Cyberdemon vs 10 Arachnotrons - Monster Infighting - Doom II Retro Battles

Ойындар

Multiple Doom II battles between the Cyberdemon and 10 Arachnotrons, each with different variations such as numbers and difficulty level. Same monster infighting and Nightmare respawns is disabled.
#doom #doom2 #retrobattles
Doom Retro Battles involves several Doom and Doom 2 battles, a fight club or battle simulator of sorts, between various units and unit compositions, each with different variations such as weapons, numbers, difficulty levels like Ultra-Violence and Nightmare, etc.
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Пікірлер: 96

  • @Kojirremer
    @Kojirremer Жыл бұрын

    8:53 Arachnotron with PTSD after being the only survivor of its platoon.

  • @sargon6000
    @sargon6000 Жыл бұрын

    Imagine if the Arachnotrons' plasma gun had the same rate of fire as that of Doomguy's...

  • @karllykos

    @karllykos

    Жыл бұрын

    I think that’s how it is with Doom 64 - they have double the firepower, and the plasma rifle that you use seems to have been slowed down considerably.

  • @DinnerForkTongue

    @DinnerForkTongue

    Жыл бұрын

    I tried it. Made most levels downright unplayable.

  • @sephiran973
    @sephiran973 Жыл бұрын

    9:06 this is such an incredible visual spectacle

  • @darkpawdingo5331

    @darkpawdingo5331

    Жыл бұрын

    It is like one of those things that show random patterns to swinging objects. So crazy the amount of firepower the Arachnotrons can put downrange.

  • @pooface5
    @pooface5 Жыл бұрын

    When I played the Doom games as a kid I was obsessed with getting monsters to fight each other but it was often such a pain in the ass to setup the fights. I even tried to figure out how to make my own levels but wasn't able to figure it out. Even today when playing Doom 64 I like to try and get monsters to infight just to observe. This channel is like a dream!

  • @UnUsuarioSinNombre

    @UnUsuarioSinNombre

    Жыл бұрын

    Have you tried binding keys? Try to put in the doom console bind (any key) "summon (any monster)" With that, you'll be able to summon monsters quickly and without opening the console constantly.

  • @chriswaudby1084
    @chriswaudby1084 Жыл бұрын

    That concentrated plasma from the Arachnids on nightmare is no joke

  • @Qoko88
    @Qoko88 Жыл бұрын

    "Throw any bullet hell challenge my way and I can manage" 11:45

  • @thatskeletordude5271
    @thatskeletordude5271 Жыл бұрын

    11:46 Arachnotron: team up the Cyberdemon #14 ? The other 99 arachnotrons: *team up Cyberdemon #14*

  • @marklarz4399
    @marklarz4399 Жыл бұрын

    The Arachnotrons just melting Cyberdemons at Nightmare stats

  • @wickedwilliwonka
    @wickedwilliwonka Жыл бұрын

    Nightmare is no joke. If the barrage comes in, it comes in. No questions asked. No answers given.

  • @normanred9212

    @normanred9212

    Жыл бұрын

    Unless you know this one, you can use decorative objects like Torches Lamps etc to hide behind and all projectile attacks will be blocked while Hitscan goes through them

  • @DinnerForkTongue

    @DinnerForkTongue

    Жыл бұрын

    ​​@@normanred9212 Not in vanilla Doom, and not with the correct compatibility flags enabled. Decorations are only obstacles to actor movement, they do jack against projectiles.

  • @ademkapovskic8106
    @ademkapovskic8106 Жыл бұрын

    6:43 very satisfying to see the plasma bolts fire in currents like this. interesting also that they tend to zero in on the same target with some exceptions. good to see two of Doom's best projectile snipers battle

  • @darkmarine23
    @darkmarine23 Жыл бұрын

    Doom II: Bullet Hell on Earth

  • @joshuasharrock466
    @joshuasharrock466 Жыл бұрын

    It's sad how much more of a threat the arachnotrons are compared to the spider masterminds. I like how these videos are progressing

  • @cwp24

    @cwp24

    Жыл бұрын

    They will always dominate in numbers

  • @DinnerForkTongue

    @DinnerForkTongue

    Жыл бұрын

    Luckily there are ways to tweak the Spiderdemon and make her an absolute menace. No need to add projectiles or flight or nothing, all you need is to decrease her reaction time from the insane half-second (15 tics!) that, I should add, repeats every single time she gets a pain state.

