die easily and had limited options for how you could fight so you had to play smarter and had something real to lose cuz if you died when you didn't save soon before that you lost game progress. In D2 I always dreaded the fight w/Duriel b/c he was really the hardest boss in the game and if you died in there, you'd always lose all of your equipped equipment so I had to have a back up set to put on from town just to go back and retrieve the body quickly before Duriel kills me again and you always had to get that town portal set up as soon as you're in side to try to prevent him from killing you b/c the potions never were enough. The stakes were higher, the music was very suspenseful, and the theme was just overall more on point and gameplay was more straightforward. Games now just seek to complicate things more and more and that's not what makes a good game. We need a return to more simple games as they're more relaxing to play instead of stressing whether or not I did my build right constantly.

  • @ajthedemon40
    @ajthedemon4010 күн бұрын

    I just wish D4 stuck with the D2 itemization. Personally I think the itemization in D2 minus a few OP runewords is the best itemization in any ARPG. PoE does it pretty well too. I absolutely hate smart loot that you can only find items for the class you are playing instead of finding other awesome items for other classes that you can trade or even start up that character so you can use it. I also think that getting rid of magic find would also be a good thing. Maybe develop an algorithm that calculates how difficult an enemy is based off it's affixes or if its a hard boss/ unique mob and calculate it's independent magic find based off the difficulty the game thinks the mob is would be really cool IMO. Edit: Another good thing about itemization that is absent in D4 is item bases. Item bases give individual items reasons to be picked up PoE does item bases very well. Thicket bow higher attack speed, Vaal axe 25% maim on hit etc. why move away from something that was perfected.

  • @kekplexis

    @kekplexis

    10 күн бұрын

    This is 100% true

  • @notefromone2925

    @notefromone2925

    10 күн бұрын

    exactly man us D2 players should be listened to D3 was shit and D4 is following suite

  • @uUuWolf16uUu

    @uUuWolf16uUu

    7 күн бұрын

    DIablo 4 should have been Diablo 2 with larger and more intricate skill trees (it is not), similiar itemization and just more and better quality of everything. It would have been a insane success. Now? It is a live service bullshit game with some seriously questionable design choices (see its current skill trees and many of the questionable choices in each class design).

  • @snuffeldjuret

    @snuffeldjuret

    6 күн бұрын

    what d2 is superior to d3 and d4 is that itemization during early and mid and late game is absolutely amazing. Criticism of d2 is just end game, something I have never even played.

  • @optimizor

    @optimizor

    2 күн бұрын

    💯. Thing that keeps me playing is item hunting, not the great story or anything else. Doing runs and dropping something really cool is what made it the best. It’s hard to believe they can’t get that right. I think they are stuck on making any item be able to be anything to add value to cash shop cosmetics.

  • @user-kw1kn7in3i
    @user-kw1kn7in3i10 күн бұрын

    That`s so much BS from the devs. We don`t ask them to reinvent the wheel. Take D2, make it 2024 graphics (that doesn`t mean 80% grey), take it's rune system, itemization, gem system, crafting system, random map generator, update/fix the skill system etc, add a new world, more bosses and that`s about it. Instant success. Literally copy&paste 90% of it systems/mechanics and update them for today's market. We don`t play old games just for the nostalgia; we play them for fun&relaxation.

  • @rickarda9232

    @rickarda9232

    8 күн бұрын

    they did the Resurected.. That was great! other than ruining the fps mechanics for melee chars (because they(current d4 devs) didn't understand the mechanics behind it to why it worked like it did.) Anyways they should have just focused all their efforts on making 4 new acts for D2, add a few items and runewords(without making something extreme OP) and that would have been all fine and great and everyone would have loved it.

  • @JaGGeR-

    @JaGGeR-

    4 күн бұрын

    ​@@rickarda9232already been done. Play PD2. You're welcome

  • @Dr.GreenThumb666

    @Dr.GreenThumb666

    3 күн бұрын

    agree 100% - this is what d3 should have been. d2 with a face lift and new lore. it really was all it needed.

  • @Cream_89
    @Cream_8910 күн бұрын

    Diablo 2's itemization is genius tho. Sure there is plenty of 'useless items, but the way how yellow items can be insanely good, same with crafted items. Blue items can even be bis, like the 40% MF ring. Charms/Jewels add that dopamine effect, there is always something to find and ID even tho 99% of the time it's shit, but it doesnt matter since you might get lucky and find something insanely good. Hell, even fucking white/grey items can be worth alot if you find the right base for your runewords. There is ALWAYS something to look for, so you don't feel like you 'wasting' your time. It's honestly such a shame the Diablo 4 team didn't implement some of the itemization from D2. To this day it's probably the best itemization of any ARPG imo.

  • @jonnyke7090

    @jonnyke7090

    10 күн бұрын

    Hit the nail on the head brother. Goddamn I loved farmin the council back in the day... Then key farming so I could get torches. D2r was awesome to.

  • @VicJang

    @VicJang

    10 күн бұрын

    Very true. Even with D4’s itemization rework, I still feel like I’m collecting garbage getting into late game. It’s much, much better than previous seasons, but no where close to D2’s loot that’s always interesting.

  • @via_negativa6183

    @via_negativa6183

    10 күн бұрын

    Exactly and most people fundamentally don't understand why D2's loot system is the best, its not perfect, the rune word meta needed to be tuned but there a reason why people have played this game for decade's and the loot system is a huge part of it. I think you can't really get an understanding about how great it is without beating the game in hell mode and having an 80+ character. It remains unsurpassed and Blizzard are fools for not basing their sequels around it.

  • @off-meta-michael

    @off-meta-michael

    10 күн бұрын

    This is exactly right. Every item type from grey, white, blue, yellow, gold, green, orange, and runeword all have their place. The balance isn't perfect and there are systems that were left behind, but overall it still holds up really well in a way that keeps people wanting to play.

  • @alessioleporati1478

    @alessioleporati1478

    10 күн бұрын

    The drop rates in D2 were so low that most players go years before ever finding a unique they need and the grind made it feel like you’re hitting a wall. I don’t think the nostalgia of D2 lessens the need of a modern Diablo game. D3 and DI were disappointing but D4 not as disappointing so there’s hope by season 6, D4 will be the king of ARPGs

  • @midwestmind691
    @midwestmind69110 күн бұрын

    I was lucky enough to be in my early 40's now and got the chance in real time play golden era of Blizzard games when they first came out.

  • @OnwardSN

    @OnwardSN

    10 күн бұрын

    i will be 40 this year and as hard as it is not looking at it with a certain bias, i truly feel our age group got the best experience for gaming.

  • @midwestmind691

    @midwestmind691

    10 күн бұрын

    @@OnwardSN it does seem gaming grew up with us. I got a Nintendo in 2nd grade, an SNES in 5th grade, PC in 7th grade and PS1 in 9th. So as the games evolved from kiddie side scrollers to horror and more complex games, we aged accordingly.

  • @satyricon420

    @satyricon420

    10 күн бұрын

    I remember people thinking the StarCraft players models were Moderators or hackers in the lobby room.

  • @jakemeyer8188

    @jakemeyer8188

    4 күн бұрын

    I'm right there with you, man...

