Civ 6 Multiplayer 101

Ойындар

#civilization6 #strategy #multiplayer #civ6 #civilization
If you ever get tired of bullying the pathetically weak Deity AI and want a real test of your Civ 6 talent, try joining the multiplayer community CPL, where it's easy to find lobbies for multiplayer Sid Meier's Civilization 6 games: / discord
You can catch me streaming full games of Multiplayer Civilization 6 on my twitch, here: / herson100
If you want to see more general Multiplayer Civ VI guides and tips, check out my BBG Guide playlist: • Civ VI BBG Guides
If you want to see Civ 6 Civ spotlights geared towards multiplayer with the Better Balanced Game mod, check out my playlist here: • BBG Civ Spotlight
Join my discord server here: / discord
Timestamps:
0:00 Intro
1:32 Mission Statement
2:50 Theory
3:21 Early Game
8:43 Mid Game
16:36 Late Game
20:30 Multiplayer Resources

Пікірлер: 313

  • @RocketPropelledMexican
    @RocketPropelledMexican12 күн бұрын

    If I recall, Lege wasn't even playing optimally by the halfway point in that match. He was trying to do a funny by pulling off both a science and culture victory on the same turn.

  • @Moros311

    @Moros311

    10 күн бұрын

    Holy hell that's based

  • @loopuleasa
    @loopuleasa12 күн бұрын

    This is like putting nobles that lived in peace time with grapes and wine against a spartan that lived inside practical war for all his life.

  • @RocketPropelledMexican

    @RocketPropelledMexican

    12 күн бұрын

    Unsupervised pitbull inside a preschool

  • @Cropak_Napeik

    @Cropak_Napeik

    11 күн бұрын

    Hydrogen bomb vs Coughing Baby

  • @oliver1784

    @oliver1784

    10 күн бұрын

    @@Cropak_Napeikthis sentence never fails to make me laugh

  • @ProtonCannon

    @ProtonCannon

    10 күн бұрын

    Not true, they are coming fro ma different game environment playing against different opponents. Plus, as the video said, the game did not Use BBG mod and without that Hojo's Japan is the number one top strongest civ in the game when it come to MP and Lege knew this.

  • @alco2459

    @alco2459

    10 күн бұрын

    ​@@ProtonCannonno it isn't. Hojo has barely been changed in BBG. Gaul, Babylon, Russia are way stronger in vanilla

  • @PotatoMcWhiskey
    @PotatoMcWhiskey11 күн бұрын

    I just don't find multiplayer very fun! But sure, this might motivate me to grind out some FFA

  • @theodoresanders3496

    @theodoresanders3496

    10 күн бұрын

    it’s okay potato we still love you

  • @edouard472

    @edouard472

    10 күн бұрын

    It would be fun if you joined the multiplayer community! Maybe you'll reach more people to join too!

  • @ollllj

    @ollllj

    8 күн бұрын

    NO, actually, only build archers and literally almost nothing else. never build any city improvement, EVER, not even the military district (because having more archers in your archer rush is better than having less ones start with more XP) never build any builder, EVER (because having more archers in your archer rush is better) (builders are not essential in civ6, you want archers ASAP) never build any settler, EVER (because having more archers in your archer rush is better) just rush to have as many archers as possible at any time, and of course the bare minimum of cheapest melee units only to capture emptied cities. because of 1 unit per tile with long range in a game that has mostly un-obscured movement, a group of 10 early archers can only be stopped by a group of >11 early archers, and you will have 60 archers all over the world, and control a third of it or more, by the time that archers get upgraded or obsolete.

  • @TurboJohn

    @TurboJohn

    8 күн бұрын

    @PotatoMcWhiskey out of curiosity , why do you find single player more fun than multiplayer?

  • @patrickreynolds793

    @patrickreynolds793

    7 күн бұрын

    @@TurboJohn I ain't him, but for me it's mostly that multiplayer is heavily min max oriented. I'm not too big a fan of that myself. Like this video portrays, it's actually pretty easy to describe how most games will go and therefore the fun and mystery is gone (again, for me). Winning in goofy ways is a lot more interesting.

  • @cyberneticbutterfly8506
    @cyberneticbutterfly850612 күн бұрын

    Like a bunch of random youtubers playing chess, while including one fairly competitive chess players. They'd be crushed.

  • @alex2005z

    @alex2005z

    11 күн бұрын

    Michael (onspottv) isnt exactly a random youtuber. He is a caster who often casts multiplayer games, and does play some decently often. Not quite a pro, but not exactly a novice either.

  • @cyberneticbutterfly8506

    @cyberneticbutterfly8506

    10 күн бұрын

    @@alex2005z depends on whether he's an active participant in a ranking system of any sort. People with any significant difference in ranking systems often times can beat people lower ranked 100 times out of 100.

  • @alex2005z

    @alex2005z

    10 күн бұрын

    @@cyberneticbutterfly8506 he is probably ranked somewhere low since he doesn't play that much and mainly casts. But I have seen him hold his own against players like Malm

  • @TrumpSC
    @TrumpSC12 күн бұрын

    I'm going to win one of these novice lobbies one of these days >:)

  • @2Links

    @2Links

    12 күн бұрын

    damn, remember watching your heartstone stuff many years ago

  • @EnormousApplePie

    @EnormousApplePie

    12 күн бұрын

    Damn, I remember your civ 5 NQ day stuff many, many years ago

  • @clappanoia9970

    @clappanoia9970

    12 күн бұрын

    The goat

  • @loopuleasa

    @loopuleasa

    12 күн бұрын

    post vids

  • @swaggyjimmy

    @swaggyjimmy

    11 күн бұрын

    TRUMP!!! ❤

  • @ramirodesouza37
    @ramirodesouza3712 күн бұрын

    I was one of the people who just did civ 6 against deity, then against deity++. By just watching some of your videos, I have already transformed the way I play into something way closer to multiplayer, with better stats and 10 cities by turn 50/250. Thanks!

