How to Combine Cylinderical Objects | Cinema 4D Modeling Tutorial
Hello, in this tutorial I will merge multiple cylinderical objects into one object and change their center pivot to be rigged to model a telescope.
//Get my Advanced/Longer Tutorials:
Gumroad: app.gumroad.com/polygonpen
C4D Modeling Plugins (affiliate): gumroad.com/a/304099251
//PATREON
You can support me on Patreon to contiune to upload frequently on youtube and get scene files/Premium Tutorials/Add Free tutorials/Suggestions.
/ polygonpen
//CONTACT/QUESTIONS/BUSINESS/SUGGESTIONS
polygonpencontact@gmail.com
//DISCORD
Join us on Discord and share your project/get help/discuss.
/ discord
//FOLLOW
Instagram: @polygonpen
Pinterest: / miskenderolu
//ABOUT ME
Hello, My name is Mert, I am a professional 3D artist with nearly 10 years experience, I have started to share all my knowledge with you, my main software is Cinema 4D and my professions are Modeling/Product Visualization/Shading/Lighting/Rendering/Compositing/Motion Graphics Based Animations.
Пікірлер: 56
*polygonpen just uploaded a video Me: pressing like before I even watch Thanks for your effort.
@polygonpen
3 жыл бұрын
Haha Thanks :)
One of the finest modeling tutorials for Cinema in a long time! Keep it up man!
thanks for all the new content recently, i keep seeing it in my new feed the ones i missed cheers
Oh man I'm really glad that I've found your channel, your tutorials are perfect, brief and to the point! keep up posting these great videos. THANK YOU!
@polygonpen
3 жыл бұрын
Thanks
Your videos are awesome man. Keep up the amazing work!
Incredible Efforts Brother! Thank You! Keep up
Thank you for these smart steps
Awesome work.
Great tutorial!
Next Super Tutorial ! Thx :)
watching your videos, I began to understand how to model correctly. And a separate like for the keyboard !!!
@polygonpen
3 жыл бұрын
Thanks, awesome :)
You are the man!!!!!!!
great job
best vid thx for your hard work. I appreciate it
@polygonpen
9 ай бұрын
Thank you!!
thanks for making these beginners
Top tutorial channel on youtube
@polygonpen
3 жыл бұрын
Thanks :)
merci pour la vidéo de tutoriel , toujours excellent
@polygonpen
3 жыл бұрын
merci
best cylindral modeling tutorial for cinema 4d
@polygonpen
2 жыл бұрын
Thank you :)
@kraphik3d
2 жыл бұрын
@@polygonpen I was fighting how to get any holes in cylinder looking correct so I first had to watch modeling tutorial made for Maya.
Many thanks 👍
Very useful
🤝🤝🤝🤜🤛 excellent work and explain!!!
@polygonpen
3 жыл бұрын
Thanks
Muuto obrigado
Смотреть буду позже, но лайк и коммент оставлю сейчас))
you are super pro
Man you are psychic! I try to model weapon from Warhammer 40k galaxy and can't understand how can I do what you do in this video :DD
@polygonpen
3 жыл бұрын
Haha super :D
can you make a tutorial on how to insert hard edged shapes like cubes into cylinders like you did here with the cylinder? i can't figure out how to get no pinching with Sub-D Topology when inserting Angular objects onto Cylindrical geometry.
@polygonpen
3 жыл бұрын
Yeah I am working on that.
Awesome work. Could you please consider making tutorial about modifiers as for example how to match random object to any curve or bend. ? If possible
@polygonpen
3 жыл бұрын
Yeah, sure
@eriksabzinovs5222
3 жыл бұрын
@@polygonpen much appreciated.
Thanks a lot for the video! I really like your tutorials! Working with cylinders I stumble with a question, which probably you could advise how to solve. It's about the size of the connected cylinder. In the example there is a relatively similar size of 1st and 2nd cylinders so they more or less fit the edges. If I need to use a tiny 1st cylinder that is 10x smaller, for example, would it mean that I need to enlarge the amount of the 2nd cylinder rotation segments 10x as well?
@polygonpen
3 жыл бұрын
I don`t know the exact math but I don`t think it is relative , I mean size=segments, I usually do it by eyeballing, but it would be great if there is a math for that.
@yarkoly
3 жыл бұрын
@@polygonpen Thanks a lot for your reply! What I meant is not the exact number we need to follow, but more a principle of how to deal with tiny holes in the cylinder by not making a lot of cylinder segments. Otherwise, I can not solve the distortion around the hole because of diagonal edges: cdn.glitch.com/f683add4-609a-402f-bff1-afa6e8993f99%2FScreenshot%202021-03-06%20at%2000.36.26.png?v=1614987550752
@polygonpen
3 жыл бұрын
The best way to avoid distortion is to have high polygon/segment, especially for cylinder/curvy shapes.
Mükemmel 👍💯 Gayet anlaşılır ve sade bir anlatım olmuş, tam olarak istediğim şey ✌ 8.16 'da kenarları şeçip, live selection içinde sub-d sekmesinde set işlemi yaptın ve yeni tag oluştudu, sub-d kenara mı uygulandı yoksa objeye mi anlamadım. sonrasında tag işaretini sildin. tag'ler ne işe yarıyor henüz fikrim yok 😏
@polygonpen
3 жыл бұрын
Tesekkurler, kenari secip set yaparsan sadece kenari etkiler ama objenin tag i oluyor, sadece kenarlari sectigin icin tag in kendi icinde selection oluyor yani baska bisey etkilemiyor ama isin bittikten sonra silmek gerekiyor yaptigin gibi.
@yusufgol
3 жыл бұрын
@@polygonpen sagol, ögrenicez yavaş yavaş, henüz denemelere geçmedim, video izliyorum hep. senin videoları bitirdim şimdide maxon cineversity'e geçtim biraz eski videolar ama güncellere bakıyorum
@polygonpen
3 жыл бұрын
Evet orda da baya birsey var ise yarar.
Best KZread channel.! How can follow you on Facebook and Instagram.
@polygonpen
3 жыл бұрын
This channel doesn`t have Facebook but have Instagram but nor very active but you can follow, serarch PolygonPen on instagram.
@yasirjaved6677
3 жыл бұрын
@@polygonpen Thanks a lot.!
You go too fast in your tut.. I can not follow..
@polygonpen
3 жыл бұрын
Yeah , I know, sometimes I forgot
@ScottyEire
Жыл бұрын
Press Shift + < to slow the speed of the video.