  • @yosuckerfool

    @yosuckerfool

    19 сағат бұрын

    Oh how I loved warcraft 2

  • @yzwme586
    @yzwme58610 күн бұрын

    D2 is like that iceberg meme, you think you know so much about it, but it's much deeper than that. By far the best Diablo, it's not even close.

  • @farming4g

    @farming4g

    10 күн бұрын

    For a game to be 20+ years old and still relevant is a testament... similar with Starcraft or Age of Empires. There is one game that might reach this status as well - Deep Rock Galactic

  • @cloudnine5651

    @cloudnine5651

    10 күн бұрын

    not even close to the best diablo lmfao

  • @LittleRadicalThinker

    @LittleRadicalThinker

    10 күн бұрын

    @@farming4gStarCraft is as the legend as D2, AoE, I don’t think that great. Some people probably will be playing SC and D2 in 2500AD.

  • @yzwme586

    @yzwme586

    10 күн бұрын

    @@cloudnine5651 Ok what's the best Diablo and why? Please enlighten us.

  • @cloudnine5651

    @cloudnine5651

    10 күн бұрын

    @@yzwme586 do you seriously think i care to convice a bunch of losers on the internet that they are wrong? lmfao go back to school kid

  • @shadyrebob5999
    @shadyrebob599910 күн бұрын

    The itemization in Diablo 2 is what sets it apart from 3 and 4. So much loot that actually means something and makes things worth picking up. Whites, blues, and even some crazy yellow items. Poe does a pretty good job overall but it is almost too confusing. Looking forward to POE 2 and starting at ground level before it gets insanely complicated.

  • @Dommomos

    @Dommomos

    10 күн бұрын

    Seems like they've done a lot to overall reduce the amount of loot in PoE2 so that you'll be excited with finding white bases etc. here's to hoping ey!

  • @quiteunpleasant6473

    @quiteunpleasant6473

    10 күн бұрын

    Agreed. But there is something even more important in D2: Monster Design. In D2 you remember every single monster in the game and what they do, they all force you to adjust at least a little bit (sometimes a lot) to deal with their abilities. Almost every other ARPG, sometimes even the good ones, fail on that and whatever monster you're fighting is meaningless, it's just about whether you have enough gear to withstand the damage of that "zone's difficulty" or not. Or else you're fighting the affixes (like lasers, mortars or some nonsense) instead of what would make that type of monster really unique.

  • @chrismoore1372

    @chrismoore1372

    9 күн бұрын

    Been saying this since D4 was around the corner. All this time they had and they failed big on the item game.

  • @snuffeldjuret

    @snuffeldjuret

    6 күн бұрын

    I didn't enjoy itemization at all in my one and only play through of act1-10. Only thing that really mattered were skill slots and links, which to be fair is really enjoyable, but it got sort of maxed out really early.

  • @franshepard9542
    @franshepard954210 күн бұрын

    Diablo 2 is, in short, you and a slot machine turned into a video game. It's that simple. It's all about the items. There aren't hundreds and hundreds of numbers like Diablo 4. Even the endgame is almost non-existent. You can upgrade numbers to increase the chances of item drops, but little else. All the builds work. They're all great to play. And even if you repeat the same scenario thousands of times, you always want one more run. You keep playing because it's fun. That's it. I've been playing Diablo 2 for over 20 years. Not only my "safe place" when I don't know what to play, but I consider it a perfect game because it's always there whether it's for half-hour sessions, several hours, or not putting it down for weeks. Greetings from Spain

  • @welcome_to_the_own_zone
    @welcome_to_the_own_zone10 күн бұрын

    I had to have a buddy drive me to Babbages in the local mall on release day because I was just 15. I guess it's time to schedule a colonoscopy.

  • @lazarus908

    @lazarus908

    10 күн бұрын

    Dude. I forgot about Babbages. I didn't even realize they turned into GameStop. I remember watching my cousin play D2 and Driver when I was like 13-14. See you at the Drs office 😭🤣

  • @VeronikaGama

    @VeronikaGama

    10 күн бұрын

    I was 12 when the game came out. My sister had to drive me to the local brothel to pick up this game.

  • @countzolof
    @countzolof10 күн бұрын

    I love when DM has a score to match the intensity of his speeches

  • @IceStationZebraAssociates

    @IceStationZebraAssociates

    10 күн бұрын

    Is that the Act 5 soundtrack? Freakn epic

  • @superoldbaby

    @superoldbaby

    9 күн бұрын

    Blizz had a real orchestra record the Act 5 music

  • @__________8997
    @__________899710 күн бұрын

    D2 is a timeless classic for various reasons, pivotal being as others have said of focusing on it being a good game over player retention of making money short term for years, but also design in key facets. Sound design and music is S tier, Matt Uelmen not only did the music, he also did SFX like the gold dropping. Division of labor is great, but having someone like him or Marty composing the music of all the Halos helps bring things together for the game's identity due to a singular vision. Imagine if Howard Shore didn't do all three LotR movies with them swapping composers like directors for the sequel Star Wars trilogy. Too many cooks veering from a focused vision of a product-dozens of producers in an episode of TV for instance-not outlining properly wasting development time, and profit before a good game or other visual media has been rampant across the board. Diametrically opposed rationales be butting heads, we've got the budget to employ a gigantic team in all areas, and rush it out the door we'll finish it in post. All of this has lead to gaudy mediocrity in media for a decade now.

  • @MrJustin1m
    @MrJustin1m10 күн бұрын

    my issue with d4 is that with an infinite budget and dev team they are too scared to take a swing at things, its just reskinned d3. atleast the devs at last epoch are trying things.

  • @wraithflaire1639

    @wraithflaire1639

    10 күн бұрын

    There's no such thing as an infinite budget.

  • @wraithflaire1639

    @wraithflaire1639

    10 күн бұрын

    What exactly are they trying? And how exactly are they dynamically different from what Diablo 4 tried?

  • @MrJustin1m

    @MrJustin1m

    10 күн бұрын

    @wraithflaire1639 it's hyperbole, I get it's the internet but use your head for a second. Their unique crafting, the crafting system in its self(Which d4 took inspiration from) the faction system, the way skills work, build defining items that are actually interesting and not just do x more damage because you have this item.

  • @crini413

    @crini413

    10 күн бұрын

    Bro my issue with d4 is this: they made the game and it took years. They released it to the public and within 2 days people were saying "why does t4 drop low level items that seems dumb" and it took them MONTHS to change it. When they changed it they said "oh I guess we didn't realize this was an issue". WHAT???? it took us less than a week! I un-installed that day. They have no fuckin idea what they're doing

  • @smvincent84

    @smvincent84

    10 күн бұрын

    I'd say they did originally try going in a bit of a different direction, but they released the game way too early and there was a backlash. Their method of quieting the backlash was to listen to all the D3 streamers and turn the game into what the D3 people wanted rather than stick to their guns and keep going in the direction they were going.

  • @andrewburke3470
    @andrewburke347010 күн бұрын

    The depth of the item system of D2 was what made it so great. You had unique thst were good enough for end game, you had rare and crafted items that had the potential to be extremely good but very hard to find because of the probability. You had socketed items which could also spawn ethereal and enhanced, adding another layer of rarity. The aura system on items and combined with both the player and the mercenary added another huge aspect to the late game. Comparing all this to Diablo 4 where it feels like the game just gives you items based on your level with no real deep endgame is much less fun. Do people do holy grail hunts in D4? Plus the fact that trading and the economy was completely in the hands of the player, these are the things people want back.