  • @scritch9549

    @scritch9549

    9 күн бұрын

    This strat work for diety?

  • @PlankShard

    @PlankShard

    9 күн бұрын

    @@scritch9549 Yeah? It's literally the most optimal strat to play the game. The non-competitive streamers that can beat deity with little trouble are simply being more efficient than the ai. Competitive players have to be more efficient that other humans which leads to them finding better and better ways to play the game way past what the ai can do.

  • @scritch9549

    @scritch9549

    7 күн бұрын

    @@PlankShard dont know How I fucked it up, but I fucked it up… first diety win is a pain in the ass. Immortal I got first try without a planned strat T_T

  • @frogvie3624

    @frogvie3624

    6 күн бұрын

    the general strategy yeah, but you have to adjust things a bit to be prepared for early war/be able to prevent early war, since some of the diety AI can be quite aggressive.

  • @nhs.14

    @nhs.14

    3 күн бұрын

    @@frogvie3624 this. I play with friends and because most of the time we only play with 4/5 people so we fill it with AI, but the strat i use is really depend on whether i start close to AI or not, because deity AI really love to grieve you, yet making military unit that early is suboptimal for MP games

  • @DiscoStuIII
    @DiscoStuIII12 күн бұрын

    I have 5k hours in multiplayer and it always felt like I was missing something key. I could stand toe to toe incredibly well up until late game where my stats would start to look weak compared to others. You got me the full answer that I can refine my strategy a ton with with thank you!

  • @johnk620
    @johnk62012 күн бұрын

    i got into an discussion with Potato like a year ago cause i said comms before campus is better. He said campus scale better into late game, this video validates a lot of stuff i figuerd out after 1000+ hours in this game

  • @nigerianprinceajani

    @nigerianprinceajani

    11 күн бұрын

    The only thing I dislike about this is that I don't always want a Holy Site / Encampment but I always want the boost for State Workforce (Idk what the Civic is called in english, is this correct?). In general I came to the same conclusion, I often find myself even building an IZ before my first Campus.

  • @brandonedwards6119

    @brandonedwards6119

    11 күн бұрын

    In AI games he's right though. It's way too easy to get gold from the ai to prioritize over tech trees.

  • @nigerianprinceajani

    @nigerianprinceajani

    10 күн бұрын

    @@brandonedwards6119 It's not just the gold, it's the trade route. You can easily get +2 F +4 P on trade routes ~turn 100 on standard game speed. That's a Grassland Hills Mine that doesn't need pop to be worked and this is before bonusses from Isolationism/Civs.

  • @thenazzarow5789

    @thenazzarow5789

    10 күн бұрын

    @@brandonedwards6119 You build the commercial hubs for the trade route slot, not for the gold generated.

  • @alexandrunicolae1054

    @alexandrunicolae1054

    9 күн бұрын

    it's like the meme where decent up average players only do commercial first, while singleplayer plebs say campus is better, and multiplayer good players also go campus first (this is not true in all scenarios, you need a good spawn, couple 3 food tiles and decent adjecency) to do triple/double discount.

  • @ttx2202
    @ttx220212 күн бұрын

    I'm a single player gamer myself but I often wonder why so many single player streamers tend to rusch the science while I refuses to finish techs (with district cost's in mind) - I have began to questoning my own strategy and understanding of the meta but this video confirmed alot om my own earky assumptions, thank you!

  • @shivaramoutar5333

    @shivaramoutar5333

    11 күн бұрын

    On deity if you get attacked and are significantly behind in tech you just insta lose. The ai just has to many ways to cheat

  • @ttx2202

    @ttx2202

    11 күн бұрын

    @@shivaramoutar5333 Sure, I agree on the first part but you rarely fall that behind in the early game (with or without campuses and even with the bonuses the cpu get). Your archers and warriors can defend for a while you build some economy/grow. I wouldn't call the cpu bonuses cheating, it's just a setting of your choice...

  • @krityaan

    @krityaan

    9 күн бұрын

    @@ttx2202 That's just wrong. The CPU benefits on Deity are cheating by definition. They get a 40% boost on science, culture. 100% boost on production / gold, +4 CS, 5 free techs and 3 settlers at start. The Deity AI will reach Renaissance before you hit Medieval. Its just expected. No amount of archers is defending Cuirassiers with +4. You get gold by cheesing the AI, and focus on keeping up best you can.

  • @SaItyyy
    @SaItyyy12 күн бұрын

    Here for your effort :)

  • @tessa8230
    @tessa82306 күн бұрын

    Cannot believe how serendipitous this is. I only just this week started looking into beginning to play Civ 6 more efficiently, and here you are dropping the introduction to a masterclass. Super excited for more like this! ❤

  • @austinstevenson3226
    @austinstevenson32267 күн бұрын

    Thanks man. Bought this game on sale a few days ago and I'm loving it! I'm glad you're making content to help new players out. It's a great time to do that!

  • @xXYellowFlash
    @xXYellowFlash12 күн бұрын

    As someone who recently picked up civ when it was on sale. I have found your videos really helpful in learning multiplayer civ!! Thanks!

