Cinema 4D & Mixamo Tutorial - Fast & Easy 3D Character Rigging & Animation

Фильм және анимация

In this #Cinema4D tutorial, EJ is going to show you how to use Mixamo and Cinema 4D R21's #Mixamo Control Rig to easily rig and animate a biped character!
Bendy Limbs Rig for Cinema 4D: www.eyedesyn.com/product/bend...
RH Character Tools: • [ Mixamo To Cinema4D ]...
Using C4D Motion Clips to Blend Mixamo Animations: • Cinema 4D & Mixamo - C...
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00:00 Preparing model for FBX export
05:18 Intro to Mixamo
13:38 Importing rigged Mixamo FBX file into C4D
16:06 RH Character Tools ( • [ Mixamo To Cinema4D ]... )
16:44 Setting up Mixamo Control Rig
19:45 Using Mixamo Control Rig Controls
23:10 Recap
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What You'll Learn in This Video:
In this #Cinema4D tutorial, EJ is going to show you how to use Mixamo and Cinema 4D R21's #Mixamo Control Rig to easily rig and animate a biped character! This tutorial is for any level of Cinema 4D user.
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Пікірлер: 114

  • @LoganPinney
    @LoganPinney4 жыл бұрын

    Thank you for another knowledge bomb bossman! Impatiently waiting for your advanced c4d course(s)?!- happy to be a tester wink wink lol - still rave to ppl about how basecamp changed my life! Hope your well after the gigantic motion tour!

  • @UsamaIndieDev
    @UsamaIndieDev2 жыл бұрын

    Thanks a lot for this. I'm making a game and was going crazy. You made my life a lot easier

  • @vezikd
    @vezikd3 жыл бұрын

    Great stuff! Thank you!

  • @fathimaruqaye7666
    @fathimaruqaye76662 жыл бұрын

    More all that good stuff than seconds

  • @dalibormitic2872
    @dalibormitic2872 Жыл бұрын

    HI, thanks for tutorial but this is not working in newest cinema R25.117 , as soon as I do wight transfer the whole rig moves, fingers, arms and legs are not aligned any more, up until this point everything works. Is this a bug in R25 or something is changed and this workflow does not work any more?

  • @GeraldSmallbear
    @GeraldSmallbear3 жыл бұрын

    Most underrated teeth.

  • @eyedesyn

    @eyedesyn

    3 жыл бұрын

    😁

  • @SketchyConnection
    @SketchyConnection Жыл бұрын

    Hi everyone! I've gone through the process of rigging a character in Cinema4D with Mixamo, but my character doesn't appear to have a head control and some of the joints don't align properly with the mesh... Any advice? Thanks!

  • @amritfactorrrrrrr
    @amritfactorrrrrrr Жыл бұрын

    I always seem to run into an issue when clicking the "transfer weights" button after dragging the model into the box, the button isn't greyed out however when I click it, nothing happens? There is a weight tag on it from mixamo, that has a well painetd weight map as well.

  • @indigowoolfrey
    @indigowoolfrey3 жыл бұрын

    Running R23. When I click the 'Animate' tab (in 'Character'-'Object') 'Root' and its children disappear and I'm left with 'Master_con+' and 'Bind_Hierarchy' and their children. I can't follow the tutorial after this as the options are not the same and I can't find my own work around. Does anyone have any ideas?

  • @moldyloaf774

    @moldyloaf774

    3 жыл бұрын

    same problem here, do you find the solution/ other tutorial?

  • @indigowoolfrey

    @indigowoolfrey

    3 жыл бұрын

    @@moldyloaf774 No, sadly I had to leave it and try other projects. Any luck on your end?

  • @indigowoolfrey

    @indigowoolfrey

    3 жыл бұрын

    @@moldyloaf774 No, sadly I had to leave it and try other projects. Any luck on your end?

  • @itsdavehimself

    @itsdavehimself

    2 жыл бұрын

    @@indigowoolfrey I had the same issue and stumbled upon this on another video: Character > Display > Managers > Object manager - components AND tick character attributes

  • @dannyking46

    @dannyking46

    2 жыл бұрын

    @@itsdavehimself - Can you post the link to the video please?

  • @motsregor3723
    @motsregor37232 жыл бұрын

    THANK YOU EEEEEEEEEEEEJJJJJJJJJJJJJJJJJJJJJJJJAY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

  • @lowanimator3739
    @lowanimator37393 жыл бұрын

    I have cinema4d R22 and I still don't have an advanced option when it comes to "animate" ( 17:43 ). Do you like to need only to have the R21 version?