  • @MrJramirex
    @MrJramirex9 күн бұрын

    People focus a lot about D2 itemization, but the ambiance of Diablo 2 is just second to none. The music, the sound effects, the world, the lighting, the monsters.

  • @MrMoeGaming
    @MrMoeGaming10 күн бұрын

    Diablo 2 is brutally hard compared to that new crap. You got items so rare that most people playing for years wont even get the whiff of them. Its also extremely simple yet complex. No new games hits that itch anymore. They all look fancy and flashy but the very core elements are dead boring and dreadful.

  • @sephrinx4958

    @sephrinx4958

    10 күн бұрын

    Yep. I played Diablo 2 like a fiend for 10 years. Never saw an soj, zod, hoz, or a TON of other items.

  • @MrMoeGaming

    @MrMoeGaming

    10 күн бұрын

    @@sephrinx4958One of the things that makes the game fun. The trading and playing with friends aspect is also something that keeps me so intrigued. Most characters cant do everything solo which is amazing.

  • @MixMeister5000

    @MixMeister5000

    10 күн бұрын

    Dude they made some items in D4 unbelievably hard to get and everyone is complaining. This community is the problem.

  • @Agon1stt

    @Agon1stt

    10 күн бұрын

    For real man, whenever i get the hunger to play d2 again it hooks me up for months on end grinding for that loot and upgrades thats how you know its the best ARPG ever created

  • @xSayPleasex

    @xSayPleasex

    10 күн бұрын

    @@Agon1stt Just hearing about D2 or hearing SFX from the game makes me want to go play it again. What a game, a true addiction lol.

  • @Br34kdown
    @Br34kdown10 күн бұрын

    d2 itemization is what seperates it from other ARPGs. Something like PD2 which took that itemization even further makes it the best ARPG option you can play. Every ARPG now has cookie cutter builds that will always require the same core items to play it. In D2, I can play the same skill as someone else, with the same synergies fo rthat skill, but a complete different item set based on my goals. MF build, pure damage, survivability, faster block rate, FHR, etc. That is lost in a lot of new ARPGs because everything is made into a guide and you'ret old the exact items you need for every slot. TL;DR everyone should go play PD2 if you're a fan of D2 and not a fan of modern ARPGs. It is the best combination of the best core systems and modern quality of life and end game options.

  • @frankgallagur2045
    @frankgallagur204510 күн бұрын

    Items felt so important in diablo 2. The fact a 140 defence shako vs a 141 perfect shako is literally 30X the value. It was literally satisfying opening your inventory and knowing and seeing you got a perfect item equipped. Any other rpg ive played, the items felt like little slot cards i could care less if i accidently dropped one. In diablo 2, if you had a griffons, them 4 squares were straight sacred, and made you feel good to have it.

  • @fernandogonzalezii5788
    @fernandogonzalezii578810 күн бұрын

    It definitely feels like for the vast majority of things created in our day and age that it is profit versus passion. I'm not saying PoE is not a profitable company. But it took so much passion and hard work to curate such a beautiful ARPG. Diablo 4's aesthetic was also gorgeous with an incredible eye for detail. But the gameplay only recently became enjoyable and the end game is still blasé. It is about an enjoyable rich endgame that is progression based. As far as the revolutionary itemization system D2 created, that is an original. However much like the Reinassance using the same principals as the ancient Greeks and Romans, the art form can be taken to all new heights. I'm not bashing on newer games or shilling for PoE/ Elden Ring. What I am saying is that art always reveals itself.

  • @healergirl28
    @healergirl2810 күн бұрын

    The whole premise is just wrong though. The genre has not been "figured out" there's so much room for improvement, and some of that improvement IS just returning to what made Diablo 2 such a good game. PoE 2 is bringing a lot of that, and that's why everyone is so damn excited to play it. PoE 2 is making a lot of innovations, and I think it's really safe to say even PoE 2 wont be the final form of the ARPG genre, it will continue to get better from there.

  • @TheTuttle99

    @TheTuttle99

    10 күн бұрын

    Poe is nothing like d2 tho

  • @MrHideyHole

    @MrHideyHole

    10 күн бұрын

    A D2 clone could release tomorrow that makes no big changes to the genre and everyone would be VERY satisfied. The evidence of this is in the release of D2 Resurrected.

  • @blazedehart2748

    @blazedehart2748

    10 күн бұрын

    ⁠@@MrHideyHolethats just not true. PoE 1.0 released as a D2.5. And if you released it today as is it would be considered an absolute flop. PoE launched to 34k players as a free game and was heralded as the second coming of D2. It was the defacto “D3” for many years. It has since evolved into its own thing, but none of these old games would be considered successful launching today and having 30k players.

  • @MrHideyHole

    @MrHideyHole

    10 күн бұрын

    POE was never a D2 clone in spite of the media and fanboys at the time, it was always just another ARPG. It doesn't have any of the gameplay or design that make D2 what it is. Reread my comment.

  • @off-meta-michael

    @off-meta-michael

    10 күн бұрын

    I only like d2 and cannot wait for POE2

  • @Movie_Games
    @Movie_Games4 күн бұрын

    I thought D4 was going to redefine by introducing Dark Souls type play. Meaning the enemies can beat the crap out of you, but you can dodgeroll and use movement spells. They were headed in that direction, then people started bitching. They want to see thousands of things die on their screen in 5 seconds.

  • @AlainNavasDrama
    @AlainNavasDrama10 күн бұрын

    they should follow D2 format and allow us to spam boss fights...The whole summoning mats things is REALLY boring gameplay loop...Just lets us ght the bosses over and over like d2 and lower the drop rates..

  • @kekplexis

    @kekplexis

    10 күн бұрын

    It's the least problem of D4

  • @evenglare

    @evenglare

    10 күн бұрын

    @@kekplexis but it is a problem. I dont think they insinuated it wasn't the least problem, simply that it is infact a problem. I dont understand what your reply adds to the conversation

  • @kekplexis

    @kekplexis

    10 күн бұрын

    @@evenglare my reply adds the fact that this is such a minor problem that it can be completely ignored until game's core mechanics such as itemization and progression are fixed. And who are they you're talking about?

  • @marcosc1676
    @marcosc167610 күн бұрын

    i honestly think the way we consume information about games breaks all expectations. We watch "best Arpgs comming in 2024", then we build hype on something, then there comes trailers, early access, people consume every pixel of the new half-made game in 2 weeks and then move to the next one. It is brutal on game devs as well, not gonna lie. D2 was developed over many years and was released on a completely different era of information consumption. People needed to play over and over to discover things. Now we start a game with a "best starting guide" open on the second monitor. Crazy times

  • @Th1sUsernameIsNotTaken

    @Th1sUsernameIsNotTaken

    10 күн бұрын

    I'm glad I never pay attention to those videos. I'll check them out after I've played for a bit and feel I've discovered everything I can by myself, or if I'm struggling with certain mechanics, but otherwise I love discovering a game. I fell into that trap with PoE for awhile trying to follow guides, and didn't really enjoy it. The moment I just started playing for myself and said screw guides, I enjoyed the game again.

