Deepwood Scouts better than Waywatchers?

Ойындар

If you want to send me your disaster campaigns email it here. totalwarlegend@gmail.com
Please only send campaigns on the verge of defeat. Modded campaigns are not currently accepted. Please only send campaigns/battles on large or ultra unit scale. Normal unit scale will not be accepted. Small unit scale only if it's part of the gimmick.
gyazo.com/68c0fe6179bedc4ebab...
This link will show you where your save file should be located. Replace Legend with whatever your user ID is in documents.
Check out Instant Gaming for some great deals on Total War products. www.instant-gaming.com/igr/le... Remember to check if the key is region locked before purchasing!
Please note this is an unofficial video and is not endorsed by SEGA or the Creative Assembly in any way. For more information on Total War, please visit www.totalwar.com

Пікірлер: 251

  • @TheYannir
    @TheYannir2 жыл бұрын

    I'm the submitter of this doomstack. For the record, all the funkiness on Lord Skills is because she's the Laurelorn Forest faction leader, and they were already filled out when I confedded her. It wasn't that bad so I let it slide. Hence the Waystalker too. I probably wouldn't have put him there if the Lord had the correct skill. The ammo isn't a forest battle gimmick btw, they always have that much ammo. There's an Amber research that gives +40%(or something along those lines) ammunition to all units, and Deepwood Scouts naturally have higher ammo than Waywatchers do so that all starts to add up. The Master of Supplies position gives her army +15% ammo normally, +30% when the Wild Hunt is on. I was going to submit this battle with 2 Branchwraiths with the net trait but the one I just recruited got assassinated. Also, if you are worried about the magic damage, there's a trait for Branchwraiths that reduces enemy magic resistance by 25% in the local area. You could throw that in there too, if you're fighting dawi, for example.

  • @mrbd-zk4jk

    @mrbd-zk4jk

    2 жыл бұрын

    Very nice

  • @debilita9999

    @debilita9999

    2 жыл бұрын

    Hmm wonder how it would do in SFO. Pretty nice doomstack

  • @gregorytuttle6538

    @gregorytuttle6538

    2 жыл бұрын

    Armor Piercing Damage isn't really a problem... since its all magic damage anyways. Think this deserved a 9 at least.

  • @d0ubtingThom4s

    @d0ubtingThom4s

    2 жыл бұрын

    @@gregorytuttle6538 magic damage is just as affected by armor as normal! Just changes magical vs physical resistance. Sisters have AP + magic, so they aren't much affected by armor. Deepwood scouts will be strongly affected by armor, but they get 2 shots with 5 AP each per volley, so it's actually still pretty decent AP.

  • @Fresh562

    @Fresh562

    2 жыл бұрын

    How does the army have siege attacker?

  • @gustavosanches3454
    @gustavosanches34542 жыл бұрын

    Ah, yes, the wood elves main ability: ZHUFBAR 12 POUNDERS

  • @konstantinriumin2657

    @konstantinriumin2657

    2 жыл бұрын

    Every race can appreciate power of good Dawi cannon

  • @jamesmayes4351

    @jamesmayes4351

    2 жыл бұрын

    Go go ally abilities.

  • @Milosz0pl

    @Milosz0pl

    2 жыл бұрын

    100% natural materials only. Ariel approved!

  • @chiefmasterofdeepwarrens3208

    @chiefmasterofdeepwarrens3208

    2 жыл бұрын

    42 pounders you gob, you go to the book for not recognizing the 42 pounders of Zhufbar!

  • @1rb1s_

    @1rb1s_

    2 жыл бұрын

    @@konstantinriumin2657 I guess elgi using them is a massive grudgin'!

  • @LordGame2222
    @LordGame22222 жыл бұрын

    "I usually don't like doing this : having an entire army that's got magic attack" Says the guy who doomstacks Sisters of Avelorn in every High Elf campaign 😂

  • @KillZallTheBeast

    @KillZallTheBeast

    2 жыл бұрын

    He does what he wants

  • @KillZallTheBeast

    @KillZallTheBeast

    2 жыл бұрын

    He does what he wants

  • @coaiemandushman1079

    @coaiemandushman1079

    2 жыл бұрын

    @@KillZallTheBeast you do what you want as well, that's why you commented twice

  • @KillZallTheBeast

    @KillZallTheBeast

    2 жыл бұрын

    @@coaiemandushman1079 nah my phone is a last existing LG so it's on its last legs before I make a choice on a new brand

  • @Debilinside

    @Debilinside

    2 жыл бұрын

    As HE you dont go up against a lot of magic resist. As WE you have to fight dwarves and they have basic 25%. So its actually a bigger problem for WE than HE. Also Sisters of Avelorn are better in melee, with higher armor, so if the enemy gets to them they are not fucked. Or not as much.

