Custom Footstep Sounds and Effects in Your Roblox Game
www.roblox.com/library/117203...
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www.roblox.com/library/117203...
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Пікірлер: 418
this man just gives away a whole freaking thing that makes a game 100% better and he acts like its nothing. SHOUTOUT TO THIS MAN!!! +1 sub
For those having sound delay, you have to create instances for each Sound, preload them with PreloadAsync, save in the replicatedStorage, clone and then use it as the script already does
@SebastienLacombe_trtl
7 ай бұрын
Hi, I'm really new to Roblox. I've been looking alot to Preload these Footsteps. Can't find how to do it! Can you help please?
@happi806
3 ай бұрын
what does preload mean?
@thegoofygooberofa28
2 ай бұрын
But how?
Perfect just what I needed to make my game!
Nice video, your tutorials are very informational and helpful! If you can could you make a video explaining the changes in the collision groups? Thanks!
For those who are having trouble with rig animator just copy the animation ID in the video don't copy the one that is in your character when you play
i literally opened my youtube to search for a tutorial on how to do something like that, and your video pops up. Simply unbelievable!
What an interesting video! Ill be sure to implement this into my projects
This is really cool GnomeCode! I love these little videos like this
Thank you so much! Now I can add custom walking sounds to my backrooms game and maybe some others!
Thankss. The footsteps make the ambience way better.
Small issue: When I start running some footsteps will spawn mid-air. The speed didn't change much the issue was still there.
thanks man you just helped me making my game❤️❤️
Nice tutorial! I'm sure you're the only one who takes lots of time for that. How do I make it compatible with scripts that load other animations? (example:Crouch)
TYSM man this really helped out
Thank you for this video and model/animation
This will be perfect for my doors game, thanks gnome!
Thank you very much! this helped me out a LOT! earned a new sub :)
ATTENTION! anyone adding this to their projects, the new animator script doesnt have support for emotes AND sitting, your character cant sit with this new animator... also it causes one err in the console, something about rbxCharacterSounds not being able to find a sound with some improvements adressing this tho, good job gnome
So thankful Thank you man you deserve a subscriber
Thanks man appreciate it!
Hell yeah brother, gonna use and learn from this!! Turns out the footstep animation isnt available anymore.
That's really interesting and who knows what you can do with it. I will add it to my big project and we will see what happen at the end :) i love this idea. Thanks for the video !
Epic. Perfect for horror games.
Congrats on 100k!
Thanks it works so well this is a good tutorial
Thanks man
awesome tutorial man, major ty!
This is amazing
thanks the tutorial was helpful
THANK YOU SOOOOO MUCH
SO GOOD!
GnomeCode, I think it would be nice if it worked with R6 aswell. Could you make an R15/R6 script?
I must do this video it’s amazing.
This is awesome!
so cool! im try to do it and i can create relax nature game! :D
Thank you so much🙏🙏
thank you
this will help with my horror game
It worked and I liked it. I am also gonna subscribe.
Very useful thanks
Really great!
So cool thank you
I think it would be really cool if you could make it so the footsteps are more quiet the slower you are going.
@crimson-2244
Жыл бұрын
Thats a good idea
@meowstic116
11 ай бұрын
Just make the volume of the footstep sound relative to the humanoid's walkspeed
Thank u soooo much
thank you so much it's very better
Cool stuff. I'm going to make it per foot & have networked sounds (and footprints while I am at it I guess), because why not.
Wow thats actually something unique and would make a good game out of it, good job gnomecode!
A year later... still works!!!
in many games custom footsteps is needed but in simulators or tycoons or more don't need custom footsteps and it fits to the game.
Nice video gnomecode!
Are you continuing the doors series? (Also this was really useful and awesome!)
Nice stuff! I have a question tho, can this be done in R6? Since my game is already kind of based in R6 but a detail like this would make it so much better.
Great video!
You should make a Christmas sale for the Merch store! Good video!
@ChristopherThePiss
Жыл бұрын
You mean price increase :trollGnome:
@MothAddict
11 ай бұрын
@@ChristopherThePiss you mean price decrease
@ChristopherThePiss
11 ай бұрын
@@MothAddict no, increase
@MothAddict
11 ай бұрын
A increase would mean that the price will grow higher a sale is where the price decreases
Hey @GnomeCode will you do the Doors Series anymore?
FYI, it sounds better when you set the animation speed at 0.5x
Very useful for the doors game thank you
@alejandrorivera9694
Жыл бұрын
Yeah... the big deal here is when loading o t h e r a n i m a t i o n s that are not related to the script... this already happened with the crouch script.
when he said over 800 lines my heart sank. Its hard for me to right 6 lines without taking a break
I'd use it if it was working on R6 but good job comrade Gnome
Dude, thank you, i was making a horror game and if i put that sounds in my game the game will gonna to be cool, i need to give you credits?
It would be so cool if you made head bobbing with this system!
hey can you make a footstep script that plays random sound effects in general? not material based, it just plays random sound effects, up to a random number. i need it so i can just easily add it to the Char of a player, im making it so it plays clacky, tactical footsteps upon wearing something specific
for me its kinda lagging but it works, very cool
Where was this video 2 days ago when I needed it?
Can you help me? I have a few questions: A game has several servers: Server 1|Server 2|and so on. Now my game has several worlds, e.g. the lobby and ice world. Can a player from server one join a player from e.g. server 3? And if there is a queue in server one, can it be synchronised with the queue from server 3?