  • @gusgilmanreal

    @gusgilmanreal

    9 күн бұрын

    Me too. I had freinds to play with so it’s going to be fun :3

  • @Cless84
    @Cless8412 күн бұрын

    I like how you used the sigma function XD. Really thanks for your vids and advice, I have learnt a lot.

  • @arthurrocha9765
    @arthurrocha976511 күн бұрын

    Great content! I was searching for something like this when first started playing civ and it's tough to find it among so many casual youtubers. Awesome guide.

  • @Mortyst
    @Mortyst11 күн бұрын

    This video was a great introduction to your channel, thanks!

  • @scarletrobin
    @scarletrobin11 күн бұрын

    Wow this video was awesome. I had no idea about the mechanics behind district costs so the numbers breakdown on that was super helpful. I'm kind of pleasantly surprised at how many mechanics I have been able to figure out by myself though like not spamming workers until feudalism and rushing that civic. My friends ask me how I'd get so far ahead in games and I honestly didn't have a good explanation for it beyond "it just seems good". Sending them this will be a lot more helpful for them

  • @Comereal
    @Comereal12 күн бұрын

    Awesome video, Ive been struggling in mp games for a while now because I play the same way as I would play against AI, Ill definitely be checking out your other videos for more information about how I should change my playstyle in mp.

  • @mantii-5680
    @mantii-56805 күн бұрын

    as someone who has basically only played civ 5 and just touched civ 6 and was "scared" of playing it for how different it is, this honestly helps explaining a lot on why its so different thanks for the good video and explination, you deserve the subscribe and keep up the good work with the videos :D

  • @jean-pierrepoulin6293
    @jean-pierrepoulin62934 күн бұрын

    Best strategy video I've seen yet on Civ6. A++ useful.

  • @hakonatli
    @hakonatli12 күн бұрын

    Really interesting and well structured video 😊

  • @fistnamelastname5437
    @fistnamelastname543710 күн бұрын

    I love how you explained things in detail!

  • @SX_7
    @SX_712 күн бұрын

    I don't play Civ6, but this was a really insightful meta video. Definitely changed my view of some stuff in other strategy games

  • @albroogy
    @albroogy12 күн бұрын

    Really helpful video, subbed!

  • @ShOOmet
    @ShOOmet11 күн бұрын

    Amazing videoooo! Please make more content ❤❤❤❤ I joined CPL thanks to youuu

  • @Cookiesurvival
    @Cookiesurvival10 күн бұрын

    Tbh, Even though I haven't played civ 6 in ages, I'm very tempted to try this out. You did a really good job selling how to play competitive civ 6 and where to go if someone is interested.

  • @thefacebear
    @thefacebear12 күн бұрын

    Your guides are some of the most information dense I've seen (not just for Civ, but anything) while still being very clear to follow - thank you. This is a niche which I haven't seen filled by anyone else so it's great to see it done well. Personally I always struggle with which districts to build - in particular, I end up almost entirely neglecting Theatre Squares. I know to prioritise early-game culture with monuments, pantheons, etc., but once I start moving beyond the Commercial Hub/Harbour opener in a city and Feudalism builders start coming out, nine times out of ten I'm building a Campus. Should it be more a 50/50 split between TS's and Campuses if the aim in the midgame is to balance your science and culture (even if I'm not at all bothered about going for a culture victory)? Are district adjacencies a good way to make that decision (if, say, I'd get a +0 or +1 Campus in a city but a +3 TS)? And are there other good ways of generating mid- to late-game culture (bearing in mind I typically play Duels, so no alliances or trade routes). Thanks!

  • @HersonCiv

    @HersonCiv

    12 күн бұрын

    If you're playing with BBG, great works of writing grant 4 culture each. There's only 5 classical era great writers that'll be offered before the game moves on to offering medieval era ones, which are twice as expensive. If you finish feudalism, check the great person screen, and see that the classical era great writers are largely uncontested, you can place down some theater squares and run some projects to generate bursts of great writer points & snag them at a bargain price. I do this, for instance, in both my Inca and Ottoman civ spotlights. However, if all of the classical era writers are already being taken by other players (some civs & build orders go theater squares prior to feudalism), theater squares drop in priority quite a bit IMO. It's more difficult to get good value out of them once the cheap, classical era writers stop being offered. Still, you should always throw down at least one somewhere for the sake of getting the inspiration for the natural history civic later. If theater squares aren't the play, you can still generate your mid to late game culture via options like city state suzerain bonuses (Kumasi, Antananarivo, Ayutthaya are all fantastic), certain wonders (Chichen Itza's great for this with the buffs from BBG), or by forming a cultural alliance with another player so that you each get +2 culture per trade route sent between each other. If your science & prod are excellent but you're still struggling with culture, there's also the option of going to war and prioritizing pillaging tiles that yield culture.

  • @thefacebear

    @thefacebear

    12 күн бұрын

    @@HersonCivBrilliant, thanks. Some good options here

  • @Waggabagaboo
    @Waggabagaboo2 күн бұрын

    Absolutely brilliant video. I’m lucky enough to live in a city with a war gaming board game league so I prefer to meet in person for games like Anno, TI, and Dune to play civ-likes in person, but if I ever move I’m 100% hopping into a civ6 league. You perfectly described the meta and it makes complete sense.

  • @rouvey
    @rouvey10 күн бұрын

    Really enjoyed this video, sent me on a binge through a bunch of your videos. The intro is a great hook. I think maybe you should put something about this (i.e. how multiplayer players can beat even veteran singleplayer players easily) into the title maybe, though I have no experience with this, and you probably have more metrics on what kind of titles work (I think the thumbnail is already pretty perfect on the other hand, it's what got me to watch at least).