  • @burillion8528
    @burillion85282 жыл бұрын

    The army ability is a forest event down near the Lustria Tree place

  • @svenbrede6151

    @svenbrede6151

    2 жыл бұрын

    Really? Good to know. Is it triggered just by being in the region?

  • @gavinadams4572

    @gavinadams4572

    2 жыл бұрын

    Thanks,i was kinda stumped by that one.

  • @BellumCarroll

    @BellumCarroll

    2 жыл бұрын

    From memory, a vampire coast army wants to test some new heavy guns and offers to support you in battle. If you refuse they turn the guns on you 😆

  • @Pontifex777

    @Pontifex777

    2 жыл бұрын

    Yes, I got it. It comes from an event where pirates give you that ability to fight some skaven. Got it in my last sisters campaign. Not exactly sure what triggers it though

  • @devilsmessanger
    @devilsmessanger2 жыл бұрын

    I love to see Legend surprised after all the years of Warhammer 2 .

  • @TheNightkunai
    @TheNightkunai2 жыл бұрын

    Whenever you hover over terrain on the campaign map - there will be a little biome icon in the corner of the tooltip - if it shows any of the 3 tree options (I think dense & light forest and jungle?) it will be counted as a forest battle.

  • @kevinslater4126
    @kevinslater41262 жыл бұрын

    I won a battle today I had absolutely no right to win as Dwarfs going against 4 stacks of Tomb Kings because I thought "What would LegendofTotalWar do" and I did that. I bombed the ever living crap out of one and a half stacks of Tomb Kings then ran away and when they attacked again I had full ammo, bombed the ever living crap out of them again and won. Though my troops were decimated once the bombs ran out every one of my heroes walked away. Thanks Legend. You win battles even when you aren't even there.

  • @kubaGR8

    @kubaGR8

    2 жыл бұрын

    Running away to restock ammo is lowkey genius.

  • @KillZallTheBeast
    @KillZallTheBeast2 жыл бұрын

    Lol I love legend being shocked at a cheap ass doom stack spending most of the video trying to debunk it

  • @Linh.19

    @Linh.19

    2 жыл бұрын

    Stone troll energy

  • @alexsitaras6508

    @alexsitaras6508

    2 жыл бұрын

    Science is basically trying to disprove your hypothesis before you go on a goose chase for your whole life that goes no where. While Legend didn't really do a science here working to disprove your preconceptions is big brain stuff.

  • @thechainwarden
    @thechainwarden2 жыл бұрын

    I think the forest battle thing is triggered if the battle map says forest.

  • @CapybaraConnoisseur89

    @CapybaraConnoisseur89

    2 жыл бұрын

    Yeah there is Light Forest, Grassland, Hills etc.

  • @Debilinside
    @Debilinside2 жыл бұрын

    This is a good doomstack. Cheap and you can get relatively early. Works well against most enemy. I like how fast they took down the lord and the single entities and the double arrows make them good against infantry. Also I think the lord didnt had the Sight beyond sight cause the waystalker had it and it doesnt stack. He went for the other ability on the lord.

  • @EagleScoutmano

    @EagleScoutmano

    2 жыл бұрын

    However, sight beyond sight does stack with the lower tier ability, so having the lord and hero paired to run both abilities works well-ish*. * It's pretty uncommon to set up a formation that truly benefits from those stacking abilities, since the area of effect is so tiny. Only really compact units can fit effectively into the circles.

  • @AYYDIMITRI
    @AYYDIMITRI2 жыл бұрын

    Elves forest bonus applies when standing amongst trees on any battle map. ​ Select any unit with a forest bonus and hover cursor over Forest for the terrain information tip, relative unit information related to their bonuses is shown there. Depending on your stance or position on the campaign map you should be able to pull a battle map with a forest. Thought it was counter intuitive for archer units at first, heard one can fire through the tree line for a second or so distance or something for ambush advantage, although that info never appears anywhere as a combat tool tip for archers so idk...

  • @marcgw496
    @marcgw4962 жыл бұрын

    Take a drink every time legend confuses waywatchers for waystalkers.

  • @theovertaker40
    @theovertaker402 жыл бұрын

    I believe the pirate aid is an option for one of the quest battles for the sacred pools forrest health

  • @chinchillaowl8414
    @chinchillaowl84142 жыл бұрын

    If you're doing skirmish lines as woodelves adding in a pair of sisters of thorn can do a lot to help that skirmish line with their poison debuff + their AOE slow ability

  • @gauthel
    @gauthel2 жыл бұрын

    Yeah. Forest battles trigger when you are standing in a spot that says forest (like light forrest or hilly forest and so) when you mouse over the terrain. I don't know if talsyn have this research but there should be one that gives a lot of ammo for everyone. This worked so well because bluetip deepwood scouts have fantastic burst dps thanks to double shot, which works fantastic against large crowds of lower to mid tier infantry. Dwarf stacks with many shielded longbeards would probably tank these guys out.

