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Counter-switching is KILLING Overwatch
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Streamers: "Rock-Paper-Scissors meta doesn't exist, you are just bad at the game." Also streamers a month later: "Counterswap is KILLING Overwatch!"
@redram6080
Ай бұрын
It's too blatantly egregious they can't hide and deny it anymore
@fullnelson4986
Ай бұрын
@@redram6080 @flats
@inevitableanarchy4203
Ай бұрын
Most of them are bootlickers for Blizzard cause their careers depend on OW, so of course they gonna deny any criticism about the game until its so overwhelming they literally cant.
@yeahbutnobutyeahbutno7479
Ай бұрын
right? LOL that one awkward video still hurts my skull
How can someone be hired to balance the game professionally, and still not understand this
@Adventist1997
Ай бұрын
@@speedy_animZ I think the devs share a single brain cell that battles for third place.
@khaledm.1476
Ай бұрын
Understand what?
@jimmyjab8744
Ай бұрын
they prolly genuinely look at stats more than play the game
@dinnerboons1504
Ай бұрын
Because balancing dozens of unique characters is hard. Overwatch has way too many characters.
@Adventist1997
Ай бұрын
@@dinnerboons1504 By playing the game and understanding the characters they add, they can MAKE them fit. How does Call Of Duty have so many weapons and abilities?
Personally, the main reason why counterpicking is so massive right now is due to dmg. In overwatch 1, the majority of dmg was spread between 2 tanks (there was the side of how both tanks could cover for each other in terms of weakness), while in Overwatch 2 due to only 1 tank being there any mistakes are more punishing by default hence why tank is so frustrating to play. As the only tank (unlike 2 dps, 2 supports), the mistakes cause by the role are caused by you. If we wanted 5v5 to work in at least some way, it would be to nerf all dmg. Also, i find it funny how i have seen this happen twice in how buffing survivability failed spectaculary months after its update. Both of them being AAA companies (LoL and OW2
Counterswapping cant be fixed in a 5v5 format, the tanks play into each other too easily or harshly
@HsjBanah
Ай бұрын
Yep. Only way to fix it is for all the tanks to play the same which just isnt overwatch. Games cooked
@doomfishmain5154
Ай бұрын
Playing in the 6v6 discord server REALLY shows how terrible the 5v5 format is btw just saying. Counter swapping won’t really work because your other tank can help mitigate it alot
@ZarelidT
Ай бұрын
You will all just cry about otp since counterwatch won’t be forced.
@danielmcgrath680
Ай бұрын
@@ZarelidT because otps are exclusive to 6v6
@ZarelidT
Ай бұрын
@@danielmcgrath680 exactly.
I am impressed some people still have the willpower to play this...game. You are stronger than I.
@absolute-xero7502
Ай бұрын
Addiction isn't a strength.
@LeekyXIV
Ай бұрын
Ive been playing this game just about since it came out. There been many seasons where I’ve played less than others but until recently I’ve never hated the game or wanted to uninstall more
@Kevinrock98
Ай бұрын
Hating ow is just a fashion, there are plenty of games much worse out there
@cwavygaming6615
Ай бұрын
@@Kevinrock98& how many popular hero shooters are there? 🤔
@prizory1101
Ай бұрын
@@absolute-xero7502I play alot and I haven't needed to play in two days now
Blizzard's biggest problem is that they keep trying to fix the game by adding things to counter pick instead of just tweaking the numbers of the problems a bit so they're less egregious. Remember how Brig exists because they wanted to stop dive meta instead of just nerfing the divers a little? It's fine to have a bit of counter play, some characters *should* excel at handling *some* problems like hitscans being ideal vs Pharah. But this is just turning OW into Pokemon.
@HsjBanah
Ай бұрын
Tweaking the numbers genuinely wouldn't do anything. Its a format issue. The tanks, by design, play into each other too well
@windego999
Ай бұрын
@@HsjBanah I never said it'd fix the format. My point was that they continue to try to fix the game by creating other problems entirely. 5v5 vs 6v6 is it's own issue to discuss separately.
@HsjBanah
Ай бұрын
@@windego999 My fault I thought you were talking about the video not blizzards inability to concede fault when "balancing". Youre right, they always die on the hill they created and its embarrassing
@windego999
Ай бұрын
@@HsjBanah It's all good. It's my mistake, I should've been more clear about it lol
@GraphiteBlimp27
Ай бұрын
Good counters are like Cass into Tracer or Winston into Genji. They’re advantaged, but a good Tracer can dodge flash and a good Genji can kite Winston and not get punished so easily. They just threw all that depth out the window.