  • @pablocamposmora3277
    @pablocamposmora32779 күн бұрын

    Very nice tutorial. I saw one recomending Corea for beginners and it almost took me the ilusion to play the game, I struggled with the production issues. I havn't played many FFA games, but I have learned some lessons: players tend to play as if they were alone in the map, only focusing on developing and late game (this is always better if no war happens with the neigbours). But I love early and mid-game war, so I learned how to put in practice the Gorgo, Trajan and Alexander power spikes. You start conquering the closest cities (usually city states) and the closest neigbour player usually melts to all this violence, problem is, I end up falling behind compared with the players that are simming and chilling all game. So, I consider more useful early wars in team games, as any victory upon enemy beneffits your whole team and vice versa. Also consider the fact, in online speed, many war focused civs with ancient unique units will find it difficult to hit with their power strike unless you are close enouph to enemy. The more experienced player you are, the eassier you adapt to different situations you can find in the game. My recommendation for new players: learn to play Gorgo. Even in deity level (you will probably get early agresion), hoplites packed together are very solid and culture is always useful to get better policy cards. And as Bruce Lee said "I fear not the man who has practiced 10,000 kicks once, but I fear the man who has practiced one kick 10,000 times". Traduced to CIV games, if you get to know really well the strength and weaknesses of one particular civ, you can beat strong enemies with it.

  • @pouncypupper8782
    @pouncypupper87826 күн бұрын

    Maybe best video for singleplayer gamers that are interested in the multiplayer scene since the greatest civ6 player of all time undercivilization made a guide many eons ago, keep it up king.

  • @Hederccamaque
    @Hederccamaque11 күн бұрын

    Gracias por la guía, está en inglés pero con el traductor la entendí perfectamente. Te ganaste mi primera suscripción en KZread.

  • @norandomnumbers
    @norandomnumbers3 күн бұрын

    Huh, I've been playing pretty close to this all this time without even realizing it was the meta. Very interesting and informative video, thanks!

  • @thebigbadbone7238
    @thebigbadbone72389 күн бұрын

    This is gold, instant sub!

  • @duckdictator6531
    @duckdictator65315 күн бұрын

    If domination isn’t a popular victory type, BBG is not that BBG.

  • @ericwallace1484
    @ericwallace14846 күн бұрын

    The fact of the matter is that the way you need to play against a stupid enemy with a massive handicap (singleplayer Deity) is dramatically different than how one should strategize against intelligent foes on an even playing field (multiplayer). As a result, the strategies needed in each have some small, but incredibly relevant distinctions. It's fascinating to see how dominant the multiplayer strategy can be when it's pitted against players not using it, even when those players are otherwise highly competent.

  • @nxkluk
    @nxkluk12 күн бұрын

    Great video!

  • @ctleans6326
    @ctleans63265 күн бұрын

    I needed this guide 3 years ago

  • @codegeek98
    @codegeek983 күн бұрын

    19:20 “You have now joined the Barbarian Horde. Kill, consume, conquer, and - most importantly - _multiply._ Second place, and a seat at Valhalla, await you.”

  • @davidanderegg1232
    @davidanderegg123211 күн бұрын

    I feel so validated. Seen so many streamers trashing on internal trade routes and spamming campus that I was starting to second guess my hours of crushing diety ai and even my friends

  • @EpicEthra
    @EpicEthra11 күн бұрын

    I just began playing civ 6, literally 2 days ago, this will help me go beyond my current best record, which was prince difficulty lol

  • @lancearmada
    @lancearmada6 күн бұрын

    I wish a lot more of these strategy games had information like this out there.

  • @davidfan5044
    @davidfan504412 күн бұрын

    Love to see a build order for England (preferably Eleanor 😁)

  • @kingdomofthesaintful
    @kingdomofthesaintful6 күн бұрын

    This video helped me understand why I don't like Civilization VI in comparison to its predecessors

  • @Wealaworth
    @Wealaworth2 күн бұрын

    I always played with AI, and recently played my first online lobby. This video was really eye-opening!

  • @ABru2011
    @ABru20119 күн бұрын

    Thank you! Very helpful indeed

  • @Zachluni
    @Zachluni7 күн бұрын

    thanks for this video it helped me a lot

  • @jamesallen6316
    @jamesallen63168 күн бұрын

    Fantastic video!

  • @defforadio6428
    @defforadio642812 күн бұрын

    Bets civ6 guides ever!

  • @TTHJJD100
    @TTHJJD10010 күн бұрын

    Unironically focusing on production and culture early works in singleplayer as well. You just have to understand how to win wars at a tech disadvantage towards AI, your production allows you to flourish later where science/military struggles.

  • @user-dc5ti1is1s
    @user-dc5ti1is1s6 күн бұрын

    I exclusively play multiplayer with friends on civ, playing with someone that has only played singleplayer can be very interesting. Even just playing with friends, Gold, Production/Faith were almost always rushed because it is just what gets u going first

  • @yolomodeboom
    @yolomodeboom10 күн бұрын

    great video, I want to mention though that the formula listed at 11:39 for producing n builders is incorrect, the sum should be till n-1 instead of n based on the way you explained it. Right now it's as if the base cost of a builder is 27 and it increases by 2 for each subsequent builder. Although the production efficiency increase is still the same (1620/756 = 214%).

  • @georgreichel
    @georgreichel8 күн бұрын

    very good summary

  • @Rycidex
    @Rycidex5 күн бұрын

    0:39 "no fresh water" yeah what about that great big lake over there?

