Appreciate the in depth explanation and detail. The finale made it an epic tootorial. Made my eyes water.
@CryptTheNecromancer Жыл бұрын
I cant tell you how long ive scoured the internet searching for something with this amount of control for destruction. Thank you for making such a thorough video! Please make more just like this!!!
@AnsonSavage2 жыл бұрын
Awesome! I love how you took the time to explain the math! Very well done.
@scottcourtney88782 жыл бұрын
Nice tutorial showing a terrific effect with relatively few nodes. For Geo Nodes newcomers: To expose a node's input as a parameter, you can either add an input pin as shown here, then connect your node to it, or you can just grab the destination node's input and drop it on the blank pin that is always at the bottom of the Group Input node. That will expose the parameter, and it also sets the new parameter's default value to whatever was already on the input of the destination node. Now all you have to do is rename the new input and (if desired) set minimum and maximum values for it, in the Group tab.
@MRUStudios2 жыл бұрын
This is fantastic! Thanks so much for sharing you knowledge to help others on their 3D animation journeys! I'm looking forward to trying this out for work I'm doing. Great video! 😃
@Ignacy-yt6mh2 жыл бұрын
Finally after seeing that laser beam from blender 3.0 trailer I have found a tutorial how to make a shatter effect thank you kind man, and awesome tutorial
@joshtownsend34552 жыл бұрын
Great tutorial, thanks for the insight and clarity! I had an issue once the random rotation was added - my chunks would just stretch. After going through everything and double-checking it, I applied my scale to the "chunks" & box and all is well. Hopefully this helps someone at some point. Always apply scale unless you want problems ha!
@khinundone41805 ай бұрын
Just found out about this video, the only thing i can say is that you are amazing! The amount of knowledge and effort that you have is truly incredible. I can't believe how people can came up with this stuff. I wisht to you the best of luck (btw sorry for broken english)
@g0fher2 жыл бұрын
Yo, that's great! Very detailed tutorial! Thanks!
@JakkuNXP2 ай бұрын
You saved me during my Finals, Thank you so much this is the best tutorial ever.
@miguela.maroto92262 жыл бұрын
Oustanding, amazing. Beautiful!
@tombuster2 жыл бұрын
That's such a clever method! Thanks for the tutorial :D
@nazarii19992 жыл бұрын
This tutorial was very userful. Thank you
@Difreo2 жыл бұрын
Now this is something i will use for sure :) Great tutorial!
@samthesomniator2 жыл бұрын
Best use of Paint since decades! 🤯😃
@3DDrip Жыл бұрын
Thanks for useful tutorial man.🙏 Keep it up and go fire 🔥
@JonoFunk2 жыл бұрын
Fascinating to listen and watch!
@blackswan63862 жыл бұрын
let the Geometry Node Game beginn ! this is just start, nice understanding. More please. more impact things ! thats so epic. i miss something Element 3D / after effect can doe simple. hope you get it. really great to learn here ! hope you keep this VFX / Motion ahead ! wow !
@stephenwlodarczyk1752 жыл бұрын
I just need to know. How on Gods earth do you understand the math so well? This is wonderful. Love the explanation. Do more please.
@dikeythedocta471
2 жыл бұрын
I feel dumber just by comparison (((
@robertovalenzuela8860
2 жыл бұрын
his work is wonderful, may be he got some autism
@Dragonoidalpha
2 жыл бұрын
@@robertovalenzuela8860 tf?
@eddy_creative
Жыл бұрын
Yeah everyone i see use nodes like this i am just so confused. I normally just pull the lines between nodes to make something random, but i just dont understand any of it lol
@_blender_man_2 жыл бұрын
Great tutorial! Sorry i've finished to watch at 19:30. Was allready good to go )) ! Thanks!
@Beaxim2 жыл бұрын
Incredible! Thanks a lot!
@bongomatteo5224 Жыл бұрын
Excellent tutorial, thanks very much!
