Cliffhanger POV | NoLimits 2 | Terrain Intamin Multi-Launch Coaster
Ойындар
This was my entry into the National Park Contest! It gave the challenge of creating a roller coaster that traverses an abandoned quarry (more info here: nolimitscentral.com/forum/top...)
Download this park here: nolimitscentral.com/exchange/...
(Note: if you don't have Serming's Intamin trains mod installed, the trains will look like the normal "Rocket Coaster" trains but should still work)
STATISTICS:
-Length: 1864m / 6102ft
-Top speed: 127 km/h / 79mph
-Height: 70m / 230ft
-Inversions: 10
-Duration: 1:56
Пікірлер: 146
TURN ON SUBTITLES FOR ELEMENT INFO! Note: Positives usually range from 3.2g to 3.7g (max 4.0g)
@NolimitsCoasterUTube
Жыл бұрын
Mad props for spending the time to add CC information to your ride that narrates and provides stats! Well done!
@matthewpeterson5835
Жыл бұрын
@@NolimitsCoasterUTube so cool to see the stats in real time. 3.8g positive! It seemed so sustained, that would be incredible to ride
@ReesesPeanutDogger
10 ай бұрын
where do you put the pkg download file? I just got nl2 today since i am a huge coaster enthusiast but i don’t know where to put ext park files and how to open them in game. thanks a lot in advance and i love the work put into this project!
@jacksongrace
10 ай бұрын
@@ReesesPeanutDogger If you just leave it in your download folder, on the NoLimits 2 home screen press "play," navigate to "downloads" in the in-game file explorer, and it should be there. If you put it somewhere else, navigate to "home," press "up" in the upper left corner, and go to wherever you put the park file. Also just as a side note, if you want to edit the park and/or see how the track, supports, or scenery were done, go into the editor, click file, and click "extract package." This will create a regular nl2 park file which you can do whatever you want with! By the way, some parks people share may be password protected, however none of mine ever are :)
The outer banked drop off the cliff goes so hard
@Funnyturtle2
Жыл бұрын
Ikr bro
@4373fg
Жыл бұрын
Not really but go off
@JerkyPuck
Жыл бұрын
Legit! That’s such an awesome element.
If this were real, it would be in the running for greatest coaster ever built.
@borndiffrent4626
Жыл бұрын
Facts
@D.A.Gates73
Жыл бұрын
I second that ...period
@Synth_Cat
Жыл бұрын
yes
@zere825
9 ай бұрын
Oh yes!
@calebwilliamstime
8 ай бұрын
not running for, it would be
Six Flags Fiesta Texas’s dream coaster. 😆 This is awesome. 👌 👏 👏
@jacksongrace
Жыл бұрын
XD thanks!
@JChandlertheGreat
Жыл бұрын
This was exactly my thought
@Alexandermagno1111
Жыл бұрын
This could be great add to that park
@rcengineer
Ай бұрын
Iron Rattler: Intamin version
This is one of the best No Limits 2 creations I have ever seen!! Your imagination is incredible, keep up the good work!!
@jacksongrace
Жыл бұрын
Aw thank you!! :D
@CoasterCrazy28
Жыл бұрын
@@jacksongrace No problem!
The first half is honestly so creative, yet the second half would blow Velocicoaster out of the water in the battle for best launch coaster! If this existed, it would be a top three coaster on anyone's list!
This is the best NL2 creation i've ever seen. period.
@jacksongrace
Жыл бұрын
Aw thank you so much! :D
If this ride existed it would be the best in the world with those elements!
@elevatoralarmcoasterandarc1214
Жыл бұрын
I agree.
I didn't expect those amazing captions 👏👏👏
@jacksongrace
Жыл бұрын
Takes a lot of work to put those in lol
Stunning, beautiful, amazing layout!
@jacksongrace
Жыл бұрын
Aw thanks! :)
Nicely done! Out of all the NoLimits2 coaster KZreadrs I’ve seen, you definitely make the best, and they should actually be manufactured irl!
@jacksongrace
Жыл бұрын
Aw thank you! :) Also calling me a youtuber is a bit of a stretch imo lol
That reverse section and cliff hang element are so cool! I also really like the elements and inversions on top on the canyon thing. I have a question, do you handbuild or use FVD? I can’t tell lmaoo
@jacksongrace
Жыл бұрын
100% hand built :)
@CoasterPlatypus
Жыл бұрын
@@jacksongrace dangg nice job
@crossboyadam9398
5 ай бұрын
Wow
Props to you for the captions. Insane work!
I love this! The captions as well 🥰
Great layout. Love a good terrain coaster
Such an awesome layout!
This needs to be built! I wanna ride it so bad 🤩
Omg the first big drop was insane Theres a lot of insane elements ❤
Bro you deadass should be designing coasters for intamin or another company. Out of the few I’ve seen so far I’d pay so much money to ride any of these coasters cause they look fantastic. genuinely should look into a career designing or smthn man this is awesome
@jacksongrace
Жыл бұрын
Aw thank you so much!
Woah! So smooth!
This is fantastic
yooo. That was fantastic!!!