  • @Atmosfe4r
    @Atmosfe4r10 күн бұрын

    33 Immortals, MMO mixed with roguelike style is very innovative. Played the closed beta and it was so much fun and refreshing aswell. Hope more company's try their vision with this.

  • @vettemaster1996
    @vettemaster199610 күн бұрын

    Thank you for putting my recent thoughts on newer games in to a tangible form. Almost my exact take on games lately.

  • @foshoplays5547
    @foshoplays554710 күн бұрын

    Good video, just a heads up the background diablo music is kinda loud

  • @jbassguy571
    @jbassguy57110 күн бұрын

    ARPGs don't really resemble d2 anymore. They are all just build simulators now, with stupid seasons and endless scaling Grift style endgame and craft-to-brick loot. Somehow, the loot system in d2 (especially pre 1.10) is still the best, and the mob design and behavior is also better which is kinda shocking isn't it? Don't get me wrong d2 has a lot of flaws (especially post 1.10) but the fact that newer ARPGs abandoned the best aspects of d2 is what surprises me to this day.

  • @kekplexis

    @kekplexis

    10 күн бұрын

    This is true

  • @Rob-147

    @Rob-147

    10 күн бұрын

    1.08 items were so busted, I loved it. Having them in 1.09 was so special because of how scarce they were

  • @famip3679
    @famip367910 күн бұрын

    The problem is they release half baked games with dlc on dlc

  • @Pelitass
    @Pelitass8 күн бұрын

    Have you ever Played Grim Dawn? worth trying, especially if you enjoyed D1 and 2

  • @j3annie1963
    @j3annie196310 күн бұрын

    Who picked out the background symphony music? Love those french horns.

  • @Noksivs

    @Noksivs

    8 күн бұрын

    You never played D2 i see. It is the ingame music of act 5 diablo 2.

  • @j3annie1963

    @j3annie1963

    8 күн бұрын

    @@Noksivs thanks!

  • @caueferreira8159
    @caueferreira815910 күн бұрын

    I think they could make a good game instead of D4, D2 is a different "breed", only thing you can compare is that they are arpg, D2 dark atmosphere will never be recreated because bli$$ard is fkin garbage and that's it. Even if you/we try to sugarcoat saying that they "fixed" D4, that shit will never be 10% of what D2 was, at least not design wise.

  • @CedricDur
    @CedricDur10 күн бұрын

    You're being super generous with the 5-6% increases. That assumes the games come out and are actually good. Look at D4 when it came out. We did not progress in 5-6%. If anything we backslid by 20%.

  • @Shipdacheese

    @Shipdacheese

    10 күн бұрын

    How did it backslid by 20%? People are just making stuff up i swear...

  • @CedricDur

    @CedricDur

    10 күн бұрын

    @@Shipdacheese Crappy itemization that made gearing obtuse ('10% chance to proc a chance to do extra damage if the target is frozen', wtf??'), uninspired builder/spender mechanic that is so hated we all run away from the very second we can because NO ONE likes to build on resources with a crappy basic skill. Just to name two. 'Oh you don't have your mana handled? Then you're forced to use potions until you got this handled'. D4: 'yeah, I know you're surrounded by a ton of dangerous foes and running for your life, but you're out of resources so spam your 10 damage basic builder so you can use your actual skills'. Looking at D2, D3, LE, PoE? Yeah, D4 backslid. If you don't agree with the % I gave that's just a random number. Point is it took S4 for the game to feel better (and by the end they were overdoing it) and now with S5 they are just breaking it all down to reinvent the wheel.

  • @Shipdacheese

    @Shipdacheese

    10 күн бұрын

    @@CedricDur It did take until season 4 but i feel gear is in a good place now and the 'high' you get when you actually drop a 2 GA item is good. Can it improved even further? Sure. S5 is made by the 'odd' team so...yea not good! Because of the gear rework, the first part you just said about '10% to proc when frozen etc' is in the past. It's gone. Mana builder builds are only, (maybe) used for leveling up. If you lack mana/resource at endgame and using basic skills for this, you are doing something WRONG! Every barb/sorc/necro build does NOT need a builder anymore. What else you got? :) Even more so, i played D2 for about 15 years...if you play D4 long enough you just can't go back. The animations of the monsters/character is so superior in this game, so much so that you will probably get a mild headache if you play D2 again. D2 was an amazing game but it's the past! D3...not a fan.

  • @CedricDur

    @CedricDur

    10 күн бұрын

    @@Shipdacheese I know? I said 'at release'. Release of the game, not release of Season 4. And again, like I said, 'we get away from that mechanic as soon as we can' which just shows how reviled the builder spender mechanic is and it just made early leveling horrible. Now we get resource per second and much faster leveling so it's a lot more bearable. I'm not even sure why it seems like we are disagreeing unless you think D4 at release was great. It would not be a common opinion to find but you would certainly be entitled to it.

  • @shy7517
    @shy75174 күн бұрын

    Such a good analysis

  • @eddiebulls7851
    @eddiebulls785110 күн бұрын

    Beta tested it back in the days when you had to get an actual invite. Thank you very much.

  • @f.m848
    @f.m84810 күн бұрын

    idk, There are a lot of old games that I can completely lose myself in, and there are a lot of new games of the same genre that improved everything but I can't get the same level of engagement. It's not nostalgia either, some of these old games I've never played before. there is some secret game-making sauce that you just don't see these days.

  • @snuffeldjuret

    @snuffeldjuret

    6 күн бұрын

    I'm currently all in on master of magic. A mix of civ and magic the gathering? yes please!

  • @DibsOnTopLoL
    @DibsOnTopLoL10 күн бұрын

    Been playing d2 on-off since I was a pre-teen, and while I enjoy D3/D4, D2 is still my favorite. What keeps bringing me back: ○ D2 is more replayable than any other hack-n-slash dungeon crawler, because: a) leveling is quick and enjoyable b) the campaign is quick and enjoyable (and fun to speedrun) c) getting gear is quick and enjoyable d) early/mid-game gear feels powerful, and has longevity into the late game e) itemization is highly flexible (+skills > almost everthing) due to above/below, the progression from mid->late game gear doesn't feel like a slog or horrible f) magic finding is FUN; and all items (even rares) can be highly valuable g) runes are abundant (some rare to find), consumable, and make early, mid, and end-game gear; making them the perfect currency to form an in-game economy around h) runeword, rare, unique itemization affix ranges is varied and diverse enough to make it hype af when something rolls great, and like a jackpot when rolls perfect i) the world, monsters, dungeons, and decor feels natural; neither under or overwhelming at any point j) the music f***king slaps, and perfectly fits the setting/zone k) The Cow Mof***king l) "random" unique boss events (uber diablo) -> rewards annihilus m) farmable unique boss event (uber tristram) -> rewards hellfire torches n) Every class (especially after D2r) has multiple builds that are fun and viable on a budget o) The skill tree is direct and straight forward (A, B, C, D skills make each other stronger by x%); there is NO guesswork in whether you are running the best talents, and you don't need a guide p) Gameplay is generally 2-5 spammable buttons at most of extremely or no cd skills (unlike WoW with 15+ buttons and a dozen more with minute+ cds) q) The audio and visuals are solid, clear, without clutter, and neither over or underwhelming (except mosaic assassin; RIP your eyes) r) It takes 1/5th second to know what (if anything) you want to pick up off the ground s) CRAFTING GG gear t) GAMBLING GG gear u) Maps are varied, but most are procedural or follow "rules" that make re-navigating zones easy and fun v) elite/unique monsters are everywhere, and terror zones make every zone end-game farmable w) Calculating damage/mitigation is simple x) Boss Farming is quick, easy, and fun (think penny slots with occasionally ridiculous payouts) y) There are extremely rare (but non-essential) item drops that are incredibly cool to find (I still haven't found every drop in the game) z) The community. People help each other frequently without expecting anything in return; often times giving away exceptional gear they don't need simply because their inventory/mules are full and it's not worth the time trying to hoard/sell every item. Don't get me wrong; it has it's own flaws. But D2 shines due to it's simplicity; and a lot of modern games fail simply because the "fun" factor is gated behind overcomplicated systems, calculations, poor itemization, and extensive time requirements.