I really hope this patch is the "final hoorah" of 5v5. This patch obviously came from the hate that they feel towards the 6v6 crowd and i bet those serveys they introduced are filled with complaints rather than how fun the game was
still dont know why your rewarded ult charge for counterswapping
@alexclarke-wz9nw
Ай бұрын
ur not
@ihateanimebutonlywhenitiso7227
Ай бұрын
Its to compensate for the missing ult from 6v6
@chungusultimate
Ай бұрын
You retain ult charge to compensate for ult economy
@atari9477
Ай бұрын
Ult charge is slower in this game than ow1
@thoughterasure2148
Ай бұрын
because jake is mad because he is bad
Saying you’re good at counter swapping is like saying that you’re good at rock paper scissors while knowing the answer before drawing every time. It makes zero sense. You should be rewarded for hero mastery; true skill expression is learning your matchups, knowing the weaknesses and strengths of your character, and the enemy comp’s. Using that knowledge to get an advantage over them and outplay them.
@adamjames8419
Ай бұрын
Good take
I am pissed. Everyone made a point on why they hate the counter swapping. And now Blizzard has buffed the tanks to the point that counter swapping is actually justified. Tanks are so strong individually that the only effective way to win is to completely counter them. You know what this means? Now cringe abilities like Hack, Suzu, and Lamp are justified to have now because they’re needed to slow down the tanks. Now it’s impossible to get rid of this cringe until tanks get severely nerfed.
This proves it. We're in "The Defense Matrix".
imagine playing overwatch not ironically
just find another game you enjoy ive stopped playing overwatch and dont even miss it tbh. Its a shame i used to love this game but blizzard just has no idea how to run it.
The underlying ptoblem here is they dont understand what the problem is. Giving tanks more HP and Armor (and power in general) is like giving a starving person more water, yes you are giving them something they need but they still are suffering starvation. 5v5 encourgaes people to shut down the solo role that controls the game pace and when you make tanks raid boses you must incentivize everyone to pour more resources into countering them. I know I sure am enjoying living longer while i suffer through CC chain lock while im able to tank it more.
Its SO much worse on this patch. Every ranked game Im fighting a tank who decides to counterpick me every time he dies so we are just playing new tanks constantly.
Honestly, they probably just want to milk the tank players with the new skins. Blizzard doesn’t care about hero balance unless it makes them money 😭
You know what would fix the game? Bring back the general chat in the main lobby.
@LeatherNinja
Ай бұрын
New meta: verbal countering
I would love to see if there is a way to make it so that players can only change characters once. I think this would give each team that ace up the sleeve, that they could use as a potential bluff adding another psychological level to the game.
Wait, buffing the Tank doesn't fix Tank? Guess we better nerf Ana and Kiriko to help Tanks feel more fun.
@yaboibigsmoke2733
Ай бұрын
I refuse to believe you’re complaint about kiri nerfs lmao, bro got to have a top 5 character in the game for 10 whole seasons (she’s still very good) and had one of the best abilities in the game for 10 seasons before it finally got a meaningful nerf
@yaboibigsmoke2733
Ай бұрын
But I guess dominating for most of ow2s lifespan isn’t enough for supports players so they have to complain about nerfs still
@Adventist1997
Ай бұрын
@@yaboibigsmoke2733 I legit play all roles... My highest was Plat on Tank, Gold DPS and Support. My point was that nerfing Support doesn't inherently fix Tank.
@yaboibigsmoke2733
Ай бұрын
@@Adventist1997 it doesn’t but nerfing things like kiri fixes the rest of the game lol, and Ana is just an unfortunate character that catches strays cause she’s somewhat unhealthy in a format with only 1 tank
@Adventist1997
Ай бұрын
@@yaboibigsmoke2733 Honestly, if they changed her sleep dart to stun and gave her double jump and a speed boost after using her stun, I think she'd be far better. Honestly, I just loved how she was in Mirror Watch and want that play style back. 😂
A tale as old as time. Overwatch devs try and fix a problem and end up making it way worse. Too much healing and damage where everyone is either immortal or explodes? Let's raise everyones hp instead of nerfing the problematic heroes and wonder why nothing has changed other than making some heros unplayable. Tanks dying too much because it's easy to dump everything into them? Well lets buff all of them to the moon making counter swapping even more polarizing to the person on the losing side and you still get abilities dumped into you 24/7. Same problems as OW1 just a different format. I don't hate 5v5 it can be fun to fight a raid boss, but a raid boss doesn't care about getting hit with everything because bosses aren't real players I'd wrather be able to kill a tank that has another hero to help offset their weaknesses where they both get to have fun than what we have now. The only reason I still play it is because the heros themselves are fun to use and no other game gives me that feel And remember folks a dev from blizzard has openly stated that que times weren't the reason for 5v5! It was purely for gameplay purposes!
