Design x Stimulation | Lukas Vojir & Alexa Sirbu | Houdini HIVE Worldwide

Фильм және анимация

Using Houdini's Proceduralism and Simulation tools with strong art and design intentions.
Alexa Sirbu and Lukas Vojir are the founding artists of XK studio a London based design and motion practice with strong emphasis on experimentation, research and development. They work with brands and agencies worldwide to explore and deliver meaningful, bespoke visuals and mesmerizing motion.

Пікірлер: 44

  • @Bullitain
    @Bullitain4 жыл бұрын

    that simulation of the pieces breaking off the ice and instantly melting into a viscous fluid is incredible. Massive rates XK

  • @KevRyanCG
    @KevRyanCG4 жыл бұрын

    Excellent, I really wanted to watch this one again. Love XK's work.

  • @LamekFelix
    @LamekFelix4 жыл бұрын

    So awesome! I'm Motion Designer and i study houdini about six months, please do more content like this, Houdini Driven Design is the ultimate tool!

  • @johannesisphording7919
    @johannesisphording79193 жыл бұрын

    Inspiring Work and a presentation that's not just a portfolio rundown but broken down at the right moments. Thank you for getting a glimpse into your process and I am looking forward to more Graphic/motion Design Focused Houdini Presentations!

  • @pedrokobuti
    @pedrokobuti3 жыл бұрын

    I'm speechless. This is incredilbe stuff. Thank you so much for sharing this glimpse into how you guys achieve these wonderful results!

  • @philippwelsing9108
    @philippwelsing9108 Жыл бұрын

    WOW... thank you so much for sharing your art, Alexa & Lukas. Incredible.

  • @maugb17
    @maugb174 жыл бұрын

    This was so great, thank you for sharing your beautiful work. Truly inspiring!!

  • @PawelGrzelak
    @PawelGrzelak2 жыл бұрын

    Not only the works are amazing, but also the presentation style. Love it 10/10

  • @snhly9120
    @snhly91203 жыл бұрын

    Such an awesome and insightful video... probably the best one ive seen yet.

  • @newyorktoki
    @newyorktoki4 ай бұрын

    This is a hidden gem!!! Thanks for sharing this process

  • @nickjito
    @nickjito4 жыл бұрын

    Incredible work.

  • @massimobaita7178
    @massimobaita71784 жыл бұрын

    Superb! Thank You very much!

  • @gultchScience
    @gultchScience3 жыл бұрын

    watched that adultswim video and i loved it and got me into houdini.

  • @robertochriqui8171
    @robertochriqui81714 жыл бұрын

    gorgeous work

  • @ariaaaaaaa2608
    @ariaaaaaaa26082 жыл бұрын

    So helpful! Thank you for sharing!

  • @kir11
    @kir113 жыл бұрын

    One of the greatest houdini in real production content! Thats what should calling hi-end motion graphic! What is lv_multicloner node? is it custom or some package over there available for use? it seems autotable users here with dislikes.

  • @alexkid441
    @alexkid441 Жыл бұрын

    Thanks guys, i learned a lot from this one ✨

  • @ol1175
    @ol11754 жыл бұрын

    just awesome , top

  • @motiondeshahil
    @motiondeshahil3 жыл бұрын

    hi. I'm a very beginner to Houdini. 24:23 how can we animate all the torus pull down by random and apply vellum solver. I tried with the transform node and keyframe it. but vellum solver not respond to my transform effect. anybody know how to do that. I much appreciate it.

  • @simonfarussell
    @simonfarussell4 жыл бұрын

    Really nice session

  • @raplevision86417
    @raplevision864173 жыл бұрын

    THANKS FOR SHARING

  • @emimeemio
    @emimeemio Жыл бұрын

    Just wow! :O

  • @workflowinmind
    @workflowinmind3 жыл бұрын

    So much beauty

  • @jooncult
    @jooncult4 жыл бұрын

    Great presentation! Very informative! I was wondering how did you animate the class attribute on the setup presented at 31:56? Any insights would be much appreciated!

