Tool assisted Longplay from the C64-game "Warhawk"
Жүктеу.....
Пікірлер: 6
@Eliminaattori4 жыл бұрын
Very nice game. Music is awesome! Reminds me a lot about Uridium.
@2PeteShakur4 ай бұрын
"When Firebird entered the budget market with their £1.99 Silver range, they really upped the quality, releasing some highly playable games that offered great value for money. One of the best releases was Proteus Development's Warhawk, a vertically scrolling sci-fi shooter with an amazing Rob Hubbard soundtrack. As I loved drawing spaceships, the game really played to my artistic strengths, so inspiration for the loading screen was easy to find, and it became one of my most famous pieces. I remember this took about 14 hours to draw, compared with six to eight hours for my previous screens." -- Stephen Robertson, graphic artist
@iceagex9 жыл бұрын
A very hard game with an amazing music......of course, Rob Hubbard again xD
@chriswalker43704 жыл бұрын
I managed to get much further than this on the C64 when I was young. Eventually the big round balls you can't shoot start coming down ridiculously fast. Got very sick after finally dieing on level 21, I think it was.
@kikou2158 жыл бұрын
why don't you get the star when you destroy the spécial spaceship ?? when you collect it, you have rapid fire !! DEVASTATING !! I love this hard game ;)
@wlorenz65
5 жыл бұрын
Aaaaarrgghh!!! When I played this game around 1988, I had autofire hardware enabled. After colliding with the star, there obviously was an interference between the two autofires. So I always thought that the star was evil and I tried to avoid colliding with it under all circumstances.
Пікірлер: 6
Very nice game. Music is awesome! Reminds me a lot about Uridium.
"When Firebird entered the budget market with their £1.99 Silver range, they really upped the quality, releasing some highly playable games that offered great value for money. One of the best releases was Proteus Development's Warhawk, a vertically scrolling sci-fi shooter with an amazing Rob Hubbard soundtrack. As I loved drawing spaceships, the game really played to my artistic strengths, so inspiration for the loading screen was easy to find, and it became one of my most famous pieces. I remember this took about 14 hours to draw, compared with six to eight hours for my previous screens." -- Stephen Robertson, graphic artist
A very hard game with an amazing music......of course, Rob Hubbard again xD
I managed to get much further than this on the C64 when I was young. Eventually the big round balls you can't shoot start coming down ridiculously fast. Got very sick after finally dieing on level 21, I think it was.
why don't you get the star when you destroy the spécial spaceship ?? when you collect it, you have rapid fire !! DEVASTATING !! I love this hard game ;)
@wlorenz65
5 жыл бұрын
Aaaaarrgghh!!! When I played this game around 1988, I had autofire hardware enabled. After colliding with the star, there obviously was an interference between the two autofires. So I always thought that the star was evil and I tried to avoid colliding with it under all circumstances.