  • @kittenburger_prime
    @kittenburger_prime9 күн бұрын

    Mario Wonder devs talked about wanting to capture that holy shit childhood experience.

  • @Grish4m
    @Grish4m10 күн бұрын

    Great thinking and commenting. One little detail I would have liked is that the music in the background would have been way less loud. I had to put on captions on times to understand what you were saying. D2 has great music, but i don't want to hear it when someone is tackling the topics you did. Otherwise great vid!

  • @theyamato4106
    @theyamato410610 күн бұрын

    "Over 9,000 Individuals Were Involved In The Development Of Diablo IV". Of course, people expect D2 level of upgrades. But we got D4 now, like WTF

  • @Kjetilstorm

    @Kjetilstorm

    10 күн бұрын

    They literally credited the entire company. There were overwatch devs Wondering why their name was in the credits

  • @xSayPleasex

    @xSayPleasex

    10 күн бұрын

    @@Kjetilstorm lol Bob asked John a question once so his name is in there too ;)

  • @akhsdenlew1861

    @akhsdenlew1861

    10 күн бұрын

    random people who did like... 1 voice acting or something, were in the credits... like calm down.

  • @arcc4

    @arcc4

    10 күн бұрын

    @@xSayPleasex Someone opened a door for a person on the D4 team and got credited.

  • @shayaharonson9634

    @shayaharonson9634

    10 күн бұрын

    All these fools defending, cut that number in half ok? Still thousands of people with infinite budget making this dumpster fire garbage of a game, even with recycled content.. what a joke, y’all lame as fk.

  • @smartpig2386
    @smartpig238610 күн бұрын

    once you get your fill of diablo 2, project diablo 2 is a great extension.

  • @tankorz3427

    @tankorz3427

    10 күн бұрын

    I second this

  • @Boujee-Gaming

    @Boujee-Gaming

    10 күн бұрын

    They’re not rdy for pd2.

  • @bayousurvivor
    @bayousurvivor10 күн бұрын

    Great video

  • @robgg956
    @robgg95610 күн бұрын

    You couldn't have said it better ...."people want what they remember". It started for me when I was around 6 years old and I discovered The Legend of Zelda. Way before computers where even around or internet until my teenage years when Diablo 1 came out. Wow I was mind-blown. The constant eagerness to wake up each morning or get home from school and on weekend to stay up all night to play was awesome. Diablo 2 soon after and bnet where we can now tap into our dial-up connection and play with the 'world' and trade with each other and explore all we can with new builds, was just so much fun! What I remember (as some may call nostalgia) is what I miss with all these new regurgitated versions of the masterpiece D2 is. I hope some day I can relive those memories in a new innovative way. Until then I'll enjoy what we do have and my frequent dose of D2R, lol!

  • @fyngolnoldor4891
    @fyngolnoldor489110 күн бұрын

    This is a bad take. For one thing, you keep mentioning "reinvention" of the genre, or basically making changes so huge they can't be considered incremental but you don't realize that at point you've essentially created a NEW genre, kinda like how at the beginning there were just RPGs and then at some point games that focused more on the action of the character rather than the story started being made and those started calling themselves ARPGs. It's also not true that ARPGs have been figured out: POE, out of necessity to monetize itself, generated the sustainable seasonal model for ARPGs that was then adopted by D3 & D4. But more than that, through that model they constantly add layers and layers of content to the game and once in a while completely rejuvenate the endgame map system. Last Epoch has also made an innovation with their excellent crafting system that allow you to take an item with 2-3 good affixes and then craft it to fit your character, but more than that, their Circle of Fortune is a very exciting target farming mechanism and this has been recognized by players and other games alike (which is why D4 adapted a lot of their ideas in S4). I personally think these things are more than "incremental" changes but if you don't agree then what to you might look like changes big enough to "reinvent" the genre I would probably call a new genre altogether. There are very strong arguments to be made that the reason people feel gaming is worse is because it objectively is, as a result of becoming a large industry. Where before you had small teams being agile and running with their most interesting ideas to make mostly single player games now you have corporations that create games with the same logic as making widgets in a factory and then aim to maximize the revenue from them by selling battlepasses and MTX and sometimes having gacha mechanics, etc. Let's compare D4 and D2 for instance. D2 was designed as a single-player game whose only revenue came from the upfront cost of the game. This means that there was no interest in making you come back again and again, season after season to extract money from you through the battlepasses and so that corporate could have strong-looking engagement metrics. Because they didn't sell MTX, all the cool art designs went on items you could get as drops in the game, whereas in D4 the only cool armor sets exist on the MTX shop. In D2 they made bosses challenging but the rewards were of great value so that you felt you accomplished something AND got a good reward for it. In D4 their system makes you farm for mats to farm bosses hundreds of times so that MAYBE you get a good item and thousands of times if you want a good item with greater affixes.

  • @Noksivs

    @Noksivs

    8 күн бұрын

    "... their Circle of Fortune is a very exciting target farming mechanism and this has been recognized by players and other games alike (which is why D4 adapted a lot of their ideas in S4). " This system is taken from POE too, It was called Prophecies, which GGG later retired. But I do agree with your post overall, DM's take was one of his worst tbh. Claiming that "Diablo 2 Is An Unbeatable Masterpiece", means he have not seen the whole game, which is obvious since he was currently going through the story acts when he said it. But the end-game of d2 is non existing. repeat the acts 3 times, then do Baal runs. Thats it. And then he claims POE have only improved the genre by 5-10% by all of its additions and pioneering of end-game?... crazy.

  • @fyngolnoldor4891

    @fyngolnoldor4891

    8 күн бұрын

    @@Noksivs No it's not taken from Prophecies, that was a very primitive system with only a minor similarity to CoF. You had 0 control over what prophecy you got and most of them were junk not even related to items (go to area X, something something, you get a chaos orb). CoF allows you to SELECT what type of prophecy you want to have active and thus target farm specific classes of weapons/armor/etc. There's also quite a bit of progression in the system. While POE's prophecies had a few useful things (6L prophecy, some of the Fated Uniques), it was ultimately a repetitive, boring and undeveloped system which is why it was eventually scrapped.

