Brutal Doom v21 - The HEAVY ASSAULT RIFLE Carnage!
Ойындар
Brutal Doom v21 mod accompanied by the Heavy Assault Rifle, Devastator & Heavy Plasma Blaster addons played on The Cognition Engine map by Snowy44 for Doom II Hell On Earth on Ultra-Violence Difficulty level. Heavy Assault Rifle Addon cocreated by Metalman, Sraigius95 and Hyperexia gives you a 40% pickup chance to get this weapon in place of the Minigun, so it's a spawnable weapon found in 4th slot. The weapon shares the similary to the Light Machine Gun, being stronger in terms of firepower but also with slower rate of fire, it also uses the hand grenades as a secondary fire - of course their range is increased a lot. You can also zoom the weapon using the secondary attack button (though it works quite glitchy) to place more precise shots at your enemies, but surely this .50 BMG is a nightmare for smaller enemies. Another thing about HAR are the three distinct firemodes - first is normal with moderate of fire, the second turns it into an anti-materiel rifle (while the damage is nice, it lacks the punch against even the Cacodemons). The third mode turns your Heavy Assault Rifle into a Mini-Missile Launcher mode known from DOOM Eternal, these micro missiles have short range and lack accuracy but a sheer amount of them and AOE turns them into a deadly choice. Remember that HAS has a magazine to be reloaded, though it's quite large, still with its moderate rate of fire you can't deal with so much enemies close to you when compared to the Minigun that simply shreds a lot of enemies. And watch out while using the underbarrel Grenade Launcher because it loves to bounce back to you if you do not hit a target, happened to me already few times during the playthrough and it hurts xD. The Cognition Engine is a medium-large sized map styled in techno-flesh aesthetics, lots of red textures are used in this map, heck even the monsters simply love to hide in these fleshy walls looking for you. The difficulty ranged from moderate to a little bit more difficult in just few places where as a player you are being ambushed, the key to survive is just to grab as many secrets as you can because only BFG is inside a secret. There are also few sections where you might feel lost a little due to lots of areas looking really similar to each other, the level also loves to place a sneaky Revenant or Archvile somewhere behind your back.
00:00 - Start
03:10 - Here You Are!
07:50 - The Micro Missiles
11:00 - I Really Don't Like The Traps
15:05 - Oh No, Another Ambush
31:00 - Oh, It's You
Brutal Doom v21 - www.moddb.com/mods/brutal-doo...
Heavy Assault Rifle - www.moddb.com/mods/brutal-doo...
Plasma Blaster - www.moddb.com/mods/brutal-doo...
Devastator - www.moddb.com/mods/brutal-doo...
The Cognition Engine - www.doomworld.com/forum/topic...
My Discord - / discord
Bullet Time X - www.moddb.com/games/doom-ii/a...
SimpleHUD Addons - forum.zdoom.org/viewtopic.php...