  • @user-qx8em2tp6q
    @user-qx8em2tp6qКүн бұрын

    Amazing information

  • @blatantmoose454
    @blatantmoose45412 күн бұрын

    This video has been extreme helpful. I will not roll my civ discord in future games lol

  • @Zondagskind.Gaming
    @Zondagskind.Gaming11 күн бұрын

    Going to leave a mixed review here. The actual info on the multiplayer meta is great and it's no wonder your channel has blown up: you present your info really well in a space that is sparsely populated on KZread. It's a concise three-stage approach and it's overall a good recruitment ad for the CPL community and centrepiece tutorial for your channel. The cold open about the CivGive doesn't mention that the point of the CivGive isn't competition but charity - people have donation goals to make actively bad plays and just generally goof around. But that's fine, it works as a cold open and it is valid that Lege was likely to stomp the rest no matter the spawn, although again, presenting that unequal line-up as a "problem" misses the point of a charity event. The part at 7:47 just feels vindictive however. Saying "a common noob-trap" whilst singling out one of the most seasoned singleplayer creators out there is plain rude. Potato isn't playing multiplayer there. Singleplayer creators just have different goals from CPL contestants. In the video you clipped, Potato isn't speedrunning the science victory. He's showcasing a newly-released civ by playing around Lincoln's ability. Part of that is prioritising IZs, which he places right after the clip you show. That's a pretty deceptive edit. There's so much good info and editing in this video, that it's a shame that it also suggests that we're "noobs" who need to "learn how to play", dividing the SP and MP communities. It's unnecessary and uncalled for, so it's too bad that it wasn't edited out of what would otherwise have been a five-star video.

  • @HersonCiv

    @HersonCiv

    10 күн бұрын

    Your criticisms are fair enough. I definitely did a bit of editorializing with the CivGive 2022 bit at the beginning, largely just because I was too lazy to actually watch the whole thing. The central thesis still works - Lege is the only one with a strong grasp of multiplayer build orders and so dominated the event - but there are still three things that I think I might want to clear up if I could redo this video: 1. The people involved in the event all knew Lege was a stronger player than everyone else there, so he was expected to win (I imply his dominance came as a shock) 2. As the event was a charity stream, the goal was to prolong the game while keeping it entertaining, not to win as quickly as possible. Most players in the event still played pretty normally, but there were plenty of instances of messing around as well, the most egregious example of which is Boesthius setting & fulfilling a $500 charity donation goal to delete one of his settlers. I thought that viewers could infer that this game was more casual in nature simply given the facts that I give in the video: it was a charity stream filled mostly with content creators without much multiplayer experience. Perhaps I should've stated this explicitly instead of relying on implication. 3. I say Lege is the only player with multiplayer experience, when in reality OnSpotTV was also playing. OnSpotTV doesn't really play competitively himself, but he does a lot of work helping to organize some of the competitive multiplayer leagues and casts a lot of their games. Saying Lege is the only player in the lobby with multiplayer experience is inaccurate, but I'd stand by the statement that Lege was the only one in the game who actually had a firm grasp of the meta strategies that I outlined in this video.

  • @akshatmaheshwari5633
    @akshatmaheshwari563312 күн бұрын

    Hey Onspottv's Michael is also well versed in mp meta both as a player and caster. 😤

  • @Vis_Electra

    @Vis_Electra

    12 күн бұрын

    Michael is a good caster, yes. But calling him well versed in the meta as a player is a sentiment that the 'cool kids' in CPL certainly won't share.

  • @jonaselbers8906

    @jonaselbers8906

    12 күн бұрын

    @@Vis_Electra bro i cant watch him, he cant stop talking, even if its bs

  • @naturessilentobserver2397

    @naturessilentobserver2397

    11 күн бұрын

    Yea he’s a better caster than player 10/10 lol

  • @akshatmaheshwari5633

    @akshatmaheshwari5633

    11 күн бұрын

    @@Vis_Electra Michael may not be a top player like Lege, but he obviously knows the MP meta. His commentary and insights show he’s got a good handle on it. He's been contributing to the MP community for a long time, not just farming Deity AI for content like some other creators. Do you think Michael isn't aware of the strategies Herson shares on his channel?

  • @somenonsense7997
    @somenonsense79974 күн бұрын

    Builder cost scaling basically means the the production required for a given number of build charges is proportional to (the number of builders you need to get that many charges)^2.

  • @TCCL227
    @TCCL2279 күн бұрын

    Thanks!

  • @El_Presidente_5337
    @El_Presidente_53375 күн бұрын

    Top ten reasons why I never play competetive multiplayer in any game: You have dudes like Lege to fight against when you begin.

  • @dobban3949
    @dobban394912 күн бұрын

    Goated vid

  • @alfredv4724
    @alfredv472410 күн бұрын

    Gonna use this knowledge to merc my friends next time we play

  • @LostHaven
    @LostHaven12 күн бұрын

    great video

  • @garciababy559
    @garciababy55912 күн бұрын

    This video explains why I do so well with Tokugawa and not so much with other civs 😂 he incentivizes commercial and harbors for trade routes so campus’ come last. Makes total sense now lol

  • @mongus23
    @mongus2310 күн бұрын

    this video is very helpful

  • @dontmakedestroyyou6256
    @dontmakedestroyyou625612 күн бұрын

    but it was a teamer game what would you know about this mr herson

  • @HersonCiv

    @HersonCiv

    12 күн бұрын

    2v2v2v2v2v2 has more in common with FFA than with Teamers (which is usually 4v4 or 5v5)

  • @nathanaelsallhageriksson1719
    @nathanaelsallhageriksson171910 күн бұрын

    As an experianced civ5 player, in both single and multiplayer, hearing that science focus is detrimental is the most alien thing to me. But it really makes me want to play civ6 more, since it sounds like the wild west.

