Creating a UNIQUE combat system for my indie game! | Devlog
Ойындар
I created a combat system for my indie game inspired by games like hollow knight, god of war and sekiro!
-CHAPTERS-
00:00 - Intro
00:27 - Simple Attack
00:58 - Directional Attack
01:41 - Effects
02:26 - Ranged
03:09 - Parry/Deflect
04:08 - Nightmare Dodge
04:49 - Conclusion
Пікірлер: 12
Love the particles on hit
@Chazor_
5 ай бұрын
Thanks !
Nice video, game's looking good!
@Chazor_
5 ай бұрын
Thank you :)
Damn, combat be looking good The only nitpick i have is that maybe the characters should have longer extremities, to be able to telegraph better. But maybe that would clash too much with your style, dunno Keep it up my man!
@Chazor_
5 ай бұрын
Thanks! you mean like better telegraphs so the parrying and dodging is easier?
@juang.552
5 ай бұрын
@@Chazor_ exactly. I consider that's part of what gives fromsoft games such a good reputation, their enemies usually telegraph the attacks quite well, so it feels fair when they hit you.
@Chazor_
5 ай бұрын
@@juang.552 Great suggestion, I will definitely implement this! A more exaggerated load-up of a swing or strike is a good idea to make it feel fair.
Just letting you know, that i've got your video recommended by the algorithm and i really liked it. Love your work, i'd suggest working on your audio, so the narration sounds more clear. I feel like there's a bit of an echo in the background. I think it could be more enjoyable for some people to listen and you would appeal to a wider audience. Keep on the good work, cheers!
@Chazor_
5 ай бұрын
Thank you so much for this comment! I understand your feedback on the audio, more people have been saying this. I've been trying to fix it but apparantly it's not really working out yet. Think I might try recording a voiceover in something like audacity or something.
comment for aglorithm :)
@Chazor_
5 ай бұрын
:)