That’s a hell of a ride!
best coaster ive seen all year
@jacksongrace
Жыл бұрын
Aw thank you so much!
Wow, best creation I've ever seen 👌
That is insane - if only this was real!!
Sure! Why not. This is amazing.
This is incredible
500th like, DESERVED! This coaster is AMAZING!
@jacksongrace
Жыл бұрын
AW thank ya!
That is beautiful
Love the Stengel dives!
that banked drop looks great
This was too good. I would be in line day one. Omg.
Insane mix of Toutatis, Velocicoaster and Taron
This the best coaster on no limits 2 i every seen I can't even build 10% od that masterpiece
@jacksongrace
Жыл бұрын
Aw thank you so much!
This is a great ride I like the Cliff hang I think it’s a really cool element. I do have a question which is how did you get the transfer track to move with the custom train?
@jacksongrace
11 ай бұрын
The train is par of a mod so it'll always move with the track (link to the trains, they've been released by the way: drive.google.com/file/d/11zcNxRQY5FifRou5rWGayiIarMVvXgvi/view?usp=sharing) Also I automatically moved the transfer track using block blocks (kzread.info/dash/bejne/nXeey5V-mayyd9o.html)
could you possible give me the link to the LSM kit that you have?
Insane!
Can you show how you make stuff like this? I use fvd and nl2 but it’s never this good
This is epic
Wow
you have skills! awesome coaster!
@jacksongrace
Жыл бұрын
Thanks! :D
How much would this cost in real life? $65M or $85M price tag? Nonetheless, this would be one of the greatest coasters ever built.
how do you get the custom lsm sound effect i need to know and also how did you make that water fall
@jacksongrace
Жыл бұрын
You can find the LSMs I used (with sound included) here: drive.google.com/file/d/11zcNxRQY5FifRou5rWGayiIarMVvXgvi/view. Go into Intamin Modern LSM Trains > LSM Fins.nl2sco (don't go into the "LSM and Brake Fins" folder). Go to page 6 of the user guide for instructions on how to use it. Also while you used to need to pay for these, Code released them a while ago. About the waterfall, it was created by the people who ran this contest so I don't know how it was made. However, I'm guessing they used a little Blender magic to pull it off. If you really want to know, you can ask the organizers here: nolimitscentral.com/forum/topic/1090
@Gt350_
9 ай бұрын
@@jacksongrace I got the lsm noise but is it possible to input this noise without having to use the lsm fins from the google drive file.
Love the cliff hanger element. Some of the banking feels a little rough at times
Awesome, wish we had switch tracks in planco
It looks amazingly smooth, good job! I've been trying to create roller coasters with NL2 for a while now, with little success so far 😅. I'm not sure if I should use FVD++ or just No Limits 2. After seeing this amazingly smooth coaster I really wanted to know: Do you use FVD++ or No Limits 2? (or other "mods" I'm unaware of)
@jacksongrace
Жыл бұрын
This was all hand built in NL2! I have made a couple coasters in FVD, but for contests like these it is usually a bit better to hand build in these environments. For hand building, I have three different phases in the building process: 1st I create a rough outline of the coaster, getting down the general shaping ideas and with most rolls being strict. In this phase I try to keep lateral forces to a minimum (As a tip, try to adjust rolls first and THEN move the track vertices to have low lateral forces). 2nd I get into the details of the elements. I'll usually insert a few more track vertices, trying to adjust them to have constant positive forces in the valleys (try to keep them evenly spaced). I also try to make the lateral forces be smooth and gradual. This makes it so that when I add more roll vertices to get rid of the lateral forces, I'll only need to add one in a certain spot to correct for that and it won't be very wobbly. For getting rid of the harsh transitions between the strict rolls, I'll add two roll non-strict rolls between the two strict ones (each added roll should be near to one of the strict rolls, but not too close). Then adjust each of the added rolls to be about 5-10 degrees from the strict roll closest to them. Finally move those rolls until there is barely any kink noticeable where the strict roll node is. If you've done it right, you can unstrict the outside rolls and barely even be able tell that anything changed. 3rd I smooth everything out. To do this, I'll insert even more track vertices (without caring how smooth it looks for now), making sure to move the roll nodes back to where they originally were. I'll do this for 3-5 elements and then I'll depump all the vertices for those elements. If a certain element looks a bit over smoothed and lost some definition, I'll Ctrl+Z, add some more vertices to that element, and depump the whole section again. By the way, why I don't depump each individual element at a time is because at the ends of each depump there will often be a rough spot that is created. For these I'll usually try to adjust it by hand to be smoother, but it is best to just have to avoid those whenever possible. Sometimes there will also be new lateral forces that pop up some places which require slight adjustments of the roll nodes and/or an addition of a roll node. For a lateral force correction, try to keep the number of roll nodes to a minimum. After going through the whole layout smoothed out, I'll often touch up certain details, adjusting some roll nodes to further decrease lateral forces, add some, or reduce roll rates, etc. but for the most part the coaster is finished! Hopefully this helps! :)
@redstoner897
Жыл бұрын
@@jacksongrace Thnk you so much! This really helped
@jacksongrace
Жыл бұрын
@@redstoner897 No Problem! Feel free to let me know if you have any questions :)
that’s crazy! how did you make that transfer track?