  • @danibeas9032
    @danibeas903212 күн бұрын

    say what you will about Potato but I wouldnt have found CPL or this channel without him

  • @aqeel6842
    @aqeel68424 күн бұрын

    I don't even play Civ 6 and I'm watching this

  • @marcinfmpl3801
    @marcinfmpl380110 күн бұрын

    Me somehow subconsciously doing this almost exactly when playing civ 6 from day 1 when not even trying to be competitive

  • @motyovszkimiklos7538
    @motyovszkimiklos753812 күн бұрын

    insanely well put together video. would love to see a general guide if one decides to go to war in the midgame. is it as simple as going encampments and units instead of campuses after the wave of builders? or is that too risky?

  • @HersonCiv

    @HersonCiv

    12 күн бұрын

    It'll generally still be mostly campuses 2nd. You only really need 1-2 encampments for mid-game wars, so that you can run the projects required to earn great general points and make military engineers and stuff. Encampments become far better later in the game once military academies become available, but prior to that you rarely ever want more than 2.

  • @noahkling2351
    @noahkling235110 күн бұрын

    Great video! I'm very new to civ and have been trying to improve my multiplayer strategy as I often find myself falling behind. I was curious as to what you recommend in terms of 2nd districts in the early to mid game. I have currently been rushing currency for comm hubs and running internal trade routes with magnus in my capital, but I often find my culture to be very behind. I have usually only been building monuments in terms of culture, should I be focusing more on building theater squares early? I'm pretty sure i've never been over 150 culture a turn and thats after turn 150+. I usually go for a gov plaza 2nd in my cap, and then campuses followed by IZ's. Also I was wondering how many IZ's I should be building, as recently I was told that its better to build one between multiple cities rather than building multiple in many cities. If so, do I build one in my capital and 2nd best city to maximize their production for future science/culture victories? Thanks!

  • @swingforgame7229
    @swingforgame722911 күн бұрын

    I have 3k hours in Civ 6, 1.5k in civ 5 and about 10k between Civ 3, rev, BE & 4. Last night I jumped into Multiplayer for the first time, downloaded BBG, and found out I'm a NOVICE!!! 😭Time to learn all over again

  • @drdumpenstein4868
    @drdumpenstein486812 күн бұрын

    I did this strategy in single player as the Cree with the magnus internals early commercial hubs etc, piggy backing traders to the newest cities and i remember thinking Jesus how are these cities this big already? Then they can just pump out quick whatever second district you want

  • @mickycreedon2103
    @mickycreedon21039 күн бұрын

    Just waiting for the Potato breakdown video now

  • @dreamscloser
    @dreamscloser12 күн бұрын

    Herson you forgot to take into account +30% prod card for 3 charges builders (assuming that if we have selfdom card active we might have +30% prod card active before feu), so its not 1.7k prod, but instead 1.2k something which is extra 50-55% of 792 selfdom builders. So considering prod in case u went early science (teamers game for instance where sometimes u have to go civil service faster and have to unlock mili units for push/defence faster) and reached apprenticeship earlier you should just keep building builders. obv its not the case of monumentality/gold buying tho

  • @HersonCiv

    @HersonCiv

    12 күн бұрын

    If we really want to get into the nitty-gritty, there's also the fact that you only need Serfdom active on the turn you complete builders to get the full value out of it, whereas you need the +30% prod card active for every turn where you're producing builders. Part of what makes Serfdom good is that you can just slot the card in, plop out a ton of builders over the span of 3-4 turns, and then slot the card out without wasting any value. Secondly, I want to caution against a common math mistake. It's easy to think "30% extra production towards builders" is equivalent to "30% discount on builders", but that's not the case. With a 30% discount, it'd require (1700 * 0.7) = 1190 production rather than 1700 to make those builders. With 30% extra production, though, it'd require (1700 / 1.3) = 1308 production instead. Neither number quite lines up with "1.2k something". Lastly, you can actually stack the +30% prod and serfdom cards early. At first, this seems impossible, as you lose access to the 30% prod towards builders card as soon as you unlock Serfdom. Let me explain. You see how, at 12:00, I had already prebuilt multiple builders until they were 1 turn from finishing, prior to unlocking feudalism? All of that pre-production was done with the policy card for +30% production towards builders active. So, we'd need to account for the fact that some of the serfdom builders also benefited from the 30% prod card. As for your last point, you're right, the teamers meta is very different from FFA. In FFA, your build order has to be self-sufficient, and it has to scale well. In Teamers, however, if you spawn next to someone on the enemy team and think the best play would be to kill them, you can go for a much more science-heavy build, make some early builders & chop out some heavy chariots, and then ask your teammates to trade you gold so you can upgrade them to knights as soon as you unlock them (a campus opener can't afford to upgrade their units as quickly as they unlock them w/o teammates to help). This is a great way to kill another player (always worth it in teamers!), but build orders like this come at the expense of getting completely out-scaled as the game continues, even if you win the war. Your production is gonna suck, and you'll eventually get overtaken in science by the players who opened com hubs & waited until serfdom to produce most of their builders.