@sim2g2 жыл бұрын
Very nice tutorial. Thank you.
@unboring70572 жыл бұрын
Great tut, thank you!
@bio77712 жыл бұрын
Well this is way more advanced for me, but i get everything you say. Amazing explanation, i wish i checked your tutorials when i first started to learn blender(if you have)
@bluemosquedesign2 жыл бұрын
I love the maths underpinning all this.
@winglessmecha2 жыл бұрын
This is amazing.... also also new subscriber 😊
@mrCetus2 жыл бұрын
Really well explained and easy to follow. Thanks for sharing
@GTUSBRATE2 жыл бұрын
extremely well done tutorial now i just gotta make this into anime
@exyl_sounds2 жыл бұрын
actually so fire tho, tysm
@valovanonym
2 жыл бұрын
Nice logo
@kinxehoko1232 жыл бұрын
just great! thanks
@the_greck2 жыл бұрын
Your understanding of geometry nodes and math and most everything else in Blender is light years beyond mine, but I might be able to help you with deleting your grease pencil annotations. Instead of using the eraser tool, just go to the View tab in the N-menu and hit the minus sign to remove the note. You can even create new notes if you want to be able to quickly delete certain annotations without deleting others.
@Devilla664 ай бұрын
It's very helpful. Thank you!
@pepsidragon12 жыл бұрын
holy shit! this is amazing!
@WW_Studios2 жыл бұрын
On a scale of 1 to 10 you are a solid 25! Awesome stuff!!
@Haze_Nexus_real
Жыл бұрын
more like 1000!!!1!!1!!!
@WW_Studios
Жыл бұрын
@@Haze_Nexus_real That works too!
@Haze_Nexus_real
Жыл бұрын
@@WW_Studios XD
@MrSiasman Жыл бұрын
Awesome tutorial.
@lizardpeter2 жыл бұрын
Nice work!
@shmuelisrl2 жыл бұрын
try using ctrl H to hide the group inputs so each node only has one output
@AbualHassanPervaizAkther2 жыл бұрын
As a newbie in Geometry Nodes seems really complex 😅 geometry formulas freaks me out. Even i loved doing math in student life.
@andreybagrichuk53657 ай бұрын
So nice content, thank you a lot !
@acinace65992 жыл бұрын
thank you for this tutorial
@valovanonym2 жыл бұрын
What a groundbreaking discovery
@DiegoSilva-bp9if2 жыл бұрын
great tutorial great!
@OverfriedTeriyaki2 жыл бұрын
Cool tutorial
@patrickspitzl7472 жыл бұрын
What a cool effect and a good tutorial. But what got me the most was the fart joke at the end. Am I that simple?😅
@sirjohnplaton2085 Жыл бұрын
thats very interesting stuff!
@thangnt34602 жыл бұрын
Thank you for share i love it
@EzLevi2 жыл бұрын
Ill use this for an animation of something falling/breaking the ground :D
2 жыл бұрын
This ending 10/10
@SkSafowan2 жыл бұрын
great video bro. What's the theme you are using ?
@subrankurbhattacharjee61982 жыл бұрын
Thank you
@amantins2 жыл бұрын
That was some epic ending XD
@AICineVerseStudios5 ай бұрын
This tutorial is a whole knowledge about geometry nodes and the math behind it at totally different level. So much to learn from it. I had project to finish and in first half of your video, I was done with the project. Thank you So much!. Just one question, my geometry nodes animation is not showing in my final render, don't know whats causing it or I'm missing anything. A quick hint would really help please.
@afrobay2 жыл бұрын
WooooW . CooL stuff °!°
@jrussell555654 ай бұрын
Hello, I followed your TUT in Blender with an extruded Plane and worked great. However, I have a model that I would like to do this to. When I applied the Cell Fracture, it turned my nice space ship into a block.
@FarizNugroho2 жыл бұрын
good tutorial!
@carso15002 жыл бұрын
well would you look at that, this is exactly what i was looking for
@dzikrullahstudio35562 жыл бұрын
Great work.. Thanks... subs added..