  • @1StIwY1

    @1StIwY1

    Жыл бұрын

    My exact though, Spiderdemon equipped with that clunky minigun, while these arachnotrons have a way effective weapons.

  • @adambrown6669

    @adambrown6669

    Жыл бұрын

    To other monsters at long range and in numbers sure, but vs. the player the mastermind is more of a threat, it's pretty easy to dodge an arachnotrons projectiles but impossible to dodge a wall of hitscan.

  • @showsjohn

    @showsjohn

    11 ай бұрын

    Problem for mastermind is how easy it is for an enemy to break its attack. It's got a huge, clunky hitbox

  • @normanred9212
    @normanred9212 Жыл бұрын

    This to me proves the Cyberdemon and Spider Mastermind both need energy resistance, lower pain chance, and secondary attacks

  • @adambrown6669

    @adambrown6669

    Жыл бұрын

    They are both resistant to explosive damage, pain chance is ok as is given how fast they can kill a player but a secondary attack wouldn't be too bad, maybe a chance for the cyberdemon to fire a homing rocket with weaker homing than the revenant, and the spider mastermind could get some telekinesis type thing wherein it periodically marks you like the arch vile and whilst marked its rounds are much much more accurate, and then give them both massive damage melee attacks, something like the bosses from Duke nukem so if a player gets too close they die

  • @DinnerForkTongue

    @DinnerForkTongue

    Жыл бұрын

    No, there's nothing wrong with the passive stats of either boss demon. The only thing the Spiderdemon needs is a shorter reaction time. Cybie is super well balanced in all areas already.

  • @TheRealNormanBates
    @TheRealNormanBates Жыл бұрын

    0:03 Arachnotrons: "Okay, we got 'em now!.. er.. FRED! GET OUT OF THE WAY! YOU'RE BLOCKING OUR SHOTS!"

  • @honorablejay
    @honorablejay Жыл бұрын

    What I find really interesting is the way the Arachnotrons concentrate their fire upon a single target. You can see it even with the Ultra Violence stats. They seem to all choose the same target. Compared to the other monsters, they seem to show the most coordination.

  • @DinnerForkTongue

    @DinnerForkTongue

    Жыл бұрын

    That's because of AI routines and the limited RNG.

  • @mikosoft

    @mikosoft

    10 ай бұрын

    The enemies are numbered internally so they just go up the list each time they kill something

  • @szczerbcowarekojesc3313
    @szczerbcowarekojesc3313 Жыл бұрын

    Haha, I just found this channel yesterday evening and after watching some "battles" I thought cyberdemon vs arachnotrons would be cool, and here it is :D.

  • @bgb9822
    @bgb9822 Жыл бұрын

    There is a lot of friendly fire on the cyberdemon side. I guess because the arachnotrons have bigger brains. Love these vids!

  • @BlooditeDrakan
    @BlooditeDrakan Жыл бұрын

    One day. One day we need a mega huge map, pick four monster categories, spam 100 of them each onto said map, and watch the chaos while sipping a beer.

  • @th3R0b0t
    @th3R0b0t Жыл бұрын

    Should do a health bar mod, so each enemy has a bar, and we can watch it deplete from fire/plasma onslaught.

  • @Bagheera2

    @Bagheera2

    Жыл бұрын

    This

  • @gretzelschnitke5108

    @gretzelschnitke5108

    Жыл бұрын

    Поддерживаю. Можно общее здоровье сделать у обеих групп вверху экрана. Так же бы предложил ввести и битвы трех групп разных.

  • @anthonymentalewicz5143

    @anthonymentalewicz5143

    Жыл бұрын

    No

  • @bleach186

    @bleach186

    Жыл бұрын

    @@anthonymentalewicz5143 why?

  • @acatraveler
    @acatraveler Жыл бұрын

    Don't know why but this is quite satisfying to see. 👍

  • @gretzelschnitke5108
    @gretzelschnitke5108 Жыл бұрын

    Аж жалко в конце кибер демонов стало. Окружили со всех сторон. Отличный канал и битвы. Делай дальше - я посмотрел все видео. По думу вообще огонь. Можешь и другие части игр попробовать. Так же порекомендую канал и видео всем знакомым. И предложу попробовать организовать битвы трех групп.