  • @lee-fc5bu
    @lee-fc5bu10 күн бұрын

    potato def saw this video and started playing mp lol

  • @nhs.14

    @nhs.14

    10 күн бұрын

    like fr. i got rekted trying deity strat on MP. MP are different beast and feels like playing with deity is just a breeze

  • @seanjenkins6947
    @seanjenkins69479 күн бұрын

    0:37 Lake "Am I a joke to you"

  • @luisgutierrez8047
    @luisgutierrez804712 күн бұрын

    My first dual MP. Was when i got into an argument that Byzanthium suuuuucks compared to Hungary. As it has better economy and bonuses can't be played around so easily. Would have won but dude spawned next to paitity, eventually that advantage was too overwhelming. Like.... imagine my shock when i find out dude made an unbalanced map in his favour 😑

  • @feathur5
    @feathur510 күн бұрын

    This vid was such a great insight & I just started doing MP with my friends. But deity ai players being “not as good” as MP I think would be a misconception. Correct me if I’m wrong, but they’re completely different play styles. A.I. have many buffs that, as a player, make you have to stay relevant so they don’t wipe you. In a pvp setting with mostly equal starts, it would be completely different. I think a MP person attempting some AI deity challenges may find it harder than what they’d be used to as well. Just my thoughts.

  • @legegaming2839
    @legegaming283912 күн бұрын

    very good job, we are waiting u soloplayers👍

  • @igotbrenz

    @igotbrenz

    10 күн бұрын

    😂

  • @mariogunawan5844
    @mariogunawan584410 күн бұрын

    This is so good! One question, when should you build monoliths? I think I have almost never built it

  • @HersonCiv

    @HersonCiv

    10 күн бұрын

    Assuming there aren't any high-priority tile improvements to build, I'll just go a monument first in my 2nd and 3rd cities. My capital goes scout -> scout -> settler -> settler -> monument at the start of the game most of the time, too. You need the two scouts ASAP as they're often essential for generating enough era score to secure your first golden age. Beyond that, however, I don't often build that many monuments. The Better Balanced Game mod buffs the Pen, Brush & Voice golden age dedication to grant +2 culture per district instead of +1, so if you're running that dedication, there's no reason to go for a monument when you could just build a commercial hub in a new city right away instead.

  • @mariogunawan5844

    @mariogunawan5844

    7 күн бұрын

    @@HersonCiv Thanks a lot!

  • @gamerpro2222
    @gamerpro22229 күн бұрын

    Time to become a civ 6 esports player

  • @Recline17
    @Recline1712 күн бұрын

    This type of video is amazing. Couple of questions. Which improvement tiles are ok to chop and which ones should be inproved? And second, should you be moving magnus around to newer cities and have your trade routes start from the new city in order for that new city to gain more food and production early on?

  • @HersonCiv

    @HersonCiv

    12 күн бұрын

    You generally want to chop most things that yield food or production, especially if they're located on a hill (as you can then build a mine on the tile). If your pantheon buffs a particular type of tile improvement, don't chop bonus resources that accept that improvement (for example, don't chop sheep if your pantheon is +1 culture on pastures). As for Magnus, BBG gives him a second promotion for buffing internal trade routes sent to the city he's assigned to, so commercial hub & harbor openers generally keep him stationary for more trade route value. On civs that open holy sites instead, roaming Magnus around from city to city for extra chop value is the norm. You can watch my other videos for more details

  • @Recline17

    @Recline17

    12 күн бұрын

    @@HersonCiv you are the without a doubt my favorite civ content creator. Thank you for your response and your videos!

  • @Cecilia-ky3uw

    @Cecilia-ky3uw

    11 күн бұрын

    @@HersonCiv huh, presumably the holy site openers result in prioritising culture a lot more since you want to make the most value out of monumentality, or am I wrong?

  • @frogvie3624
    @frogvie36246 күн бұрын

    I had never heard of CPL, the second place system is really smart. back in civ 5 days you just got banned from the community if you quit mid-game!

  • @hundvd_7
    @hundvd_711 күн бұрын

    What the hell, Shift+Enter is a LIFECHANGER

  • @kandaimai9944
    @kandaimai994412 күн бұрын

    Good day! I saw you couldn't finish bull moose games on stream, so could you give a rundown on the differences in strategies with conventional civs? I imagine it might be similar to maori: not rushing for feudalism to chop, lumber mills instead of mines etc. (My problem is i struggle alot with production while managing appeal)

  • @HersonCiv

    @HersonCiv

    12 күн бұрын

    Bull Moose has one of the most unique build orders in the entire game, being one of the few civs that can viably go for a full preserve opener. I'll probably dedicate a full video to the topic one day, so you'll just have to wait on that if you want all the details. I'll say one thing, though: rushing for Feudalism is still the best play on TeddyBM. This is largely because Feudalism is the only prerequisite for the medieval faires civic. In BBG, TeddyBM gains the ability to plant woods upon unlocking medieval faires. So, the strategy for TeddyBM is to take monumentality as your first golden age dedication, rush for feudalism followed by medieval faires, faith-buy a bunch of 5-charge builders (you get plenty of faith from your preserves), and then chop everything as normal. The difference between TeddyBM and other civs? Instead of chopping woods and then placing mines, you chop woods and then just replant woods again, and plant some extra woods around areas that could use the extra appeal for good measure. Sprinkle in some lumber mills, too. And, in case you're wondering: you don't get any production from chopping second-growth woods. Only the forests that spawn at the start of the game yield production when chopped.

