Blender Tutorial - How to Create Mist with Mantaflow (2.90)

Hello everyone! In this Blender tutorial we will be creating mist/dry ice using Mantaflow in Blender 2.90. We will also learn how to create a very light smoke material.
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• Blender Tutorial - How...
Blender Tutorial Mantaflow Smoke Simulation Eevee Mist How To Blendermadeeasy Animation Beginner 3D

Пікірлер: 155

  • @BlenderMadeEasy
    @BlenderMadeEasy3 жыл бұрын

    Come join the BlenderMadeEasy discord to share artwork and ask questions! discord.gg/2YcMjXK If you got stuck at all in this tutorial leave a reply and I will try to help out!

  • @copypaste3526

    @copypaste3526

    3 жыл бұрын

    Thanks for making an update and link it from the old video.

  • @ThyeKokorow

    @ThyeKokorow

    2 жыл бұрын

    i am sorry baking the domain shouldn't effecting the effector, yes? i mean, if i putted the effector after baking and is it isn't behaving as i would like it would, so getting inside an icosphere, is because i didn't baked all together? this doesn't seem making sense to me, i mean...

  • @ThyeKokorow

    @ThyeKokorow

    2 жыл бұрын

    is blender 2.93

  • @mkhvisuals
    @mkhvisuals3 жыл бұрын

    literally working on smoke sims and this is what i need rn at 5am in the morning

  • @himanshunagnure4771
    @himanshunagnure47713 жыл бұрын

    Was looking for this the whole time along

  • @bokafor7464

    @bokafor7464

    3 жыл бұрын

    Mee too

  • @blndrvillain2431
    @blndrvillain2431 Жыл бұрын

    Thank you so much for the amazing tutorial. I have a QUICK TIP for those who want to add even more detail to the smoke: in the shader editor you can add a third color stop in the color ramp, which you turn black. Then place the white color stop between the two black color stops. And drag the two black color stops pretty close to the white one. Thereby the smoke will look more realistic (from my point of view). :)

  • @AxonMediaSeattle
    @AxonMediaSeattle3 жыл бұрын

    This is probably the best/most concise explanation I've seen of how to do this. I've been working on a smoke monster on and off since the summer, and I've only just recently perfected the smoke behavior I was aiming for.

  • @sandywatson5806
    @sandywatson58063 жыл бұрын

    i thoroughly enjoy your videos, straight to the point and very helpful. thanks

  • @JrgenFrderbergTvedt
    @JrgenFrderbergTvedt7 ай бұрын

    Just baked it in Blender 4.0 and it works perfectly. Thanks for bloody amazing tutorial BME, youre cool as ice !!

  • @kordru
    @kordru3 жыл бұрын

    thanks for making this! now i know how to easily make smoke effects without manually making the domain/flow etc.

  • @beppesabatini3dhdcomputera664
    @beppesabatini3dhdcomputera6642 жыл бұрын

    A very helpful tutorial, thanks! One suggestion--In my installation (Blender 2.93), I had to set up the shading for the Smoke Domain a little differently. In the video, the Math (Multiply) node is inserted between the Volume Info node, and the Color Ramp node. In my system, I had to place the Math node between the Color Ramp node, and the Principled Volume node, to get it to take effect. Now I can make the mist thicker and thinner! Thanks and I'll be looking forward to more tutorials.

  • @zimba7768
    @zimba77683 жыл бұрын

    This is one of the few tutorials that was easy to follow. Thanks for this.

  • @venraikov
    @venraikov3 жыл бұрын

    Fire and smoke tutorial for 2.90 will be useful! Thanks!

  • @BrianLife
    @BrianLife2 жыл бұрын

    Thanks, I really like how clear and articulate you are.

  • @timeforrice
    @timeforrice3 жыл бұрын

    Great video with good explaination. Thank you!

  • @chrislitmen
    @chrislitmen3 жыл бұрын

    Very simple and crisp video.

  • @BigAntVideo
    @BigAntVideo19 күн бұрын

    Fantastic tutorial - thank you so much.

  • @elliottpatterson8134
    @elliottpatterson81343 жыл бұрын

    Thank you so much for the cyles tip!

  • @CElectriX
    @CElectriX3 жыл бұрын

    Great tutorial, thank you so much for sharing! 😎👍

  • @christianmendez4529
    @christianmendez4529 Жыл бұрын

    thanks for sharing! great tutorial!