  • @Kamato8519

    @Kamato8519

    7 күн бұрын

    Your explanation feels logical to me. 🙂 While I don't know much about genres figured out (take on fighting games for example, as they constantly change and evolve for the better or worst -- looking at you MK franchise), in Diablo 4 for instance, I did welcome the 'dash' option and I would have liked it, if it is a bit more like in souls-like games. But when faced Uber Lilith, it proved otherwise. Still, its a nice feature for an ARPG. I did not try out Path of Exile and I have no interest in it, as I like Diablo's fantasy world in general; books, lore and story. But I did play Pillars of Eternity (the other PoE), but that is considered CRPG and character growth and power feels only similar, though choices matter more, as no respec is offered. I for once don't feel gaming is worse, but do feel that it developed or took ways differently throughout the decades. Titan Quest as a "Diablo-clone", or another ARPG, has similar "endgame" as Diablo 2 and its also fun, but cannot deny, for me D4's endgame activites (Uber boss content hunting, Helltides, Whisper quests, etc.) are satisfactory to spend a little time with the game. I only miss the 'Horadric Cube' and its recipes from D2. 😛 For hardcore players, these might not be enough though.

  • @snuffeldjuret

    @snuffeldjuret

    6 күн бұрын

    @@Noksivs why would I play end game? the game has ended I'm done with it

  • @Noksivs

    @Noksivs

    6 күн бұрын

    @@snuffeldjuret Because people still find the character progression and gameplay fun. But if the game has no fundamental end-game structure, people just continue to play the same story 3 times over (new difficulties), and then to farm gear end up doing "Baal runs" until their eyes starts bleeding. In path of exile, once you have completed the campaign, the story continues into the mapping system, which leads you into the pinnacle bosses at the very end.

  • @jhl4828
    @jhl482810 күн бұрын

    Only Blizzard NORTH could make great games. Blizzard died when Blizzard NORTH died.

  • @tinypolz
    @tinypolz10 күн бұрын

    innovation without imitation is a complete waste of time, and studios aren't even imitating their beloved games.

  • @JimDK91
    @JimDK9110 күн бұрын

    Lovin the Diablo vids DM

  • @jonnyke7090
    @jonnyke709010 күн бұрын

    D2 is just so damn good. I can remember the first time seeing and playing it, was blown away as a kid. Been playing it ever since ❤

  • @TheShizzo
    @TheShizzo10 күн бұрын

    Don't agree, just because you can't think of a new innovative way of adding to a genre doesn't mean it can't be done. Perfect example of this is: Kingmakers.

  • @dmdiablo4

    @dmdiablo4

    10 күн бұрын

    fair counter point bud

  • @wraithflaire1639

    @wraithflaire1639

    10 күн бұрын

    At certain points divergence from genre formula ceases to be simple innovation but crosses over into the realm of being a birth of a new genre. Kingmakers just might qualify as such. If so his point still might stand.

  • @Devildoginvu
    @Devildoginvu8 күн бұрын

    I just realized holy fire is the original righteous fire lol

  • @cryofwill1416
    @cryofwill141610 күн бұрын

    Where i can watch the whole gameplay? 😊

  • @snuffeldjuret

    @snuffeldjuret

    6 күн бұрын

    twitch :)

  • @eric7069
    @eric706910 күн бұрын

    My opinion is the problem with games now is youtube exists. Back in the day we had to figure out everything about the game ourselves or by word of mouth. So the learning curve has drastically changed and thus the overall game experience

  • @Th1sUsernameIsNotTaken

    @Th1sUsernameIsNotTaken

    10 күн бұрын

    That or buy the official game guides lol

  • @healergirl28

    @healergirl28

    10 күн бұрын

    When I first played Diablo 2 in the early 2000s, I still looked up things on the internet. This idea that nobody had access to information about the games we played and that's why we liked them is more of a nostalgia myth than anything about the actual game itself.

  • @pedaleou

    @pedaleou

    10 күн бұрын

    @@healergirl28 I never know about runes when I played D2 I did not have internet to look up on things like that ... rune system just broke the game for me... becouse I dont understand that there was such complexity hidden in the game... hidden lol... terrible choice and II still hate that...

  • @jimmathin1669
    @jimmathin166910 күн бұрын

    best thing d2 did back then is to hide the dmg numbers

  • @derringera

    @derringera

    10 күн бұрын

    Yes. The big flashing damage numbers on D3 and D4 are the worst. D3's completely lost the vibes but D4's is a lot closer if the damage numbers are turned off in the settings.

  • @laneface
    @laneface10 күн бұрын

    I mostly agree with what you're saying but I do think there still room for ground breaking/re-invention games. The problem is these major publishers aren't willing to take risks and want to have a live service system where they make as much money as possible. What's ironic though is that with all these failed attempts at live service they'd be better off taking some risks and see if something sticks with the player base.

  • @cultured956
    @cultured95610 күн бұрын

    2:00 Tbh I have so many ideas, but my job is in engineering, so I can't really manifest those. Maybe after I retire, I do this as a hobby

  • @Lariendel1
    @Lariendel110 күн бұрын

    You said Elden Ring was a good example of something new but Elden Ring is just an amazing and more accessible version of the previous souls games.

  • @toast1211
    @toast121110 күн бұрын

    D2 itemization is what made it great. d3 the worst game in diablo history but for some reason in their mind because the losers made it, they think it's great but it ruined the diablo franchise. D4s failures all of them are because it's D3

  • @japsk8er3

    @japsk8er3

    10 күн бұрын

    nailed it

  • @crini413

    @crini413

    10 күн бұрын

    ​@@CurseOfGamingLOL

  • @japsk8er3

    @japsk8er3

    10 күн бұрын

    @@CurseOfGaming 100% delusional.

  • @realdac7899

    @realdac7899

    10 күн бұрын

    When people say itemization was great do they mean runewords were great. Bc there were a handful of uniques that were even usable and then everything else was a dusk shroud or crystal sword with a runeword. It was pretty simple to farm bis gear and then it was done.

  • @BelialTnTn

    @BelialTnTn

    10 күн бұрын

    @@realdac7899 you could get Crystal Swords with the right amount of sockets starting from normal difficulty, act 3 I believe. So it's always relevant to have different kinds of items of different levels, and the possibility to loot them at any given time. That makes the dopamine side of looting going strong, there's always a chance to loot something very useful. Besides, the weapons themselves change, from damage to attack speed etc. In Diablo 4 all weapons are exactly the same, basically. Same damage (it all depends on your level, not the weapon's), attack speed differing so slightly you won't even notice it. And it all depends on your current level. so everything you have less than 925 Item Power is trash, and everything above is uselss if you're already slightly maxed out. That's how I see it. It just becomes boring after some time. Legendaries tropping like flies, while also being totally useless, because they simply put the equivalent of "ability runes" of Diablo 3 into the Legendary affixes and that's it.

  • @dakota7016
    @dakota701610 күн бұрын

    I wish a game would come out with repeatable ladder bosses and boss specific loot like RuneScape

  • @fishinthesalt4498
    @fishinthesalt449810 күн бұрын

    Vampire Survivors breaks your arguement

  • @smit6680
    @smit668010 күн бұрын

    You've never played D2 until you've played D2 classic.

