Castle Itter | Solo Playthrough | With Mike

Ойындар

Following up our coverage of Pavlov's House earlier this year, let's check out another amazing war game by David Thompson.
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0:00 - Introduction
1:47 - Set-Up
4:12 - How to Play
12:18 - Rounds 1-4
21:09 - Rounds 5-10
31:21 - Rounds 11-16
40:26 - Rounds 17-End
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"Music from Epidemic Sound (www.epidemicsound.com)"

Пікірлер: 34

  • @OneStopCoopShop
    @OneStopCoopShop4 жыл бұрын

    0:00 - Introduction 1:47 - Set-Up 4:12 - How to Play 12:18 - Rounds 1-4 21:09 - Rounds 5-10 31:21 - Rounds 11-16 40:26 - Rounds 17-End

  • @amazingant8430
    @amazingant8430 Жыл бұрын

    Nice review! I had my first game one hour ago, but the germans came massiv from the West and I was unlucky with shooting, so they had a great storm into the castle. Next time! Yes! Next time! 😅

  • @OneStopCoopShop

    @OneStopCoopShop

    Жыл бұрын

    Victory will be yours one day!

  • @johnrentovich7980
    @johnrentovich79802 жыл бұрын

    Excellent review

  • @OneStopCoopShop

    @OneStopCoopShop

    2 жыл бұрын

    Thanks! It's a great game. Maybe my favorite in the series, though the upcoming Lanzerath Ridge might challenge that...

  • @markmata8299
    @markmata82993 жыл бұрын

    Big thanks to the guys who made COMPANY OF HEROES!!

  • @OneStopCoopShop

    @OneStopCoopShop

    3 жыл бұрын

    Glad we can help!

  • @janttu
    @janttu4 жыл бұрын

    Thanks!!

  • @OneStopCoopShop

    @OneStopCoopShop

    4 жыл бұрын

    You’re welcome!

  • @mirceapauca7729
    @mirceapauca77292 жыл бұрын

    A very interesting and concise presentation and full replay! Did you use two distinct maps? the initial presentation has the tank cannon as 4/7, at 9:00 it's 3/6.

  • @OneStopCoopShop

    @OneStopCoopShop

    2 жыл бұрын

    Oh hey, what do you know! If I remember correctly, David the designer sent me a folder of images, and I used those for the intro. Which would mean that that folder had an older version of the board (with the 4/7 cannon) that must have gotten changed, because the printed version is definitely 3/6. Fun to see these little signs of a game's development!

  • @Tombonzo
    @Tombonzo4 жыл бұрын

    The key moment was when the French soldier killed the last German on the yellow track allowing the French Tennis Star to escape early and bring reinforcements. Although the card was still pretty low in the deck and you still won! Excellent!!

  • @OneStopCoopShop

    @OneStopCoopShop

    4 жыл бұрын

    Yeah, I looked at the remaining cards, and basically ALL of them spawned 2-3 more units. I don’t think I would have survived that

  • @davidwarren3221
    @davidwarren32214 жыл бұрын

    Mike,Love the video,Question..at 28:04 you attacked with the Frenchmen,but unless I'm missing something,it looks like he only has a suppression value(1) not an attack value(0).Just asking...

  • @OneStopCoopShop

    @OneStopCoopShop

    4 жыл бұрын

    I could be wrong, but I believe his “I” inspire ability also boosts himself, making him inherently a 1/2

  • @davidwarren3221

    @davidwarren3221

    4 жыл бұрын

    @@OneStopCoopShop Great,enjoyed the video,Have Pavlov's house and enjoy it immensely,getting ready to get the castle on the table

  • @OneStopCoopShop

    @OneStopCoopShop

    4 жыл бұрын

    Oh sweet! Despite the similar system, they feel quite a bit different

  • @OneStopCoopShop

    @OneStopCoopShop

    2 жыл бұрын

    Yes, after playing later games in the system, where I units can’t inspire themselves, I’m pretty sure you are 100% right!

  • @Ziplomatic007
    @Ziplomatic0072 жыл бұрын

    I loved the rule review and gameplay. Can anyone tell me how the 2 player version of the game works? I own the game and can't find and rules or resources online that provide this information. Thanks!

  • @OneStopCoopShop

    @OneStopCoopShop

    2 жыл бұрын

    There is no 2-player mode for this one. But Pavlov’s House, another game from the same designer in the same series, DOES have 2-player. One player controls the tactical level combat, and the other controls the operational resource management.

  • @alexm9125

    @alexm9125

    2 жыл бұрын

    @@OneStopCoopShop though at 3min55 you remove cards for competitive game, not used for solo

  • @OneStopCoopShop

    @OneStopCoopShop

    2 жыл бұрын

    @@alexm9125 oh geez! I totally forgot that existed. I don't think he's done it for any other game in the series. I just checked the rules, and it's super simple. Basically the SS player draws to a 4-card hand, and picks which 3 cards the allied player resolves each turn. They also pick which tactics card is resolved (from a hand of 3). So it's just adding a little bit of intelligence to the enemy card play, but they don't do anything else... Not a game mode I would personally recommend, but it IS in the game :)

  • @lowercentenary
    @lowercentenary Жыл бұрын

    I was wondering in the game castle itter if a wall defense value is strong (as opposed to zero value)and if an SS reaches that wall do they immediately breach and game over or wait until wall defense value has fallen to zero before going inside the castle?

  • @OneStopCoopShop

    @OneStopCoopShop

    Жыл бұрын

    Pretty sure they can just walk in. The walls don’t impede movement

  • @alexm9125

    @alexm9125

    Жыл бұрын

    And you can’t fall the walls defense value to zero, each minimum is four

  • @CK-mi3sd
    @CK-mi3sd4 жыл бұрын

    Mike seems to like dice games quite a lot. Hostage negotiator, One-deck dungeon, and Kardia all involves dice rolling.

  • @OneStopCoopShop

    @OneStopCoopShop

    4 жыл бұрын

    My own designs tend to involve dice-rollling more often than not. I've never a fan of complete determinism in games, and prefer some randomness through dice and/or card draws.

  • @CK-mi3sd

    @CK-mi3sd

    4 жыл бұрын

    @@OneStopCoopShop Maybe you will like Endangered, a dice placement game.

  • @OneStopCoopShop

    @OneStopCoopShop

    4 жыл бұрын

    Funnily enough, one of our Slack members was just recommending it to me yesterday. Now I gotta check it out :)

  • @henrywalton1312
    @henrywalton13123 жыл бұрын

    How the defenders get disrupt tokens?

  • @OneStopCoopShop

    @OneStopCoopShop

    3 жыл бұрын

    Mainly from mortars and machine gunners, but artillery can do it too, particularly once an areas defense has been fully lowered

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