they couldve atleast tried to buff some of their weaknesses to reduce them getting countered a little bit instead of just buffing what they were all already good at doing so now they counter each other even harder, which btw i dont even agree with them buffing tank anyway it was already too strong but the developers say its "to make tank more fun to play" when counterpicking is the whole issue with how fun it is, it just doesnt make sense to me their thought process
@Adventist1997
Ай бұрын
@@joeschipper6465 You’re right… they should nerf Genji and buff Phara. Surely that’ll fix it…
@joeschipper6465
Ай бұрын
@@Adventist1997 dont worry he's unironically getting 225 hp next patch im pretty sure XDD
@LeatherNinja
Ай бұрын
Removing weaknesses water's down the game so much and blurs the line between tanks more. (I know that you'd HAVE to do that in 5v5 but it's still bullshit)
Games cooked
As a doom main before the tank buffs even when I was being countered by an enemy tank I could try to push them around and wait for a follow up but now these immortal creatures we call tanks can just ignore me I'm barely an inconvenience they'll just bubble, life steal, or transform I'd be a better help to the team by staying in spawn because at least they wouldn't be getting ult charge off me
@Adventist1997
Ай бұрын
@@trevin277 He was better as a DPS Tank buster. It feels so weird having him as Tank.
@TheSpartanlaw
Ай бұрын
He was janky as a DPS. He is obviously an OW1 OFFtank. He was introduced at a time where stagnant barrier meta was dominant and his role should have been an aggressive mobile offtank that excels at disrupting enemy positions, and physically knocking Rein back to push the "line". If he had a slow on his shock landing still, he would be fine. Not sure why they removed that, or why you don't get power block CD lowered for each player punched and stunned into a wall.
Gotta counter swap let me head back to base rq
@batatanna
Ай бұрын
The amount of games I've won doing this is ridiculous
Also l have noticed that gran Turismo 1 music. This was the last time l would go all roles just for the weekly challenge. Tank role feels like the whole world is on your back and if your opponents how to counter you, you won't know what to do and just lose. It all feels hopeless now l realize despite having fun as Zarya. l better stick with support since l know it the best, with some DPS mixed in.
It’s not just a problem of absolute strength/weakness, it’s about the edges to each heroes design. It’s about why x is strong against y, in a 5v5 world they’d need to reduce the advantages and disadvantages and outplayability. If tanks were weak, there would still be counterpicking - just an easy 5v4
I've been saying for a while that they just need to nerf everyone. Not just tanks. Every character.
Blizzard simply doesn't understand what made their game fun. Like even if the problem is staring them right in the face and just keep doubling down with either new dumb abilities or buffing stats to "fix" a problem instead of actually doing something about said problem.
I don’t believe people actually dislike counterpicking as much as they say. People just want to win easier so they switch all the time and flame their teammates who don’t want to switch. If they somehow got rid of counterpicking so many players would probably be mad cause it’s the easiest path to win in a fairly challenging game. And we all know this community looks for literally any way to try and scum a win.
They just cant accept the fact this game was designed with 6v6 and it doesnt work properly in 5v5. They need to make the tanks weaker in terms of health and damage and make their defensive abilities better to use, because they are tanks, not dps. Right now tanks are gigabuffed dps with defensive abilities, the only real difference is that they dont have the dps passive of cutting down healing and that's it. They keep saying its because people dont want to play tanks in role queue and soon enough no one will even want to queue in this game for any role at all. People dont want to play tanks because they pretty much decide the match, that's why.
Exactly. In overwatch 1 the gap between dva and zarya wasn’t that big. It’s like: Ow1 dva
Knowing and understanding all the interactions of the game and having a base skill at every hero is a skill in itself, imo. However, I think that the worst aspect of counterpicking is that if its too effective at base level, that kinda makes you feel like the other players can decide which heroes you should use and when to switch for you, which feels super crappy.
i would say, people counterpicked dps mainly in ow1 (i.e. double flyer for a junk/reaper or a cass/brig for a dps doom), but you had the extra tank to ease that bs. 6v6 was so much better cause that person is not completely shut down by that braindead strat. now in ow2, it is so easy to counterpick and blow up the tank and theres nothing the tank can do, aside from a kiri or bap immo from time to time.
