Convoy ON113 Wolfpack attack

Atlantic Sentinels, Compass Games, Greg Smith design. Not yet published, this is a play test game with test components.
This shows a Wolfpack attack by German U-Boats using optional ammo limit rules--limited Depth charges carried. I show an aircraft attack but it would not actually have happened due to Bad weather.

Пікірлер: 7

  • @geoffwhite4530
    @geoffwhite45302 жыл бұрын

    Thanks for posting more on Atlantic Sentinels. Looking forward to playing this at sometime in the future. Geoff

  • @FrozenMurican
    @FrozenMurican Жыл бұрын

    Have we seen how hunters integration will work?

  • @chrisschall5834

    @chrisschall5834

    Жыл бұрын

    Caleb, I haven't done a vid on the two-player version. This game essentially, uses the same combat charts that you are already familiar with in the Hunters. The U-boat player would patrol the Atlantic (only) from French bases starting in Feb 42. He is in a type VIIC boat. The Allied player then plays the game normally with any encounters of U-boat or wolfpack involving the player. There is also a 2-player game (Allied-German) where the German player controls all the U-boats encountered. He secretly records the approach sectors and then engages using his own range and attack decisions. Finally, there is a 2-player Allied-Allied game.

  • @robeyprice320
    @robeyprice3202 жыл бұрын

    Holy crap...you're just zipping through the charts and rolls and it took you 35+ minutes. I was having a helmet fire trying to follow along (I had to pause and rewind several times). Add to that a Wikipedia detour to figure out why a Town Class Destroyer gives you a minus 1 on the B-4 Attack Chart. Does that particular historical scenario start where you encountered the single U-boat or will the player have progress through each transit point? Thanks for making these videos.

  • @chrisschall5834

    @chrisschall5834

    2 жыл бұрын

    hey sorry, I tend to be fast when I know the game well. Plus, I'm very new at creating these vids. You start from the home port, I just wanted to show the first encounter-to try and reduce time of vid. You roll normally but there are NO wolf pack encounters-treat those for no encounter.

  • @robeyprice320

    @robeyprice320

    2 жыл бұрын

    @@chrisschall5834 No worries, I genuinely enjoyed both of your AS videos. I was simply curious if Greg had built specific historical scenarios that start somewhere other than a port. If you encounter more than one Wolfpack on a crossing, it could be a challenge to keep track of each U-boat attack and merchant ship's fate. Not suggesting it won't be fun, but definitely be a challenge requiring me to use a legal pad or homemade score sheet. I do that with NFA since I'm not well versed with Vassal. Looking at the Tactical Display, I notice there are black arrows coming from each green Escort Box. Escort Box C has arrows pointing at Approach C and up toward Approach A, but Escort Box D only has an arrow pointing to Approach D. Is there a limitation on an escort in a given Escort Box (say H and I ) from prosecuting a search/contact/attack another side (opposite or adjacent side) of a convoy? I've watched both videos and noticed you often take an escort to help on an adjacent side but wonder if there are less than obvious requirements (such as must be in the most forward Escort Box) to lend assistance. And are there situations where the escorts are attacked by U-boats?

  • @chrisschall5834

    @chrisschall5834

    Жыл бұрын

    @@robeyprice320, you can engage with any escort anywhere--up to you. You get penalized for the escort moving however. Also, there is a slight chance on the combat tables that the U-boats target an escort.