Blender Tutorial: Spiral Tower Rigid Bodies, So Satisfying & EASY

Learn how to make a satisfying physics simulation in Blender. Enjoy
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Пікірлер: 13

  • @jabberdoggy4444
    @jabberdoggy4444 Жыл бұрын

    This tutorial was a lot of fun, and I learned tons! Thanks for making it available.

  • @BuBubbi
    @BuBubbi Жыл бұрын

    I've been following your tutorials for a while now and have created quite a few shorts from your tutorials, and I just wanted to thank you. The knowledge you share have made me much better at using Blender. I can't say this enough, but your tutorials are so well made. They are easy to follow, and you learn so much from them. Thanks for sharing this to the world!

  • @blackguardian89
    @blackguardian89 Жыл бұрын

    Thank you so much for the complete tutorial :) Great job!

  • @pat2e215
    @pat2e2152 ай бұрын

    Excellent tutorial, I learned a few things and the pace was perfect! Thanks!

  • @Ostinat0
    @Ostinat0 Жыл бұрын

    This was a super fun one to follow! I was thinking a great follow-up to this would be a video on creating paths and having the camera follow those instead of using manual keyframing. I really wanted to make the camera follow the spiral downward (rotating around it), which I think is a great example of something that would be a huge pain in the ass to do manually but is pretty simple if you just have the camera follow a path that's even easier to make than our spiral was.

  • @волька
    @волька Жыл бұрын

    so informative! thanks

  • @mystery_guy
    @mystery_guy6 ай бұрын

    thanks PIXXO, very nice!

  • @rexe5653
    @rexe56537 ай бұрын

    Thank you so much

  • @whitexdevilyt4857
    @whitexdevilyt4857 Жыл бұрын

    Can you make a video on how to make fictional clothes for rigid human body. Like movies

  • @cameraman5764
    @cameraman5764 Жыл бұрын

    Again a great tutorial, what version of blender are you using? I am on 3.41 i could not get the screw modifier to work in edit mode the edges are not shown until after the modifier is applied, i tested it using 2.9 and 3.3.4 of blender and the edges are shown in edit mode before applying

  • @alinerdelav
    @alinerdelavАй бұрын

    7:25 simulation start

  • @_STF2023_the_camera.kinemaster
    @_STF2023_the_camera.kinemaster8 ай бұрын

    what's the blender right name? 3.4.1 or 3.4.0 or other?

  • @advintr6805
    @advintr6805 Жыл бұрын

    :)