@jacksongrace
Жыл бұрын
I used "block blocks," info in the description of this video kzread.info/dash/bejne/nXeey5V-mayyd9o.html
How do I get that coaster type in NL2?
@jacksongrace
Жыл бұрын
It is a mod made by Serming and costs $6. You can find it in the spreadsheet of mods on the NLC Discord Server (join here: nolimitscentral.com/forum/topic/279) Feel free to ask me any questions about installing it or whatnot :)
i love you mr roller coaster guy
Where are you getting these element names?
@jacksongrace
11 ай бұрын
Either it's an element on an existing coaster or I just kinda make it up if it's not quite something that is irl. Usually I like to do something generic that is purely descriptive for these (e.g. for the "rolling stall", it is a stall that rolls very slightly through it. Why I still call it a stall is that the enterance and exit are at a far higher roll rate than during the middle of the element, and it still would give about the same sensation as a regular stall)
Can we get a gofundme going for this?
awesome coaster GP would hate it
how many trains/cars can it run?
@jacksongrace
Жыл бұрын
Technically three, although the train needs to stack wait on the brakes for 5-10 seconds before the next train can safely move onto the transfer table.
If this layout were to work at any park, it would be Six Flags Fiesta Texas. The issue is, they're not allowed to use the quarry wall, and it's also an Intamin which is *way* out of Six Flags' budget.
I wish this was real it would be the greatest coaster of all times
I’d wait an hour for a ride on that
Parks with similar terrain: *note taking intensifies*
@jacksongrace
Жыл бұрын
*cough* six flags *cough* fiesta *cough* texas *cough*
Do you plan on working for Intamin by any chance?
@jacksongrace
Жыл бұрын
Lol that would be cool, but that's far away for me rn
Clip without subtitles: 😪 Clip with subtitles: ☕️🗿
This man can create a rollercoaster that even god himself fears
Six flags fiesta Texas or kennywood have to get on this…
You just made the best coaster. If this was irl. It would easily beat SteVe and iron gwazi in rankings
@jacksongrace
Жыл бұрын
Aw thank you!
how can i make automatic transfer tracks?
@jacksongrace
Жыл бұрын
Look up “block blocks thekadani” (on KZread) and the first thing that comes up is what I used for this coaster :)
@truchaman76
Жыл бұрын
@@jacksongrace u save my live
@jacksongrace
Жыл бұрын
@@truchaman76 Lol no problem!
This looks like it rips your head off...nice haha
1:30 this moment is so RCT2
@jacksongrace
10 ай бұрын
Lol yeah
I would assume that the cliffhanger element would have some way of keeping the train from derailing in case the trims failed
@jacksongrace
Жыл бұрын
It has a stopper at the end of the track (like on pantheon) that I put together with supports. Though if this was actually made it probably wouldn't go quite as far up the spike and the track would go on for a little longer.
@justwhatido6058
Жыл бұрын
ah ok
@justwhatido6058
Жыл бұрын
@@jacksongrace what would happen if the first forward launch was too much and the train didnt rollback, would the ride function as normal or valley or what
@jacksongrace
Жыл бұрын
@@justwhatido6058 It would probably take a lot for the first launch to be too strong. LSMs and tire launches are generally pretty accurate with speed. However, in the case that it did go over, it would need to stop on the curved launch section because there would most likely a train still on the next block. Also I don't think it would have enough initial speed to launch over. When it does stop on the curved launch, it would do a swing launch to get back to the original launch section. Though again, I'd imagine that this would be an incredibly unlikely event.
@justwhatido6058
Жыл бұрын
@@jacksongrace ok cool
fuckin sick bro
Dollywood, you got mountains. And money, make this!
I would ride this every chance i get if this was real
150 million dollar roller coaster
It's a 5 stars from me
Probably the most expensive coaster ever.
Iron rattler on steroids
PLEASE PLEASE PLEASE MAKE THIS REAL. Would be a top 5 coaster EVER...and not 2, 3, 4, or 5.
@jacksongrace
11 ай бұрын
thanks XD
you need to work as a coaster designer
only about 60 million dollars
the launch backwards sounds like a cow
Minnie mouse Royal Hearts
Good ride but a bit too long
d'ont work
Holy cow I almost puked Watching this
Only 1 more sub till you can get monetized!
@jacksongrace
Жыл бұрын
Well I also need 4,000 watch hours in a year and right now I'm at about 2,000 (two of my previous videos that were about 30k are just over a year old now), but I'm definitely getting closer with this video lol
Worlds worst capacity
@jacksongrace
9 ай бұрын
I mean it's not the best, but it still does about 70 seconds per dispatch. A train in the station can dispatch once the train in front of it reaches the top of the cliff, allowing the transfer to move and let the next train on the course.
This would beat X2 and Orion for most expensive coaster ever built
bro i am in love with this coaster whats the top speed of this thing?🫶🏼💯
@jacksongrace
Жыл бұрын
It's about 80mph :)