Cinema 4D Tutorial - How to Produce Hydraulics

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To learn more about Cinema 4D, please visit blog.maxon.co.uk
In this tutorial you will learn how to produce a basic robotic arm.
You will then create a basic joint structure and an IK Chain.
You will learn how to add in objects to the joint chain to keep them in place without needing to bind them.
Then you will learn how to add in a simple cylinder and LoftNURBS to be used as a hydraulic system.
Using a Constraint Tag, you will then constrain the direction of the cylinder to aim at the end of the system and to constrain the end of the cylinder (circular spline) in place.

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