Complete 3D Map of Portal

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Special thanks to Ivan Avdeev for the rendering software used in this video, OpenSource. It can be found here: github.com/w23/OpenSource/tre...
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Unfoldment, Revealment, Evolution, Exposition, Integration by Chris Zabriskie is licensed under a Creative Commons Attribution 4.0 license. creativecommons.org/licenses/...
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Пікірлер: 20

  • @Iron_Soil
    @Iron_Soil5 ай бұрын

    Man imagine gmod or multiplayer on those maps. Just pure chaos no loading. Someone at the end someone at the beggining. Pure fun

  • @abildamil
    @abildamil5 ай бұрын

    Portal: The Full Cake

  • @zhaqihanifah4915

    @zhaqihanifah4915

    5 ай бұрын

    😳

  • @abildamil

    @abildamil

    5 ай бұрын

    😏

  • @moodyblues4404

    @moodyblues4404

    2 ай бұрын

    The Full Cake Consequence.

  • @notalostnumber8660
    @notalostnumber86605 ай бұрын

    Around the 6 minute mark, you went from Chamber 16 to the expert room of Chamber 17 straight to Chamber 18, effectively skipping Chamber 17 proper.

  • @notalostnumber8660
    @notalostnumber86605 ай бұрын

    This is all I ever wanted for a decade

  • @SlesinowyMikol
    @SlesinowyMikol5 ай бұрын

    this is pretty cool

  • @pman56789
    @pman567893 ай бұрын

    One day I hope someone combines the Portal 1 and 2 maps to recreate the Aperture facility prior to GLaDOS's activation. That would be cool.

  • @GoldSrcAesthetic
    @GoldSrcAesthetic5 ай бұрын

    Epic

  • @Baldo.fla_Real
    @Baldo.fla_Real5 ай бұрын

    😮😮😮

  • @MasterOfPeeing
    @MasterOfPeeing5 ай бұрын

    I think I remember you compiling the half-life expansion maps together. Would it be possible to do the same with the portal and portal two maps?

  • @Gush27

    @Gush27

    5 ай бұрын

    Assets are so completely different it would probably look dumb.

  • @MasterOfPeeing

    @MasterOfPeeing

    5 ай бұрын

    @@Gush27 the assets between the two are very far away and similar that it would probably just be unnoticeable for what it would bring. And, portal rtx better matches the style of portal 2, so maybe using those assets would better help the style difference if noticeable.

  • @TomatoRadio

    @TomatoRadio

    2 ай бұрын

    1. Portal 1 & 2 use different branches of the Source Engine, so their compatibility may be questionable. 2. Portal 2 is very unrealistic in it's map design and probably has numerous instances of overlap in the BTS and Old Aperture maps.

  • @Blurns
    @Blurns5 ай бұрын

    Just how big is it?

  • @Boberzmadman
    @Boberzmadman5 ай бұрын

    Hi

  • @рачка_чг
    @рачка_чг5 ай бұрын

    Привет!

  • @eugeniaamariei8626

    @eugeniaamariei8626

    5 ай бұрын

    Hello from Northern Ireland!

  • @pelmen1906

    @pelmen1906

    5 ай бұрын

    привет

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