No video
Azir's BEST DPS Rune (UPDATED) | League of Legends 13.9
Figuring out the best combination of keystone and items for the highest practical DPS you can get without making too many sacrifices.
Just in case you were wondering, I do stream League on twitch every Tuesday and Saturday. Check it out at / minimo413
Follow me on Twitter to receive updates on new videos, streams, and more: / minimottv
Gameplay footage from www.leagueofgr... except when the Azir is popping off in which case it's my own
Пікірлер: 47
Hi, we speak about some dps variation but nashor tooth can help you to take down tower faster in split push too
@minimoYT
Жыл бұрын
Yes, Nashor's does have that utility, Lethal Tempo can't cover that
Been otping azir for a phat minute, for me its always lethal unless I want to build tanky/bruiser azir, then I might consider conq. however in my experience when going lethal. You can build nashors if you are ahead and the enemy team is on the squishy side. However if your even or a bit behind and if the enemy team has obviously a lot of shields or more hp, go shadowflame. IMO azir has a lot of itemization patterns relative to other mages. It REALLY depends on the enemy comp and gold state of both sides when you get to your 2nd item.
thanks for the video
Or, hear me out, you're Giga Chad and still go full attack speed.
@minimoYT
Жыл бұрын
Extremely fast full attack speed death by a thousand toothpicks isn't really my style lol
@deejayf69
Жыл бұрын
@@minimoYT *gasp. surprised pikachu face* But it's the will of the emperor. The toothpick speaks to me!
Very informative video
I mean Lethal can be good in general but not always optimal, I usually take it when I know I can't afford to build attack speed like when there's multiple tanky champs so I can rush Liandry's into Shadowflame and get Sorc boots.
@minimoYT
Жыл бұрын
Yeah, I've been trying out Conq + Nashor recently and I've had some good success with it, especially because of the extra early-game strength. I still like Lethal Tempo a lot, though, since I find Nashor's to be a tad overkill against most teamcomps
Hi I main Azir, you’re videos/explanations are how I also understand Azir. One difference I prefer to go ROA rod of ages. Can I get input? Personally I love the extra scaling AP (100, highest of all mythic) and HP(600) after 10 mins, and don’t run into mana problems. With his added durability buffs to HP scaling and increased ratios,I feel going ROA contributes to the cause even more. Not to mention it is a 2800g mythic. Also I find myself limit testing more since I’m tankier and don’t always have to rely on crown/banshee/zhonya actives. When i get wrapped up in a tough situation and lose some minutes on the map with a grey screen, the extra level ROA gives as well is so forgiving. Thoughts…
@lordmillamena1194
11 ай бұрын
I do admit it is a sub optimal build path but only for your first / second base. Lost chapter > catalyst of aeons
@minimoYT
11 ай бұрын
I think it takes way too long to scale, but it's a nice alternative to Crown for when you need survivability. If you know you can count on your jungler to cover for your weak early and your laners aren't getting snowballed on, it's pretty strong
@lordmillamena1194
11 ай бұрын
@@minimoYT Ayy my man :P, thank you I actually really appreciate this insight. Ever since I’ve been watching your videos, goal setting with Azir is much more clear. I’ve also been expirementing with liandrys and Ludens again. 🤯
@lordmillamena1194
11 ай бұрын
Guys btw if you want to try ROA you have to start sapphire crystal, refillable. This investment will allow you to sustain in lane for more lanes and lend you your mythic faster!
You forgot that attack speed make kiting really good with azir
@minimoYT
Жыл бұрын
It's good against melees, either bruisers or tanks, for for kiting against threatening champs it's better to have ability haste rather than attack speed imo, for W and Q usage. Thankfully Nashor's gives both, but with Lethal Tempo I think the AS is overkill
First off there is a stack rune button. In terms of nashors being swapped with shadow flame, the proper Mar interval to see a clear difference in damage is 70 mr.
@minimoYT
Жыл бұрын
Doesn't Shadowflame give 20 flat penetration at max? 38 when combined with Sorc Shoes shouldn't give true damage against 60 MR. Still, thanks for the advice, I'll do that on the next tests
@chatoicchaos1470
Жыл бұрын
@@minimoYT while you’re correct that 38 flat pen won’t give you true damage, better to have some flat pen then none at all. No flat pen means less damage because your not reducing any mr.
@minimoYT
Жыл бұрын
@@chatoicchaos1470 But then why is the breaking point 70 MR? I might be tripping but isn't that only for full build Luden's?
