Cinema 4D Quick Tip #15 - Floating Liquid Blobs with Metaball & Emitter (Project File on Patreon)

A fun way to use Metaball in combination with Emitter. Always try to experiment and go wild with all parameters to achieve unique results. Created in Cinema4D R23.
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Пікірлер: 13

  • @danielocsai36
    @danielocsai36 Жыл бұрын

    You are awesome, dude. Finally I don't have to watch 2 hours tutorials to find my relevant part in it.

  • @22awesomegamer

    @22awesomegamer

    Жыл бұрын

    What he said^^^

  • @xyzmentor

    @xyzmentor

    Жыл бұрын

    Thanks so much!

  • @SidharthGanguly
    @SidharthGanguly2 жыл бұрын

    So Cool! Thanks!

  • @noahaviera
    @noahaviera2 жыл бұрын

    sick stuff. thanks man that really helps a lot

  • @xyzmentor

    @xyzmentor

    2 жыл бұрын

    happy to hear! 🙌

  • @jdidiadel6162
    @jdidiadel61622 жыл бұрын

    Thanks a lot!

  • @sevenfilm2966
    @sevenfilm29662 жыл бұрын

    And why, after applying Metaball, does it not interact with objects? Even after applying tags

  • @saidevpappu
    @saidevpappu2 жыл бұрын

    I am ur subscriber finally....well tips ...

  • @xyzmentor

    @xyzmentor

    2 жыл бұрын

    Haha thanks! More to come! 🙂

  • @sofianemekroud7748
    @sofianemekroud77486 ай бұрын

    شكرا

  • @zothop
    @zothop5 ай бұрын

    how can i do ig i want the "liquid" interact with an object, what tah should i use?

  • @playbookshowme484
    @playbookshowme484 Жыл бұрын

    great vid, turn down the trash music levels