@mihailmanchev23682 жыл бұрын
Wonderfull totorial
@MrMandarin208 ай бұрын
genius
@FractalParadox2 жыл бұрын
Looks promising, mind if I steal that to do some anime?
@yukiakiable2 жыл бұрын
I'm following the tutorial, but I can't get the block to deform by changing the value of the Divide node per 12 minutes. Is there a setting I can use?
@ashewatube54872 жыл бұрын
very good
@lukdra2 жыл бұрын
Muchas gracias vifeo tutorial me sirve nucho
@someorother52722 жыл бұрын
I have seen so many tutorials but noone explained the geometry setup like you did....... Do you have a course or something on geometry nodes........ I would want to have it......... When art and math combine it can create real magic
@FreyaZeka Жыл бұрын
23:45 "you need to have it off or it won't work.....or I just lied to you." xD
@ilhamberlian55322 жыл бұрын
thank you ;-*
@p.m32042 жыл бұрын
okay the end is too funny
@Layston2 жыл бұрын
Can you leave permanent changes when the object collides with the geonode object? Like in an animation when the object moves on, it leaves the destruction changes behind? I hope I am explaining myself correctly.
@WWS3D2 жыл бұрын
Hi..... hmm I have question Can I have in blender posibility to displace surface verts by using anther object in not in one Z direction? In z Direction is possible to use brush and canvas displacement with geometry mesh enablend but it is not working in another directions... Is it possible to make this in gemoetry nodes?
@JrgenFrderbergTvedt Жыл бұрын
:( doesnt work in Blender 3.5 :( When i move the radious (around 12 min in the video) all that happens is i move the shattered floor up and down. i will continue to see if I can get some sort of effect out of it. I want to create a magic ball that sucks up the floor :D
@mariakallevik10 ай бұрын
Great tutorial!! Is there any way to hide the cube?
@ramyhefny3485 Жыл бұрын
This is great! Just one question if i want to change my object thats scattered and make it another model i made it another collectiona and changed it but it didnt work so if theres anyone who can help id appreciate it.
@andreasnoutschmidt99642 жыл бұрын
That's strictly amazing, thank you very much for this detailed tutorial! Say, can I combine this with some sort of physics? Like, if we had a wall on that pavement and we make the pavement create a sinkhole, how would one go about having the wall collapse along with it? Some sort of baking the geo nodes and then put some bricks with rigid body on top, or is there a geo node way for that as well?
@coletrain41
2 жыл бұрын
Was just about to ask this
@andreasnoutschmidt9964
2 жыл бұрын
@@coletrain41 Just fyi, just found out that the foundation is planning to overhaul the physics system for 3.1, supposedly also for working in conjuction with geo nodes. Check out "AskNk" channel
@BohdanS Жыл бұрын
epic end)))
@VisualistAyush072 жыл бұрын
Gr8
@choliu19182 жыл бұрын
How on EARTH YOU MADE THIS VIDEO!!!!!
@markissboi35832 жыл бұрын
Just finished installing Unreal engine 4.2 from Epic games free 15gbts & 1/2hr L8tr done :) woot
@Lee-gx8cd2 жыл бұрын
👍
@Andreasonline32 жыл бұрын
you had me at the fart
@CozyHonda2 жыл бұрын
Max?! You don't sound like a subby femboy fox!?
@mukan20122 жыл бұрын
What's wrong with setting Cell Fracture in Cell Fracture & Rigid Body, applying Rigid Body, and running simulations without breaking it and exploding like a bomb?
@rogueengineer60062 жыл бұрын
Great Video and tutorial. My question is, how do get that Dark 3D Viewport?
@Elyakim_binenstock
2 жыл бұрын
U can change everything in the property’s under the viewport panel
@dikeythedocta4712 жыл бұрын
how did you come to this level of blender utilisation? What's you accent, btw? :)
@StoryBound2 жыл бұрын
just so you know i saved the video, but the like and the subscribe was because of the fart.