  • @lukasvojir_x

    @lukasvojir_x

    4 жыл бұрын

    Thanks! Fitting the class into 0-1 then multiplying by the amount of time you want the transition to go for and fitting a @Frame between those values :)

  • @aeko

    @aeko

    3 жыл бұрын

    @@lukasvojir_x Hey Lukas, great presentation. Would you be interested in selling those wicked custom node setups you use? Some great time savers in there. :)

  • @ArgoBeats
    @ArgoBeats4 жыл бұрын

    Hey Lukas, where did you guys study Houdini? Or are you self-taught?

  • @Curryfishballa

    @Curryfishballa

    Жыл бұрын

    There is no such thing as study or self taught. Its just how you approach finding your resources. Does watching youtube as a source of learning counts as self taught? To me that is studying too. Unless you have zero resources , no google, and you rely solely on playing around with Houdini in the application itself then i would consider that self taught. All in all my message is just saying that it does not matter if you attended school or not. In our current era, resources are everywhere. It’s just how effectively you are making use of available resources and keeping a strong mindset of not getting frustrated when u encounter an obstacle. If you have the cash and choose to attend a high end school, then yes, you are more likely to be spoon fed the knowledge but so far all veteran developers and artists that i have known are “self made” in one way or another.

  • @wernerziemerink
    @wernerziemerink3 жыл бұрын

    Fantastic work. Filled with creativity and stunning motion. Only downside were the muddy renders Redshift is so known for.

  • @VishnulalCR
    @VishnulalCR4 жыл бұрын

    Wonderfully and inspiring presentation :) Thanks. @ 36:07 You mentioned about "AI gun tools" what are those....?

  • @97Navdeep

    @97Navdeep

    4 жыл бұрын

    Ai GAN (Generative adversarial networks) Basically Ai that generates images.

  • @VishnulalCR

    @VishnulalCR

    4 жыл бұрын

    ​@@97Navdeep Thanks.

  • @lukasvojir_x

    @lukasvojir_x

    4 жыл бұрын

    You can try GanBreader - think it's now rebranded as ArtBreeder..

  • @ArgoBeats
    @ArgoBeats4 жыл бұрын

    Wonderful presentation. Financially-wise, how much are these works with Houdini worth? For ex., how much a freelance artist can be paid for a type of work like Velcro @ 15:00? $50K?

  • @warrenhenning8064

    @warrenhenning8064

    4 жыл бұрын

    I think it's too situational to say. It would depend on the client, the job being done, your experience, your negotiating skills, the economy as a whole, where you are in your career/how established and well-known you are, etc.

  • @ArgoBeats

    @ArgoBeats

    4 жыл бұрын

    @@warrenhenning8064 thank you, Warren. Sure, as any other job I think it's like you said, I agree, but which range are we talking about, for this kind of works? (generally speaking, not necessarily with Houdini, even with Maya, C4D... at this level though)

  • @warrenhenning8064

    @warrenhenning8064

    4 жыл бұрын

    @@ArgoBeats See e.g. /watch?v=ht-ibCIdAIg for one 3D freelancer talking about how much he charges. You're going to charge more in more developed countries or clients with more money. I'd certainly charge a Fortune 100 way more than I would a small business. There is money in CG because there is demand and it requires skill, but a lot of people at studios work really long hours doing work that doesn't make them happy because they're forced to do crappy CG work too quickly. You can do what a lot of people do and make courses. Then it becomes a game of building an audience.

  • @ArgoBeats

    @ArgoBeats

    4 жыл бұрын

    @@warrenhenning8064 great, thank you

  • @rezaattar1669
    @rezaattar16692 жыл бұрын

    Impressive

  • @TheAntosho
    @TheAntosho Жыл бұрын

    very interesing!

  • @GameDevAraz
    @GameDevAraz4 жыл бұрын

    Nice

  • @bhushankandalkar3104
    @bhushankandalkar31042 жыл бұрын

    just curious to know how much these creative studios pay to their employes??

  • @ivanraimi5524
    @ivanraimi5524 Жыл бұрын

    Highlights look like something out of John Carpenter's The Thing

  • @julientourigny-gagnon1508
    @julientourigny-gagnon15084 жыл бұрын

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