  • @colinboileau3448
    @colinboileau34483 жыл бұрын

    this brings me so many ideas thank you

  • @mayaamis
    @mayaamis2 ай бұрын

    AMAZING! thank you 🥰

  • @ayhanunsal9153
    @ayhanunsal91533 жыл бұрын

    Thank you so much for this video.

  • @KennyPhases
    @KennyPhases2 жыл бұрын

    Thank you for the tutorial! You helped me out a ton!

  • @yugendommy153
    @yugendommy1533 жыл бұрын

    Dopeee. Love your simulations man

  • @BlenderMadeEasy

    @BlenderMadeEasy

    3 жыл бұрын

    Appreciate it!

  • @justicemagagane5737
    @justicemagagane57376 ай бұрын

    LOVE IT AMAZING VERY USEFUL

  • @rhylschermatz5809
    @rhylschermatz58093 жыл бұрын

    very interresting, thank you.

  • @synapse349
    @synapse349Ай бұрын

    This could use an update just because there have been more emission control settings added, like light groups and light linking. But this is top notch explanation.

  • @scotch_onrocks1876
    @scotch_onrocks18763 жыл бұрын

    Great tutorial

  • @cognitivebend
    @cognitivebend3 жыл бұрын

    Very helpful, thanks man.

  • @jules82737
    @jules827373 жыл бұрын

    Thank you for such a high quality tutorial, it looks amazing! Deserves many more views.

  • @pamecv4628
    @pamecv46284 ай бұрын

    Me ayudó mucho, muchas gracias

  • @mistube
    @mistube3 жыл бұрын

    nice. thank you for your efford making this tutorial :)

  • @backforblood3421
    @backforblood34212 жыл бұрын

    Thank you very much!!

  • @ohmararain3d
    @ohmararain3d3 жыл бұрын

    Thank you sir.

  • @alexdib3915
    @alexdib39152 жыл бұрын

    Thank you sir!

  • @kingadam8064
    @kingadam80643 жыл бұрын

    This fix all my problems with smoke simulation.

  • @NebMotion
    @NebMotion3 жыл бұрын

    this is great thank you.

  • @blenderzone5446
    @blenderzone54463 жыл бұрын

    that was great!

  • @tcheadriano
    @tcheadriano3 жыл бұрын

    Awesome!!!

  • @buatnyampah4235
    @buatnyampah42353 жыл бұрын

    Incredibles !!!!

  • @zkgenius9190
    @zkgenius9190 Жыл бұрын

    superb

  • @michaellarsen1987
    @michaellarsen19873 жыл бұрын

    Hi Stephen I was one of the guys asking you to make this video. Thank you so much for listening. Many Kind regards Michael

  • @BlenderMadeEasy

    @BlenderMadeEasy

    3 жыл бұрын

    My pleasure! Thank you for the suggestion!

  • @michaellarsen1987

    @michaellarsen1987

    3 жыл бұрын

    @@BlenderMadeEasy I'm still working on making soft crisp flames. Any help would be greatly appreciated.

  • @jakpdf
    @jakpdf3 жыл бұрын

    for some reason i cant see the smoke in any view modes, is there something i did wrong?

  • @ryanberry2828
    @ryanberry28283 жыл бұрын

    im loving the way you explain your tutorials! this one was sent to me by my friend! i just finished it tonight! keep up the great work. I liked trying this for the first time! Blender is getting very good for doing anything you can imagine!

  • @BlenderMadeEasy

    @BlenderMadeEasy

    3 жыл бұрын

    Thank you for the kind words! Glad I could help!

  • @ryanberry2828

    @ryanberry2828

    3 жыл бұрын

    @@BlenderMadeEasy your Welcome

  • @emptiness116
    @emptiness1163 жыл бұрын

    thank youuuu

  • @JdEntertainmentvlog
    @JdEntertainmentvlog3 жыл бұрын

    Wow....You are a great teacher....Make more tut on vfx topics........I m interested

  • @timotheesadowski8967
    @timotheesadowski89673 жыл бұрын

    Thanks, it's pretty cool, the speed is perfect too, makes you stay concentrated haha :) is the resolution of the smoke linked to the size of the domain? If so, in adaptive domain mode is it changing on every frame? or is it still based on the main domain?