  • @hugo3627

    @hugo3627

    2 жыл бұрын

    It works with jungles to. So lustria is a great place for woodelves.

  • @GrinningMarionette
    @GrinningMarionette2 жыл бұрын

    If you hang out by the vampire coast, you can get an event where they offer you a few turns of naval artillery support if you fight against the skaven.

  • @dantesparda14175
    @dantesparda14175 Жыл бұрын

    I remember the famous cannons of the wood elves. Caught me off guard quite a bit

  • @Seell101
    @Seell1012 жыл бұрын

    Legend, there are "forest" areas in the battle map and there are "forest battle" types of terrain on campaign map, you can see the terrain type when you mouse over the land while looking for good ambush spot (light forest, dense forest, jungle...). Also as mentioned by others, entering world roots stance guarantees forest battle if you are attacked.

  • @Joeyjoejoe1708

    @Joeyjoejoe1708

    2 жыл бұрын

    World roots and jungles don't count as forest battles, you don't get the extra ammo of the Glade Captain.

  • @kennethcole4691
    @kennethcole46912 жыл бұрын

    Before you enter the battle on the analysis screen it will sya the type of terrain and it needs to say forest there to apply

  • @realhollow3675
    @realhollow36752 жыл бұрын

    Im pretty sure if you get attacked in the world root stance it counts as a forest battle as im sure there is a check for skill like this thats done as the map is loaded.

  • @shando4105
    @shando41052 жыл бұрын

    Underroot stance puts you in forest battle If you get attacked

  • @whoruslupercal1891
    @whoruslupercal18912 жыл бұрын

    All the ammo comes from lvl5 Oak of Ages providing +100% ammunition for forest battles factionwide.

  • @svenbrede6151

    @svenbrede6151

    2 жыл бұрын

    Ooooh, right. I forgot that one.

  • @TheYannir

    @TheYannir

    2 жыл бұрын

    Actually no. It's not a forest battle, and my Oak is only lvl 4. There's an Amber research that gives +35% ammo, and she's my Master of Supplies for an additional +30% ammo when the Hunt is on.

  • @svenbrede6151

    @svenbrede6151

    2 жыл бұрын

    @@TheYannir Aaah, that explains it

  • @Mithguar
    @Mithguar2 жыл бұрын

    number of entities makes huge difference compared to Waystalkers. For each 3 units of Deepwood scouts, you get extra unit (entity wise) over waywatchers. What i mean is 4 units of Waystalkers will have same number of entities that 3 units of Deepwood scouts. That is huge increase in volume of fire. If you add the fact that they fire 2 shots, 3 units of Waystalkers will fire 180 arrows per volley while 3 units of Deepwood scouts will lunch 480 arrows. That is just one volley, ignoring reload time etc. So unless target is heavily armoured, they just going to dish out a LOT more damage. Even if target is armoured, they still won't have a good time. So unless you are fighting a dino stack or dwarfs, deepwood scouts might be better option. If you add the fact that WE economy isn't that good, being cheaper should give it even more points.

  • @Dokainin
    @Dokainin2 жыл бұрын

    against a unit with around 100 or lower armor (which is almost everything really) the Deepwood Scouts actually have slightly higher average DPS simply by virtue of the higher model count even with the variable effect of armor. It is around 300 extra potential damage per salvo and they fire faster. super underrated unit.

  • @zinzibil6358

    @zinzibil6358

    2 жыл бұрын

    Thanks im gonna try them

  • @kubaGR8

    @kubaGR8

    2 жыл бұрын

    Non-AP damage still hurts armored units if you have enough. Armor reduces, but doesn't negate damage.

  • @Murasame13

    @Murasame13

    2 жыл бұрын

    @@kubaGR8 is that not because even non-AP units have a small amount of AP still?

  • @kubaGR8

    @kubaGR8

    2 жыл бұрын

    @@Murasame13 It's both, really.

  • @ho8ojoe8
    @ho8ojoe82 жыл бұрын

    just got my lunch great timing legend

  • @GrandMasterNutBusterYoda
    @GrandMasterNutBusterYoda2 жыл бұрын

    Theoretically since they fire 2 arrows at once, you have the equivalent of 40 deepwood scouts firing at once on top of the arrows being magic damage which only a handful of races are actually strong in magic resistance. Them being skirmishers is good too since if they have less accuracy, their range keeps them from firing too far for accuracy to really deviate. Even when running, they lasered down Azhag with only a tiny amount actually missing.