going back to 6v6 wouldn't solve anything. People forget that OW1 had atrocious balance at the end of its lifetime and going back to 6v6 would just reintroduce those problems back into the game. There's no balance no matter the format
@GREED_EU
Ай бұрын
"5v5 is a terrible format. 6v6 had bad balance. Let's keep 5v5"
Main problem is that they keep doubling down on the tanks individual strengths and weaknesses, thereby making them all more opressive when unchecked and more helpless when countered. It's feast or famine, which is the worst way to design characters. Sadly, making tanks weaker wouldn't work. They need more power to be able to take space under pressure. if that is taken away, they cannot perform their role anymore and the game loses it's identity. Might as well rename it to "apex, but worse" at that point. What needs to happen is that they give every tank some way to actively counterplay their counters while taking away raw strength as compensation. Number tweaks, passives and all that will not do the trick. We need reworks and/or ability canges which enable them to perform even while countered. For example, imagine if Doomfists block would make him immune to CC coming from the direction he's blocking, but he gained less shields from his abilities. It would become more of a skillcheck and raw power either went down or stayed the same while giving the player more agency.
Funny how many people said counterpicking wasn’t real and we just sucked to everyone saying counterpicking is the worst thing ever. I decided to pick tank up and at this point I have an image of that bar you get at the end of each game showing you who I played where I swapped like 20 times because tank counterpicking is a need like zarya vs dva is the worse matchup I’ve ever played and is the best example since even if you don’t want to swap off you will get annoyed and feel you have to since you just can’t kill the zarya as quick as she can you it’s crazy
As a tank play if you are consistently trying to kill the other tank and that’s your only goal then you are playing it incorrectly. No the stronger the tank the more you avoid the tank. Simple as that we don’t need 6v6 for balance
@LeatherNinja
Ай бұрын
Brain dead plat player
This video cooking, as a tank main I say just nerf everything. Why can't they bring everything down so that Player choice matters more? I'd rather die every two minutes and have my basic motor skills matter than dying three times a match but knowing if I have the wrong matchup I lose automatically. The next step is fixing OW or homogenizing tanks so that no one wants to play the role again.
The argument to make tanks weaker would help with tank counterswapping but then the dps counterswap would be a bigger issue. Let's take an alternate reality where there is 2 tanks and 1 dps on each team and they giga buffed dps. If you pick junk who is now super buffed and can mess up any tank and support, you are gonna be countered by d,va/sigma and pharah. If you buff all dps characters then the dva/sigma won't counter you as hard but the pharah matchup is gonna be even worse. If you nerf the dps so that the pharah matchup becomes less volatile then the d.va/sigma is gonna counter you even harder. It is a catch 22. They buffed tanks so that tank busters like cass and hanzo wouldn't be as strong against them (which they still are) but then the tank countering becomes worse.
Just nerfing them isn't enough right. Because they will just fall over super fast and then they will need the dps and buff the supports to Kingdom come again? Both nerfs across the board and back to 6v6 is the answer
I'm starting to think these bad choices over their direction the devs have been taking ow2 are either, on purpose to make the game bad so they can bring overwatch back with an overwatch classic, or they're somehow not allowed to make good changes or to switch to 6v6 because of idfk, or they don't play their own game and there's such a huge disconnect from what they think is the game and what it actually is. I don't understand how 5v5, immortalities, etc, could possibly stay in the game this long unless they don't even care or play their own game yknow. Do they really want the game to be how they want regardless of their player base?
My experience of just wanting to play 1 character for 1 complete game are 98% losses, and this is on qp, like man, why some people are sweaty in qp, but as soon as I play ranked with the mindset of swaping at least 5 times on the same match I get the wins 😂
Not a greed eu video without the yawns!🗣️🗣️
5v5 was good practice for when we go back to 6v6
SIX seasons, this has been going on? The people who quit have the right idea, play a new game lmao. Stop blowing Blizzard and let them fail.
