Designing the Perfect Dungeon Starts Here

Ойындар

Let's start taking what we learned in the previous video and begin expanding on that! Now you can learn even better dungeon design and create fantastic dungeons!
Here at "We Love TTRPGs" you can learn about the most fascinating rules, lore and tips for your favorite role playing games.
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00:00:00 Welcoming Host
00:00:21 Defining Dungeons
00:00:42 Prior Videos Mention
00:01:09 Design Considerations
00:01:30 Imagination Unleashed
00:01:53 Early Designs
00:02:14 Old School Mindset
00:02:37 Motivations Matter
00:03:18 Final Boss & Reward
00:03:38 Appropriate Treasures
00:04:01 Trust Your Players
00:04:21 Knowing The Boss
00:04:43 Feed Your Monsters
00:05:05 Dungeon Ecology
00:05:29 Who Built This Place?
00:05:52 Example Dungeon
00:06:40 More Sewer Dwellers
00:07:04 Undead Otyugh
00:07:26 Fungus As Trap
00:07:46 Stealing Food
00:08:09 Cult Relations
00:08:33 Poison Immunity
00:08:54 Natural Traps
00:09:14 Video Game Dungeons?
00:09:37 Food Backstories
00:09:59 Wererat Relations
00:10:21 Entrance Considerations
00:10:43 Single Entrance
00:11:01 Lethal Entrances
00:11:21 Escape Routes
00:11:42 Responding Inhabitants
00:12:04 Tower Over Troll Lair
00:12:30 Troll Battle
00:12:53 Troll Leaders
00:13:14 Blocked Entrances
00:13:36 Guarded Entrances
00:13:55 Local Legends
00:14:16 Cooperation Factors
00:14:34 Worship And Control
00:14:56 United Factions
00:15:19 Dragon's Lair
00:15:40 Bugbears And Kobolds
00:15:58 Surrounding Terrain
00:16:20 Next Video Teaser
00:16:40 Upcoming Videos
00:17:03 Concluding Thanks
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Пікірлер: 67

  • @welovettrpgs
    @welovettrpgs4 ай бұрын

    The "Beginning" typo slipped past me. This is really the second part of the previous dungeon design video. That video touched on my philosophy and an overview of the basics. Now beginning with this video we'll look more closely at the details. The next video takes you inside the dungeon. To again quote The Dungeon Builder's Guidebook from 2nd edition AD&D, "Historically, a dungeon consisted of underground chambers for the confinement of prisoners. However, as a convention used liberally throughout the D&D game, "dungeon" means any bounded setting within which player's characters interact with each other, nonplayer characters, traps, puzzles, monsters, and/or other challenging situations. Thus, this term applies to everything from subterranean mines and burial chambers to castles, cities, and extraplanar abodes." Thanks for watching.

  • @helixxharpell
    @helixxharpell4 ай бұрын

    I love all We Love TTRPG VIDEOS! Aten is smart, experienced and contributes so much to the community!

  • @welovettrpgs

    @welovettrpgs

    4 ай бұрын

    That's very kind of you. Thank you very much!

  • @dantherpghero2885
    @dantherpghero28854 ай бұрын

    I love all We Love TTRPG VIDEOS! This design strategy works even when you aren't playing fantasy. A crime lord's hideout, a wrecked spaceship, the abandoned mansion taken over by cultists. These are all reskinned dungeons.

  • @welovettrpgs

    @welovettrpgs

    4 ай бұрын

    Per the first dungeon design video, "To quote The Dungeon Builder's Guidebook from 2nd edition AD&D, "Historically, a dungeon consisted of underground chambers for the confinement of prisoners. However, as a convention used liberally throughout the D&D game, "dungeon" means any bounded setting within which player's characters interact with each other, nonplayer characters, traps, puzzles, monsters, and/or other challenging situations. Thus, this term applies to everything from subterranean mines and burial chambers to castles, cities, and extraplanar abodes."