@cukirang Жыл бұрын
Is there any way to convert chunks connected to geometry to a mesh?
@CHITUS2 жыл бұрын
Hello, I have a problem :/ my cube always always Attracts, not repels particles I follow this tutorial 4 times and always this same issue
@somehowrl7307
2 жыл бұрын
Make sure the "pull strength" is some negative value, if it is positive it attracts if it is negative it repels.
@jeffreyspinner9720 Жыл бұрын
Wait a second here Max, you showed Suzanne being fractured and blown apart, yet the vanilla cell fracture and even RBDLab will not do that to "her" because she's NOT water tight. Though I still have to study all that you did show, that is an issue for me because I dared use a free 3D model that suffers from the same problem, and 3D-Print's "make manifold" didn't fix the issue with Suzanne or that Piece of Junk, AND the hack of solidifying a bit for the booleans to catch also didn't work... I shrunk both 0.99 and solidified 0.01 and still Suzanne was left without a face... Dare to share? Ty for your video, it was interesting and useful...
@shashankkumar60833 ай бұрын
Is their a way to bake the geom nodes and export it to UE?
@adisatrio3871 Жыл бұрын
How to bake that animation as GLTF of FBX?
@TomWDW12 жыл бұрын
I tried this tutorial but when I get to 11:55 and change the "divide" value, my mesh becomes a 'bowl' shape instead of a mound. The outside blocks come up first. I have no idea why or how to fix this - I've tried messing with various factors. :-( Help? lol
@luddat
Жыл бұрын
I'm also having this issue, did you find a solution yet?
@luddat
Жыл бұрын
Nevermind I figured it out. I plugged the value from the division node into the wrong input on the subtract node.
@loliskin2 жыл бұрын
Rebuild of Suckerslion 3.0+1.0
@andylastname5662 жыл бұрын
i must of messed something up...my chucks only go upwards and not down and out.. Edit: never fixed it heh.
@oodoodoopoopoo2 жыл бұрын
Who needs grease pencil to sketch visual aids when you have Microsoft Paint! 🤓
@FrancoAversa2 жыл бұрын
Hi, I have Blender 3.0 I inserted the add on Cell Fracture and followed your tutorial until 4:32, but when I go to insert the new input on the "group input" on the characteristics of the new group "Chunks" there is no "type" entry. I only find "Name", "Tooltip", "Default", "Min" and "Max". Do you know what it could depend on? If I don't assign "Type" everything else doesn't work. Thanks for suggestions.
@perspectivex
2 жыл бұрын
Maybe it's somehow hidden by your views layout. Type would be above Name. If I put Type to Integer or Float I get the Default, Min, Max fields you mention. That said, I tried to drag the panels around such that Type would be hidden and I couldn't do it, so maybe it's some kind of bug. I thought maybe you could shift Tab back from the Name field to force the focus to Type even if it's invisible, but tabbing through the fields does not stop on the Type field unfortunately.
@FrancoAversa
2 жыл бұрын
@@perspectivex Thanks a lot for the answer. I do tests
@looksee81922 жыл бұрын
i feel like im back in math class in high school where i dont understand around 5 minutes into class and then the teacher just keeps teaching as I sit in confusion. thank god for rewind and .25 speed. still confused tho
@looksee8192
2 жыл бұрын
yeah i gave up about half way through. im giving up on geometry nodes.
@xdn_t2 ай бұрын
What sort of application does this has?
@shahiemsantos2 жыл бұрын
the opposite happens at 9:13 they all spread out and idk how to fix it.
@somehowrl7307
2 жыл бұрын
switch the inputs for the Subtract node so that the Geometry Proximity node is the top input and the Position node is the bottom one :P
@artofasheer28362 жыл бұрын
how do i import this node tree to my projects?