@ConciseCabbage
Ай бұрын
There is no competition for Overwatch. Nothing like it. MAYBE marvel rivals coming out, but it looks kind of cheap in comparison.
if they go back to 6 v 6 instead of a tank it should be like a hybrid tank mainly for hard cc but only main tanks can have shield cd
If I wanna play rein for fun I shouldn’t have to worry about half the other team switching to counter me. They should be allowed to play who they want just like me
Counter picking was absolutely a thing in OW1, I played long before role queue existed, and while not the most frequent thing it was noticable since you werent stuck to 2/2/2, you could realistically spare a slot for an extra dps or tank. If the enemy was rolling up with reinhardt and roadhog as their tanks, you bet people would swap to junkrat or reaper bck then. Or hell during the period of time were phara was super dominant as far as DPS goes (I think because of a lack of damage fall off and infinite flight when all hitscan but mcree and widow had noticable fall off? Its been 8 years cut me some slack), I would absolutely swap off being the second healer to mcree to take them down because that had more value to the team than having 2 healers who would get bombed by the fucking pharmercy combo all game. Dont forget the classic "the enemy team has 4 dps with 2 being genji or tracer literally swarming on my one healers dick. Time to go winston to constantly peel them off" It wasnt just swapping to deal with tanks. OW at that time hadnt gotten so overblown with healing, DR, barriers, and damage that it was reasonable to make a counter pick for a particular nusance of a dps or support or general team comp. Im sure a lot of the decisions made in terms of counter picks sound dumb for how the game evolved, but for the time and in the casual quick play setting, it got the job done. Edit: i fucking forgot they changed his name to cassidy. Holy shit its been so long since i played... Dont ask why im watching a video on OW 2 balance.
how do i like a video twice
Yo Greed just curious, by any chance do you know ''Inteque'' Great content g, also that aim mastery video was really good! Keep up with it.
@GREED_EU
Ай бұрын
No idea
We're doomed if they listen to out of touch streamers like fats.
Give you a heads up. Even after the update making them Tankier, you still get melted super fast. Had a game with Rein, they had Bastion and Zen, was not getting heal and just die as fast like before the update. The focus fire is a thing.
So here's my question: Would tank work better if their utility and cooldowns were stronger but their healthpools are way lower? My idea is that you have to rely on your character's utility to stay alive and get value but if you miss-use or get outplayed then you're squishy enough to fall over. It won't stop the counter swapping problem and it won't stop tank feeling like shit but it would help especially DPS who atm struggle to 1v1 terrible tank players. Overwatch got some inspiration from TF2 so why aren't the damage and health numbers somewhat similar? Heavy is still good even though he gets 3 pilled by Demo
@whytfdraketrynarizzup21
Ай бұрын
I’m not at all experienced in balancing games, but it would do nothing, legit nothing. Orisa to me is a prime example of that. She cycles her cooldowns and doesn’t die if her supports know what they’re doing and if she knows what she’s doing (Mauga too 😭). Counter picking would get worse, tanks would fall over faster, and correct me if I misunderstood this, but dps being able to 1v1 them would make them the dominant role.
@footur3179
Ай бұрын
@@whytfdraketrynarizzup21 Obviously it's not a perfect solution and in no way am I good at game balancing either (Not good at this game either lol) but the idea is once you get through all their defensive utility they're forced to make a decision of commit or retreat. In reality the Tank role just doesn't work in a game like this. The sad reality is either 6v6 or you delete the tanks in general
@LeatherNinja
Ай бұрын
It sounds like it makes sense on paper, but I can imagine how cancer that risk/reward ratio could get
When you play tank dpses and supports can counter you way more than any tank could. If you want to address tank changes the best would be reverd to season 3, nerfs soujorn, and deal with imortalities and discord and it would be a lot more fun. Problem s is that that that dumb devs overturned everything possible that hardcounters tanks. Along with mobility creep and busted support abilities you either explode in an instant or never die. ANd same on opponent side. No matter how good you are just nothing dies ever. And tanks are impactless. Untill gm game is decided by< who has better dpses and in gm who has better supports. Tanks do not matter until you are not throwing
I'm happy with Rein. Everybody else dear fkn god 💀
Pharah/Echo is hard meta all ranks now. On my plat DPS account, more than half of my games have Echomercy/Pharmercy. When i lock in Echo, i usually get a mercy. If there is no mercy on a pharah echo team, they have a slightly worse chance at winning. This has never happened before
@tylerbacoka4248
Ай бұрын
Erm season 2? 3? Ya it did
@elitexxguy
Ай бұрын
That’s not true at all I’ve one tricked echo for a while now. A team around her without mercy is much better. Ana brig or kiri Lucio wash mercy comps.
@doublelizard767
Ай бұрын
@elitexxguy I've also one tricked echo for a while and I dominate with a mercy pocket. But that's all dependent on if the tank can keep themselves alive
@elitexxguy
Ай бұрын
@@doublelizard767 every character is better with a mercy pocket that’s a given. But majority of team comps are better without a mercy cause you can play brig or Lucio who bring better ultimates, aoe heals, and better peel for your other support.