  • @vdubyaslc1

    @vdubyaslc1

    10 күн бұрын

    320dmg +2skills dual leach strength lance for 40 soj plz. Hahaha no runes just luck and legit trading without discord and other trading platforms… my back hurts I need to take my ibuprofen hahahaha

  • @MichaelSplatkins

    @MichaelSplatkins

    10 күн бұрын

    Damn... I miss my bowazon with guided and piercing arrow to multitap the same target over and over again. Sniping players from halfway across a map.😂

  • @rene.s.s
    @rene.s.s10 күн бұрын

    I’ll tell you how you can blow everyone’s mind. Make an ARPG where all the power comes from only skill trees. Add items that raise those skills. Add stats that only have minor impact to damage but important synergies to the system. You’re welcome.

  • @xSayPleasex
    @xSayPleasex10 күн бұрын

    This is why I'm so grateful to have had the NES as my first console back in the 80's (minus playing a friends Atari a little). The level of innovation of the tech constantly opened up new and exciting genres and complexities that simply weren't possible before and blew everyone's mind when they released. Today's gaming environment has advantages too particularly in ease of access and cost through platforms like steam, sense of communities with the internet, and simply just how impressive the games and tech is nowadays.

  • @sweatter8213
    @sweatter821310 күн бұрын

    Baldurs Gate 3 is the perfect example of how this can still happen today! it just takes passion and a ton of effort and a company that doesn't cycle through employees every 2 years

  • @wraithflaire1639

    @wraithflaire1639

    10 күн бұрын

    Baldur's Gate 3 had the benefit of being in a genre that hasn't reached its peak yet. I like to think it's genre still has New peaks to reach even after Baldur's Gate 3.

  • @Akakiryuushin

    @Akakiryuushin

    10 күн бұрын

    Really? The only thing bg3 had above bg2 was better hardware, which allowed more stuff that was already there. Wat was truly innovative about bg3?

  • @toast1211

    @toast1211

    10 күн бұрын

    Bg3 is mediocre. Ot was great for a first time play through. Then maybe one more with a friend. But it's riddled with bugs and problems.

  • @Kevfactor

    @Kevfactor

    10 күн бұрын

    The thing is nothing last forever. BG3 worked but that doesn't mean BG4 will not end up like cyberpunk. a lot of stuff works like that because there is a big initial push for passion when people are well poor trying to scrape up. Devs can leave or the studio can be sold off to Sony. AA has it's place and can work but it takes so much money to mak ea game these days sadly.

  • @TheTuttle99

    @TheTuttle99

    10 күн бұрын

    Perfect example of apples to oranges

  • @sm0ke52
    @sm0ke5210 күн бұрын

    People don't want another D2 game. People want the impact that D2 brought to the genre.

  • @fang_xianfu

    @fang_xianfu

    10 күн бұрын

    Well, DM just played D2 and said it's still one of the best games ever. No context, no need to say "it was great in its day", it's still amazing now, today.

  • @adeadlyfart13

    @adeadlyfart13

    10 күн бұрын

    You just proved the OP’s statement to be true

  • @MrHideyHole

    @MrHideyHole

    10 күн бұрын

    You're wrong. No need to elaborate. If D2 received a massive expansion tomorrow people would shit themselves and rush to pay blizzard to get that much more time in a D2 game.

  • @Dommomos

    @Dommomos

    10 күн бұрын

    @@sm0ke52 disagree. We don't need to impact, we need the respect and understanding of what actually made it a good game and one that you want to keep coming back to. So little of that exists in D4.

  • @RustedSku11
    @RustedSku1110 күн бұрын

    Do they make any ARPG's that are sci-fi like a starcraft ARPG?

  • @xSayPleasex
    @xSayPleasex10 күн бұрын

    The lack of social feature design in D4 is just mind boggling. Diablo 2 with its simple 8 player game setup and game name search somehow worked sooooooo much better. You make a game, name it with an objective, and nearly instantly you have potential friends to start playing with... I log in to D4 and interact with basically no one unless an actual person on my friends list is on. Seeing people at a 'world boss' or helltide boss is the only time it feels like other players exist and It is just sad design.

  • @Pimula.Tsuchimi
    @Pimula.Tsuchimi10 күн бұрын

    Can't reinvent the wheel. D2 Is the wheel. Upgrade the zones to be larger upgrade the graphics. That's it.

  • @dmdiablo4

    @dmdiablo4

    10 күн бұрын

    perfect answer

  • @Moufisto
    @Moufisto10 күн бұрын

    To the video title; yes yes and yes.

  • @rogertoledano652
    @rogertoledano6524 күн бұрын

    if you didnt play this in the early 2000's, you could never understand how crazy d2 was.

  • @Th1sUsernameIsNotTaken
    @Th1sUsernameIsNotTaken10 күн бұрын

    Games would have to do some ground-breaking anime style change for these genres to have something change in them. Not even from the Virtual full dive sense either, but the mechanics themselves that are mad wild. Shangri-La Frontier level of madness lol.

  • @vileproductions8511
    @vileproductions851110 күн бұрын

    it’s just gamer nastolgia … i’ll never forget calling my friends in highschool once i was done with HW to hop on B net and so some mephy runs .. or the anxiety from hoping duriel didn’t kill me during the load screen in tal rashas tomb .. or getting the barb companion once LOD came out . Same with wow , so many good memories with classi and burning crusader and wolk … was just great time to be alive for gaming .

  • @nycionx8328

    @nycionx8328

    10 күн бұрын

    Ya only "nostalgia" made d2 good not the actual elements of the game which are 10x better than in d4 😂 Nostalgia nostalgia nostalgia 😂 The one and only defense d4 fan boys have when they hear anything good about d2 😂😂 pathetic.. U clearly didn't play d2 if this is ur excuse constantly..

  • @user-zg4rp6xu2t
    @user-zg4rp6xu2t8 күн бұрын

    Metroidvainia's are my jam. Engaging story, acquire news skills to defeat new enemies or bosses, which allows you to unlock more of the map. Yes its been done over and over again, but there's just something about them that appeals to me. Maybe you're right and its just something I remember from being a kid, doesn't hurt that Castlevania Symphony of the Night was my favorite game. Sprite animations nowadays are really amazing as well, shit definitely didn't look the way it does now when we were kids.

  • @Maibuwolf

    @Maibuwolf

    7 күн бұрын

    Best thing about sprite images is they tend to hold up better over time than most other game art does. Not all but most. Old sprite based games that were done well graphically still look good today. Obviously not as good as we could do today but they still look good.

  • @LuketheGamerDuke
    @LuketheGamerDuke8 күн бұрын

    Item drops, artistic esthetics, legit challenge, scoring, everything felt earned. D2 team could have built on the genre and likely could have continued innovating the game. Blizzard nuked the entire team because the suits wanted to make it like WoW. We see scattered innovation with PoE and No Rest, but remember these studios are ex-D2 devs. Just imagine how great Diablo could have been if Blizzard just let the team do its thing.

