Creating the Final Battle Simulations of Avengers: Endgame | VFX Breakdown | Wētā FX

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Experience how Wētā FX artists created the explosions and fire simulations during Thanos' missile strike on the Avengers compound, how they built custom geometry masks to guide the damage of Iron Man's (Robert Downey Jr.) suit while snapping his fingers to use the Infinity Gauntlet, and how they used color coded masks and custom air fields to erase Thanos from existence in the climatic conclusion of Avengers: Endgame.
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Our ground-breaking work has earned seven visual effects Academy Awards®, twelve Academy Sci-Tech Awards and seven visual effects BAFTA Awards in addition to the 54 Visual Effects Society Awards awarded to us by our peers.
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Creating the Final Battle Simulations of Avengers: Endgame | VFX Breakdown | Wētā FX
• Creating the Final Bat...

Пікірлер: 60

  • @vectorhunter4659
    @vectorhunter465929 күн бұрын

    Weta is no doubt the world's most technically advanced VFX sutdio

  • @kisumufilms1495

    @kisumufilms1495

    16 күн бұрын

    MPC and Rodeo Vfx are at par

  • @darknebula455

    @darknebula455

    8 сағат бұрын

    Hows DNEG?

  • @thronosstudios
    @thronosstudiosАй бұрын

    You make it look so easy...

  • @dailygrind1620

    @dailygrind1620

    28 күн бұрын

    yeah! no shit!

  • @thronosstudios

    @thronosstudios

    28 күн бұрын

    @@dailygrind1620 Lol you OK there bud? Had a bad day at work?

  • @johnodunayo6728

    @johnodunayo6728

    27 күн бұрын

    bruh that did not sound easy 💀

  • @thronosstudios

    @thronosstudios

    27 күн бұрын

    @@johnodunayo6728 Yeah that's why I said they make it "look" easy. But the amount of work that goes into it is nothing but. But naw, try doing these effects without the tricks they're using and you'll end up with 3D that looks like PS1

  • @wycliffe_ndiba
    @wycliffe_ndiba9 ай бұрын

    Masters of your craft. I can't fathom the scale of computation being done (cause I heard 6b voxels, a number so huge I couldn't imagine what it looks like since I deal with ~500k voxels/particles/polygons) so my question is, how does the team manage this volume of data, is there a department for data optimizations/compression (😅clearly out of my depth). I can imagine a water scene frame from Avatar would be a couple hundred gigs because of everything being rendered (and I'm assuming baked) within one pass.

  • @weta-fx

    @weta-fx

    9 ай бұрын

    Hi Wycliffe - the team uses a combination of local and cloud services to handle our computational needs. There are much cleverer people here who manage all that. :-)

  • @miguelteixeira2250
    @miguelteixeira22507 күн бұрын

    Big respect to all the artists that worked on these beautiful movies! Thank you Weta for sharing!

  • @e11world
    @e11world15 күн бұрын

    This was amazing to watch! Thank you WETA FX!

  • @universboy8506
    @universboy85069 ай бұрын

    Great Job guys 👍

  • @Escelce
    @Escelce17 күн бұрын

    Amazing work. I created some vfx shots for the Sharknado films so if you guys need any tips let me know 😂

  • @mustafasaleem7468

    @mustafasaleem7468

    12 күн бұрын

    what was he saying??

  • @SuryaPrakash-xr7tz
    @SuryaPrakash-xr7tz14 күн бұрын

    Mesmerizing work 😀❤️👍

  • @weeffects-vfxwolves
    @weeffects-vfxwolves9 ай бұрын

    Inspirational and outstanding! Winning hearts!!!

  • @weta-fx

    @weta-fx

    9 ай бұрын

    Wow, thank you!

  • @jarvis9181
    @jarvis91818 ай бұрын

    Can you please add the software names used for these types of FX in narration? It would be really helpful and motivating. P.s. You guys are awesome.

  • @chrisrezende

    @chrisrezende

    5 ай бұрын

    Autodesk Maya for rigging/animation, SideFX Houdini for simulation, Foundry Nuke for compositing, etc. Those are some of the software big VFX studios use nowadays.