@doublelizard767
Ай бұрын
@elitexxguy Again, all dependent on if the tank can stay alive.
Counter swapping can't be fixed unfortunately 😭
I am very much newer to the game but even I know that when I hop into a match and I choose sigma because that’s my main and who I have the most fun with, and I see a Zarya or Orisa and think “I literally can’t do anything I have to swap” there is a problem here. Sucks cuz I enjoy the game, I enjoy tank, but some to most matches make it unfun.
@LeatherNinja
Ай бұрын
Sigma is the ultimate neutral tank for counterswapping
@JujuInFlames
Ай бұрын
@@LeatherNinja maybe it’s a skill issue on my part but there are definitely certain match ups that are easier and harder for me. In terms of tanks DVA, Roadhog, and Mauga are usually in my favor but I struggle against Orisa, Winston, Reinhardt and Zarya
@LeatherNinja
Ай бұрын
@JujuInFlames some of those definitely have the edge in the match up but Sig is a genuine menace on his maps and in the right comps.
im convinced this is the final hail mary patch before they give up on 5v5. if it isnt, and they still dont wanna transition to 6v6, then ill just uninstall and wait for marvel rivals or deadlock (valve hero team shooter) who are going to both be 6v6. so why waste my time with this shitty product with devs who gaslight their own community to thinking "well its just nostalgia" like this is it for me and for alot of people. the 5v5'ers can have this game if it stays 5v5.
@Adventist1997
Ай бұрын
@@whitegrill8809 Almost every video talks about how this was a bad choice, so hopefully by “addressing 6v6” they mean they’ll give us 6v6. Unless Bob getting a Tank passive was their idea of giving us 6v6 😂
@whitegrill8809
Ай бұрын
@@Adventist1997 my worst fear is 2 things 1: they give us 6v6 as an arcade mode with minimal balance. 2: they give us 6v6 as rotational with open queue. The reason why option 1 is bad is because let’s be real for a sec, no one plays arcade. The reason why option two is bad is because it will 100% split the player base, and if they don’t properly balance the game with 6v6 in mind, it’s just gonna be aweful. If either of these are temporary to “test the waters” and no one plays it because of bad balance or because arcade, they’re just gonna come out saying “see, we told you guys you wouldn’t like it”
@Adventist1997
Ай бұрын
@@whitegrill8809 If they internationally don't balance it, every big KZreadr like Flats and Spilo will make videos on how badly they balanced it. Almost no one would take them at face value if they tried to do that.
@whitegrill8809
Ай бұрын
@@Adventist1997 corporate ideology: if diehards tolerate it, even if some ask for us to make changes, we dont need to change anything or much, because theyll use our product anyway. basically meaning, diehards will still play even if they half ass the balance or something like that.
Some of these arguments are weird how do you play genji into ram. Go into the backline? Cass and widow are busted? Cass got a nerf recently and genji into cass is a skill match up while genji counters widow I can feel you're airing out all your frustrations with the game but it makes your arguments less focused
@GREED_EU
Ай бұрын
Genji is bottom 3 characters in the game next to Mercy and Hanzo. On maps where widow is strong, she is untoucable on Genji. She will be in range of the kiri TP, likely beside the Illari Pylon and if she has a good sig, she will have the shield too. Cree is not a skill match up AT ALL. Dash triple headshot melee does 252 damage. Cree has 275. Cree will always be basically in the middle of his team at all times meaning he will likely always be in LOS of his team supports and other team mates. One heal and I can't melee him again, he will roll away creating enough distance that I won't be able to land 3 shuriken's, and if I do, he will get damage resist. The hero is numerically invincible to Genji unless he is the worst player on planet earth. If I keep my distance, he pokes me down with 70 damage hitscan shots. If I go near him, I get hindered and he just kills me because he will create distance by walking away, waiting out my deflect and dash, once I dash back on him, he rolls (Will be in the middle of his team so it's likely a 2v1 at best) and spams me down with 70 damage hitscan bullets. So yes, Genji cannot physically touch McCree unless the McCree player is literally braindead and is SO FAR out of position that Kiriko can't TP to him, Moira can't fade to him, Bap can't lamp or heal him, and Larry can't airburst to him. You judge so quickly and didn't even bother doing basic math or even having the most basic understanding of positioning. If a plat McCree has such a huge advantage against me on Genji, Imagine how unkillable a top 500 one is.