  • @AlphaHorst
    @AlphaHorst2 жыл бұрын

    A forest battle is any battle fought on a map with the terrain feature of "Forest". In magical forest regions all battles are forest battles (even sieges) because the map has only forest terrain. (Maybe also the reason why woodleves get no walls, because it would fuck the code because sieges are sieges, unless fought in open fields e.e. minor settelment battles) Worldroots don`t count and as for jungle I don`t know.

  • @ToxicToothpick
    @ToxicToothpick2 жыл бұрын

    I had no idea that damaged walls let you attack in one turn without siege attacker.

  • @sokar_rostau

    @sokar_rostau

    2 жыл бұрын

    You don't need a battering ram when there's a hole in the wall.

  • @CromulentEmbiggening
    @CromulentEmbiggening2 жыл бұрын

    I never would've thought to make a doomstack of this unit Maybe it should be rated similarly to how you rate lords, showing a separate score for e.g. price, ease of use, strength, ease of creating the stack, etc. then averaging it

  • @Kamidon74
    @Kamidon742 жыл бұрын

    I don't know man, waystalkers seem derpier when they shoot, they seem to favor all targeting one spot in an army, it seemed like this build shoots more in a spread. Dannnnng I've got to try thiiiiis. (heh I have Ash's skill mod, ima boost range by 30% at rank 11)

  • @gregogresky4286

    @gregogresky4286

    2 жыл бұрын

    Scouts shoot 2 projectiles which i think affects spread

  • @coaiemandushman1079

    @coaiemandushman1079

    2 жыл бұрын

    all units with bows which fire whilst moving prioritise the same entity. If you get a mod which gives free company militia fire on the move, they will shoot properly.

  • @SleepyFen

    @SleepyFen

    2 жыл бұрын

    The short version is that Waywatchers are accurate to a fault while Swiftshiver Shards have much lower accuracy + fire extra arrows. Waywatchers are fantastic for sniping single entities at range, but will often single out and overkill units within infantry formations, while Swiftshiver Shards are generally better at "spreading" their arrows out across a larger area (essentially missing their targets), resulting in better damage versus infantry formations while being worse at sniping small targets. Of course, higher ranked missile units get a bonus to their accuracy. Also Waywatchers had their accuracy nerfed a little while ago, making them better at killing infantry now than they previously were while reducing their lord-sniping prowess slightly.

  • @FromAgonyToLight

    @FromAgonyToLight

    2 жыл бұрын

    I’m glad it’s not just me noticing that Waywatcher’s effectiveness has really dropped off with recent updates.

  • @edyburkay
    @edyburkay2 жыл бұрын

    @legendoftotalwar you have to be on a terrain of Forest or Lightforest.

  • @DrPult
    @DrPult2 жыл бұрын

    I am waiting for more roster tier lists, specially for old world factions

  • @jakovreic4181
    @jakovreic41812 жыл бұрын

    You can get the canon power ups randomly from defeating a forest encounter

  • @svenbrede6151
    @svenbrede61512 жыл бұрын

    The worldroots stance enables forest battles at all times. The waystalker is there for the eye of kurnous ability. It can be worthwhile getting multiple different heroes, just to get the different traits. Especially since different levels thereof stack. Notably, the garrison buildings of woodelves also enable similar in forest benefits. You may also wanna check the office that the general has, since it's orion. Apparently other people seem to think otherwise... Gotta check.

  • @Ebb0Productions

    @Ebb0Productions

    2 жыл бұрын

    Are you sure about that? During the battle the units have 41 ammo. When Legend exits the stance, they still have 41 ammo.

  • @Joeyjoejoe1708

    @Joeyjoejoe1708

    2 жыл бұрын

    World root stance doesn't count as a forest battle.

  • @svenbrede6151

    @svenbrede6151

    2 жыл бұрын

    @@Joeyjoejoe1708 it doesn't? How weird

  • @TheStonedGamer589
    @TheStonedGamer5892 жыл бұрын

    When you have your pointer over some land you get that pip window with the stats. I believe it was the top right of that window says the region and that has to say forest. Could be wrong but that is how it seems to work for me.

  • @Freddyman30
    @Freddyman302 жыл бұрын

    When recruiting a Glade Lord with the +15% bonus range trait, I've experienced that the game bugs and doubles the value of the bonus range about half the time when recruiting a new lord, (i.e. 30% bonus range for army). Puts the swiftshiver shards over 180 attack range, waywatchers to ~230 and the glade rider archers ~200 range as well.