  • @budzz9289
    @budzz92893 жыл бұрын

    my laptop bake it in 5hrs hahhaha tnx man i realy enjoy trying your work :D

  • @myztazynizta
    @myztazynizta3 жыл бұрын

    Please do a tutorial on how to have an object start in an empty vessel and then add fluid to submerge the object without all the strange bubble like artifacts on the object's surface.

  • @DarkSoulpony
    @DarkSoulpony3 жыл бұрын

    Thanks senpai

  • @Fryzlr
    @Fryzlr3 жыл бұрын

    Awesome Tutorial!!!

  • @backforblood3421
    @backforblood3421 Жыл бұрын

    A little while ago I had the most bizarre thing I've ever seen occur in Blender. There was something blocking my lights from shining through cut outs in a wall as they always had before, and so eventually I turned off the volumetrics, made the world background completely white, and found, to my astonishment, that not only was my smoke simulation displaced from behind the wall (where the lights also are that were being blocked) to the middle of my scene, but besides that, THE SMOKE SIMULATION IS SET TO BEGIN AT FRAME 100 AND I WAS RENDERING FRAME 1!!!! A little while later I found that, for whatever reason, things had gone back to normal.

  • @aloomia826
    @aloomia8262 жыл бұрын

    great tutorial,Also does adding initial velocity have the same effect as increasing temperature difference?

  • @tyoo9502
    @tyoo95023 жыл бұрын

    Great tutorial! A suggestion to the video is to increase the volume just a bit. It is a lot quieter compared to other videos, and I always get a jump scare each time when I watch other videos after cranking it to max for watching your videos. Cheers mate

  • @BlenderMadeEasy

    @BlenderMadeEasy

    3 жыл бұрын

    Thanks for the tip! I didn't realize that. I'll double check my sound settings!

  • @dragonskunkstudio7582
    @dragonskunkstudio75823 жыл бұрын

    Thanks for this tut.

  • @BlenderMadeEasy

    @BlenderMadeEasy

    3 жыл бұрын

    You're welcome!

  • @abiyyupanggalih854
    @abiyyupanggalih8543 жыл бұрын

    1:37 start here if just want to see setting

  • @heckensteiner4713
    @heckensteiner471311 ай бұрын

    Nice! Can you do wet ice next? 😏

  • @JzE_3d
    @JzE_3d3 жыл бұрын

    Thanks very useful, btw your computer has to be a monster, while you play with the values in the shading part of the tutorial, the effects seem to be applied without any lag while in mine it's really laggy

  • @Rogermc
    @Rogermc3 жыл бұрын

    Hello! quite helpful tutorial, i made some lovely animations already but i got stuck at this point: If i set a negative initial temp on my inflow object, no smoke apears at all! help! why? ... i have version 2.90.1

  • @mizo2452
    @mizo24522 жыл бұрын

    hi lets say I have a bumpy ground as a collision object with a desert shader and I want to have the visual effect of a moving sand by the wind like dust when wind blows across the ground using mantaflow, is a bit tricky since it has a specific connected particles pattern which I find very hard to achieve with the mantaflow basic parameters

  • @imaginationscene
    @imaginationscene3 жыл бұрын

    Make a realtime full city next

  • @Thescienceworks
    @Thescienceworks Жыл бұрын

    How to make smoke flow in x or y directions

  • @KaceyBakerFilms
    @KaceyBakerFilms3 жыл бұрын

    Hi mate. Thank you for this. If I needed to make a devil who’s skin was radiating horror mist and smoke energy, would this be the best way? Very new to blender.

  • @leaphymoon9881
    @leaphymoon98813 жыл бұрын

    oddly enough this is not working for me. I make a change to the settings and it kaputs, my smoke disappears and baking does nothing

  • @labmesh
    @labmesh3 жыл бұрын

    👍👍👍

  • @skreamz3372
    @skreamz33723 жыл бұрын

    Hey I want a on tutorial on when an object 1 collides with another object 2 and particles and smokes comes out from it It will be really helpful for me if you do so And ofcourse thanks a lots for this tutorial too

  • @lowqchannel
    @lowqchannel3 жыл бұрын

    is it possible to make a plane with opening, so the mist flow thru the opening?