Underaged one, mirror swapping. I pick niche character at the time like torb, mei ect and do really good. They swap to the same and try to 1v1. *fails*
No joke I can send u a code from one of my games where my tank and enemy tank genuinely swap heroes over 10 times in the span of a 7 minute game
I’m so tired of this counter swapping. I liked 5v5 initially(would’ve preferred 6v6) but thought this was fun for a few seasons. Then I noticed more and more people just swap to win so commonly. I’m a tank main and can play basically every tank at a basic level and have a good understanding of them. But I prefer to play doom and will sometimes play hog, Mauga, JQ. But I’m so sick of winning 1 fight and the enemy tank instantly going something to counter me. Earlier I was playing a game and it was a doom mirror and after winning the first fight their tank goes hog. We push the payload to the end and I do swap to JQ at the last point as they had gone sombra and Cass as well so I know I’m going to have more problems and instantly after their hog tries to solo ult me they die and come back as Zarya LMAO! THE FIRST TIME I SWAP. Time for defense and I start as doom once again and they’re on hog and after pushing the payload to the last point (and their tank taunting me to mirror him) I swap hog and win one fight and THIS MF COMES BACK AS MAUGA!!! Like bruh… we win because I still kill him but like Jesus the amount of swapping is so absurd. Now I’m not an angel as I was also taunting their tank for being top 500 and dropping to diamond 2 because he just plays counterwatch(Console) I’m diamond 1 right now. Thanks for listening to my rant if you did lol. I’m just sick of it as I can’t enjoy tank.
The devs like it lmao
WE NEED 6V6 its more interesting...
counter picking kills overwatch period in 6v6 overwatch counter watch wasnt even a problem coz it was so easy to kill a tank while it was also so easy to kill tank even support it was better back then now counterwatch is a thing and its unfun it killed the fun and replaces it with an unaddictive and stale game
Imo the only benefit 5v5 has over 6v6 is that there’s far less clutter which is actually a very pleasant experience, but overall 6v6 is just far superior for the tank quality of life (i.e. duoing, you don’t get focused as hard, etc.) so I would take 6v6 in the long run. In an ideal world, if it were up to me (assuming there’s enough players in the population which I don’t believe is the case) it would be cool to have both formats as options in the game individually optimized and balanced so players can go down the path they want. But I understand how this would just be needlessly complicated for the devs to be balancing two different game modes. But who knows it may not be that complicated since I know of a few other games that have those types of options Edit: also your point about players being inflated and deflated because of counterswapping is sooo accurate. I’m one of those players who hates to counter swap because I enjoy learning one hero at a time and actually feeling like I’m improving my game sense and mechanics. Counterswapping to me (with some exceptions of course) just makes me feel like I’m throwing in the towel like “damn I can’t succeed on the hero I like so I’m gonna switch”
@bichitomax
Ай бұрын
I would argue that the clutter of 6v6 is not entirely bad because it was one of the first things that caught my interest in the game by making me ask myself 'how tf people actually play and see anything in this clusterfuck?'. Then I tried the game and I love it.
@terryjones3072
Ай бұрын
@@bichitomaxoh yeah don’t get me wrong I absolutely love it regardless and it’s definitely superior to 5v5. I’ve been playing the 6v6 pugs code the last few days and it’s been amazing. This is coming from someone who never played OW1 either so you can be sure I’m not looking at anything with the rose-tinted glasses
.
@pitysex
Ай бұрын
A bit controversial but it had to be said.
I've been saying this all along; I saw the writing on the wall before they started playing into it. I don't get how they don't see the obvious problem - do they not have critical thinking skills? As you say, is it on purpose? And these are the same people that chose to go on twitter and make fun of people not enjoying the format and dumbed down gameplay... Even if they themselves missed the problem, there has been countless, very loud feedback detailing the source of the problem and even giving solid explanation as to why simply buffing tanks is bad for the game. Eurgh, so sick of it. Buffing DVa's damage every season is hilarious. Meanwhile they're adamant that the changes they made were good for the game because...undisclosed numbers...which probably don't exist given their history of giving fudged stats to us constantly in order to fulfill a narrative that makes them look good. The high ranks meaning nothing is largely down to a mixture of the ranking systems that were put in in order to cover up queue times, after S1's exodus of support players, and the game never really recovered properly from these successive changes. Honestly, every single OW2 season has been the worse than any season of OW1 which is depressing given we did have some terrible metas even back then.
this is why i unsubbed to flats, dude cannot accept that tank v tank is just who can counter each other until both of you pick mauga and then its a hail mary if your supps actually do their job and go either ana or kiri or atleast bap....... game is just annoying at this point
Counter swapping is a big problem, but another big problem is that tank players are absolute crybabies who love to complain. They should try playing Genji if they want real pain.