  • @eyedesyn

    @eyedesyn

    3 жыл бұрын

    The Animate option has always been there for many versions!

  • @anetas4999
    @anetas499912 күн бұрын

    Hi, is it possible to export an fbx file with animation date on skeleton from c4d character control rig? any help would be appreciated!

  • @fernandoalonso1729
    @fernandoalonso17293 жыл бұрын

    every time i see your tutorial, have to speed up to 1.75, thats a lot better, haha

  • @doityourselfpakistan6535
    @doityourselfpakistan65359 ай бұрын

    You tutorial was amazing , until you crected tjhe charter part where there is a "control "tab , which i cant find , i am using c4d R25 version and ther eis no charter tab. ,can you tell me what alternatve would be in r25 ?

  • @NyoraiFidesTV

    @NyoraiFidesTV

    28 күн бұрын

    Same here! Cinema 4D 2023

  • @Uhclys
    @Uhclys2 жыл бұрын

    Thank you EJ for this amazing Tutorial! I wanted to ask you, how do you export that animation with a .fbx into Unity? Do you have to bake the animation? I have been searching for days and i cant find the solution. I wanted to thank you for sharing your knowledge with us, I've learnd so much with your videos!

  • @voiceman2612

    @voiceman2612

    2 жыл бұрын

    did you know how?

  • @Uhclys

    @Uhclys

    2 жыл бұрын

    @@voiceman2612 I couldn't make it work with the mixamo control rig, so I duplicated the rig and constrained those new bones to the mixamo rig

  • @duongking3005
    @duongking30053 жыл бұрын

    Hello, i have some questions about the software. I'm using Cinema 4D R20 for almost a year now. It's working very well ultil few days ago. Now whenever i enter the software and create an object and want to make it editable by pressing the C key or perspective, the object disappear. Please give me some advice to fix the problem. Thank you!

  • @eyedesyn

    @eyedesyn

    3 жыл бұрын

    Very weird! I would try reinstalling or deleting your preferences folder!

  • @duongking3005

    @duongking3005

    3 жыл бұрын

    @@eyedesyn Thank you I have tried to reinstalling the software and now it works ok. Again thanks!

  • @voidvx6782
    @voidvx67822 жыл бұрын

    May I know how can I bake it to import to unity?

  • @alvaromorinigo6346
    @alvaromorinigo63462 жыл бұрын

    I can open the file fbx with blender?

  • @osmanyigit3985
    @osmanyigit39853 жыл бұрын

    Hi EJ, The mixamo control rig works perfect, but...... when we want 2 or more animation from mixamo blended in (motion clip) >>> WITH the mixamo control Rig included. Is that also possible? Because when I add " add motion clip" the rig goes unfortunately all the way crazy :'(. You are a great C4d Sensei

  • @philippeheritier9364

    @philippeheritier9364

    3 жыл бұрын

    It works to me, but only if I take the exact same character that I use to make the rig.

  • @osmanyigit3985

    @osmanyigit3985

    3 жыл бұрын

    @@philippeheritier9364 also the ghostrig? Did u apply it to a null object?

  • @philippeheritier9364

    @philippeheritier9364

    3 жыл бұрын

    @@osmanyigit3985 no, no need to do it. I keep only the animated joints and add a motion clip to it, it works like that. Did you make your rig with mixamo autorig ? with your own character?

  • @osmanyigit3985

    @osmanyigit3985

    3 жыл бұрын

    @@philippeheritier9364 ahh thanx for the answer, Im gonna give it a shot.. I use the mixamo rig exactly.

  • @tufanxhookah4050
    @tufanxhookah40502 жыл бұрын

    Hey! I have a Problem. I cannot add my Model in the Weight Transfers.. And if i click Binding my Character changes form TPose to the normal pose and the joints are connected but wrong. I dont understand how i can fix this.. Please help me

  • @JustixModder

    @JustixModder

    Жыл бұрын

    Bit late to the party here, but you have to copy the geometry from the FBX file into a new project. Everything within the FBX project is locked somehow. Took me 2 hours of troubleshooting to find this out

  • @DarkWorlds

    @DarkWorlds

    Жыл бұрын

    @@JustixModder what does this even mean

  • @artkiko4460
    @artkiko44603 жыл бұрын

    hey, EJ. do you have a R23 updated Mixamo rigging tut? thanks.

  • @eyedesyn

    @eyedesyn

    3 жыл бұрын

    Not yet

  • @mrcrowpsey

    @mrcrowpsey

    3 жыл бұрын

    @@eyedesyn Im in R23 and I'm having an issue where after closing and reopening the scene and mesh + bones no longer follow the rig. very strange. have you encountered this issue?