@valovanonym
2 жыл бұрын
File>append Go to your project file, double click, nodetree folder, chose your node tree
@MekazaBitrusty2 жыл бұрын
I thought I heard the narrator say this was simple??? I can’t believe how much stuffing around has to be done. 😕
Пікірлер: 129
Appreciate the in depth explanation and detail. The finale made it an epic tootorial. Made my eyes water.
I cant tell you how long ive scoured the internet searching for something with this amount of control for destruction. Thank you for making such a thorough video! Please make more just like this!!!
Awesome! I love how you took the time to explain the math! Very well done.
Nice tutorial showing a terrific effect with relatively few nodes. For Geo Nodes newcomers: To expose a node's input as a parameter, you can either add an input pin as shown here, then connect your node to it, or you can just grab the destination node's input and drop it on the blank pin that is always at the bottom of the Group Input node. That will expose the parameter, and it also sets the new parameter's default value to whatever was already on the input of the destination node. Now all you have to do is rename the new input and (if desired) set minimum and maximum values for it, in the Group tab.
This is fantastic! Thanks so much for sharing you knowledge to help others on their 3D animation journeys! I'm looking forward to trying this out for work I'm doing. Great video! 😃
Finally after seeing that laser beam from blender 3.0 trailer I have found a tutorial how to make a shatter effect thank you kind man, and awesome tutorial
Great tutorial, thanks for the insight and clarity! I had an issue once the random rotation was added - my chunks would just stretch. After going through everything and double-checking it, I applied my scale to the "chunks" & box and all is well. Hopefully this helps someone at some point. Always apply scale unless you want problems ha!
Just found out about this video, the only thing i can say is that you are amazing! The amount of knowledge and effort that you have is truly incredible. I can't believe how people can came up with this stuff. I wisht to you the best of luck (btw sorry for broken english)
Yo, that's great! Very detailed tutorial! Thanks!
You saved me during my Finals, Thank you so much this is the best tutorial ever.
Oustanding, amazing. Beautiful!
That's such a clever method! Thanks for the tutorial :D
This tutorial was very userful. Thank you
Now this is something i will use for sure :) Great tutorial!
Best use of Paint since decades! 🤯😃
Thanks for useful tutorial man.🙏 Keep it up and go fire 🔥
Fascinating to listen and watch!
let the Geometry Node Game beginn ! this is just start, nice understanding. More please. more impact things ! thats so epic. i miss something Element 3D / after effect can doe simple. hope you get it. really great to learn here ! hope you keep this VFX / Motion ahead ! wow !
I just need to know. How on Gods earth do you understand the math so well? This is wonderful. Love the explanation. Do more please.
@dikeythedocta471
2 жыл бұрын
I feel dumber just by comparison (((
@robertovalenzuela8860
2 жыл бұрын
his work is wonderful, may be he got some autism
@Dragonoidalpha
2 жыл бұрын
@@robertovalenzuela8860 tf?
@eddy_creative
Жыл бұрын
Yeah everyone i see use nodes like this i am just so confused. I normally just pull the lines between nodes to make something random, but i just dont understand any of it lol
Great tutorial! Sorry i've finished to watch at 19:30. Was allready good to go )) ! Thanks!
Incredible! Thanks a lot!
Excellent tutorial, thanks very much!
Very nice tutorial. Thank you.
Great tut, thank you!
Well this is way more advanced for me, but i get everything you say. Amazing explanation, i wish i checked your tutorials when i first started to learn blender(if you have)
I love the maths underpinning all this.
This is amazing.... also also new subscriber 😊
Really well explained and easy to follow. Thanks for sharing
extremely well done tutorial now i just gotta make this into anime
actually so fire tho, tysm
@valovanonym
2 жыл бұрын
Nice logo
just great! thanks
Your understanding of geometry nodes and math and most everything else in Blender is light years beyond mine, but I might be able to help you with deleting your grease pencil annotations. Instead of using the eraser tool, just go to the View tab in the N-menu and hit the minus sign to remove the note. You can even create new notes if you want to be able to quickly delete certain annotations without deleting others.