  • @Nemephosis
    @Nemephosis Жыл бұрын

    That "BWAH BWAH BWAH BWAH" plasma sound of the Arachnotrons is permanently engrained in my nightmares.

  • @papayer
    @papayer Жыл бұрын

    What we can take away from this is that a fully upgraded unmaker harnesses the power of roughly 100 arachnotrons.

  • @DinnerForkTongue

    @DinnerForkTongue

    Жыл бұрын

    So a BFG is the power of 200 Arachnotrons?

  • @comedyclassicentertainment1221
    @comedyclassicentertainment1221 Жыл бұрын

    crazy light show i liked it.

  • @projektkobra2247
    @projektkobra22475 ай бұрын

    That was fun.

  • @CarbonRollerCaco
    @CarbonRollerCaco Жыл бұрын

    Imagine the same battles with the DOOM 64 versions of these monsters. The Cybers AND your computer would be squashed.

  • @alvazortroz3852
    @alvazortroz3852 Жыл бұрын

    What a carnage!

  • @andrewneblock4103
    @andrewneblock4103 Жыл бұрын

    The concentrated fire on nightmare is impressive!

  • @arturbrzezinski7955
    @arturbrzezinski7955 Жыл бұрын

    Aaah those mechanical lil devils! On nightmare skill, the Demon didn't even manage to come closer!

  • @DrownedInExile
    @DrownedInExile Жыл бұрын

    Little critters did better than I thought. That mass-plasma death rain is quite the sight!

  • @DinnerForkTongue

    @DinnerForkTongue

    Жыл бұрын

    Arachnotrons are a huge threat to anything that can't proactively dodge plasma bolts.

  • @federiconahuel6997
    @federiconahuel6997 Жыл бұрын

    whats more scary is that NM arachnotrons DON'T waste time kill staggering one target unlike the UV stats where they just scatter targets

  • @comedyclassicentertainment1221
    @comedyclassicentertainment1221 Жыл бұрын

    cyberdemon luckily just takes cover behind all the arahcnotrons

  • @justinburley6000
    @justinburley6000 Жыл бұрын

    I didn't expect the nightmare ai to work so strongly against the cyberdemon since he didn't move around at all and have the arachnotrons body block each other's shots.

  • @Hector_Piriz
    @Hector_Piriz Жыл бұрын

    Great

  • @scottl.1568
    @scottl.1568Ай бұрын

    So many deactivations😮

  • @theautisticdoomgod
    @theautisticdoomgod10 ай бұрын

    Big Bois vs. Electronic Spiders

  • @mikosoft
    @mikosoft10 ай бұрын

    In the last fight they were able to kill like 4 cybers almost at the same time at the beginning

  • @darkwraithraziel6362
    @darkwraithraziel6362 Жыл бұрын

    Arachnotrons on Nightmare: You ever hear about this game called Touhou? Goes a little something like this.

  • @budavargas
    @budavargas Жыл бұрын

    Can different assets from different games be tested? Pej: Doom 2 vs Doom 64 Arachnotrons?

  • @user-wz9id9qj2m
    @user-wz9id9qj2m Жыл бұрын

    젤 좋아하는 배경음악입니다

  • @borntorice
    @borntorice Жыл бұрын

    Cyberdemon: Doonguy, may I barrow your plasma rifle?? I need 2 of that. Both CD and Arachnotrons had bigger size. In UV difficult, they'd like to move around, but may block their own teammates fire; in NM difficult, Arachnotrons didn't moved, most of them can firing freely.

  • @WiperElite
    @WiperElite Жыл бұрын

    Arachnotrons in the middle and cyber demons around please.

  • @comedyclassicentertainment1221
    @comedyclassicentertainment1221 Жыл бұрын

    if it weren't for the burst 3 shot overshoots. he would be a bit more dangerous

  • @davepowder4020
    @davepowder40205 ай бұрын

    Arachnotrons have such cute baby blue eyes! 🥰🥰🥰

  • @baccy81
    @baccy81 Жыл бұрын

    Seeing the cyberdemon die makes me extremely sad

  • @tenaciousrodent6251
    @tenaciousrodent6251Ай бұрын

    Don't move. Just spray.