This is great- Performance question - for sounds that you are playing so frequently like footsteps, is it more performant to not be instancing them and then destroying them over and over? Is it optimal to have them sitting in workspace to be played for example? Or you find it is not a big deal?
@GnomeCode
Жыл бұрын
The problem with having a single sound instance is if you want to have two sounds playing at the same time (Such as quick footsteps). By creating a new instance, it allows the last footstep sound to finish and the next to begin without having to stop each other (If you were overwriting IDs).
@thegoofygooberofa28
Жыл бұрын
@@GnomeCode the footsteps wont work
@crimson-2244
Жыл бұрын
@@thegoofygooberofa28 Bro dont care 💀💀
@YourLocalYelly
Жыл бұрын
@@crimson-2244 Then why you're talking to him?
@ScareSans
9 ай бұрын
@@GnomeCode I know that this is an older comment, but maybe a solution would be blacklisting the last played sound, so the same footstep sound doesn't play twice in a row. Would both make it more realistic and would probably allow you to use single sound instances since realistically you probably won't take 2 more steps in the time it takes the first sound to finish playing.
i want synth and reverb it sounds like heaven
I LOVE YOU
Hello dude, i have a question, how should i make a morph wich is bigger or smaller then player? Im new in roblox studio and idk how to make it
wish other players could hear it
I have a question, when my avatar sits down on a chair, the avatar stands on his feets and is not in sit position, how can i fix that?
very good tutorial
is there any way to make the sounds update with a change of speed? i have a sprint mechanic in my game and when i sprint and then start walking the footstep sounds are sped up still until i completely stop moving.
cool video, still waiting for the new doors video tho
finally!!
What do I do if the grass sound/footsteps make the game lag? Because as soon as a character is on grass It instantly starts lagging when walking, as soon as you stop walking it doesn't lag
He's doing the baller
after i did all this, instead of doing your custom footsteps or roblox footsteps, it just went silent. do you know why?
Can you make a new series on how to make a td game because your old one doesn't work anymore Thanks
is there an r6 version of this stuff or can this apply to r6 as well
im making my first game and it help
Thank you, This helped me for the doors tutorial, I didnt like these default roblox sounds :).
W videoe
Is there a way to change the footsteps so you dont need a custom animation with them? The custom animations are bugging up the current custom animations i have created. Thanks!
hello! i love all ur videos, but when new doors tutorial? :) p.s. video is cool, and helped me! also im 7th!
Very unique i like it 🎉
@GnomeCode
Жыл бұрын
Cheers
I was wondering if there was a way to use this script without the stopallanims part. This is because that part of the animation interrupts my other animations in my game when a player starts walking.
for me sometimes it just plays the sound twice with a 0.1 sec delay even tho the walkspeed is 10
Is there a R6 version? I'd love to know!
How can I do to make the script work also with the walking animation? I made a custom run animation, and I'm using the default walking r15 animation, but I tried saving it with the animation events the same way you did with the run animation. The sounds get slower when I walk, but they still don't fit, that's why I'm trying to do it manually.
video was really helpful and useful, but i mainly use r6, instead of asking for a version of this script that works for r6, i decided to tinker with the original r15 script and managed to get it to r15 and r6, thing is though, in order to use the script in a game that supports both rig types, is that your gonna have to have a duplicate of the script with custom animations for both r15 and r6, and another script that enables the correct script depending on the humanoid's rig type edit: thanks to gnome's raycasting tutorial, i was able to alter the footprint positioning entirely, and has more accurate placing (and will also auto-color) the footprint to match the color of the ground below, it will also allow for use of multiple materials at once (like 1 foot on sand, while the other is on diamond plate) gnome code and other coding tutorial youtubers, motivate me to keep coding and edit code to try new things
@zrlcky
Жыл бұрын
you think i can get that cause i use r6
@Zippy-zk7gr
Жыл бұрын
@@zrlcky btw its just the animation script, it doesnt come with any footstep models just wanted to let you know, so you dont wonder why it has no footstep models
@ineoclone9092
Жыл бұрын
I hate to bug you but would you be able to put the scripts for both the r6 and r15 aswell as the script that will enable the correct script depending on the humanoids rig type i also prefer r6 but no matter what i do i cant get it to work please and thank you and if not i could work with just the r6 ive already got my own animations and everything
@emperorN
Жыл бұрын
drop da scripttttsssssssssssssss
@soems6535
Жыл бұрын
@@emperorN if you just want the sounds working in r6 just go into the script and find the OnFootStep function, and where it says "local foot = character:FindFirstChild(side.. "Foot")", change the (side.. "Foot) to (side.. " Leg"). and make sure there is a space before leg, since the name for the character's name uses a space. lmk if it works or not
Got a question, How do i use the footsteps folder inside animate 2? Because im just trying to make footstep sounds for my first person horror game
I you had a custom character with custom animations would this still work?
Nice
Hey GnomeCode! I wanted to know how to make some type of like realistic camera animation for a game. It would help a lot!
@DrakiMona
Жыл бұрын
Hey it already the open source one its a realism it on dev forum!
Maybe make a time machine? That'd be cool
can u make it work with clonetroopers version of the animate script?
hi gnome i have a problem, on your tower defense tutorial on episode 3. I did everything right i checked the scripts and animations work only for mech and noob idk why plz help me
maybe you can make tutorial on how to make game like murder mystery 2 or lumber tycoon 2?
This is nice and all but you forgot to add the sit animations in your script, thus they are broken,