It's very helpful. Thank you!
holy shit! this is amazing!
On a scale of 1 to 10 you are a solid 25! Awesome stuff!!
@Haze_Nexus_real
Жыл бұрын
more like 1000!!!1!!1!!!
@WW_Studios
Жыл бұрын
@@Haze_Nexus_real That works too!
@Haze_Nexus_real
Жыл бұрын
@@WW_Studios XD
Awesome tutorial.
Nice work!
try using ctrl H to hide the group inputs so each node only has one output
As a newbie in Geometry Nodes seems really complex 😅 geometry formulas freaks me out. Even i loved doing math in student life.
So nice content, thank you a lot !
thank you for this tutorial
What a groundbreaking discovery
great tutorial great!
Cool tutorial
What a cool effect and a good tutorial. But what got me the most was the fart joke at the end. Am I that simple?😅
thats very interesting stuff!
Thank you for share i love it
Ill use this for an animation of something falling/breaking the ground :D
This ending 10/10
great video bro. What's the theme you are using ?
Thank you
That was some epic ending XD
This tutorial is a whole knowledge about geometry nodes and the math behind it at totally different level. So much to learn from it. I had project to finish and in first half of your video, I was done with the project. Thank you So much!. Just one question, my geometry nodes animation is not showing in my final render, don't know whats causing it or I'm missing anything. A quick hint would really help please.
WooooW . CooL stuff °!°
Hello, I followed your TUT in Blender with an extruded Plane and worked great. However, I have a model that I would like to do this to. When I applied the Cell Fracture, it turned my nice space ship into a block.
good tutorial!
well would you look at that, this is exactly what i was looking for
Great work.. Thanks... subs added..
Wonderfull totorial
genius
Looks promising, mind if I steal that to do some anime?
I'm following the tutorial, but I can't get the block to deform by changing the value of the Divide node per 12 minutes. Is there a setting I can use?
very good
Muchas gracias vifeo tutorial me sirve nucho
I have seen so many tutorials but noone explained the geometry setup like you did....... Do you have a course or something on geometry nodes........ I would want to have it......... When art and math combine it can create real magic
23:45 "you need to have it off or it won't work.....or I just lied to you." xD
thank you ;-*
okay the end is too funny
Can you leave permanent changes when the object collides with the geonode object? Like in an animation when the object moves on, it leaves the destruction changes behind? I hope I am explaining myself correctly.
Hi..... hmm I have question Can I have in blender posibility to displace surface verts by using anther object in not in one Z direction? In z Direction is possible to use brush and canvas displacement with geometry mesh enablend but it is not working in another directions... Is it possible to make this in gemoetry nodes?
:( doesnt work in Blender 3.5 :( When i move the radious (around 12 min in the video) all that happens is i move the shattered floor up and down. i will continue to see if I can get some sort of effect out of it. I want to create a magic ball that sucks up the floor :D
Great tutorial!! Is there any way to hide the cube?
This is great! Just one question if i want to change my object thats scattered and make it another model i made it another collectiona and changed it but it didnt work so if theres anyone who can help id appreciate it.
That's strictly amazing, thank you very much for this detailed tutorial! Say, can I combine this with some sort of physics? Like, if we had a wall on that pavement and we make the pavement create a sinkhole, how would one go about having the wall collapse along with it? Some sort of baking the geo nodes and then put some bricks with rigid body on top, or is there a geo node way for that as well?
@coletrain41
2 жыл бұрын
Was just about to ask this
@andreasnoutschmidt9964
2 жыл бұрын
@@coletrain41 Just fyi, just found out that the foundation is planning to overhaul the physics system for 3.1, supposedly also for working in conjuction with geo nodes. Check out "AskNk" channel
epic end)))
Gr8
How on EARTH YOU MADE THIS VIDEO!!!!!