  • @SPEEDREAPER
    @SPEEDREAPER3 жыл бұрын

    are this only work with eevee and cycle ? how about octane render ?

  • @RussDnB
    @RussDnB3 жыл бұрын

    Excellent video. I'm now wondering if you can be the person to help me understand if something I've been wondering is possible. I'd like to create an effect where a flow (smoke in my head) could slowly fill a custom shape. I dunno, say a letter Z.

  • @JRHainsworth
    @JRHainsworth Жыл бұрын

    The only issue with this is that it still appears white in a pitch black room. Would multiplying the white value going into the color work as well, instead of emission?

  • @nicoweiberg
    @nicoweiberg3 жыл бұрын

    ohhh no the "DEFAULT CUBE" !

  • @nbakerify
    @nbakerify3 жыл бұрын

    Thanks for a great video. May i ask how much ram your computer has and what speed it is.

  • @BlenderMadeEasy

    @BlenderMadeEasy

    3 жыл бұрын

    All my specs are in the description.

  • @mityagromozekin5062
    @mityagromozekin50623 жыл бұрын

    I dont see smoke after bake(( only on render in cycles(( why it can be? maybe its need to turn on something?

  • @markroxy1750
    @markroxy17503 жыл бұрын

    where did multiply go in my shader editor ?

  • @aszalma3908
    @aszalma3908Ай бұрын

    Hy one question. How can i set the time for the smoke? When to start end when to end .

  • @the_unknown2024
    @the_unknown20243 жыл бұрын

    Would be nice to be able to make these effects without them *killing my pc*

  • @the1natester734

    @the1natester734

    3 жыл бұрын

    I can relate.

  • @Photonface

    @Photonface

    3 жыл бұрын

    just prototype with resolution divisions set to 32 or less and for the final render change to 254 and book a holiday!

  • @the1natester734

    @the1natester734

    3 жыл бұрын

    @@Photonface lmao

  • @Photonface

    @Photonface

    3 жыл бұрын

    @@the1natester734 And you can't even buy for reasonable price one of those powerful nvidia cards at the moment. Pure torture. I am rendering right now with resolution 258 20 minutes now another 10 to go. It does look good though.

  • @Photonface

    @Photonface

    3 жыл бұрын

    @@the1natester734 I have finished the render and now proud grandfather 17 grandchildren

  • @minechannel6096
    @minechannel60962 жыл бұрын

    One thing I really wanna ask!! Which setting should I adjust to make the smoke realistic? Your video was so helpful! Thanks a lot!

  • @Mr.Sozzled
    @Mr.Sozzled3 жыл бұрын

    Your computer must be godly holy shit and i thought mine was good

  • @fabbrobbaf
    @fabbrobbaf3 жыл бұрын

    Any advice on how to improve the object collision if both the emitter and collider are moving upward at the same speed (like a mysterious column that is rising up)? I cranked up the substeps and border collision but neither of the two worked...a lot of smoke flows through the collider. Great tut anyway

  • @kimdevylder3778

    @kimdevylder3778

    3 жыл бұрын

    I've been looking for a solution for this as well. Did you find one?

  • @fabbrobbaf

    @fabbrobbaf

    3 жыл бұрын

    Sorry I can't remember. I do know that in the end I got a decent result but no longer know how. If I find the file, I'll let you know

  • @Kalyptic
    @Kalyptic Жыл бұрын

    Anyone knows how to do it so the smoke is continuously flowing to one side like a river of fog?

  • @NightWolf198
    @NightWolf1982 жыл бұрын

    I’m having an issue. Most of it works, but I have my initial velocity set to 10, and the heat and buoyancy density to -5, but it’s barely moving. I’m trying to make a fast paced scene and this is ruining it. Please help!!! Edit: it might be because everything else is really big, so how can I scale it up or make it faster? Everything is set to a max so I’m not sure

  • @Nusrich_06
    @Nusrich_063 жыл бұрын

    how do i make nodes usable on the plane?

  • @sntt3404
    @sntt34043 жыл бұрын

    I changed it to 175 frames so it wouldnt take so long to render and the animation last like 3seconds then it blows all the smoke off and disappears under the flatten cube. and last couple seconds there's nothing. why is this happening?

  • @riodjajoesman4989
    @riodjajoesman49893 жыл бұрын

    How do you create the same effect but the cylinder and plane is invisible

  • @lizardpeter
    @lizardpeter Жыл бұрын

    Nice tutorial and good idea for the smoke. But man, Eevee really looks horrible.