  • @EagleScoutmano

    @EagleScoutmano

    2 жыл бұрын

    That would be a very nice bug... XD

  • @BlackWallMute
    @BlackWallMute2 жыл бұрын

    I am impressed with the very hard difficulty players who just mash the opposition. I've quiet recently moved up to hard and i am struggling badly to gain ground.

  • @JOKEMMM

    @JOKEMMM

    2 жыл бұрын

    This is legendary my man :p

  • @Robin...222

    @Robin...222

    Жыл бұрын

    They just cheesing. They not using tactics

  • @xavier2866
    @xavier28662 жыл бұрын

    You can have more than 100 missile damages with sister of Avelorn too with Princess lord from Avelorn with specials traits on the battlefield in the range of the princess . Maybe I will send you it.

  • @guyincognito1406
    @guyincognito14062 жыл бұрын

    Extra models alone adds 320 arrows per volley.

  • @TheRhysStreams
    @TheRhysStreams2 жыл бұрын

    I think the double shot REALLY helps their damage effectiveness, normally if you fire 1 arrow and 3 units hit the same entity, 2 of those shots get wasted, now if you're firing at 2 enemy entities, and 1 of them dies only half your shot gets wasted. I think it helps their damage efficiency, making them strong.

  • @MrSquigglies
    @MrSquigglies2 жыл бұрын

    This would wreck savage orcs and lizardmen monster mashes I bet

  • @tulkdog
    @tulkdog2 жыл бұрын

    No siege attacker. The walls were damaged

  • @l_ArAxus_l

    @l_ArAxus_l

    2 жыл бұрын

    Damaged but don't have bridges

  • @DIEGhostfish

    @DIEGhostfish

    2 жыл бұрын

    No breaches though that still needs siege attacker.

  • @logandaley1544
    @logandaley15442 жыл бұрын

    A pleasant surprise to see Legend enjoy a new doom stack he wasn’t sure would be good.

  • @Witch_King
    @Witch_King2 жыл бұрын

    Where is Glade Lady/Lord on the pre-battle screen?

  • @TheCialoh
    @TheCialoh2 жыл бұрын

    @LegendofTotalWar Waywatcher has the Sight beyond Sight Aura buff, which is why the lord doesn't have it. And Captain has the lower rank of Dance of Loec def aura to stack more melee def on the units, which is probably considered quite important since WE archers kinda suck at melee. And Brancwraith probably has the higher rank of MA aura.

  • @gdrad
    @gdrad2 жыл бұрын

    Rather then an outright single unit doomstack. I think mixing the late game welf archers makes a better army. Imagine only 2 swiftsilvershards in a deepwood scout doomstack for magic attack and anti fodder work.

  • @Ebb0Productions
    @Ebb0Productions2 жыл бұрын

    Try hovering the campaign map terrain and look at the tool tip. If it says "Light Forest" or "Forest" or "Jungle", it should count.

  • @Joeyjoejoe1708

    @Joeyjoejoe1708

    2 жыл бұрын

    Jungle doesn't count as forest.

  • @wolfiasty1765
    @wolfiasty17652 жыл бұрын

    Legend shocked = Legend chocked. 10/10 doomstack its cheaper,its doing more dmg and deepwood scouts has 80 units vs 60... :D

  • @KingHoborg

    @KingHoborg

    2 жыл бұрын

    What's better than lots of archers shooting arrows? More archers shooting more arrows!

  • @victor1756
    @victor17562 жыл бұрын

    In one of initial Wood Elves campaign videos ElitchTV explains about forest : we basically have 2 types, one is on campaign map, another is on the battle map, different abilities are trigger differently, depending on the type of forest you have (map or battle field).

  • @jacawandersmok9043
    @jacawandersmok90432 жыл бұрын

    Nice teory lets test this and seee what happen

  • @Dandoz666
    @Dandoz6662 жыл бұрын

    The amount of ammo was from wild hunt event what I can see my units when playing playing sister of twilight with a lvl 40 lord with all uppgrades have less ammo. But there is a spot for the wildhunt that gives 15% more ammo and under wild hunt it gets 30 instead. In a forest battle is should be able to have so much more ammo then 41 :D Athel loren tree max lvl gives 100% more so.

  • @christhovhannisyan2074
    @christhovhannisyan20742 жыл бұрын

    Awesome !

  • @Lost7one
    @Lost7one2 жыл бұрын

    Can someone explain why he has access to Zhufbar 42-Pounders?