Just finished installing Unreal engine 4.2 from Epic games free 15gbts & 1/2hr L8tr done :) woot
👍
you had me at the fart
Max?! You don't sound like a subby femboy fox!?
What's wrong with setting Cell Fracture in Cell Fracture & Rigid Body, applying Rigid Body, and running simulations without breaking it and exploding like a bomb?
Great Video and tutorial. My question is, how do get that Dark 3D Viewport?
@Elyakim_binenstock
2 жыл бұрын
U can change everything in the property’s under the viewport panel
how did you come to this level of blender utilisation? What's you accent, btw? :)
just so you know i saved the video, but the like and the subscribe was because of the fart.
Is there any way to convert chunks connected to geometry to a mesh?
Hello, I have a problem :/ my cube always always Attracts, not repels particles I follow this tutorial 4 times and always this same issue
@somehowrl7307
2 жыл бұрын
Make sure the "pull strength" is some negative value, if it is positive it attracts if it is negative it repels.
Wait a second here Max, you showed Suzanne being fractured and blown apart, yet the vanilla cell fracture and even RBDLab will not do that to "her" because she's NOT water tight. Though I still have to study all that you did show, that is an issue for me because I dared use a free 3D model that suffers from the same problem, and 3D-Print's "make manifold" didn't fix the issue with Suzanne or that Piece of Junk, AND the hack of solidifying a bit for the booleans to catch also didn't work... I shrunk both 0.99 and solidified 0.01 and still Suzanne was left without a face... Dare to share? Ty for your video, it was interesting and useful...
Is their a way to bake the geom nodes and export it to UE?
How to bake that animation as GLTF of FBX?
I tried this tutorial but when I get to 11:55 and change the "divide" value, my mesh becomes a 'bowl' shape instead of a mound. The outside blocks come up first. I have no idea why or how to fix this - I've tried messing with various factors. :-( Help? lol
@luddat
Жыл бұрын
I'm also having this issue, did you find a solution yet?
@luddat
Жыл бұрын
Nevermind I figured it out. I plugged the value from the division node into the wrong input on the subtract node.
Rebuild of Suckerslion 3.0+1.0
i must of messed something up...my chucks only go upwards and not down and out.. Edit: never fixed it heh.
Who needs grease pencil to sketch visual aids when you have Microsoft Paint! 🤓
Hi, I have Blender 3.0 I inserted the add on Cell Fracture and followed your tutorial until 4:32, but when I go to insert the new input on the "group input" on the characteristics of the new group "Chunks" there is no "type" entry. I only find "Name", "Tooltip", "Default", "Min" and "Max". Do you know what it could depend on? If I don't assign "Type" everything else doesn't work. Thanks for suggestions.
@perspectivex
2 жыл бұрын
Maybe it's somehow hidden by your views layout. Type would be above Name. If I put Type to Integer or Float I get the Default, Min, Max fields you mention. That said, I tried to drag the panels around such that Type would be hidden and I couldn't do it, so maybe it's some kind of bug. I thought maybe you could shift Tab back from the Name field to force the focus to Type even if it's invisible, but tabbing through the fields does not stop on the Type field unfortunately.
@FrancoAversa
2 жыл бұрын
@@perspectivex Thanks a lot for the answer. I do tests
i feel like im back in math class in high school where i dont understand around 5 minutes into class and then the teacher just keeps teaching as I sit in confusion. thank god for rewind and .25 speed. still confused tho
@looksee8192
2 жыл бұрын
yeah i gave up about half way through. im giving up on geometry nodes.
What sort of application does this has?
the opposite happens at 9:13 they all spread out and idk how to fix it.
@somehowrl7307
2 жыл бұрын
switch the inputs for the Subtract node so that the Geometry Proximity node is the top input and the Position node is the bottom one :P
how do i import this node tree to my projects?
@valovanonym
2 жыл бұрын
File>append Go to your project file, double click, nodetree folder, chose your node tree
I thought I heard the narrator say this was simple??? I can’t believe how much stuffing around has to be done. 😕