  • @jackmorrison5272
    @jackmorrison52724 ай бұрын

    I love All "We Love TTRPG´s!" videos. I totally agree on the resemblance of realism approach. It gives so much more texture to the game world

  • @welovettrpgs

    @welovettrpgs

    4 ай бұрын

    Thank You!

  • @totallynotsmokeythebear7017
    @totallynotsmokeythebear70174 ай бұрын

    I watch a fair bit of DnD stuff on KZread and yours really stands out. It is concise, well organized, and easy to understand. A lot of DnD videos ramble on without saying much or feel like the video was created entirely to sell a sponsored product. Your videos do neither and its very refreshing and helpful.

  • @welovettrpgs

    @welovettrpgs

    4 ай бұрын

    That's very kind of you. Thank you very much! I'm just somebody who enjoys sharing my passion for this hobby and I love helping others! Not selling anything and I'll never create a patreon - I'm not knocking those who do - it's just not anything I'm interested in. I think of everyone joining me here as family. Thanks again!

  • @prototypenumber9
    @prototypenumber93 ай бұрын

    As an old student of philosophy and mythology, I appreciate the thoughtful approach you take to dungeon design. Keep up the good work, I look forward to seeing more of your videos.

  • @welovettrpgs

    @welovettrpgs

    3 ай бұрын

    Thank You

  • @maecenusx345
    @maecenusx3454 ай бұрын

    I play AD&D “by the book”. One of the things that comes up fairly often is item saving throws. This mechanic seems to be a tool for causing magic items to be destroyed whenever the person wearing or holding an item gets caught up in a lightning bolt or fireball, for example. I think we have gone through at least 4 suit of magic armor and at least 5 different magic swords in this manner. Anyway, this could be one way to “undo” the magic item hordes that players can accumulate in a heavy magic game.

  • @welovettrpgs

    @welovettrpgs

    4 ай бұрын

    The durability of magic items in 5e is a bit much. They're nearly indestructable. I'm used to the AD&D mechanics.

  • @occupationallystrong1606
    @occupationallystrong16064 ай бұрын

    Great video. The production quality has vastly improved. Now we just need to get you an audio library to match your aesthetic. Great work!

  • @welovettrpgs

    @welovettrpgs

    4 ай бұрын

    People would fall asleep and then have nightmares if I used the music I actually listen to ( le mystere des voix bulgares, for example)

  • @apatheticrabbit

    @apatheticrabbit

    4 ай бұрын

    Actually I think it would be great if you leaned into your style more.

  • @welovettrpgs

    @welovettrpgs

    4 ай бұрын

    @@apatheticrabbit thanks. Fun Fact, back in 2017 I was picked as "The spookiest thing in Seattle" for a national ad campaign by T-Mobile for their "30 days to Halloween" promotion

  • @occupationallystrong1606

    @occupationallystrong1606

    4 ай бұрын

    ​@@welovettrpgs wow. That is awesome.

  • @apatheticrabbit

    @apatheticrabbit

    4 ай бұрын

    @@welovettrpgs I'm certain your likeness was conjured in the minds of every terrified aunt by the words "Dungeon Master" during the satanic panic. It tickles me to think about.

  • @wolfleclair1399
    @wolfleclair13994 ай бұрын

    Nice rundown and interesting tips, I usually use humans or some of the other base humanoid player races as the bad guys in about half of my dungeons-though I didn't always. Originally I was just throwing monster combat encounters together to see what groups of players could handle at various levels, but as I read more and more of my AD&D 2nd edition Monster Manual(My very first D&D book.)I began to feel bad for a lot of the creatures. And so from there I began designing encounters where often times the monsters were innocent and misunderstood, there are some of course that I still only use as bad guys like skeletons and zombies or oozes, slimes and jellies. But overall I tend to treat the ones that have sentience as more than just targets for the party to slaughter, this usually throws new players for a loop. Anyways, can't wait for the next video. Take care and have fun. =^_^=

  • @welovettrpgs

    @welovettrpgs

    4 ай бұрын

    thanks wolf! I too enjoy moral dilemmas in my ttrpgs

  • @GKahla
    @GKahla4 ай бұрын

    Worth it solely for the question, "What are the monsters eating when they're NOT eating adventurers?" *high5*

  • @welovettrpgs

    @welovettrpgs

    4 ай бұрын

    Thanks!