  • @EagleScoutmano
    @EagleScoutmano2 жыл бұрын

    What I cannot understand is why people don't do mixed archer doomstacks with HEF and WEF (and similar mixed missile infantry stacks for Empire/Dwarf, for that matter)- say 6 of these and 6 waywatchers, for a front and rear line, or 5 shielded LSG plus 10 Sisters (same idea, but 3x lines), or similar. In both cases, the lord skills share 100% overlap, and each unit type provides complimentary benefits (AP/non AP dps, Anti-Large/not, etc). Fwiw, these guys do have 33% more entities than waywatchers, which almost completely negates their AP missile damage disadvantage.

  • @EagleScoutmano

    @EagleScoutmano

    2 жыл бұрын

    (to expand, I can understand why a DEF player or similar would not use a mixed unit stack, since the martial names of power don't benefit both darkshards and shades, etc)

  • @zharkabat
    @zharkabat2 жыл бұрын

    The key is that they are shooting 2 arrows at once (like Wulfhart do to their hunters). This is really powerfull, they are shooting 160 arrows in setad of the 60 for the waywatchers.

  • @xxbigxx4204
    @xxbigxx42042 жыл бұрын

    Perry just like to say my computer has been broken for the past two weeks and I have been unable to play Warhammer your videos make me very happy because you play the way I love to play and it brings me great joy kissing you you absolute Legend

  • @Mythantor
    @Mythantor2 жыл бұрын

    Waywatcher has lower model count as well which counts for something

  • @PG-gp5xp

    @PG-gp5xp

    2 жыл бұрын

    yeah, he totally overlooked that

  • @martenkahr3365

    @martenkahr3365

    2 жыл бұрын

    @@PG-gp5xp He did mention it a couple times, but it definitely sounded like he was underestimating just how much of a difference it is. 3 DS stacks has the same number of entities as 4 WW stacks. And there were 16 stacks of DS. If the total entity count remained the same, but stack size was equalized what sounds better: having 16 Waywatcher units with better stats, or being allowed to go over the stack limit and have 21.33 Deepwood Scout units?

  • @souwchuanneo8122
    @souwchuanneo81222 жыл бұрын

    Can we pit way watchers Vs scouts doomstack?

  • @qado0092
    @qado00922 жыл бұрын

    Wall strength 78% so i guess those dwarves destroyed walls in siege or using a hero?

  • @gr8grebe
    @gr8grebe2 жыл бұрын

    The forest for the we is when u hold still the mouise pointer, some terrain info will pop. And if it says Terrain: forest or Terrain: light forest the bonus is applied

  • @gregoryshinn9805
    @gregoryshinn98052 жыл бұрын

    Thanks for the video

  • @jdurthu4304
    @jdurthu43042 жыл бұрын

    Why are there vamp coast abilities in here!?

  • @gavril1436
    @gavril14362 жыл бұрын

    Wasn't the chariot fix in the patch, not the beta?

  • @TheRotbringer
    @TheRotbringer2 жыл бұрын

    9/10 for me. Cheap and powerful army.

  • @gustafmannerheim9720
    @gustafmannerheim97202 жыл бұрын

    don't forget it's 80 guys vs 60 guys, which means you get 33% more damage by default. Same thing with shadow warrior vs shadow walker.

  • @ggleplussuxx4787

    @ggleplussuxx4787

    2 жыл бұрын

    That also means less space to fit your guys into, which is often an issue with ranged lines. Waywatchers are still way better due to snipe mechanic, and there's little reason to go pure missile spam anyway. You can get much more from individual ranged units by only firing couple volleys at optimal targets, while your treemen/treekin/hero core needs barely any micro, and waywatchers fit that niche just better, they fuck up dangerous single entities like no other archer unit does. They struggle against infantry due to extreme accuracy, but your life mage has that covered.

  • @Murasame13

    @Murasame13

    2 жыл бұрын

    33% more possible dps would be more accurate, I think. Not necessarily overall damage. Sorta depends on what you're fighting, too. Obviously, waywatchers are going to do better against, say, dwarves.

  • @n1ghtofthedead411
    @n1ghtofthedead4112 жыл бұрын

    It is not a discovery. This was known since day 1. "Better in some ways and worse in others'.

  • @rielandplate7068
    @rielandplate70682 жыл бұрын

    The lord was from the laurelorn forest confederation hence why he had some scuffed talent selections IE the mounts

  • @Laucron
    @Laucron2 жыл бұрын

    Why do these guys have artillery support again

  • @carolineeek6672
    @carolineeek66722 жыл бұрын

    You can see if it is a forest battle by holding over the place the lord stands and read the tooltip

  • @slackerman9758
    @slackerman97582 жыл бұрын

    I thought forest battle was in forest regions

  • @slackerman9758

    @slackerman9758

    2 жыл бұрын

    An effective army for the money? Sure. It is a bit rough to call this a doom stack, though.