  • @wolfi4458
    @wolfi44588 күн бұрын

    The one thing I always hate about Civ competetiv or randome multiplayer are the Simultanous Rounds in War. I know its common to do so and that dynamic would take more time from each game especially with 6-8 Players. But I hate it that you just have to fast spam click some of your units and often the enemy managed to suprise move faster and your turn logs in 5 seconds later so you cant even react on that because 4 other turns were made at the same time. Thats not what I like about an Strategic game, yes Time and speed is essential in every Competetiv game but Civ has a design thats ultra crap for this type of Game in my Opinion. I dont want to luck that im Faster clicking then my opposite. But very interesting and cool Video you made here, that gives some good details into the competetiv game

  • @LazyCB
    @LazyCB5 күн бұрын

    In fighting games we have people who don't play online and get really defensive about their skill because they "crush the bosses and the bosses cheat" but can't take a game of a silver rank grinder. If you are a single player chad just enjoy your game and accept your goals are different than competitive play and your skills may not translate to beating other people.

  • @italy6434
    @italy64345 күн бұрын

    I never thought I would use sigma notation for civ 6 lol

  • @KingFelixClips
    @KingFelixClips11 күн бұрын

    Can you please do a Poundmaker Civ spotlight? I’ve seen a lot of people dominate with him and get a ton of science despite the fact that he has absolutely no science bonus at all whatsoever. The previous multiplayer science victory record was even set with him. If you do, I will thank you in advance now.

  • @barbecuedchicken2894
    @barbecuedchicken289412 күн бұрын

    I think it’s really interesting to me that while the strategy taught in the video works really well against real players, the way the DeityAI KZreadr players are playing are still “correct” because deity AI gets so many bonuses they technically rush the pvp midgame and any early war does end up with a lot of pillaging. An economic play also won’t work against the AI as they can do eco and war at the same time due to said bonuses. This makes me wonder what strategies emerge if you put the KZreadrs, multiplayer civ6 players, AND Deity AI in the same game!

  • @danibeas9032

    @danibeas9032

    12 күн бұрын

    This strategy works against AI if youre using BBG and BBM mods

  • @Crowbar
    @Crowbar12 күн бұрын

    the builder cost scaling calculation ignored the 30% production towards builders card, not that it changes the idea much

  • @Patton1944
    @Patton19445 күн бұрын

    I recently got into Diplomacy, and it's interesting how, conpared to that game, it's seen as a taboo to just solve the problem of there being only a couple of viable winners by having the low power players team up on stronger ones. If someone is risking a solo victory in Diplomacy, two players that have been fighting all game will drop everything to support each other. Not saying that ganging up is a good thing or a bad thing, just reflecting on the cultural difference between two games.

  • @Patton1944

    @Patton1944

    5 күн бұрын

    As a follow up, man, Civ 6 mp looks weird compared to Civ 5 mp lol. I guess there are less pivitol techs in Civ 6 overall? One big thing I think about regarding Civ 5 are how it actually sorta has timing attacks akin to rts games like Starcraft. There are a few mil techs that one can aim towards for their key timing tech, then the pump out a bunch of the unit that tech unlocked, and doing an all out offensive on a neighbor or two with that unit. If you're not doing that though, you're generally rushing the tech that gives universities.

  • @HondaSpaceship

    @HondaSpaceship

    3 күн бұрын

    @@Patton1944 Herson here is talking about FFA where timing attacks before the late game basically don't work. In team games, it is very viable to go for timing attacks at horse, knight/courser, cavalry, heli/jet bomber etc

  • @ldanielgelves5826
    @ldanielgelves58267 күн бұрын

    thanks for this masterclass... 500 hours still a noob

  • @bryanbuster3295
    @bryanbuster329512 күн бұрын

    Do you still chop trees etc if they are on flat land that you don't plan on building districts on? I'm talking specifically about right after you get serfdom. Since you cannot build mines on flatland. This is assuming GS rules where lumbermills are actually competetive with mines

  • @HersonCiv

    @HersonCiv

    12 күн бұрын

    It's true that chopping woods on a flat tile basically ruins the tile in a way that chopping woods on hills doesn't. So, to answer your question, whether or not you should chop flat woods really depends on the overall quality of land of the city it belongs to. Cities only need as many good tiles as they have population, after all. If a city is really low on hills & resources, it's often better to just build a lumber mill on flat woods instead of chopping. However, if a city already has an abundance of good tiles, it's better to just chop the flat woods. Also, if the city in question has the governor Magnus in it, you can just chop the flat woods - no need to think about it too hard. The 50% extra yields on feature harvesting from Magnus's ability makes chopping way too good to pass up

  • @Crowbar

    @Crowbar

    12 күн бұрын

    @@HersonCiv do you also chop woods on luxury resources, like silk for example? I asume yes.

  • @Cecilia-ky3uw

    @Cecilia-ky3uw

    11 күн бұрын

    @@HersonCiv huh, I've ruined cities by chopping once.

  • @aschwery88
    @aschwery8812 күн бұрын

    Awesome video! in a 4v4 teamers would it ever be viable to open campus?

  • @HersonCiv

    @HersonCiv

    12 күн бұрын

    Yes, it's possible to open a ton of campuses so that you get to military techs quickly, prebuild a ton of early era units, and have your teammates trade you a ton of gold so that you can afford to upgrade those units as soon as you unlock the necessary techs (you won't be able to afford the upgrades without help from your teammates). A build like this won't scale very well at all and will fall behind in the mid-game, but in 4v4s, it's still worth it as long as you successfully wipe out a member of the enemy team.

  • @nasseq
    @nasseq10 күн бұрын

    so to win mp, you need to minmax by gaming the game's internal formulas? sounds like fun

  • @Ragatokk
    @Ragatokk4 күн бұрын

    The good old NQ community just banned quitters.

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