  • @Vic-E.
    @Vic-E. Жыл бұрын

    Always hated to meet the spider-tron... here's why

  • @vendedordechurros7045
    @vendedordechurros7045 Жыл бұрын

    Mother Demon vs Cyberdemon

  • @louieosumo
    @louieosumo Жыл бұрын

    Minotaur vs Spiders

  • @AntiJewluminatiDwarf
    @AntiJewluminatiDwarf Жыл бұрын

    Placement could make a world of difference, I'm not complaining just saying

  • @Shadowtrooper09
    @Shadowtrooper09 Жыл бұрын

    Just the mob I was curious about which brings me to my question, nothing to do with the fight but how much damage does the Arachnotrons plasma it shoots do? Does it do more than the DOOM guys Plasma Rifle? Or equal? Or less? I always thought it might be more powerful than the DOOM guys Plasma Rifle

  • @Sicklxy

    @Sicklxy

    Жыл бұрын

    they’re the same. 5-40 Damage.

  • @marklarz4399

    @marklarz4399

    Жыл бұрын

    Same damage, but Arachnotron's have slower rate of fire

  • @Shadowtrooper09

    @Shadowtrooper09

    Жыл бұрын

    @@Sicklxy that’s cool now I don’t know about you but I thought that would be cool if we could use their Plasma and not just the DOOM guys, cause why not either use green or blue that’d be sick I know there’s a mod Brutal DOOM that let’s you rip the Revenants Rocket Launcher off and use it and the Mancubus Flame Cannon too and let’s say you get 50Plasma Energy to use, this doesn’t have to be like a helpful game changer or anything I thought it would just be cool though you would get more ammo from the Arachnotrons along with the Plasma Cells and boxes full of Plasma

  • @darkpawdingo5331

    @darkpawdingo5331

    Жыл бұрын

    A guy to look up for some really cool DOOM info is Decino. He does all kinds of analysis videos on DOOM, from the original to DOOM64 and beyond.

  • @darkmarine23

    @darkmarine23

    Жыл бұрын

    ​@@darkpawdingo5331 I've watched a few of his videos and now I'm curious about how he would analyze these fights, especially the archvile fights.

  • @zer0interno
    @zer0interno Жыл бұрын

    nightmare is where the amount matters

  • @justinholland9844
    @justinholland9844 Жыл бұрын

    The problem with these sustained attack enemies is they don't have the sense to move around and get a clear shot. Chaingunners are even worse, because they end up killing each other and thinning their own ranks.

  • @philadams9254
    @philadams9254 Жыл бұрын

    Bit unfair to put the cybers in the center without also putting them on the outside for comparison. Whoever's in the center gets wrecked

  • @mendaliv

    @mendaliv

    Жыл бұрын

    A big part of it is that the cybers, especially at distance, pump way more rockets at an arachno than is needed to kill it and only retarget once it’s actually dead. On nightmare because a lot of the cybers don’t get aggroed by different arachnos they keep iterating to the same next enemy. By the time they’re all targeting different ones and spreading out their fire they’re pretty much dead. Also because nobody’s really moving the cyber’s splash damage is basically useless. But even if that were addressed the arachnotron is just too damn powerful.

  • @ggn3
    @ggn3 Жыл бұрын

    UV, too frequent cases of Arachnotrons getting in the way of their own kind's fire that cost them the majority of their matches. Nightmare, more aggressive Arachnotron firing was too much for Cyberdemons to handle.

  • @wakkychonki2587
    @wakkychonki2587 Жыл бұрын

    Aracnatron the real threat

  • @FurryMIG
    @FurryMIG Жыл бұрын

    see, when they attack from range, they do much better. if they just charge at him he hits them with a full rocket salvo and they block eachother's shots!

  • @erickbc7618
    @erickbc7618Ай бұрын

    plasma gun is busted af

  • @GraveUypo
    @GraveUypo Жыл бұрын

    a bit biased towards arachnatrons, this one. they're spread out, so they don't take any splash, and they're far away, so cyberdemons overkill a LOT, plus they all have a clear line of sight with their target. later on they even start with a surround from even further away. that's their ideal scenario

  • @hiimuziwannaplay2497
    @hiimuziwannaplay2497 Жыл бұрын

    max 360p quality lol

  • @joshuasharrock466

    @joshuasharrock466

    Жыл бұрын

    Try reloading the Max for me is 1440P

  • @jodeboyd8386
    @jodeboyd8386 Жыл бұрын

    LEARN HOW TO STRAFE!!

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