  • @cadenceclearwater4340

    @cadenceclearwater4340

    4 ай бұрын

    _Deliveroo_ 😊

  • @Cxdfc
    @Cxdfc4 ай бұрын

    Definitely worth a subscribe I love videos from We Love TTRPGS!

  • @welovettrpgs

    @welovettrpgs

    4 ай бұрын

    Thanks!

  • @tasnadijozsef3749
    @tasnadijozsef37494 ай бұрын

    Brilliant! :)

  • @welovettrpgs

    @welovettrpgs

    4 ай бұрын

    Thank you!

  • @colinleat8309
    @colinleat83094 ай бұрын

    I hear Wear Rats taste like chicken! 🤣. I've always enjoyed designing Dungeons just for the fun of it. Even if I never use them. Especially with your recent video series. It's given me idea's and made me more mindful during creating. Thanks again Aten 👍. 🤘☺️🖖🇨🇦

  • @welovettrpgs

    @welovettrpgs

    4 ай бұрын

    thanks!

  • @KabukiKid
    @KabukiKid4 ай бұрын

    When I think of skulks, I think of the UK2-3 series of modules. Fun adventures. :-)

  • @welovettrpgs

    @welovettrpgs

    4 ай бұрын

    The Sentinel and the Gauntlet. Yes, I've incorporated those into the game .. sort of ..

  • @KabukiKid

    @KabukiKid

    4 ай бұрын

    @@welovettrpgs Ha! Nice choice! ;-)

  • @dmcdraws
    @dmcdraws4 ай бұрын

    You're really upping your game Aten and it shows! Great work!

  • @welovettrpgs

    @welovettrpgs

    4 ай бұрын

    Thanks. Between us, I prefer to just sit and share the info (part of my "real life" work involves a lot of public speaking) however I also have to feed the algorithm and if using the "pope in a pool" method of story telling and editting helps get my videos to a wider audience then why not.

  • @dmcdraws

    @dmcdraws

    4 ай бұрын

    @@welovettrpgsI totally get that. Always enjoyed your earlier videos for the content. I will say, to me, that the "upping" of the game is more about your animation/excitement level than the drop-cuts and sound effects and such. I'm old, so I don't mind a dry delivery of cool and clever info, but you do seem more peppy in the videos of late!

  • @welovettrpgs

    @welovettrpgs

    4 ай бұрын

    @@dmcdraws thanks!

  • @WTFoolproof
    @WTFoolproof2 ай бұрын

    very inspirational work

  • @welovettrpgs

    @welovettrpgs

    2 ай бұрын

    Thanks!

  • @MikeLemmons
    @MikeLemmons4 ай бұрын

    I appreciate your general TTRPG advice and content! I have been marking all wizards content as "do not recommend" when they use titles conflating TTRPG and wizards game.

  • @welovettrpgs

    @welovettrpgs

    4 ай бұрын

    My problems with WotC go back to the mis 90s. I originally was calling this channel "We Love D&D" because I do however I really am not happy that D&D is owned by people who truly do not love D&D. I wish so much a company like Goodman Games or Kobold Press owned D&D.

  • @MikeLemmons

    @MikeLemmons

    4 ай бұрын

    ​@@welovettrpgsI totally get you. I play PF2e myself, and other TTRPGs, so I would like youtube to stop conflating TTRPG and wizard's game.

  • @welovettrpgs

    @welovettrpgs

    4 ай бұрын

    @@MikeLemmons Also, in copyright law if that happens too much the company will lose its hold over the name. This happened a few times in our history. So it's possible D&D will eventually come to mean any ttrpg and no longer that specific game.