@chatoicchaos1470
Жыл бұрын
@@minimoYT 70 mr is the interval at which maximum flat penetration fails. Assuming you have Ludens, accompanied with scorch boots and shadow flame you reach a value of 44(+5x dependent on items). In particular I have put the max value of flat penetration offered by shadow flame to show the distinct level that is plausible. But verbatim, the maximum flat penetration you can achieve is 64. The relative calculation for damage is simple. 70 - 64 leaves 6 mr. This is why 70 is the interval because the maximum flat penetration you can achieve is up to 64(items only). Post 70 mr makes voidstaff necessary. If you disregard ludens, you lose up to 26 flat penetration. Therefore making it necessary to at least build sorc boots. This is why I suggest building flat penetration because it genuinely does more damage as it negates mr. At 70 mr, flat penetration cannot persist.
If you need frontline you could just take showmakers tank build
@minimoYT
Жыл бұрын
That build is surprisingly situational, you kinda rely on your team to deal the bulk of the damage, because you'll become an engage bot with underwhelming DPS. If you have some really fed carries and they need someone to take one for the team, you can be that guy, but usually Azir is best when he has real damage. Just building tank items won't make him tanky, his base stats and lack of synergy with the items don't allow him to soak damage like a real tank can
BUT THE TOWER PUSHING !!!!!!
IDK, i just prefer LT+Nash over building shadowflame... I'd always want more autos in over more dmg per auto...
@minimoYT
Жыл бұрын
When you're hitting a lot of frontline, that's a good combo, but I find that rarely will I get the chance to fight against very tanky comps, so often Nashor's will be overkill against the squishies
i want to hear ur thoughts on the new season items and how the new items will make azir useless in that meta.
@minimoYT
Жыл бұрын
Mages in general have been shafted with the item changes, but hey, I'll take a Deathcap buff I guess. Really wish mages had some build variety though, feels bad to build the exact same every game
tldr link of build and items pls
@minimoYT
Жыл бұрын
Don’t like attack speed: Lethal Tempo with mythic, Shadowflame, Deathcap Like attack speed: mythic, Nashor's (can be Nashor's first), Deathcap Not including situationals like Zhonya's and Banshee's
Why not include the lethal tempo build up as part of the dps calculation? With it being a few seconds, that could make a difference in a fight
@minimoYT
Жыл бұрын
I wanted to compare both runes at maximum output, considering they're both meant for longer fights. It's easier to compare them at max stacks, because otherwise we'd have to consider the fact that Lethal Tempo decays as an advantage over Conq just disappearing after 4 seconds. There's also the fact that by using a WEQR combo, you can quickly get 6-8 Conq stacks, but only one Lethal Tempo stack in the same time, but then we're getting more into burst territory rather than DPS TL;DR: To keep it simple
@PenAndSea
Жыл бұрын
@@minimoYT makes sense, though all those comparisons sound interesting. It’d be cool if there was an excel sheet that shows all of those comparisons
What about the ROA + archangels setup? Is it bad?
@minimoYT
Жыл бұрын
I don't like it, RoA has a bad build path for Azir, and takes 10 minutes after you finish it to become a real item. Meanwhile Tear is fine early on, but you really don't need all that mana after level 7 or 9, and again, takes way too long to scale. If you can suffer through that, after 30 minutes you can probably carry, but you could just come online 10 minutes earlier with any other build
hey bro at what time do you stream?
@minimoYT
Жыл бұрын
Usually at 20:00 GMT, often starting a little earlier. I just miss some streams due to irl responsibilities
can you still build leandries? idk what to build on azir this patch.
@minimoYT
Жыл бұрын
Liandry is still strong against bruisers and tanks who get really beefy, anything that you can't kill within 4 seconds with Luden's should be a good target for it. If you already have a teammate who can deal with those, you can go Luden's to deal with the enemy backline
@isaacweber242
Жыл бұрын
@@minimoYT oh ok thanks!
Lethal takes longer to stack tho ._.
@minimoYT
Жыл бұрын
It does, it's more of a scaling teamfight rune, in lane and sidelanes, Conqueror is easier to use, but then you need Nash/Zerk's to get some attack speed
@shaggysci3129
Жыл бұрын
@@minimoYT I see, I just thought when you talked about dps you stack it up before doing dps which is unfair to team fights, because when I am team fighting I am poking and pressing Q before, and while I am fighting. I am of course bias toward nashors as I like the item will often run HOB and still take nashors cuz it feels good on Azir to have that attack speed when kiting later in the game.
Terrible test... so many false conclusions. No, attackspeed does not become more valuable the more attackspeed you have.....
tip remove chat in top right add miusic
@minimoYT
Жыл бұрын
Because of the way I have it set up on OBS, I can't remove the chat from the recording, unless I did the whole thing again off-stream, so yeah, I'm a boomer when it comes to OBS stuff