@yaboibigsmoke2733
Ай бұрын
Genji players calling someone else a cry baby has to be some of the most ironic shit I’ve ever seen lmao
@adamjames8419
Ай бұрын
@@yaboibigsmoke2733 Hitscan player but try again
@yaboibigsmoke2733
Ай бұрын
@@adamjames8419 clearly not a tank player if you think playing any dps is worse than playing tank for the past year
@adamjames8419
Ай бұрын
@@yaboibigsmoke2733 have u tried picking roadhog in the last 3 months? U get to be the server admin. It's quite fun
@yaboibigsmoke2733
Ай бұрын
@@adamjames8419 mauga exists btw
im afraid to do good on tank cause ill get instantly counter swapped by most of enemy team I have to either handicap myself on purpose and play mediocre or swap into characters i dont wanna play atm (i wouldnt even touch tank for this exact reason but que all roles weekly/daily is guaranteed 90% tank lol)
imma a really good tank but i refuse to play role tank cause ill get countered or bad teammates or ill pop off as dva nd boom zaraya mei sym ill switch to mauga or ram boom sombra reaper orisa
ludacrisly
Still disagree with your opinion on smurfing but the rest I agree with
If I stop aim training, will all my Performance be lost? Or is it possible to maintain it to some extent? I asked several people, but opinions differed, so I ask the coach.
@GREED_EU
Ай бұрын
It will degrade slowly as long as you're aiming in some way, but it will degrade quickly if you don't aim at all. Though it will come back quickly if you train.
Then dont pick genji or hanzo,,,just pick dps character that destroy tanks instead, like bastion, phara, ash, and mcree,, then it be fine,, im a diamond 4 rank and im doing fine against tanks,,,,, tbh im still shocked players still playing Hanzo and genji knowing they not meta,, just dont use genji and hanzo
Can you give some tips on mastering high sens? I’m currently doing tracking scens on higher sens with lower fov. Can you give some tips regarding it?
@GREED_EU
Ай бұрын
watch my aim guide
3:09 chat is he schizophrenic?
@GREED_EU
Ай бұрын
I tried to spin shatter. Either you can't do that anymore, or something locked my camera lol
How are you queuing against GMs amd Champs if the last time I checked you were still Diamond?
@GREED_EU
Ай бұрын
I still play on my main and will grind top 500 at the middle-ish of the season, but once I'm done getting wherever it is I wanna be, I just go back to smurfing and playing on Top500BTW
@bichitomax
Ай бұрын
@@GREED_EU I see
But r/competitiveoverwatch said this patch was good I'm so sad that they lied to me 😭
Go to wrist doctor
The simple way to deal with counterpicking is just make it so Mauga, Orisa, and Hog kinda suck at higher ELOs. Beyond that, slowly remove the Ult charge retention on swap passive between Diamond and GM. Beyond that it's mostly just Antinade on JQ. (Could boost how useful the green health is when Antied, heck make it so Anti acts as a boost for green health generation) Also probably would help if Pharah wasn't meta. Dunno, wrote a bunch more on Reddit
@Adventist1997
Ай бұрын
That literally Ignores the problem...
@HsjBanah
Ай бұрын
The simple way to deal with counterpicking is by adding another tank. The whole point of an off tank was to help with the mains flaws', and without it their flaws are too easy to take advantage of
@greyfalconow9467
Ай бұрын
@@Adventist1997 You didn't even read the Reddit post
@Adventist1997
Ай бұрын
@@greyfalconow9467 You didn't address the problem with ONE Tank that can easily be bullied.
@greyfalconow9467
Ай бұрын
@@Adventist1997 Try googling "The Devs can fix Tanks issues, including CounterSwapping". Should take you a good 20 minutes to get through it, if you look at all the supporting evidence.
just delete all the tanks atp
what’s your main account name?
@GREED_EU
Ай бұрын
It's a barcode rn but I'm probably gonna change it back tomorrow
It’s either counterwatch or otp you guys act like you won’t cry in 6v6…
5v5 is better than two tanks lol
@GREED_EU
Ай бұрын
Why?
@doomfishmain5154
Ай бұрын
It’s not the 6v6 discord shows it too. And I was a ow1 player and can safely say 5v5 is not balanced and never will be. 6v6 things actually die
oooooof dude, you should take a break from youtube and ow, youre extrapolating hard from little evidence
Useless opinion
@GREED_EU
Ай бұрын
Why?
Bring back October 2020 6V6 with proper balance and in game incentives🫡🤣