Пікірлер: 29
My Discord - discord.gg/XPtgcUAJjt 00:00 - Start 03:10 - Here You Are! 07:50 - The Micro Missiles 11:00 - I Really Don't Like The Traps 15:05 - Oh No, Another Ambush 31:00 - Oh, It's You Brutal Doom v21 mod accompanied by the Heavy Assault Rifle, Devastator & Heavy Plasma Blaster addons played on The Cognition Engine map by Snowy44 for Doom II Hell On Earth on Ultra-Violence Difficulty level. Heavy Assault Rifle Addon cocreated by Metalman, Sraigius95 and Hyperexia gives you a 40% pickup chance to get this weapon in place of the Minigun, so it's a spawnable weapon found in 4th slot. The weapon shares the similary to the Light Machine Gun, being stronger in terms of firepower but also with slower rate of fire, it also uses the hand grenades as a secondary fire - of course their range is increased a lot. You can also zoom the weapon using the secondary attack button (though it works quite glitchy) to place more precise shots at your enemies, but surely this .50 BMG is a nightmare for smaller enemies. Another thing about HAR are the three distinct firemodes - first is normal with moderate of fire, the second turns it into an anti-materiel rifle (while the damage is nice, it lacks the punch against even the Cacodemons). The third mode turns your Heavy Assault Rifle into a Mini-Missile Launcher mode known from DOOM Eternal, these micro missiles have short range and lack accuracy but a sheer amount of them and AOE turns them into a deadly choice. Remember that HAS has a magazine to be reloaded, though it's quite large, still with its moderate rate of fire you can't deal with so much enemies close to you when compared to the Minigun that simply shreds a lot of enemies. And watch out while using the underbarrel Grenade Launcher because it loves to bounce back to you if you do not hit a target, happened to me already few times during the playthrough and it hurts xD. The Cognition Engine is a medium-large sized map styled in techno-flesh aesthetics, lots of red textures are used in this map, heck even the monsters simply love to hide in these fleshy walls looking for you. The difficulty ranged from moderate to a little bit more difficult in just few places where as a player you are being ambushed, the key to survive is just to grab as many secrets as you can because only BFG is inside a secret. There are also few sections where you might feel lost a little due to lots of areas looking really similar to each other, the level also loves to place a sneaky Revenant or Archvile somewhere behind your back.
@samong3670
9 ай бұрын
Which version? Of nekos hud
The sound that thing makes is sooooooooo satisfying
I feel really proud to see a great part of my work, but i want reanimate that big monster
@minicaco4973
Жыл бұрын
*Yes* Do it
I like that weapon. The sound of it is awesome. The skybox in this map is especially more eerie in the open areas. You get out of a dense, claustrophobic area into what at first sight appears to be an open escape, but then you look up and get the feeling you're still trapped inside, bringing that claustrophobic feeling back.
I love this gun and I love you're videos! Keep it up.
One day, Doomguy encountered a map that was super-supreme-chock-full of sliding walls, secret compartments and hidden chambers. Realizing something, he did the unthinkable and retreated. While the demons and monsters cheered their foe seeming so cowardly, they quickly realized their error. They in fact had so many hidden pockets that opened all at once, all the load-bearing walls were taken out and the area collapsed around them - given a nudge by a box of rockets.
The HAR is satisfying sounding and looking, but for Lost Souls, Cacodemons and Pinkies, there’s NOTHING like the mini.
This actually came from HyperExia's own custom mod, where Sraigus pulled this and separated this as its own weapon. Apparently he's not entirely done with his own mod but he's taking his time, but it's ready to play!
An updated build has been pushed out, the alt fire mode for toggling has been fixed by hyperexia. The ADS hold is still a bit wonky, but ADS toggle works perfectly for all the altfires!
Oh my Gosh the remix of at doom's gate it's so good
@NEZLeader
Жыл бұрын
That's the 3DO Soundtrack mate. My favorite "metal" version of the music, ridiculously underrated.
La pprimera vez que vi este rifle fue como un addons de Proyect Brutality
Excellent
Gun go bop bop bop
Excelent gun assault
MEMORY_LOG10: The grenade launcher on my new UAC HEAVY ASSAULT RIFLE KEEPS BOUNCING THE GRENADES RIGHT BACK IN MY FACE!! The UAC has assured me that it's not a bug or a feature, but it's somehow all my fault. So I've decided not to use the grenade launcher any more. Maybe it'll sort itself out.
Love it...keep up the good work with the videos
💪🔥
zaczęło się trochę jak komiks DOOMowy
Bro that hud of yours is DIABOLICAL. Download link?
Comparing the bullet doom guys hand it could be like a 50 bmg,I mean its pretty obvious considering it's called as a heavy assault rifle it isn't really suprising
That's not a "heavy assault rifle" that's a dam bolter my guy
@frug5629
Жыл бұрын
Even better.
I found a bug where i aim down sight the scope is rlly buggy Edit : they fixed it in the next update
a. Nice weapon.nice but the animation. of the cartridges that don't seem to match the weapon
That reload animation is kinda terrible ngl.