  • @drjagged
    @drjagged10 күн бұрын

    I wouldn’t doubt when people want d4 to be like d2 , many of them are referring to the itemization system. The itemization of d2 is a superior system. Stoked to see d4 improving on this. To be fair, there’s also way many more farming strategies that can be done for particular things in d2, which adds some farming-type variety. This will get better in d4 with time I hope

  • @DM_Cseripko
    @DM_Cseripko10 күн бұрын

    I remember playing the Legend of Zelda for the first time on the NES it was a game so big and long there needed to be a battery inside so it could save your progress. . . And the first time I Played through Final Fantasy 3 on the sNES, my first complete season of NHL95, and the stunning "3D" Visuals of Final Fantasy 7. . . Then there was Everquest the game changes my life and nothing has come close to ever giving me those experiences again. . .

  • @rofltrance
    @rofltrance10 күн бұрын

    I think you’re right, in that a game needs that mind blowing moments and feelings by exceeding expectations. I really really hope that Grinding Gear Games is able to pull off something similar to what Blizzard North did with D2 by truly considering interesting, innovative systems within the ARPG genre that set the bar for what ARPGs are by certain multiplier (more vs increased!). I also know that they are aware how hard it is and are aware that they only have one shot at it . Maybe if they can solve melee vs ranged play in a meaningful way?

  • @snuffeldjuret

    @snuffeldjuret

    6 күн бұрын

    it is just so difficult. Given how important loot is, legacy becomes so important. In diablo, you have decades or iconic items. Are there any of those in poe or is it all just rare items with correct slots and links?

  • @aidanmaguire4740
    @aidanmaguire474010 күн бұрын

    I still have the original box set on CDs. Such a great game.

  • @dushiemcbag
    @dushiemcbag8 күн бұрын

    You can't go past games with super hard to find unique items that can define or compliment the skill systems applied to the characteristics of the player character

  • @FloridaManYT
    @FloridaManYT10 күн бұрын

    a MMO or ARPG from the bad guys POV and you got to heaven

  • @rikardd2
    @rikardd29 күн бұрын

    I play D2 sometimes just to get that "OMG!" feeling finding a Shako/Ber/Jah. Can not get that in any game now. Maybe POE Ruthless SSF

  • @Someothername2134
    @Someothername213410 күн бұрын

    After i saw your D1 playthrough (i never played it) i was blown away by the leaps b/w it and D2 (which i did play). A serious masterpiece for its time.

  • @snuffeldjuret

    @snuffeldjuret

    6 күн бұрын

    which is absolutely wild as d1 is one of the best games ever made :).

  • @coldcutcombo4704
    @coldcutcombo470410 күн бұрын

    Im glad I played this when it first came out.

  • @srenlarsen4531
    @srenlarsen453110 күн бұрын

    Also the music in diablo 2 is so good. D3 and D4 is the first Blizzard game where i mute music. I dont know why its so hard to create. Just get help from the heartstone team, they still make nice music

  • @paytonwilson986
    @paytonwilson98610 күн бұрын

    I agree to an extent on all genres are all figured out, however every once in a while you will get a gem. Baldurs Gate 3 is another game that pushed a genre beyond what we thought could be done. Elden ring as well. It is very rare

  • @BootShootBoogie
    @BootShootBoogie10 күн бұрын

    Watching this while playing Project Diablo 2, which is the live service version of Diablo 2. Been playing this game for 20 years.

  • @nobingnobs8748

    @nobingnobs8748

    3 күн бұрын

    median XL for me is how D2 lives on

  • @bobroberts2581
    @bobroberts25819 күн бұрын

    The no. 1 thing elder gamers want Blizz to bring back to D4 is a randomized over world map like in Diablo 1.

  • @Gidizz
    @Gidizz10 күн бұрын

    The epic Act V soundtrack greatly enhances your speech 😎

  • @srenlarsen4531
    @srenlarsen453110 күн бұрын

    Went to try s4 d4 and i just get so many legendaries.... Like cmon its overwhelming.... Why is it so hard to copy paste d2 itemization

  • @harleyjay338
    @harleyjay33810 күн бұрын

    diablo 2 was my first online game, played on dial up at 7 yrs old , that game taught me to type, spell. how to make friends and barter. the game taught me a lot, and i feel it will always be apart of me. also, remember having to type your friends name before EVERY WHISPER! haha

  • @Blackkbird001
    @Blackkbird00110 күн бұрын

    Your right about the ideas have been figured out already, but the ideas that were good for the old games never should of left in the first place.

  • @johnbraden5521
    @johnbraden55219 күн бұрын

    We figured out novels a long time ago, but there are plenty of books you haven't read yet that will blow your mind. Creators, not content creators, but real creators are going to come along and push some boundaries.

  • @snuffeldjuret

    @snuffeldjuret

    6 күн бұрын

    with ai, I believe the future is bright for gaming as it will be easier for passionate people to push these boundaries.

  • @Redstarka22

    @Redstarka22

    Күн бұрын

    @@snuffeldjuret considering the only thing AI seems to be able to create is content mill slop, things aren't looking very bright.

  • @snuffeldjuret

    @snuffeldjuret

    Күн бұрын

    @@Redstarka22 things improve surely you understand that?

  • @Redstarka22

    @Redstarka22

    Күн бұрын

    @@snuffeldjuret Generative AI has only gotten worse over the last year. What makes you believe that it will improve enough for it to be a useful tool to improve quality?

  • @snuffeldjuret

    @snuffeldjuret

    Күн бұрын

    @@Redstarka22 lol, you people with your delulu takes are too funny. We have seen your ilk all throughout history, and every time you are wrong. Get back on your horse man, go back to your cave.

  • @Vamatt99218
    @Vamatt9921810 күн бұрын

    That classic diablo 2 LoD music

  • @mozusfreeman
    @mozusfreeman10 күн бұрын

    Final Fantasy 11 Online took my virginity... in 20 + years later there's nothing I can compare it to😢

  • @christophermanabat1934

    @christophermanabat1934

    7 күн бұрын

    Haha I played FFXI as well. I started with D2, then went to FFXI and ended with WoW before I was forced to grow up and get a job haha. Id say WoW is the closest thing to FFXI. FFXI is a very hard game compared to recent standards. You need a party to do anything worth doing. I still play FFXI on a private server thats based on CoP expansion. nothing like getting a party in Qufim or valkrum dunes and leveling a new class. Login for an hour and catching some moat carp haha. I also still play D2R as my main game but when I want something different. FFXI is where I go.

  • @DoSe420
    @DoSe42010 күн бұрын

    I miss my hammerdin. I spent so many hours on D2 when it came out, ended up with my cd key getting banned for using map hack.

  • @dmytroklymenko4953
    @dmytroklymenko495310 күн бұрын

    Take a shot everytime DM says "genre" ❤️

  • @snoobl
    @snoobl10 күн бұрын

    DEATHS: 2 Life: 356 / 373

  • @matthuck378
    @matthuck3782 күн бұрын

    No matter how advanced and amazing a game could get, nothing can take your accumulated experiences away and make something new again.

  • @drchrisp366
    @drchrisp3669 күн бұрын

    The majority of old D2 players I know wanted in D4 the dark hopeless battle that D2 sometimes was. You meet Duriel, and engage and he kills you before you realize what happens your first time. Now every toon you make, you have your butt clenched and are weary of a Minor Evil, Diablos brother. The runeword system was really fun and good fantasy. There was many things about D2 that we were hoping was in D4. I don't feel scared when I play D4. Latest season is pretty fun though, don't like frustrating RNG mechanics that items have to go through like 3-4 times and if one fails it bricks the entire item

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