  • @MrDhany991
    @MrDhany9913 жыл бұрын

    almost one year no have a new tutorial. hmm i can't wait

  • @eyedesyn

    @eyedesyn

    3 жыл бұрын

    I've been posting turorials on the @SchoolofMotion channel so be sure to keep a watch out there!

  • @jordanhunt1271
    @jordanhunt12713 жыл бұрын

    Does this work in c4d lite cuz I’m having trouble it only imports obj

  • @MISIUYT

    @MISIUYT

    3 жыл бұрын

    same

  • @pumpkinkill2937
    @pumpkinkill29373 жыл бұрын

    At 16:53, I dont seem to have the default Maximo Control Rig when I import my maximo character, how do I fix that?

  • @eyedesyn

    @eyedesyn

    3 жыл бұрын

    what version of c4d do you have?

  • @simonafrkova6599

    @simonafrkova6599

    3 жыл бұрын

    Did you find a solution to this problem? :)

  • @walteramigos

    @walteramigos

    3 жыл бұрын

    @@simonafrkova6599 It wasn't working in R19, so I downloaded R21 and now it works! R19 doesn't have mixamo option

  • @simonafrkova6599

    @simonafrkova6599

    3 жыл бұрын

    @@walteramigos thank you, I'll try this

  • @suabac5132
    @suabac51322 жыл бұрын

    THank you for the tutorial. I cannot seem to drag my objects to the Weigth box?

  • @eyedesyn

    @eyedesyn

    2 жыл бұрын

    What do you mean?

  • @halfcalf72
    @halfcalf7211 ай бұрын

    I brought my character in to c4d from mixamo without an animation. All I need is a specific character to pose. I followed you all the way until the control tab. C4D 2023.2.2 doesn't have that but it does have a "retarget master". Nothing in my object manager has a weight tag either. Any clues?

  • @eyedesyn

    @eyedesyn

    10 ай бұрын

    I need to update this tutorial but read the comments as I believe someone offered a solution!

  • @NaveedAli-tr7ox
    @NaveedAli-tr7ox2 жыл бұрын

    Hi, I modified an animation and set keyframes and exported animation in fbx format to use in Unity but animation is not exported, it stands still but skeleton moves

  • @eyedesyn

    @eyedesyn

    2 жыл бұрын

    Unity is totally out of my area of expertise, sorry! haha

  • @magicdog5623
    @magicdog5623 Жыл бұрын

    I have a problem when dragging the mesh into weight transfer. It wont allow me to do this. Ive followed every step numerous times. Do you have any advice? Im using v 2023.

  • @JustixModder

    @JustixModder

    Жыл бұрын

    Bit late to the party here, but you have to copy the geometry from the FBX file into a new project. Everything within the FBX project is locked somehow. Took me 2 hours of troubleshooting to find this out

  • @szymonmirek6389

    @szymonmirek6389

    Жыл бұрын

    @@JustixModder OMG IT WORKED. GENIUS. Yeah it's so weird i don't know even why or how this was locked

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    Wow weird - thanks so much for this tip!

  • @rekiIR
    @rekiIR2 жыл бұрын

    Hello, thanks a lot for the tutorial, I was following it but I can't find the Control Tab you refer to in 18:00. Can u help me?

  • @Zaedin710

    @Zaedin710

    2 жыл бұрын

    dude this is my EXACT problem im stuck

  • @yolandaxing9827

    @yolandaxing9827

    2 жыл бұрын

    same here!!!

  • @eyedesyn

    @eyedesyn

    2 жыл бұрын

    If you head over to the Animate Tab it'll reveal the Controls Tab!

  • @JonathanWinbush

    @JonathanWinbush

    2 жыл бұрын

    Its called Retarget Master now

  • @Mograph

    @Mograph

    2 жыл бұрын

    @@eyedesyn But there's nothing in the control tab. It's empty. Is this an R25 issue?

  • @LabuKuning
    @LabuKuning3 жыл бұрын

    Hi, when will new videos come?

  • @KatlinSchirmer
    @KatlinSchirmer2 жыл бұрын

    Great ,Thanks.Have you tutotial to Blender too ?Hug!

  • @LysanderSymp
    @LysanderSymp2 жыл бұрын

    where did you get that model

  • @eyedesyn

    @eyedesyn

    2 жыл бұрын

    It's from Mixamo! You can download it from the site if you have a Creative Cloud membership!