  • @zurasaur

    @zurasaur

    29 күн бұрын

    Yeah all the FX are done in Houdini

  • @SoupcatMan

    @SoupcatMan

    28 күн бұрын

    @@zurasaur They also mentioned their custom built inhouse volumetrics solver for some of the simulations.

  • @zurasaur

    @zurasaur

    28 күн бұрын

    @@SoupcatMan they build this custom solver inside Houdini mate 😄

  • @YasinHasan
    @YasinHasan16 күн бұрын

    good work, how much did u make?

  • @Mionwang
    @Mionwang15 күн бұрын

    "See? Wasn't that hard, was it!"

  • @ijeetyou
    @ijeetyou26 күн бұрын

    Ok! Ok! But who was Pepper firing at? 😂

  • @josephnjovuvisuals
    @josephnjovuvisuals7 ай бұрын

    What level of skill does it take for one to be part of weta fx ? Just thinking about joining you makes me extremely nervous as you guys are real professionals

  • @DayvidEti

    @DayvidEti

    Ай бұрын

    Same here… would love to join the team in the future 🙏🏾

  • @nombrepronunciable7851

    @nombrepronunciable7851

    Ай бұрын

    You have to be the best of the best of the best… with honors!

  • @marayeavo3367
    @marayeavo3367Сағат бұрын

    And then there are people who say: I can make this in 10 minutes in Blender

  • @yohandsouza4831
    @yohandsouza483129 күн бұрын

    my computer might blow up

  • @VorikVideo
    @VorikVideo14 күн бұрын

    а, ну тогда всё понятно

  • @redaizo
    @redaizo14 күн бұрын

    wait i forgot thanos died ?

  • @BestMan4
    @BestMan426 күн бұрын

    For Avengers 5, I expect more realism.

  • @Rishabh-Dev
    @Rishabh-DevАй бұрын

    No wonder why it looked so unrealistic. 😅

  • @Charlie_Alpha_Lima
    @Charlie_Alpha_Lima5 ай бұрын

    Combustion efficiency? Not slagging you guys off because this is spectacular work but come off it man. These can be done with phoenix fd right off the shelf.

  • @user-hz4fj5xw2u

    @user-hz4fj5xw2u

    3 ай бұрын

    do you really want to tell weta how to do things...?

  • @lardlord3

    @lardlord3

    Ай бұрын

    "each explosion composed of fire, dirt, dust, smoke and cement all in a single simulation, each explosion made with 6 billion sparse voxels, simulated with our in-house volumetric solver" "hurr durr Phoenix Fd can do the same thing" bruh I'm laughing

  • @gamerdude4465

    @gamerdude4465

    Ай бұрын

    Lmao says a dumbass who probably graduated

  • @zurasaur

    @zurasaur

    29 күн бұрын

    Phoenix Fd? You can’t seriously think they could achieve any of this in phoenix fd? 😂 are you trying to promote it? There is only 1 software that capable of this and that’s Houdini

  • @Youkai_graphics

    @Youkai_graphics

    13 күн бұрын

    Did bro really try to teach Weta to do things?

  • @thetruth7
    @thetruth7Ай бұрын

    Yet, still looks fake 🤣

  • @flicker1721

    @flicker1721

    Ай бұрын

    What you yapping about

  • @IshaqA11

    @IshaqA11

    Ай бұрын

    Lay off the crack

  • @thronosstudios

    @thronosstudios

    Ай бұрын

    Well because it's not something you will see in real life. How can you know if something is real or fake if you have no previous reference for it?

  • @thetruth7

    @thetruth7

    Ай бұрын

    @@thronosstudios That's just a dumbest excuse to cover up the bad work. Try again.

  • @thetruth7

    @thetruth7

    Ай бұрын

    @@flicker1721 Burning?

  • @FactsDontCareAboutFeelings_97
    @FactsDontCareAboutFeelings_9720 күн бұрын

    Surely you guys could have a done a better job with this movie, if only marvel gave you more time. Some very rushed-looking CGI environments… all that money they put into it and it still looks like such a cheap ass movie

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