  • @s0up_dev
    @s0up_dev3 жыл бұрын

    NOTE: With this material you won't see smoke through a transparent material (e.g. glass), so in order for this to work you need to add a "maximum" math node between the View Layer and another math node and plug the "Is Camera Ray" and "Is Transmission Ray" to the "maximum" math node.

  • @reshmashah555

    @reshmashah555

    2 жыл бұрын

    explain this with a turtorial

  • @arnavsharma6447
    @arnavsharma64472 жыл бұрын

    how to keep the smoke/mist flowing continously???

  • @siriusblack5984
    @siriusblack59842 жыл бұрын

    please tell me, why my smoke is gone when i bake the data with modular?

  • @Joni-mi9wm
    @Joni-mi9wm2 жыл бұрын

    How can i save this?

  • @brewmeup5827
    @brewmeup58273 жыл бұрын

    How powerful of a computer do you need to make this work well? It is taking ages on my 2070super and playing the animation back is tanking at only 2-3fps

  • @Kasmuller

    @Kasmuller

    3 жыл бұрын

    Have you baked your smoke? If not it is resimulating the smoke every single time you are going back and forth What CPU do you have?

  • @brewmeup5827

    @brewmeup5827

    3 жыл бұрын

    @@Kasmuller I have a 10th gen i7-10875H. Yep I have baked it. I am getting similar issues with liquid simulations as well.. but not quite as bad as smoke simulations

  • @jakekohan160
    @jakekohan1603 жыл бұрын

    *presses Z and render* my 750ti: "why do you hate me?"

  • @shivjeetp5017

    @shivjeetp5017

    3 жыл бұрын

    750ti: thats how it is i see

  • @Soridan

    @Soridan

    3 жыл бұрын

    Wait, you have a dedicated GPU? Showoff.

  • @jakekohan160

    @jakekohan160

    3 жыл бұрын

    @@Soridan ...

  • @PythiusMusic
    @PythiusMusic3 жыл бұрын

    After changing the resolution division the smoke just dissapears and won't back, really weird!

  • @transverselabs

    @transverselabs

    3 жыл бұрын

    same here !

  • @lunarvisz
    @lunarvisz3 жыл бұрын

    i made the thing or whatever and it didnt go back to the cylinder shape it dissepeared

  • @alvarinyocom
    @alvarinyocom3 жыл бұрын

    21 hours in: Still rendering Current Frame: 85 out of 250 I rendered this as PNG seq. I think i put a BIG floor and BG Plane, i also added a 11 character logo. Maybe in 2 days i will be able to use my PC again if its rendered haha

  • @alvarinyocom

    @alvarinyocom

    3 жыл бұрын

    Update: 83 hours in. Current Frame: 142 out of 250 I just stopped the render, reset my PC and now the smoke is not coming out :(

  • @danjeyowtub

    @danjeyowtub

    3 жыл бұрын

    Whats ur PC specs?

  • @PCC_

    @PCC_

    Жыл бұрын

    @@alvarinyocom shouldn't take that long. It's time for a new computer lol

  • @woritsez
    @woritsez3 жыл бұрын

    ........👍

  • @blitz9569
    @blitz95693 жыл бұрын

    i need help, ive done everything correctly, step by step, but when my smoke colides with the surface, instead of falling of, i spreads side ways and then goes up and back down. Help?

  • @frostyshock643

    @frostyshock643

    3 жыл бұрын

    Are u on the right version of blender?

  • @Arjuuuuuouiuiuiuiiiuiuiuiuo
    @Arjuuuuuouiuiuiuiiiuiuiuiuo3 жыл бұрын

    When I tried this the same thing happened to my pc and I just couldn’t stop it

  • @sashax584
    @sashax5842 жыл бұрын

    great tutorial, but my smoke doesn't really look like smoke and is super chunky and choppy

  • @prashantsn1364
    @prashantsn13643 жыл бұрын

    bake time?

  • @kewa_design
    @kewa_design2 жыл бұрын

    what happened when i cant see any smoke ? i did everything exactly like u but there is nothing that shows up

  • @Weenmeen
    @Weenmeen2 жыл бұрын

    the denisty node isn't changing anything for me