  • @alexanderhrafnr.673
    @alexanderhrafnr.673 Жыл бұрын

    hello in version 2023 there is no controler tap in root do you know where it is now?

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    I really need to redo this tutorial they keep moving stuff haahah

  • @lastthem8976

    @lastthem8976

    Жыл бұрын

    @@eyedesyn Hey man, we really need this new tutorial... Save us!

  • @ivan_feo
    @ivan_feo5 күн бұрын

    To anyone who has problems after the "animate" step. 1. If Weight Transfer does not work for you. Copy all the contents to a NEW C4D file. While you are in FBX, many functions are blocked. 2. To see the Root, Pelvis, etc. controllers: Character --> Display--> Choose Components and Character Attributes (Trigger) Below

  • @agustinanazareth8274
    @agustinanazareth82742 жыл бұрын

    te quiero mucho

  • @TheDripGodz
    @TheDripGodz Жыл бұрын

    Anyone know how to skip uploading characters and just use the animation?

  • @xpez9694

    @xpez9694

    Жыл бұрын

    thats what I was wondering. I had a model of a character that was too big to upload to mixamo. I want to just download the animation and retarget all of the rig elements to a new rig based on my character.. If I find that retargeting mixamo animation tutorial I will add it here..

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    Here's a good one kzread.info/dash/bejne/m6qnxKailbi-pcY.html

  • @szymonmirek6389
    @szymonmirek6389 Жыл бұрын

    IF YOU HAVE A PROBLEM WITH TRANSFERING WEIGHT. Do this: make a new project. And from the mixomax you have to copy geometry and joints into a new project.

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    Thanks for this tip!

  • @Ben-rz9cf

    @Ben-rz9cf

    11 ай бұрын

    the other thing i will say is that you have to export it from mixamo in the original pose not the T pose otherwise it snaps back to the original pose when transferring weights and breaks the rig

  • @MT-jd7uk
    @MT-jd7uk2 жыл бұрын

    My character suddenly goes back to t-pose and i just can't fix it by doing the process again? anyone with this problem???

  • @raghavdeshmukh8460

    @raghavdeshmukh8460

    2 жыл бұрын

    same

  • @raghavdeshmukh8460

    @raghavdeshmukh8460

    2 жыл бұрын

    kzread.info/dash/bejne/kW2T3MiLeZfUprA.html this helped. its even easier.

  • @raghavdeshmukh8460

    @raghavdeshmukh8460

    2 жыл бұрын

    eyedesyn missed out two steps and made it complicated. sorry! but that took me 2 hours to figure out the solution.

  • @thienphuvu7532

    @thienphuvu7532

    2 жыл бұрын

    @@raghavdeshmukh8460 what's the solution I have the same problem? :(

  • @CorazonDeSamurai
    @CorazonDeSamurai2 жыл бұрын

    This is not working, man

  • @rennisaldanha9860
    @rennisaldanha98603 жыл бұрын

    Cine guru

  • @eyedesyn

    @eyedesyn

    3 жыл бұрын

    Thanks for watching!

  • @milhouse777
    @milhouse777 Жыл бұрын

    Things are different in R22

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    Yeah I need to redo this tut! Apologies!

  • @mattgunningham1509

    @mattgunningham1509

    2 ай бұрын

    @@eyedesyn Hey any idea when this will happen? :)

  • @Robinssoncravents
    @Robinssoncravents10 ай бұрын

    So you explained a lot but nothing in the same time

  • @design3dp
    @design3dp3 жыл бұрын

    Usted es demasiado escandaloso, es irritante

  • @fedord1
    @fedord14 жыл бұрын

    Perfect tips ;D dziękuję ! 5

  • @eyedesyn

    @eyedesyn

    3 жыл бұрын

    Thank you!

  • @IsuruRandika
    @IsuruRandika4 жыл бұрын

    Did Adobe stop Adobe Fuse ?

  • @eyedesyn

    @eyedesyn

    3 жыл бұрын

    It's still around!

  • @IsuruRandika

    @IsuruRandika

    3 жыл бұрын

    @@eyedesyn But they are not updating right? Stopped developing ?

  • @eyedesyn

    @eyedesyn

    3 жыл бұрын

    @@IsuruRandika Yeah I think so! Same thing with Mixamo unfortunately...who knows when we'll ever see updates! :(

  • @eyekust

    @eyekust

    3 жыл бұрын

    "Fuse will be removed from Creative Cloud and will no longer be available for download starting on September 13, 2020.”" :(

  • @lll-ny4ql
    @lll-ny4ql3 жыл бұрын

    Я русский(I'm Russian)

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