  • @giovannisilva8847
    @giovannisilva88472 жыл бұрын

    I did use them a lot through my campaing and never get a waywatcher

  • @giovannisilva8847

    @giovannisilva8847

    2 жыл бұрын

    It was the bottomless quiver

  • @AnthroTsuneon
    @AnthroTsuneon2 жыл бұрын

    As for the forest battle uncertainty, isn't it based purely on what grid mark on the map you're on? It'll tell you forest or no when you hover over it, and it should tell you if it's a forest battle on the autoresolve screen

  • @sirgaz8699
    @sirgaz86992 жыл бұрын

    "Way watchers would be better vs a more armoured army" let me do the maths on that SS 28N 10AP, WW 6N 20AP. So when 22N=10AP is . . . 60 armour. So DS SS are better at killing things under 60 armour. But that's per model and DS SS get 33% more models. Personally I use 2/3rds DS SS and 1/5th WW. I found it extremely annoying when my WW where putting 200 arrows into 1 Skaven slave, they where too accurate, I found the greater spread on DS SS to be much more effective.

  • @ArktoidFTW

    @ArktoidFTW

    2 жыл бұрын

    You are comparing buffed SS with non buffed WW, of course they will look better. WW have way more damage, if buffed.

  • @sirgaz8699

    @sirgaz8699

    2 жыл бұрын

    @@ArktoidFTW no I didn't, I took the base stats of both off of twwstats.

  • @whitecrowg1
    @whitecrowg12 жыл бұрын

    Surely best elf doom stack would be mix these with way watchers

  • @philippark7418
    @philippark74182 жыл бұрын

    (Waywatchers) 60 guys vs (Deepwood Scouts) 80 guys shooting at the same time may make a huge difference too....

  • @dargot3540
    @dargot35402 жыл бұрын

    WAIT how he got vampire coast battle ability, just curious !

  • @Somedude317

    @Somedude317

    2 жыл бұрын

    I think either he took Zhufbar (dwarf settlement by Sylvania) or its a forest encounter from what I read in the comments. I never encountered the forest encounter that gives you that though.

  • @BellumCarroll

    @BellumCarroll

    2 жыл бұрын

    It’s a forest encounter event, from the lizardmen magic forest - sacred pools or w/e it’s called. A vampire coast army wants to test some new guns and offers to support you in battle If you refuse they attack you instead

  • @gabrielmontenegro9476

    @gabrielmontenegro9476

    2 жыл бұрын

    @@BellumCarroll Actually, you have to fight Clan Pestilents, and a vampire pirate offers his services. If you accept his offer, you get those abilities for a few turns. If you don't hire him, he will sell his services to the Skaven you have to defeat.

  • @BellumCarroll

    @BellumCarroll

    2 жыл бұрын

    @@gabrielmontenegro9476 ah nice, ty for clearing that up.

  • @woody3804
    @woody38042 жыл бұрын

    It's a early doomstack until your enemy start spamming heavy armor units

  • @andrewparker3329

    @andrewparker3329

    2 жыл бұрын

    Magic attacks ignore armor and cause direct damage.

  • @flutar3343

    @flutar3343

    2 жыл бұрын

    @@andrewparker3329 no it doesn't

  • @sawtooth6679

    @sawtooth6679

    2 жыл бұрын

    @@andrewparker3329 magic doesnt ignore armor

  • @andrewparker3329

    @andrewparker3329

    2 жыл бұрын

    @@flutar3343 See my below comment.

  • @honorguard7616

    @honorguard7616

    2 жыл бұрын

    @@andrewparker3329 I have done tests before ,it doesn't

  • @0786RICARDO
    @0786RICARDO2 жыл бұрын

    Isn't woodelves sll about being cheap? Because they're poor

  • @KingofGeo
    @KingofGeo2 жыл бұрын

    Swift Shivers have a higher entity count than way watchers so you get more shots off I usually put 2 units of them in with my way watchers to take out shielded units ( they have so much ammo it does not matter) while my way watchers take out armored units. PS you get the grape shot and the 42 pounder from an event triggered by defending one of your big trees ( you have to pay like 1000 gold and win an easy battle.

  • @AnthroTsuneon
    @AnthroTsuneon2 жыл бұрын

    It's strangely validating to hear Legend dis one of your favourite units since game 1 and then hear that turnabout in that first fight

  • @JohnnyTightIips
    @JohnnyTightIips2 жыл бұрын

    Gonna try Wood Elves next, I'll give this a go since it's cheap, could have multiple of them running around.