  • @MikeLemmons

    @MikeLemmons

    4 ай бұрын

    ​@@welovettrpgsI understand what you're saying, but I don't think conflating TTRPG and their game helps.

  • @welovettrpgs

    @welovettrpgs

    4 ай бұрын

    @@MikeLemmons i agree with you. I have many TTRPGs in my collection and I'll be covering them all. (I have a couple videos up already). To build the channel I'm doing a lot more D&D content but after I hit 5k subs i'll be talking more about other games and why it is important to play them.

  • @macoppy6571
    @macoppy65714 ай бұрын

    I am currently designing a one-page design document for generating a one-page dungeon. Brevity is the sole of wit.

  • @welovettrpgs

    @welovettrpgs

    4 ай бұрын

    William Shakespeare was not wrong but explaining nearly 50 years of experience in a tik tok video isnt what i do here.

  • @djeternaldarkness3769
    @djeternaldarkness37694 ай бұрын

    Nicely done as always!

  • @welovettrpgs

    @welovettrpgs

    4 ай бұрын

    Thanks again!

  • @emjtucson
    @emjtucson4 ай бұрын

    Your videos have a lot of gameable content.

  • @welovettrpgs

    @welovettrpgs

    4 ай бұрын

    Great! TY

  • @dwarvesanddragons6948
    @dwarvesanddragons69484 ай бұрын

    Great videos, kudos

  • @welovettrpgs

    @welovettrpgs

    4 ай бұрын

    Thanks!

  • @sw33n3yto00
    @sw33n3yto004 ай бұрын

    This has been helpful to me.

  • @welovettrpgs

    @welovettrpgs

    4 ай бұрын

    That's great!

  • @trollsmyth
    @trollsmyth4 ай бұрын

    Thanks for the ideas to nosh on. Very much looking forward to your thoughts on Star Frontiers.

  • @welovettrpgs

    @welovettrpgs

    4 ай бұрын

    Oh I love that game! I do believe Starfinder had to have at least been somewhat influenced / inspired by it as they seem to have a very similar tone.

  • @toddgrx
    @toddgrx4 ай бұрын

    *beginning (for correction on the chalkboard)

  • @welovettrpgs

    @welovettrpgs

    4 ай бұрын

    Yeah i knew that was wrong but it slepped past - I was so darn tired thanks

  • @cadenceclearwater4340
    @cadenceclearwater43404 ай бұрын

    Currently, a long forgotten temple to Tiamat, occupied by a Rat King 🐁

  • @welovettrpgs

    @welovettrpgs

    4 ай бұрын

    nice!

  • @chrisragner3882
    @chrisragner38824 ай бұрын

    Most all of us who love TTRPG need a calorie tracker! 😂. How many calories are in happiness ?

  • @welovettrpgs

    @welovettrpgs

    4 ай бұрын

    I bet happiness burns more calories than depression. (And yes, I'm still 30lbs overweight but hopefully I'll start using that gym membership. Turns out just having a membership doesnt work. I actually need to go there!

  • @artistpoet5253
    @artistpoet52534 ай бұрын

    I got into dungeon ecology around the time I stumbled into AD&D and then Traveler, of all things. It sort of started my journey through simulation game play. I spent way too many hours trying to be architecturally and biologically 'accurate' until I discovered 40k and realized that there was NO WAY 10 Space Marines, as modeled, are going to fit inside a RHINO. Actually it was around the time games like TWERPS, MEKTON and BEYOND THE SUPERNATURAL landed on my table. There was little concern about the minutia but still, there had to be some verisimilitude to ground the events and encourage immersion. I still enjoy mapping out complexes and holds and setting up some kind of ecological or political structure for an area.

  • @welovettrpgs

    @welovettrpgs

    4 ай бұрын

    If you catch my prior Dungeon creation video I do discuss verisimilitude.

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