  • @Grails_Knight
    @Grails_Knight2 жыл бұрын

    Hmm... definitely not bad, but not a great test scenario, because Worldroot Maps are normally plenty long enough to kill most armies while retreating. But you can be flanked, cav charges will always hit from the front (wich makes it pretty easy to kill them early). In an open field, the Lower Range would have made much more of an impact, wich in my opinion makes this a lot weaker than a Waywatcher stack. Pretty good early game stack though, if something more powerful than archers is needed before waywatchers or treemen become available.

  • @EagleScoutmano

    @EagleScoutmano

    2 жыл бұрын

    These guys have a 360° firing circle, so they have full firepower available in any direction while stationary. Cav flanks are far less effective when the cannot close the distance without being shot at by the entire army. XD

  • @Ax_Dj0
    @Ax_Dj02 жыл бұрын

    Some ammo comes from techs i think

  • @gavinadams4572
    @gavinadams45722 жыл бұрын

    Ive always found dw scouts a decent unit.

  • @feanedhell
    @feanedhell2 жыл бұрын

    That is a LOT of arrows

  • @realhollow3675
    @realhollow36752 жыл бұрын

    also you said Waywatchers were better it was only good as it was cheaper you forgetting the fire 2 shots per 1 (ik you said that) but also there is 20 extra units per unit over the WW so over all there is an extra 600 shots 20 units extra fireing 2 shots etc but thats just my take

  • @radec1906
    @radec19062 жыл бұрын

    This is one of the rarest videos you struggled a lot when comprehending and evaluating the overall situation. Like you hesitated too much back to back to back, I think you could test it out yourself in the next campaign by giving a chance to the other units cause people seem to stack even trash units with various other stat boosting combinations/factors etc to make them somewhat reliable to a degree. I know they are not 100% convenient when it comes to difficulty and economy but we may need some fun and experimental streams along the way till WH3 release.

  • @KingfisherMC
    @KingfisherMC2 жыл бұрын

    Swiftshiver Scouts are amazing for the Sisters of Twilight campaign before you get Doomstacks, the magic attack rips through darkelves and chaos alike.

  • @senshibat8920
    @senshibat89202 жыл бұрын

    Aye.. a fun word combo shards make the foes shiver. Do you handicap a Rank on the foe faced?

  • @shimmereyes8984
    @shimmereyes89842 жыл бұрын

    Has someone noticed the campaign map detail got increased in the area Legend was standing? Does it have to do with the update?

  • @adamhadamcik385
    @adamhadamcik3852 жыл бұрын

    whaaat flock of doom got nerfed? when? how?

  • @CromulentEmbiggening

    @CromulentEmbiggening

    2 жыл бұрын

    yeah, I was thinking that too wtf

  • @adamhadamcik385

    @adamhadamcik385

    2 жыл бұрын

    @@CromulentEmbiggening I know. They fixed AoE spells to correctly affect only units in their area, not units close or partially inside

  • @CromulentEmbiggening

    @CromulentEmbiggening

    2 жыл бұрын

    Ah, I see. Yeah that makes sense, it is a bit OP if just 1 man caught inside the circle causes the whole unit to take damage.

  • @TuanHoang-zy7of
    @TuanHoang-zy7of2 жыл бұрын

    Love using these guys against savage orcs and eshin units

  • @Aredel
    @Aredel2 жыл бұрын

    This is pretty much how Asrai battles play out in lore.

  • @zwidowca1
    @zwidowca12 жыл бұрын

    I used this stack in at least 3 different campaings, never got to the range bracket this guy had, but I capped the missile strength at 295 with circa 2 sec reolad. Sisters of Twilight ( siege attacker ), waystalker, glade captain, beast spellsinger and life spellsinger for buffs should the enemy ever get in melee range, they never do lol. Worldroots might be the reason of forest battle buffs.

  • @fanaticpharaoh6689
    @fanaticpharaoh66892 жыл бұрын

    Too much Green

  • @Fresh562
    @Fresh5622 жыл бұрын

    afaik Forest battles are simply when the Terrain tooltip says "Terrain: Forest" (light forest, dense forest...)

  • @ElBandito
    @ElBandito2 жыл бұрын

    Shorter range = less waste of ammo.

  • @FromAgonyToLight
    @FromAgonyToLight2 жыл бұрын

    When I use deepwood scouts, they are more inaccurate than blind goblins.

  • @rudrabasu8112
    @rudrabasu81122 жыл бұрын

    The wood elves may have a stagnant campaign but their army deleting power is still intact

  • @riftandrend5254
    @riftandrend52542 жыл бұрын

    Seeing as they share almost all buffs, a hybrid army of mostly deepwood scouts to shred garbage and a few waystalkers to delete armored targets could be pretty effective.

Келесі